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Erik Kastner 2010-12-29 19:30:36 -05:00
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StatsD
======
Sometimes you need to count stuff.
Maybe you need to know how long something took.
Concepts
--------
* *buckets*
Each stat is in it's own "bucket". They are not predefined anywhere. Buckets can be named anything that will translate to Graphite (periods make folders, etc)
* *values*
Each stat will have a value. How it is interpreted depends on modifiers
* *flush*
After the flush interval timeout (default 10 seconds), stats are munged and sent over to Graphite.
Counting
--------
gorets:1|c
This is a simple counter. Add 1 to the "gorets" bucket. It stays in memory until the flush interval.
Timing
------
glork:320|ms
The glork took 320ms to complete this time. StatsD figures out 90th percentile, average (mean), lower and upper bounds for the flush interval.
Sampling
--------
gorets:1|c|@0.1
Tells StatsD that this counter is being sent sampled ever 1/10th of the time.
Guts
----
* UDP
Client libraries use UDP to send information to the StatsD daemon.
* NodeJS
* Graphite