зеркало из https://github.com/microsoft/sketch360.git
199 строки
6.0 KiB
JavaScript
199 строки
6.0 KiB
JavaScript
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/// Copyright (c) Michael S. Scherotter
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/// spherical-remote.js v 1.1
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/// <dictionary target='variable'>Pos</dictionary>
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/// <dictionary>Pos</dictionary>
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"use strict";
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var spherical_remote = (function () {
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"use strict";
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var canvas = document.getElementById("renderCanvas"); // Get the canvas element
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var engine = new BABYLON.Engine(canvas, true); // Generate the BABYLON 3D engine
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var scene;
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var _camera;
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var _dome;
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var _zoomLevel = 1;
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/******* Add the create scene function ******/
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var createScene = function () {
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// Create the scene space
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scene = new BABYLON.Scene(engine);
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scene.registerAfterRender(function () {
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_dome.fovMultiplier = _zoomLevel;
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});
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scene.onPointerObservable.add(function (e) {
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if (_dome === null) { return; }
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_zoomLevel += e.event.wheelDelta * -0.0005;
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if (_zoomLevel < 0) { _zoomLevel = 0; }
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if (_zoomLevel > 2) { _zoomLevel = 2; }
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}, BABYLON.PointerEventTypes.POINTERWHEEL);
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var _pointerDownCount = 0;
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var _pointer1Pos = null;
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var _pointer1Id = null;
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var _pointer2Pos = null;
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var _pointer2Id = null;
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var _originalDelta = null;
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var _initialZoomLevel = _zoomLevel;
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function getDistance() {
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return Math.sqrt(
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Math.pow(_pointer2Pos.x - _pointer1Pos.x, 2) +
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Math.pow(_pointer2Pos.y - _pointer1Pos.y, 2));
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}
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scene.onPointerObservable.add(function (e) {
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if (_dome === null) { return; }
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switch (_pointerDownCount) {
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case 0:
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_pointer1Pos = { x: e.event.x, y: e.event.y };
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_pointer1Id = e.event.pointerId;
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_pointerDownCount = 1;
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break;
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case 1:
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_pointer2Pos = { x: e.event.x, y: e.event.y };
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_pointerDownCount = 2;
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_pointer2Id = e.event.pointerId;
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_originalDelta = getDistance();
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_initialZoomLevel = _zoomLevel;
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break;
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default:
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break;
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}
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}, BABYLON.PointerEventTypes.POINTERDOWN);
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scene.onPointerObservable.add(function (e) {
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if (_dome === null) { return; }
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switch (_pointerDownCount) {
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case 0:
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break;
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case 1:
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break;
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case 2:
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if (e.event.pointerId === _pointer1Id) {
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_pointer1Pos = { x: e.event.x, y: e.event.y };
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} else if (e.event.pointerId === _pointer2Id) {
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_pointer2Pos = { x: e.event.x, y: e.event.y };
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}
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var newDistance = getDistance();
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var deltaPercentage = newDistance / _originalDelta;
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_zoomLevel = Math.max(0, Math.min(2, _initialZoomLevel * deltaPercentage));
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break;
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default:
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break;
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}
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}, BABYLON.PointerEventTypes.POINTERMOVE);
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scene.onPointerObservable.add(function (e) {
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if (_dome === null) { return; }
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switch (_pointerDownCount) {
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case 0:
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break;
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default:
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_pointerDownCount--;
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break;
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}
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}, BABYLON.PointerEventTypes.POINTERUP);
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_dome = new BABYLON.PhotoDome("drawing360", "sketch.jpg", {
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resolution: 32,
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size: 1000,
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useDirectMapping: false
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},
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scene);
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var viewModeQuery = "?viewMode";
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var viewMode = document.location.search.substr(viewModeQuery.length + 1);
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sphericalGui.addSphericalPanningCameraToScene(scene, canvas);
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var sphericalPanningCamera = scene.activeCamera;
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_camera = scene.activeCamera;
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var vrExperience;
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switch (viewMode) {
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case "None":
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break;
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case "SingleView":
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var vrOptions = {
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createFallbackVRDeviceOrientationFreeCamera: false
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};
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vrExperience = scene.createDefaultVRExperience(vrOptions);
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sphericalGui.addUI(scene, _camera);
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break;
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case "HeadMountedDisplay":
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vrExperience = scene.createDefaultVRExperience();
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sphericalGui.addUI(scene, _camera);
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break;
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default:
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vrExperience = scene.createDefaultVRExperience();
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sphericalGui.addUI(scene, _camera);
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break;
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}
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scene.activeCamera = sphericalPanningCamera;
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_camera = scene.activeCamera;
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vrExperience.onExitingVRObservable.add(() => {
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setTimeout(() => {
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scene.activeCamera = sphericalPanningCamera;
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}, 0);
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});
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};
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var cacheBuster = 1;
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function setMaterial() {
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var newTexture = new BABYLON.Texture("scene.png?cache=" + cacheBuster);
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_dome.photoTexture = newTexture;
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cacheBuster++;
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}
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function zoom(direction) {
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if (direction === "in") {
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if (_dome.fovMultiplier > 0) {
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_dome.fovMultiplier -= 0.1;
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}
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} else {
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if (_dome.fovMultiplier < 2) {
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_dome.fovMultiplier += 0.1;
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}
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}
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}
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createScene(); // Call the createScene function
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engine.runRenderLoop(function () { // Register a render loop to repeatedly render the scene
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scene.render();
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});
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window.addEventListener("resize", function () { // Watch for browser/canvas resize events
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engine.resize();
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});
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return {
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zoom: zoom,
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setMaterial: setMaterial
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};
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})();
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function zoom(direction) {
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spherical_remote.zoom(direction);
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}
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function setMaterial() {
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spherical_remote.setMaterial();
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}
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