Merge remote-tracking branch 'upstream/master' into HEAD
Коммит
9a81314e08
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@ -1,7 +1,7 @@
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# Contributing to Code
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There are many ways to contribute to the Code project: logging bugs, submitting pull requests, reporting issues, and creating suggestions.
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After cloning and building the repo, check out the [issues list](https://github.com/Microsoft/vscode/issues?utf8=%E2%9C%93&q=is%3Aopen+is%3Aissue). Issues labeled [`good first issue`](https://github.com/Microsoft/vscode/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22) are good candidates to pick up if you are in the code for the first time.
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After cloning and building the repo, check out the [issues list](https://github.com/Microsoft/vscode/issues?utf8=%E2%9C%93&q=is%3Aopen+is%3Aissue). Issues labeled [`good first issue`](https://github.com/Microsoft/vscode/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22) are good candidates to pick up if you are in the code for the first time. If you are contributing significant changes, please discuss with the assignee of the issue first before starting to work on the issue.
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## Build and Run
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@ -48,7 +48,7 @@ See a complete list of GitHub shortcuts [here](https://help.github.com/articles/
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Issues are classified into following types and the owner of the issues must make sure that the issues are assigned to one of these labels.
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- `bug` - the implementation of a feature is not correct
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- `bug` - the implementation of a feature has a defect in the logic and it does not work as designed. The defect in the logic is reproducible. The issue report documents these steps.
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- `feature-request` - request to change the proper implementation of a feature or a request for a new feature that needs to be implemented.
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- `under-discussion` - not decided whether the issue is a bug or feature
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- `debt` - improve the implementation/architecture
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@ -1,3 +1,8 @@
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### October 2018
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* [Iteration Plan](https://github.com/Microsoft/vscode/issues/60106)
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* Endgame **TBD**
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### September 2018
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* [Iteration Plan](https://github.com/Microsoft/vscode/issues/58224)
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@ -22,7 +22,8 @@ Each iteration closes with an [endgame](https://github.com/Microsoft/vscode/wiki
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## Schedule Template
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- *Month/Day* Code freeze for the endgame
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- *Month/Day* Endgame done
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- *Month/Day* [Endgame done](https://github.com/Microsoft/vscode/wiki/Development-Process#inside-an-iteration)
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- *Month/Day* Expected release date (this may change)
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> **Note:** The `Insiders` build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.
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@ -73,6 +74,7 @@ Each iteration closes with an [endgame](https://github.com/Microsoft/vscode/wiki
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- release notes are collected in a file named *`Month_Year.md`* in this [repo directory](https://github.com/Microsoft/vscode-docs/blob/vnext/release-notes/)
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- [ ] @aeschli
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- [ ] @alexandrudima
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- [ ] @alexr00
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- [ ] @bpasero
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- [ ] @chrmarti
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- [ ] @dbaeumer
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- [ ] Add notable fixes to the release notes **all**
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- When done fixing/verifying and there are changes since last build at the end of day PT
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- [ ] Trigger new insider build and publish it manually **endgame master**
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- [ ] Let Daniel Ye know that the release branch `release/<x.y>` got created and that translation should be pulled from there and that the pull request has to be created against that branch **endgame master**
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##### Friday/Monday
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- [ ] Branch code to `release/<x.y> **endgame master**
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- [ ] Bump up the version in package.json - **endgame master**
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- [ ] Announce master is open for business **endgame master**
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- [ ] Let Daniel Ye know that the release branch `release/<x.y>` got created and that translation should be pulled from there and that the pull request has to be created against that branch **endgame master**
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- [ ] Polish release notes **redmond**
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##### Monday - Wednesday
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- [ ] Cherry-pick hand-picked and reviewed changes to `release/<x.y>` **endgame master**
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- [ ] Build `Insider` from `release/<x.y>` **endgame master**
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- [ ] Manually release `Insider` **endgame master**
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- [ ] Build stable for all platforms as new candidate issues come in **endgame master**
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- [ ] Documentation updated
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- [ ] @aeschli
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- [ ] @alexandrudima
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- [ ] @alexr00
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- [ ] @bpasero
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- [ ] @chrmarti
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- [ ] @dbaeumer
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@ -177,7 +181,7 @@ Each iteration closes with an [endgame](https://github.com/Microsoft/vscode/wiki
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- [ ] Add a git tag to `HEAD` of `release/<x.y>` in format `x.y.z` (for vscode.d.ts download) **endgame master**
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- [ ] Publish deb and rpms to repositories manually **@Tyriar**
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- [ ] Enable scheduled `insider` builds **endgame master**
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- [ ] Twitter announcement **@seanmcbreen**
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- [ ] Twitter announcement **@auchenberg**
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### Recovery Build
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@ -245,14 +249,12 @@ We release a recovery build with a handful of critical fixes and translation upd
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| Kai | @kieferrm | x | x | x |
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| Martin | @aeschli | x | x | x |
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| Peng | @rebornix | x | x | x |
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| Sara | @mousetraps | x | x | x |
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| Ramya | @ramya-rao-a | x | x | x |
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| Matt | @mjbvz | x | x | x |
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| Rob | @roblourens | x | x | x |
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| Sandeep | @sandy081 | x | x | x |
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| Sean | @seanmcbreen | x | x | x |
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| Steven | @stevencl | | | x |
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| Wade | @waderyan | x | x | x |
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| Alex | @alexr00 | x | x | x |
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### Dev Matrix
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||||
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@ -262,4 +264,4 @@ We release a recovery build with a handful of critical fixes and translation upd
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| [ ] @tyriar | [ ] @dbaeumer | [ ] @egamma | [ ] @isidorn |
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| [ ] @joaomoreno | [ ] @jrieken | [ ] @kieferrm | [ ] @aeschli |
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| [ ] @rebornix | [ ] @mjbvz | [ ] @ramya-rao-a | [ ] @roblourens |
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| [ ] @sandy081 | [ ] @mousetraps | | |
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| [ ] @sandy081 | [ ] @mousetraps | [ ] @alexr00 | |
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