зеркало из https://github.com/microsoft/vcpkg.git
[shaderwriter] Update to version v2.7.0 (#34789)
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51b14cd4e1
Коммит
d2b53e3bcb
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@ -4,7 +4,7 @@ vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH
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REPO DragonJoker/ShaderWriter
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REF v${VERSION}
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HEAD_REF development
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SHA512 7e7d5fec16998bf99225e01a990fcb29612eee8f59e32fbb4e9650a0d69ffc658588380fdfd9374cc5492bd4eac5c9c6dadeb583129c649e5d792346a2d1a743
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SHA512 58a9d5ca857a21283d359a3028d52a93dfa8161d2ba8052f674ecbab22750eebc0006d240d5f12779475ff5a2f8550f1c53a32e3a50ea2346ed8212e3c5775b2
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)
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vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH
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@ -1,6 +1,6 @@
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{
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"name": "shaderwriter",
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"version": "2.6.0",
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"version": "2.7.0",
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"description": "Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.",
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"homepage": "https://github.com/DragonJoker/ShaderWriter",
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"license": "MIT",
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@ -7757,7 +7757,7 @@
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"port-version": 4
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},
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"shaderwriter": {
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"baseline": "2.6.0",
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"baseline": "2.7.0",
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"port-version": 0
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},
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"shapelib": {
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "fa83579d72d0cf7bc11c2bd264ad15e80536eb21",
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"version": "2.7.0",
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"port-version": 0
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},
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{
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"git-tree": "ab41ceb262232d4ccc5cccbdba599f2f40d7a241",
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"version": "2.6.0",
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