18f1c69033
Summary: Per discussion in https://github.com/react-native-community/releases/issues/186 the iOS `PlatformColor()` function is documented to use the semantic color names provided by the system. The referenced HIG documentation itself links to the `UIColor` documentation for semantic colors names. However, these names differ depending on if you are viewing the new Swift API docs or the Objective C docs. The current Objective C implementation in react-native assumes Objective C UIColor selector names that are suffixed 'Color'. But in Swift, Apple provides a Swift Extension on UIColor that makes aliases without the the 'Color' suffix and then makes the original selectors invalid presumably via `NS_UNAVAILABLE_SWIFT`. Since both selector names are valid depending on if you are using Objective C or Swift, let's make both forms be legal for `PlatformColor()`. In `RCTConvert.m` there is a dictionary of legal selector names. The code already supports the ability to have names be aliases of other selectors via a RCTSelector metadata key. The change adds code to the initialization of the map: it iterates over the keys in the map, which are all ObjC style UIColor selectors, and creates aliases by duplicating the entries, creating key names by stripping off the ObjC "Color" suffix, adds the RCTSelector key referring to the original and then appends these new Swift aliases to the map. ## Changelog [iOS] [Changed] - Allow iOS PlatformColor strings to be ObjC or Swift UIColor selectors Pull Request resolved: https://github.com/facebook/react-native/pull/28703 Test Plan: The PlatformColorExample.js is updated to use the new, shorter Swift selector names. There are still other examples in the same file and in unit tests that exercise the ObjC selector names. <img width="492" alt="PlatformColor" src="https://user-images.githubusercontent.com/30053638/79809089-89ab7d00-8324-11ea-8a9d-120b92edeedf.png"> Reviewed By: shergin Differential Revision: D21147404 Pulled By: TheSavior fbshipit-source-id: 0273ec855e426b3a7ba97a87645859e05bcd4126 |
||
---|---|---|
.. | ||
NativeModuleExample | ||
RCTTest | ||
RNTester | ||
RNTester-tvOS | ||
RNTesterIntegrationTests | ||
RNTesterPods.xcodeproj | ||
RNTesterPods.xcworkspace | ||
RNTesterUnitTests | ||
android/app | ||
e2e | ||
js | ||
.eslintrc | ||
Gemfile | ||
Podfile | ||
Podfile.lock | ||
README.md |
README.md
RNTester
The RNTester showcases React Native views and modules.
Running this app
Before running the app, make sure you ran:
git clone https://github.com/facebook/react-native.git
cd react-native
yarn install
Running on iOS
Both macOS and Xcode are required.
- Install CocoaPods. We installing CocoaPods using Homebrew:
brew install cocoapods
- Run
cd RNTester; pod install
- Open the generated
RNTesterPods.xcworkspace
. This is not checked in, as it is generated by CocoaPods. Do not openRNTesterPods.xcodeproj
directly.
Running on Android
You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.
Start an Android emulator.
cd react-native
./gradlew :RNTester:android:app:installJscDebug
./scripts/packager.sh
Note: Building for the first time can take a while.
Open the RNTester app in your emulator.
If you want to use a physical device, run adb devices
, then adb -s <device name> reverse tcp:8081 tcp:8081
.
See Running on Device for additional instructions on using a physical device.
Running with Buck
Follow the same setup as running with gradle.
Install Buck from here.
Run the following commands from the react-native folder:
./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch rntester
buck install -r rntester
./scripts/packager.sh
Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).
Running Detox Tests on iOS
Install Detox from here.
To run the e2e tests locally, run the following commands from the react-native folder:
yarn build-ios-e2e
yarn test-ios-e2e
These are the equivalent of running:
detox build -c ios.sim.release
detox test -c ios.sim.release --cleanup
These build the app in Release mode, so the production code is bundled and included in the built app.
When developing E2E tests, you may want to run in development mode, so that changes to the production code show up immediately. To do this, run:
detox build -c ios.sim.debug
detox test -c ios.sim.debug
You will also need to have Metro running in another terminal. Note that if you've previously run the E2E tests in release mode, you may need to delete the RNTester/build
folder before rerunning detox build
.
Building from source
Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.
This is different from apps created using react-native init
which have a dependency on a specific version of React Native JS and native code, declared in a package.json
file (and build.gradle
for Android apps).