From 0f39ed5af6b46a7d9fb472becd5d5464e033b71a Mon Sep 17 00:00:00 2001 From: robmikh Date: Tue, 12 Jun 2018 23:56:37 -0700 Subject: [PATCH] Test all platforms --- ports/angle/CMakeLists.txt | 580 +++++++++++++++++++------------------ 1 file changed, 292 insertions(+), 288 deletions(-) diff --git a/ports/angle/CMakeLists.txt b/ports/angle/CMakeLists.txt index 4953cac271..07a538f7a4 100644 --- a/ports/angle/CMakeLists.txt +++ b/ports/angle/CMakeLists.txt @@ -1,288 +1,292 @@ -cmake_minimum_required(VERSION 3.8) -project(angle CXX) - -if(WIN32 AND NOT WINDOWS_STORE) - set(WINDOWS_DESKTOP 1) -else() - set(WINDOWS_DESKTOP 0) -endif() -if (WINDOWS_DESKTOP OR WINDOWS_STORE) - set(WINDOWS_ANY 1) -else() - set(WINDOWS_ANY 0) -endif() - -if(UNIX AND NOT APPLE) - set(LINUX 1) -else() - set(LINUX 0) -endif() - -if(WINDOWS_ANY) - add_compile_options(/d2guard4 /Wv:18 /guard:cf) -else() - add_compile_options(-std=c++17 -fPIC) -endif() - -set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}") -set(CMAKE_STATIC_LIBRARY_PREFIX "") - -add_definitions( - -D_CRT_SECURE_NO_DEPRECATE - -D_SCL_SECURE_NO_WARNINGS - -D_HAS_EXCEPTIONS=0 - -DNOMINMAX - -DANGLE_STANDALONE_BUILD - -DANGLE_ENABLE_DEBUG_ANNOTATIONS -) - -configure_file(commit.h include/id/commit.h COPYONLY) -include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include) - -########## -# angle::common -if(WINDOWS_ANY) - set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac") -elseif(LINUX) - set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac") -elseif(APPLE) - set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win") -endif() -file(GLOB ANGLE_COMMON_SOURCES "src/common/*.h" "src/common/*.inl" "src/common/*.cpp" "src/common/third_party/base/*.h") -list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}") -add_library(angle_common STATIC ${ANGLE_COMMON_SOURCES}) -target_include_directories(angle_common PUBLIC src/common/third_party/base) -add_library(angle::common ALIAS angle_common) - -########## -# angle::image_util -file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp") -add_library(angle_image_util STATIC ${ANGLE_IMAGE_UTIL_SOURCES}) -target_link_libraries(angle_image_util PRIVATE angle::common) -add_library(angle::image_util ALIAS angle_image_util) - -########## -# angle::translator -file(GLOB TRANSLATOR_SOURCES - "src/compiler/translator/glslang.l" - "src/compiler/translator/glslang.y" - "src/compiler/translator/*.h" - "src/compiler/translator/*.cpp" - "src/third_party/compiler/ArrayBoundsClamper.cpp" -) -add_library(angle_translator STATIC ${TRANSLATOR_SOURCES}) -target_compile_definitions(angle_translator PUBLIC - -DANGLE_ENABLE_ESSL - -DANGLE_ENABLE_GLSL - -DANGLE_ENABLE_HLSL -) -target_link_libraries(angle_translator PRIVATE angle::common) -add_library(angle::translator ALIAS angle_translator) - -########## -# angle::preprocessor -file(GLOB PREPROCESSOR_SOURCES - "src/compiler/preprocessor/*.h" - "src/compiler/preprocessor/*.cpp" -) -add_library(angle_preprocessor STATIC ${PREPROCESSOR_SOURCES}) -target_link_libraries(angle_preprocessor PRIVATE angle::common) -add_library(angle::preprocessor ALIAS angle_preprocessor) - -########## -# libANGLE - -## OpenGL Renderer -if(WINDOWS_DESKTOP OR LINUX OR APPLE) - if(WINDOWS_DESKTOP) - set(ANGLE_RENDERER_OPENGL_WGL - "src/libANGLE/renderer/gl/wgl/*.cpp" - "src/libANGLE/renderer/gl/wgl/*.inl" - "src/libANGLE/renderer/gl/wgl/*.h" - ) - else() - set(ANGLE_RENDERER_OPENGL_WGL ) - endif() - - file(GLOB LIBANGLE_GL_SOURCES - "src/libANGLE/renderer/gl/*.cpp" - "src/libANGLE/renderer/gl/*.inl" - "src/libANGLE/renderer/gl/*.h" - ${ANGLE_RENDERER_OPENGL_WGL} - ) - list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest") - add_library(angle_renderer_opengl INTERFACE) - target_sources(angle_renderer_opengl INTERFACE ${LIBANGLE_GL_SOURCES}) - target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL) - add_library(angle::renderer::opengl ALIAS angle_renderer_opengl) -endif() - -# D3D Renderers -if(WINDOWS_ANY) - ## All D3D Sources - file(GLOB_RECURSE LIBANGLE_D3D_SOURCES - "src/libANGLE/renderer/d3d/*.cpp" - "src/libANGLE/renderer/d3d/*.inl" - "src/libANGLE/renderer/d3d/*.h" - ) - list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest") - - ## WinRT D3D Renderer - if(WINDOWS_STORE) - set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES}) - list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt") - add_library(angle_renderer_winrt INTERFACE) - target_sources(angle_renderer_winrt INTERFACE ${LIBANGLE_D3D_WINRT_SOURCES}) - add_library(angle::renderer::winrt ALIAS angle_renderer_winrt) - endif() - - ## Win32/d3d9 D3D Renderer - if(WINDOWS_DESKTOP) - set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES}) - list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32") - find_library(D3D9_LIB NAMES d3d9) - add_library(angle_renderer_win32 INTERFACE) - target_sources(angle_renderer_win32 INTERFACE ${LIBANGLE_D3D_DESKTOP_SOURCES}) - target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9) - target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB}) - add_library(angle::renderer::win32 ALIAS angle_renderer_win32) - endif() - - ## D3D11 Base renderer - list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32") - find_library(DXGUID_LIB NAMES dxguid) - find_library(D3D11_LIB NAMES d3d11) - add_library(angle_renderer_d3d INTERFACE) - target_sources(angle_renderer_d3d INTERFACE ${LIBANGLE_D3D_SOURCES}) - target_compile_definitions(angle_renderer_d3d INTERFACE - -DANGLE_ENABLE_D3D11 - "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" - ) - target_link_libraries(angle_renderer_d3d INTERFACE ${D3D11_LIB} ${DXGUID_LIB}) - add_library(angle::renderer::d3d ALIAS angle_renderer_d3d) -endif() - -## Core libANGLE library -if (LINUX OR APPLE) - set(LIBANGLE_SOURCES_PLATFORM - - "src/libANGLE/renderer/gl/*.cpp" - "src/libANGLE/renderer/gl/*.inl" - "src/libANGLE/renderer/gl/*.h" - - "src/libANGLE/renderer/gl/glx/*.cpp" - "src/libANGLE/renderer/gl/glx/*.inl" - "src/libANGLE/renderer/gl/glx/*.h" - - ) -elseif(WINDOWS_ANY) - set(LIBANGLE_SOURCES_PLATFORM - "src/third_party/systeminfo/SystemInfo.cpp" - ) -else() - set(LIBANGLE_SOURCES_PLATFORM ) -endif() - -file(GLOB LIBANGLE_SOURCES - "src/common/third_party/murmurhash/MurmurHash3.cpp" - "src/common/event_tracer.cpp" - - "src/libANGLE/*.cpp" - "src/libANGLE/*.inl" - "src/libANGLE/*.h" - - "src/libANGLE/renderer/*.cpp" - "src/libANGLE/renderer/*.inl" - "src/libANGLE/renderer/*.h" - - "src/libANGLE/renderer/null/*.cpp" - "src/libANGLE/renderer/null/*.inl" - "src/libANGLE/renderer/null/*.h" - - ${LIBANGLE_SOURCES_PLATFORM} -) -list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest") - -if(LINUX OR APPLE) - set(LIBANGLE_RENDERER_PLATFORM - angle::renderer::opengl - ) -elseif(WINDOWS_STORE) - set(LIBANGLE_RENDERER_PLATFORM - angle::renderer::d3d - angle::renderer::winrt - ) -elseif(WINDOWS_DESKTOP) - set(LIBANGLE_RENDERER_PLATFORM - angle::renderer::d3d - angle::renderer::win32 - angle::renderer::opengl - ) -else() - set(LIBANGLE_RENDERER_PLATFORM ) -endif() - -add_library(libANGLE STATIC ${LIBANGLE_SOURCES}) -target_link_libraries(libANGLE PRIVATE - angle::common - angle::image_util - angle::translator - angle::preprocessor - ${LIBANGLE_RENDERER_PLATFORM} -) -target_include_directories(libANGLE PRIVATE "src/third_party/khronos") -target_compile_definitions(libANGLE - PRIVATE -DANGLE_ENABLE_NULL - PUBLIC - -DLIBANGLE_IMPLEMENTATION - $<$:ANGLE_USE_X11> -) -add_library(angle::libANGLE ALIAS libANGLE) - -########## -# libGLESv2 -file(GLOB LIBGLESV2_SOURCES "src/libGLESv2/*.h" "src/libGLESv2/*.cpp" "src/libGLESv2/libGLESv2.def") -add_library(libGLESv2 ${LIBGLESV2_SOURCES}) -target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE) -target_compile_definitions(libGLESv2 - PRIVATE -DLIBGLESV2_IMPLEMENTATION - PUBLIC - -DGL_GLEXT_PROTOTYPES - -DGL_APICALL= - -DEGLAPI= -) -target_include_directories(libGLESv2 PUBLIC "$") - -########## -# libEGL -add_library(libEGL - "src/libEGL/libEGL.def" - "src/libEGL/libEGL.cpp" - "src/libEGL/libEGL.rc" - "src/libEGL/resource.h" -) -target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2) -target_include_directories(libEGL PUBLIC "$") - - -SET_TARGET_PROPERTIES(libANGLE PROPERTIES PREFIX "") -SET_TARGET_PROPERTIES(libGLESv2 PROPERTIES PREFIX "") -SET_TARGET_PROPERTIES(libEGL PROPERTIES PREFIX "") - -install(TARGETS libEGL libGLESv2 EXPORT ANGLEExport - RUNTIME DESTINATION bin - LIBRARY DESTINATION lib - ARCHIVE DESTINATION lib -) - -install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle) - -if(NOT DISABLE_INSTALL_HEADERS) - install( - DIRECTORY include/ - DESTINATION include - FILES_MATCHING PATTERN "*.h" - PATTERN "GLSLANG" EXCLUDE - PATTERN "export.h" EXCLUDE - ) -endif() +cmake_minimum_required(VERSION 3.8) +project(angle CXX) + +if(WIN32 AND NOT WINDOWS_STORE) + set(WINDOWS_DESKTOP 1) +else() + set(WINDOWS_DESKTOP 0) +endif() +if (WINDOWS_DESKTOP OR WINDOWS_STORE) + set(WINDOWS_ANY 1) +else() + set(WINDOWS_ANY 0) +endif() + +if(UNIX AND NOT APPLE) + set(LINUX 1) +else() + set(LINUX 0) +endif() + +if(WINDOWS_ANY) + add_compile_options(/d2guard4 /Wv:18 /guard:cf) +else() + add_compile_options(-std=c++17 -fPIC) +endif() + +if (APPLE) + set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics") +endif() +set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}") +set(CMAKE_STATIC_LIBRARY_PREFIX "") + +add_definitions( + -D_CRT_SECURE_NO_DEPRECATE + -D_SCL_SECURE_NO_WARNINGS + -D_HAS_EXCEPTIONS=0 + -DNOMINMAX + -DANGLE_STANDALONE_BUILD + -DANGLE_ENABLE_DEBUG_ANNOTATIONS +) + +configure_file(commit.h include/id/commit.h COPYONLY) +include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include) + +########## +# angle::common +if(WINDOWS_ANY) + set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac") +elseif(LINUX) + set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac") +elseif(APPLE) + set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win") +endif() +file(GLOB ANGLE_COMMON_SOURCES "src/common/*.h" "src/common/*.inl" "src/common/*.cpp" "src/common/third_party/base/*.h") +list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}") +add_library(angle_common STATIC ${ANGLE_COMMON_SOURCES}) +target_include_directories(angle_common PUBLIC src/common/third_party/base) +add_library(angle::common ALIAS