diff --git a/.github/workflows/build-win.yml b/.github/workflows/build-win.yml new file mode 100644 index 00000000..7226af8c --- /dev/null +++ b/.github/workflows/build-win.yml @@ -0,0 +1,46 @@ +name: Build on Windows + +on: + push: + branches: + - main + - release/* + pull_request: + branches: + - main + - release/* + +jobs: + docker: + name: Docker build win2004 + runs-on: [self-hosted, windows, x64, win2004] + steps: + - name: Checkout + uses: actions/checkout@v2 + with: + submodules: true + - name: Build Docker image + working-directory: . + shell: pwsh + run: | + docker build ` + --file dockerfile/directx12.dockerfile ` + --label org.opencontainers.image.source=${{ github.event.repository.html_url }} ` + --label org.opencontainers.image.created=${{ github.event.repository.pushed_at }} ` + --label org.opencontainers.image.revision=${{ github.sha }} ` + --platform windows/amd64 ` + --isolation=process ` + --tag $env:TAG . + env: + TAG: superbench/main:win2004 + - name: Push Docker image + if: ${{ github.event_name != 'pull_request' }} + shell: pwsh + run: | + docker login -u $env:USER -p $env:PASS + docker push $env:TAG + docker logout + env: + TAG: superbench/main:win2004 + USER: ${{ secrets.DOCKERHUB_USERNAME }} + PASS: ${{ secrets.DOCKERHUB_TOKEN }} diff --git a/Makefile b/Makefile index 8e43caad..a7b8f05d 100644 --- a/Makefile +++ b/Makefile @@ -14,6 +14,9 @@ cppformat: cppbuild: cd ./superbench/benchmarks/ && bash build.sh +directxbuild: + cd ./superbench/benchmarks/ && build.bat + thirdparty: cd ./third_party/ && make all diff --git a/dockerfile/directx/enable-graphics-apis.py b/dockerfile/directx/enable-graphics-apis.py new file mode 100644 index 00000000..7f6d0e3c --- /dev/null +++ b/dockerfile/directx/enable-graphics-apis.py @@ -0,0 +1,69 @@ +# Copyright (c) Microsoft Corporation. +# Licensed under the MIT license. + +"""Enables graphics APIs in the Windows container.""" +# Reference to +# https://github.com/EpicGames/UnrealEngine/blob/release/Engine/Extras/Containers/Dockerfiles/windows/runtime/enable-graphics-apis.ps1 + +import os +import shutil +import glob + + +def copy_to_system32(source_directory, filenames, rename=None): + """Copies the specified files from the source directory to the system32 directory.""" + for filename in filenames: + source = os.path.join(source_directory, filename) + destination = os.path.join('C:\\Windows\\System32', filename) + if rename and filename in rename: + renamed = rename[filename] + destination = os.path.join('C:\\Windows\\System32', renamed) + try: + print(f'Copying {source} to {destination}') + shutil.copy2(source, destination) + except Exception as e: + print(f'Warning: failed to copy file {filename}. Reason: {str(e)}') + + +# Attempt to locate the NVIDIA Display Driver directory in the host system's driver store +nvidia_sentinel_file = glob.glob('C:\\Windows\\System32\\HostDriverStore\\FileRepository\\nv*.inf_amd64_*\\nvapi64.dll') +if nvidia_sentinel_file: + nvidia_directory = os.path.dirname(nvidia_sentinel_file[0]) + print(f'Found NVIDIA Display Driver directory: {nvidia_directory}') + + print('\nEnabling NVIDIA NVAPI support:') + copy_to_system32(nvidia_directory, ['nvapi64.dll']) + + print('\nEnabling NVIDIA NVENC support:') + copy_to_system32(nvidia_directory, ['nvEncodeAPI64.dll', 'nvEncMFTH264x.dll', 'nvEncMFThevcx.dll']) + + print('\nEnabling NVIDIA CUVID/NVDEC