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@ -38,12 +38,12 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 11
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serializedVersion: 12
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m_GIWorkflowMode: 1
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m_GISettings:
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serializedVersion: 2
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@ -96,8 +96,10 @@ LightmapSettings:
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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type: 2}
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--- !u!196 &4
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NavMeshSettings:
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serializedVersion: 2
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@ -117,6 +119,8 @@ NavMeshSettings:
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tileSize: 256
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@ -277,7 +281,6 @@ GameObject:
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m_Name: Quad
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m_TagString: Untagged
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@ -295,9 +298,9 @@ MeshCollider:
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m_Material: {fileID: 0}
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serializedVersion: 4
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m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!23 &481323512
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MeshRenderer:
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@ -313,6 +316,8 @@ MeshRenderer:
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m_Materials:
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@ -337,6 +342,7 @@ MeshRenderer:
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m_SortingLayerID: 0
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--- !u!33 &481323513
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@ -372,9 +378,6 @@ MonoBehaviour:
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type: 2}
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--- !u!82 &481323516
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@ -472,42 +475,6 @@ AudioSource:
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m_PostInfinity: 2
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--- !u!114 &481323517
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--- !u!1001 &596243058
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -515,11 +482,142 @@ PrefabInstance:
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@ -535,6 +633,11 @@ PrefabInstance:
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