angle_common) + +########## +# angle::image_util +file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp") +add_library(angle_image_util STATIC ${ANGLE_IMAGE_UTIL_SOURCES}) +target_link_libraries(angle_image_util PRIVATE angle::common) +add_library(angle::image_util ALIAS angle_image_util) + +########## +# angle::translator +file(GLOB TRANSLATOR_SOURCES + "src/compiler/translator/glslang.l" + "src/compiler/translator/glslang.y" + "src/compiler/translator/*.h" + "src/compiler/translator/*.cpp" + "src/third_party/compiler/ArrayBoundsClamper.cpp" +) +add_library(angle_translator STATIC ${TRANSLATOR_SOURCES}) +target_compile_definitions(angle_translator PUBLIC + -DANGLE_ENABLE_ESSL + -DANGLE_ENABLE_GLSL + -DANGLE_ENABLE_HLSL +) +target_link_libraries(angle_translator PRIVATE angle::common) +add_library(angle::translator ALIAS angle_translator) + +########## +# angle::preprocessor +file(GLOB PREPROCESSOR_SOURCES + "src/compiler/preprocessor/*.h" + "src/compiler/preprocessor/*.cpp" +) +add_library(angle_preprocessor STATIC ${PREPROCESSOR_SOURCES}) +target_link_libraries(angle_preprocessor PRIVATE angle::common) +add_library(angle::preprocessor ALIAS angle_preprocessor) + +########## +# libANGLE + +## OpenGL Renderer +if(WINDOWS_DESKTOP OR LINUX OR APPLE) + if(WINDOWS_DESKTOP) + set(ANGLE_RENDERER_OPENGL_PLATFORM + "src/libANGLE/renderer/gl/wgl/*.cpp" + "src/libANGLE/renderer/gl/wgl/*.inl" + "src/libANGLE/renderer/gl/wgl/*.h" + ) + elseif(APPLE) + set(ANGLE_RENDERER_OPENGL_PLATFORM + "src/libANGLE/renderer/gl/cgl/*.mm" + "src/libANGLE/renderer/gl/cgl/*.cpp" + "src/libANGLE/renderer/gl/cgl/*.inl" + "src/libANGLE/renderer/gl/cgl/*.h" + "gpu_info_util/SystemInfo_mac.mm" + ) + elseif(LINUX) + set(ANGLE_RENDERER_OPENGL_PLATFORM + "src/libANGLE/renderer/gl/glx/*.cpp" + "src/libANGLE/renderer/gl/glx/*.inl" + "src/libANGLE/renderer/gl/glx/*.h" + ) + endif() + + file(GLOB LIBANGLE_GL_SOURCES + "src/libANGLE/renderer/gl/*.cpp" + "src/libANGLE/renderer/gl/*.inl" + "src/libANGLE/renderer/gl/*.h" + + ${ANGLE_RENDERER_OPENGL_PLATFORM} + ) + list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest") + add_library(angle_renderer_opengl INTERFACE) + target_sources(angle_renderer_opengl INTERFACE ${LIBANGLE_GL_SOURCES}) + target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL) + add_library(angle::renderer::opengl ALIAS angle_renderer_opengl) +endif() + +# D3D Renderers +if(WINDOWS_ANY) + ## All D3D Sources + file(GLOB_RECURSE LIBANGLE_D3D_SOURCES + "src/libANGLE/renderer/d3d/*.cpp" + "src/libANGLE/renderer/d3d/*.inl" + "src/libANGLE/renderer/d3d/*.h" + ) + list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest") + + ## WinRT D3D Renderer + if(WINDOWS_STORE) + set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES}) + list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt") + add_library(angle_renderer_winrt INTERFACE) + target_sources(angle_renderer_winrt INTERFACE ${LIBANGLE_D3D_WINRT_SOURCES}) + add_library(angle::renderer::winrt ALIAS angle_renderer_winrt) + endif() + + ## Win32/d3d9 D3D Renderer + if(WINDOWS_DESKTOP) + set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES}) + list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32") + find_library(D3D9_LIB NAMES d3d9) + add_library(angle_renderer_win32 INTERFACE) + target_sources(angle_renderer_win32 INTERFACE ${LIBANGLE_D3D_DESKTOP_SOURCES}) + target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9) + target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB}) + add_library(angle::renderer::win32 