Set BaseOutputPath conditionally so LUT works
As per https://docs.microsoft.com/en-us/visualstudio/test/live-unit-testing-faq
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@ -1,7 +1,7 @@
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<Project>
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<PropertyGroup>
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<BaseIntermediateOutputPath>$(MSBuildThisFileDirectory)..\obj\$(MSBuildProjectName)\</BaseIntermediateOutputPath>
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<OutputPath>$(MSBuildThisFileDirectory)..\bin\$(MSBuildProjectName)\$(Configuration)\</OutputPath>
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<BaseOutputPath Condition=" '$(BaseOutputPath)' == '' ">$(MSBuildThisFileDirectory)..\bin\$(MSBuildProjectName)\</BaseOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Nerdbank.GitVersioning" Version="1.6.25" PrivateAssets="all" />
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