react-native-macos/ReactCommon/fabric/core/componentdescriptor/ComponentDescriptor.h

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4.9 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/core/EventDispatcher.h>
#include <react/core/Props.h>
#include <react/core/RawPropsParser.h>
#include <react/core/ShadowNode.h>
#include <react/core/State.h>
#include <react/core/StateData.h>
#include <react/utils/ContextContainer.h>
namespace facebook {
namespace react {
class ComponentDescriptorParameters;
class ComponentDescriptor;
using SharedComponentDescriptor = std::shared_ptr<ComponentDescriptor const>;
/*
* Abstract class defining an interface of `ComponentDescriptor`.
* `ComponentDescriptor` represents particular `ShadowNode` type and
* defines (customizes) basic operations with particular kind of
* `ShadowNode`s (such as creating, cloning, props and children managing).
*/
class ComponentDescriptor {
public:
using Shared = std::shared_ptr<ComponentDescriptor const>;
using Unique = std::unique_ptr<ComponentDescriptor const>;
/*
* `Flavor` is a special concept designed to allow registering instances of
* the exact same `ComponentDescriptor` class with different `ComponentName`
* and `ComponentHandle` (the particular custom implementation might use
* stored `flavor` to return different values from those virtual methods).
* Since it's a very niche requirement (e.g. we plan to use it for
* an interoperability layer with Paper), we are thinking about removing this
* feature completely after it's no longer needed.
*/
using Flavor = std::shared_ptr<void const>;
ComponentDescriptor(ComponentDescriptorParameters const &parameters);
virtual ~ComponentDescriptor() = default;
/*
* Returns stored instance of `ContextContainer`.
*/
ContextContainer::Shared const &getContextContainer() const;
/*
* Returns `componentHandle` associated with particular kind of components.
* All `ShadowNode`s of this type must return same `componentHandle`.
*/
virtual ComponentHandle getComponentHandle() const = 0;
/*
* Returns component's name.
* React uses a `name` to refer to particular kind of components in
* `create` requests.
*/
virtual ComponentName getComponentName() const = 0;
/*
* Returns traits associated with a particular component type.
*/
virtual ShadowNodeTraits getTraits() const = 0;
/*
* Creates a new `ShadowNode` of a particular component type.
*/
virtual ShadowNode::Shared createShadowNode(
const ShadowNodeFragment &fragment,
ShadowNodeFamily::Shared const &family) const = 0;
/*
* Clones a `ShadowNode` with optionally new `props` and/or `children`.
*/
virtual UnsharedShadowNode cloneShadowNode(
const ShadowNode &sourceShadowNode,
const ShadowNodeFragment &fragment) const = 0;
/*
* Appends (by mutating) a given `childShadowNode` to `parentShadowNode`.
*/
virtual void appendChild(
const ShadowNode::Shared &parentShadowNode,
const ShadowNode::Shared &childShadowNode) const = 0;
/*
* Creates a new `Props` of a particular type with all values copied from
* `props` and `rawProps` applied on top of this.
* If `props` is `nullptr`, a default `Props` object (with default values)
* will be used.
* Must return an object which is NOT pointer equal to `props`.
*/
virtual SharedProps cloneProps(
const SharedProps &props,
const RawProps &rawProps) const = 0;
/*
* Creates a new `Props` of a particular type with all values interpolated
* between `props` and `newProps`.
*/
virtual SharedProps interpolateProps(
float animationProgress,
const SharedProps &props,
const SharedProps &newProps) const = 0;
/*
* Create an initial State object that represents (and contains) an initial
* State's data which can be constructed based on initial Props.
*/
virtual State::Shared createInitialState(
ShadowNodeFragment const &fragment,
ShadowNodeFamily::Shared const &family) const = 0;
/*
* Creates a new State object that represents (and contains) a new version of
* State's data.
*/
virtual State::Shared createState(
ShadowNodeFamily const &family,
const StateData::Shared &data) const = 0;
/*
* Creates a shadow node family for particular node.
*/
virtual ShadowNodeFamily::Shared createFamily(
ShadowNodeFamilyFragment const &fragment,
SharedEventTarget eventTarget) const = 0;
protected:
EventDispatcher::Weak eventDispatcher_;
ContextContainer::Shared contextContainer_;
RawPropsParser rawPropsParser_{};
Flavor flavor_;
};
/*
* Represents a collection of arguments that sufficient to construct a
* `ComponentDescriptor`.
*/
class ComponentDescriptorParameters {
public:
EventDispatcher::Weak eventDispatcher;
ContextContainer::Shared contextContainer;
ComponentDescriptor::Flavor flavor;
};
} // namespace react
} // namespace facebook