support:') + copy_to_system32( + nvidia_directory, ['nvcuvid64.dll', 'nvDecMFTMjpeg.dll', 'nvDecMFTMjpegx.dll'], + {'nvcuvid64.dll': 'nvcuvid.dll'} + ) + + print('\nEnabling NVIDIA CUDA support:') + copy_to_system32( + nvidia_directory, ['nvcuda64.dll', 'nvcuda_loader64.dll', 'nvptxJitCompiler64.dll'], + {'nvcuda_loader64.dll': 'nvcuda.dll'} + ) + + print('\n') + +# Attempt to locate the AMD Display Driver directory in the host system's driver store +amd_sentinel_file = glob.glob('C:\\Windows\\System32\\HostDriverStore\\FileRepository\\u*.inf_amd64_*\\*\\aticfx64.dll') +if amd_sentinel_file: + amd_directory = os.path.dirname(amd_sentinel_file[0]) + print(f'Found AMD Display Driver directory: {amd_directory}') + + print('\nCopying AMD DirectX driver files:') + copy_to_system32(amd_directory, ['aticfx64.dll', 'atidxx64.dll']) + + print('\nEnabling AMD Display Library (ADL) support:') + copy_to_system32(amd_directory, ['atiadlxx.dll', 'atiadlxy.dll']) + + print('\nEnabling AMD Advanced Media Framework (AMF) support:') + copy_to_system32(amd_directory, ['amfrt64.dll', 'amfrtdrv64.dll', 'amdihk64.dll']) + + print('\n') diff --git a/dockerfile/directx/install-components.bat b/dockerfile/directx/install-components.bat new file mode 100644 index 00000000..95c42380 --- /dev/null +++ b/dockerfile/directx/install-components.bat @@ -0,0 +1,9 @@ +REM Copyright (c) Microsoft Corporation - All rights reserved +REM Licensed under the MIT License + +curl -s -L https://aka.ms/vs/17/release/vs_BuildTools.exe -o "vs_BuildTools.exe" +start /b /wait vs_BuildTools.exe --config %SB_HOME%\dockerfile\directx\mini_vsconfig.json --wait --quiet --norestart --nocache +if %errorlevel% neq 0 ( + exit /b %errorlevel% +) +del "vs_BuildTools.exe" diff --git a/dockerfile/directx/mini_vsconfig.json b/dockerfile/directx/mini_vsconfig.json new file mode 100644 index 00000000..f22b8414 --- /dev/null +++ b/dockerfile/directx/mini_vsconfig.json @@ -0,0 +1,14 @@ +{ + "version": "1.0", + "components": [ + "Microsoft.VisualStudio.Component.Windows10SDK.19041", + "Microsoft.VisualStudio.Workload.VCTools", + "Microsoft.Component.MSBuild", + "Microsoft.VisualStudio.Component.CoreBuildTools", + "Microsoft.VisualStudio.Workload.MSBuildTools", + "Microsoft.VisualStudio.Component.VC.CoreBuildTools", + "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", + "Microsoft.VisualStudio.Component.VC.14.35.17.5.ATL.Spectre", + "Microsoft.VisualStudio.Component.VC.14.35.17.5.MFC.Spectre" + ] +} diff --git a/dockerfile/directx12.dockerfile b/dockerfile/directx12.dockerfile new file mode 100644 index 00000000..1a958d69 --- /dev/null +++ b/dockerfile/directx12.dockerfile @@ -0,0 +1,65 @@ +FROM mcr.microsoft.com/windows:2004 + + +# Install Python and additional packages +# Download Python +ADD https://www.python.org/ftp/python/3.9.7/python-3.9.7-amd64.exe python-installer.exe +# Install Python +RUN python-installer.exe /quiet InstallAllUsers=1 PrependPath=1 && DEL python-installer.exe +# Verify Python Was Successfully Installed +RUN python --version && \ + python -m ensurepip --upgrade + +# Install choco and install some necessary packages +RUN powershell -Command "Set-ExecutionPolicy Bypass -Scope Process -Force; \ + [System.Net.ServicePointManager]::SecurityProtocol = [System.Net.ServicePointManager]::SecurityProtocol -bor 3072; \ + iex ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1'))" +RUN