scenepic/python_examples/overlap.py

61 строка
1.8 KiB
Python
Исходник Постоянная ссылка Обычный вид История

"""Test script for dropdown CSS"""
import random
from typing import List
import numpy as np
import scenepic as sp
def _create_cubes(scene: sp.Scene, num_cubes: int) -> List[sp.Mesh]:
meshes = []
for i in range(num_cubes):
color = np.random.rand(3)
mesh: sp.Mesh = scene.create_mesh(layer_id="cube{}".format(i), shared_color=color)
mesh.add_cube()
meshes.append(mesh)
return meshes
def _add_objects(canvas: sp.Canvas3D, cubes: List[sp.Mesh]):
frame = canvas.create_frame()
num_cubes = np.random.randint(5, 10)
choices = np.random.choice(len(cubes), num_cubes, replace=False)
for index in choices:
pos = np.random.rand(3) * 2 - 1
frame.add_mesh(cubes[index], sp.Transforms.Translate(pos))
def _add_circles(canvas: sp.Canvas2D):
frame: sp.Frame2D = canvas.create_frame()
num_circles = np.random.randint(5, 10)
for i in range(num_circles):
pos = np.random.rand(2) * 100
radius = np.random.random() * 10
color = np.random.rand(3)
frame.add_circle(pos[0], pos[1], radius, fill_color=color, layer_id="circle{}".format(i))
def _main():
scene = sp.Scene()
cubes = _create_cubes(scene, 20)
for row in range(1, 5):
for col in range(1, 5):
canvasID = "canvas" + str(row) + str(col)
if random.random() < 0.5:
canvas = scene.create_canvas_3d(canvasID, 100, 100)
_add_objects(canvas, cubes)
else:
canvas = scene.create_canvas_2d(canvasID, 100, 100)
_add_circles(canvas)
scene.place(canvasID, str(row), str(col))
scene.grid("400px", "auto auto auto auto", "auto auto auto auto")
scene.save_as_html("overlap.html")
if __name__ == "__main__":
_main()