ALIAS angle_renderer_win32) + endif() + + ## D3D11 Base renderer + list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32") + find_library(DXGUID_LIB NAMES dxguid) + find_library(D3D11_LIB NAMES d3d11) + add_library(angle_renderer_d3d INTERFACE) + target_sources(angle_renderer_d3d INTERFACE ${LIBANGLE_D3D_SOURCES}) + target_compile_definitions(angle_renderer_d3d INTERFACE + -DANGLE_ENABLE_D3D11 + "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" + ) + target_link_libraries(angle_renderer_d3d INTERFACE ${D3D11_LIB} ${DXGUID_LIB}) + add_library(angle::renderer::d3d ALIAS angle_renderer_d3d) +endif() + +## Core libANGLE library +if(WINDOWS_ANY) + set(LIBANGLE_SOURCES_PLATFORM + "src/third_party/systeminfo/SystemInfo.cpp" + ) +else() + set(LIBANGLE_SOURCES_PLATFORM ) +endif() + +file(GLOB LIBANGLE_SOURCES + "src/common/third_party/murmurhash/MurmurHash3.cpp" + "src/common/event_tracer.cpp" + + "src/libANGLE/*.cpp" + "src/libANGLE/*.inl" + "src/libANGLE/*.h" + + "src/libANGLE/renderer/*.cpp" + "src/libANGLE/renderer/*.inl" + "src/libANGLE/renderer/*.h" + + "src/libANGLE/renderer/null/*.cpp" + "src/libANGLE/renderer/null/*.inl" + "src/libANGLE/renderer/null/*.h" + + ${LIBANGLE_SOURCES_PLATFORM} +) +list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest") + +if(LINUX OR APPLE) + set(LIBANGLE_RENDERER_PLATFORM + angle::renderer::opengl + ) +elseif(WINDOWS_STORE) + set(LIBANGLE_RENDERER_PLATFORM + angle::renderer::d3d + angle::renderer::winrt + ) +elseif(WINDOWS_DESKTOP) + set(LIBANGLE_RENDERER_PLATFORM + angle::renderer::d3d + angle::renderer::win32 + angle::renderer::opengl + ) +else() + set(LIBANGLE_RENDERER_PLATFORM ) +endif() + +add_library(libANGLE STATIC ${LIBANGLE_SOURCES}) +target_link_libraries(libANGLE PRIVATE + angle::common + angle::image_util + angle::translator + angle::preprocessor + ${LIBANGLE_RENDERER_PLATFORM} +) +target_include_directories(libANGLE PRIVATE "src/third_party/khronos") +target_compile_definitions(libANGLE + PRIVATE -DANGLE_ENABLE_NULL + PUBLIC + -DLIBANGLE_IMPLEMENTATION + $<$:ANGLE_USE_X11> +) +add_library(angle::libANGLE ALIAS libANGLE) + +########## +# libGLESv2 +file(GLOB LIBGLESV2_SOURCES "src/libGLESv2/*.h" "src/libGLESv2/*.cpp" "src/libGLESv2/libGLESv2.def") +add_library(libGLESv2 ${LIBGLESV2_SOURCES}) +target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE) +target_compile_definitions(libGLESv2 + PRIVATE -DLIBGLESV2_IMPLEMENTATION + PUBLIC + -DGL_GLEXT_PROTOTYPES + -DGL_APICALL= + -DEGLAPI= +) +target_include_directories(libGLESv2 PUBLIC "$") + +########## +# libEGL +add_library(libEGL + "src/libEGL/libEGL.def" + "src/libEGL/libEGL.cpp" + "src/libEGL/libEGL.rc" + "src/libEGL/resource.h" +) +target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2) +target_include_directories(libEGL PUBLIC "$") + + +SET_TARGET_PROPERTIES(libANGLE PROPERTIES PREFIX "") +SET_TARGET_PROPERTIES(libGLESv2 PROPERTIES PREFIX "") +SET_TARGET_PROPERTIES(libEGL PROPERTIES PREFIX "") + +install(TARGETS libEGL libGLESv2 EXPORT ANGLEExport + RUNTIME DESTINATION bin + LIBRARY DESTINATION lib + ARCHIVE DESTINATION lib +) + +install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle) + +if(NOT DISABLE_INSTALL_HEADERS) + install( + DIRECTORY include/ + DESTINATION include + FILES_MATCHING PATTERN "*.h" + PATTERN "GLSLANG" EXCLUDE + PATTERN "export.h" EXCLUDE + ) +endif()