react-native-macos/Examples/Movies
Bhuwan Khattar a23a3c319c Add @providesModule annotations
Summary: Adding providesModule annotations to files that don't have a `providesModule` annotation but are in directories that packager crawls.

Reviewed By: cpojer

Differential Revision: D4612455

fbshipit-source-id: b23f0d6bbe2d26f480e93b56b67c6c8b1075e9f7
2017-02-27 14:04:56 -08:00
..
Movies Changed JS location of examples to source from RCTBundleURLProvider instead. 2016-07-15 10:13:29 -07:00
Movies.xcodeproj Redo exported headers and include paths for opensource 2016-12-07 15:28:29 -08:00
__tests__ Update Jest APIs on fbsource 2016-04-27 19:16:32 -07:00
android/app Apply auto-formatter for BUCK files in fbandroid. 2017-02-27 14:04:56 -08:00
MovieCell.js Add @providesModule annotations 2017-02-27 14:04:56 -08:00
MovieScreen.js Add @providesModule annotations 2017-02-27 14:04:56 -08:00
MoviesApp.android.js Kill require('image!...') 2016-11-22 21:13:52 -08:00
MoviesApp.ios.js Convert from React.createClass to ES6 classes 2016-07-26 01:13:31 -07:00
README.md Consolidate Running on Device (Android|iOS) Guides into one 2016-11-06 21:13:32 -08:00
SearchBar.android.js Kill require('image!...') 2016-11-22 21:13:52 -08:00
SearchBar.ios.js Convert from React.createClass to ES6 classes 2016-07-26 01:13:31 -07:00
SearchScreen.js Add @providesModule annotations 2017-02-27 14:04:56 -08:00
getImageSource.js Add @providesModule annotations 2017-02-27 14:04:56 -08:00
getStyleFromScore.js Add @providesModule annotations 2017-02-27 14:04:56 -08:00
getTextFromScore.js Add @providesModule annotations 2017-02-27 14:04:56 -08:00

README.md

Movies app

The Movies app is a demonstration of basic concepts, such as fetching data, rendering a list of data including images, and navigating between different screens.

Running this app

Before running the app, make sure you ran:

git clone https://github.com/facebook/react-native.git
cd react-native
npm install

Running on iOS

Mac OS and Xcode are required.

  • Open Examples/Movies/Movies.xcodeproj in Xcode
  • Hit the Run button

See Running on device if you want to use a physical device.

Running on Android

You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.

Start an Android emulator (Genymotion is recommended).

cd react-native
./gradlew :Examples:Movies:android:app:installDebug
./packager/packager.sh

Note: Building for the first time can take a while.

Open the Movies app in your emulator.

See Running on Device in case you want to use a physical device.

Running with Buck

Follow the same setup as running with gradle.

Install Buck from here.

Run the following commands from the react-native folder:

./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch movies
buck install -r movies
./packager/packager.sh

Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).

Built from source

Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.

This is different from apps created using react-native init which have a dependency on a specific version of React Native JS and native code, declared in a package.json file (and build.gradle for Android apps).