From fbb0102b9668624c6f5c2be2c713d1865f26e552 Mon Sep 17 00:00:00 2001 From: Marijn Suijten Date: Tue, 28 May 2024 22:10:23 +0200 Subject: [PATCH] Upgrade D3D12 Agility SDK to 1.614.0 (#1910) * Upgrade D3D12 Agility SDK to 1.613.3 * Upgrade D3D12 Agility SDK to 1.614.0 --- BuildTools/BuildTools.proj | 2 +- .../WinSDK/RecompiledIdlHeaders/um/d3d12.h | 112 ++++++++--------- .../WinSDK/RecompiledIdlHeaders/um/d3d12.idl | 119 +++++++++--------- .../um/d3d12compatibility.h | 2 +- .../um/d3d12compatibility.idl | 2 +- .../RecompiledIdlHeaders/um/d3d12sdklayers.h | 33 ++++- .../um/d3d12sdklayers.idl | 33 ++++- .../RecompiledIdlHeaders/um/d3d12video.h | 85 ++++++------- .../RecompiledIdlHeaders/um/d3d12video.idl | 84 ++++++------- scripts/ChangesSinceLastRelease.txt | 36 ++++++ 10 files changed, 305 insertions(+), 203 deletions(-) diff --git a/BuildTools/BuildTools.proj b/BuildTools/BuildTools.proj index 17d48cbf..a417dd00 100644 --- a/BuildTools/BuildTools.proj +++ b/BuildTools/BuildTools.proj @@ -14,6 +14,6 @@ all - + diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.h b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.h index 9cecaa1f..6c0e9d10 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.h +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.h @@ -1097,7 +1097,7 @@ extern "C"{ #define D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 15 ) -#define D3D12_PREVIEW_SDK_VERSION ( 713 ) +#define D3D12_PREVIEW_SDK_VERSION ( 714 ) #define D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 16 ) @@ -1230,7 +1230,7 @@ extern "C"{ #define D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT ( 2 ) -#define D3D12_SDK_VERSION ( 613 ) +#define D3D12_SDK_VERSION ( 614 ) #define D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES ( 32 ) @@ -1420,7 +1420,7 @@ enum D3D12_COMMAND_QUEUE_FLAGS D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1 } D3D12_COMMAND_QUEUE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS ) typedef enum D3D12_COMMAND_QUEUE_PRIORITY { @@ -2233,7 +2233,7 @@ enum D3D12_PIPELINE_STATE_FLAGS D3D12_PIPELINE_STATE_FLAG_DYNAMIC_INDEX_BUFFER_STRIP_CUT = 0x8 } D3D12_PIPELINE_STATE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS ) typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC { ID3D12RootSignature *pRootSignature; @@ -2372,7 +2372,7 @@ enum D3D12_SHADER_MIN_PRECISION_SUPPORT D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2 } D3D12_SHADER_MIN_PRECISION_SUPPORT; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT ) typedef enum D3D12_TILED_RESOURCES_TIER { @@ -2435,7 +2435,7 @@ enum D3D12_FORMAT_SUPPORT1 D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000 } D3D12_FORMAT_SUPPORT1; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 ) typedef enum D3D12_FORMAT_SUPPORT2 { @@ -2454,7 +2454,7 @@ enum D3D12_FORMAT_SUPPORT2 D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x8000 } D3D12_FORMAT_SUPPORT2; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 ) typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS { @@ -2462,7 +2462,7 @@ enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x1 } D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS ) typedef enum D3D12_CROSS_NODE_SHARING_TIER { @@ -2684,7 +2684,7 @@ enum D3D12_SHADER_CACHE_SUPPORT_FLAGS D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40 } D3D12_SHADER_CACHE_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS ) typedef struct D3D12_FEATURE_DATA_SHADER_CACHE { /* [annotation] */ @@ -2714,7 +2714,7 @@ enum D3D12_COMMAND_LIST_SUPPORT_FLAGS D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = ( 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE ) } D3D12_COMMAND_LIST_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS ) typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 { /* [annotation] */ @@ -3117,7 +3117,7 @@ enum D3D12_HEAP_FLAGS D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84 } D3D12_HEAP_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS ) typedef struct D3D12_HEAP_DESC { UINT64 SizeInBytes; @@ -3172,7 +3172,7 @@ enum D3D12_RESOURCE_FLAGS D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100 } D3D12_RESOURCE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS ) typedef