choco install -y vcredist-all vim git make + +# Retrieve the DirectX runtime files required by the Unreal Engine, since even the full Windows base image does not include them +RUN mkdir C:\GatheredDlls +RUN curl -s -L "https://download.microsoft.com/download/8/4/A/84A35BF1-DAFE-4AE8-82AF-AD2AE20B6B14/directx_Jun2010_redist.exe" --output %TEMP%\directx_redist.exe && \ + start /wait %TEMP%\directx_redist.exe /Q /T:%TEMP%\DirectX && \ + expand %TEMP%\DirectX\APR2007_xinput_x64.cab -F:xinput1_3.dll C:\GatheredDlls\ && \ + expand %TEMP%\DirectX\Feb2010_X3DAudio_x64.cab -F:X3DAudio1_7.dll C:\GatheredDlls\ && \ + expand %TEMP%\DirectX\Jun2010_D3DCompiler_43_x64.cab -F:D3DCompiler_43.dll C:\GatheredDlls\ && \ + expand %TEMP%\DirectX\Jun2010_XAudio_x64.cab -F:XAudio2_7.dll C:\GatheredDlls\ && \ + expand %TEMP%\DirectX\Jun2010_XAudio_x64.cab -F:XAPOFX1_5.dll C:\GatheredDlls\ && \ + break + +# Retrieve the DirectX shader compiler files needed for DirectX Raytracing (DXR) +RUN curl -s -L "https://github.com/microsoft/DirectXShaderCompiler/releases/download/v1.6.2104/dxc_2021_04-20.zip" --output %TEMP%\dxc.zip && \ + powershell -Command "Expand-Archive -Path \"$env:TEMP\dxc.zip\" -DestinationPath $env:TEMP" && \ + xcopy /y %TEMP%\bin\x64\dxcompiler.dll C:\GatheredDlls\ && \ + xcopy /y %TEMP%\bin\x64\dxil.dll C:\GatheredDlls\ && \ + break + +# Copy the required DLLs to System32 dir +RUN xcopy C:\GatheredDlls\* C:\windows\System32\ /i + +ENV SB_HOME="C:/superbench" \ + SB_MICRO_PATH="C:/superbench" \ + WindowsSDKDir="\\Program Files (x86)\\Windows Kits\\10\\" + +RUN setx INCLUDE "%include%;%WindowsSDKDir%\\Include" /M && \ + setx LIB "%lib%;%WindowsSDKDir%\\Lib" /M && \ + setx PATH "%path%;%SB_MICRO_PATH%\\bin" /M + +WORKDIR ${SB_HOME} +COPY ./ ${SB_HOME} + +# Download vs_BuildTools.exe if not already present +RUN mkdir "%SB_MICRO_PATH%/bin" +RUN curl -s -L https://dist.nuget.org/win-x86-commandline/latest/nuget.exe -o "%SB_MICRO_PATH%/bin/nuget.exe" +# Run the setup script to install the visual studio components +RUN "%SB_HOME%\\dockerfile\\directx\\install-components.bat" + +# Install Superbench +RUN python -m pip install setuptools==65.0.0 && \ + python -m pip install --no-cache-dir .[amdworker] && \ + make directxbuild + +# Run the entrypoint script for enabling vendor-specific graphics APIs +RUN powershell -Command "Set-ExecutionPolicy -ExecutionPolicy RemoteSigned -Scope LocalMachine -Force" +CMD [ "python", "dockerfile/directx/enable-graphics-apis.py" ] +ENTRYPOINT [ "cmd.exe" ] diff --git a/superbench/benchmarks/build.bat b/superbench/benchmarks/build.bat new file mode 100644 index 00000000..8639e177 --- /dev/null +++ b/superbench/benchmarks/build.bat @@ -0,0 +1,18 @@ +@echo off +REM Copyright (c) Microsoft Corporation - All rights reserved +REM Licensed under the MIT License + + +SETLOCAL EnableDelayedExpansion + +for /r %%F in (*.vcxproj) do ( + echo Found .vcxproj file: %%~dpF%%~nxF + SET "PROJ_PATH=%%~dpF%%~nxF" + SET "MSBUILD=C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\MSBuild\Current\Bin\MSBuild.exe" + REM Download dependencies + "!MSBUILD!" "!PROJ_PATH!" -t:restore -p:RestorePackagesConfig=true + REM Build project + "!MSBUILD!" "!PROJ_PATH!" /p:Configuration=Release /p:AdditionalLibraryDirectories="%WindowsSDKDir%\Lib" /p:AdditionalIncludeDirectories="%WindowsSDKDir%\Include" /p:OutDir="%SB_MICRO_PATH%\bin" +) + +endlocal