struct D3D12_MIP_REGION { UINT Width; @@ -3306,7 +3306,7 @@ enum D3D12_TILE_MAPPING_FLAGS D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1 } D3D12_TILE_MAPPING_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS ) typedef enum D3D12_TILE_COPY_FLAGS { @@ -3316,7 +3316,7 @@ enum D3D12_TILE_COPY_FLAGS D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4 } D3D12_TILE_COPY_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS ) typedef enum D3D12_RESOURCE_STATES { @@ -3354,7 +3354,7 @@ enum D3D12_RESOURCE_STATES D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x800000 } D3D12_RESOURCE_STATES; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES ) typedef enum D3D12_RESOURCE_BARRIER_TYPE { @@ -3391,7 +3391,7 @@ enum D3D12_RESOURCE_BARRIER_FLAGS D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2 } D3D12_RESOURCE_BARRIER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS ) typedef struct D3D12_RESOURCE_BARRIER { D3D12_RESOURCE_BARRIER_TYPE Type; @@ -3467,7 +3467,7 @@ enum D3D12_VIEW_INSTANCING_FLAGS D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1 } D3D12_VIEW_INSTANCING_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS ) typedef struct D3D12_VIEW_INSTANCING_DESC { UINT ViewInstanceCount; @@ -3504,7 +3504,7 @@ enum D3D12_BUFFER_SRV_FLAGS D3D12_BUFFER_SRV_FLAG_RAW = 0x1 } D3D12_BUFFER_SRV_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS ) typedef struct D3D12_BUFFER_SRV { UINT64 FirstElement; @@ -3775,7 +3775,7 @@ enum D3D12_SAMPLER_FLAGS D3D12_SAMPLER_FLAG_NON_NORMALIZED_COORDINATES = 0x2 } D3D12_SAMPLER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS ) typedef struct D3D12_SAMPLER_DESC2 { D3D12_FILTER Filter; @@ -3802,7 +3802,7 @@ enum D3D12_BUFFER_UAV_FLAGS D3D12_BUFFER_UAV_FLAG_RAW = 0x1 } D3D12_BUFFER_UAV_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS ) typedef struct D3D12_BUFFER_UAV { UINT64 FirstElement; @@ -4011,7 +4011,7 @@ enum D3D12_DSV_FLAGS D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2 } D3D12_DSV_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS ) typedef enum D3D12_DSV_DIMENSION { @@ -4047,7 +4047,7 @@ enum D3D12_CLEAR_FLAGS D3D12_CLEAR_FLAG_STENCIL = 0x2 } D3D12_CLEAR_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS ) typedef enum D3D12_FENCE_FLAGS { @@ -4057,7 +4057,7 @@ enum D3D12_FENCE_FLAGS D3D12_FENCE_FLAG_NON_MONITORED = 0x4 } D3D12_FENCE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS ) typedef enum D3D12_DESCRIPTOR_HEAP_TYPE { @@ -4075,7 +4075,7 @@ enum D3D12_DESCRIPTOR_HEAP_FLAGS D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1 } D3D12_DESCRIPTOR_HEAP_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS ) typedef struct D3D12_DESCRIPTOR_HEAP_DESC { D3D12_DESCRIPTOR_HEAP_TYPE Type; @@ -4175,7 +4175,7 @@ enum D3D12_ROOT_SIGNATURE_FLAGS D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = 0x800 } D3D12_ROOT_SIGNATURE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS ) typedef enum D3D12_STATIC_BORDER_COLOR { @@ -4243,7 +4243,7 @@ enum D3D12_DESCRIPTOR_RANGE_FLAGS D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000 } D3D12_DESCRIPTOR_RANGE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS ) typedef struct D3D12_DESCRIPTOR_RANGE1 { D3D12_DESCRIPTOR_RANGE_TYPE RangeType; @@ -4270,7 +4270,7 @@ enum D3D12_ROOT_DESCRIPTOR_FLAGS D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8 } D3D12_ROOT_DESCRIPTOR_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS ) typedef struct D3D12_ROOT_DESCRIPTOR1 { UINT ShaderRegister; @@ -11348,7 +11348,7 @@ enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0 } D3D12_MULTIPLE_FENCE_WAIT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS ) typedef enum D3D12_RESIDENCY_PRIORITY { @@ -12739,7 +12739,7 @@ enum D3D12_RESIDENCY_FLAGS D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1 } D3D12_RESIDENCY_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS ) extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0025_v0_0_c_ifspec; @@ -13493,21 +13493,21 @@ enum D3D12_COMMAND_LIST_FLAGS D3D12_COMMAND_LIST_FLAG_NONE = 0 } D3D12_COMMAND_LIST_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS ) typedef enum D3D12_COMMAND_POOL_FLAGS { D3D12_COMMAND_POOL_FLAG_NONE = 0 } D3D12_COMMAND_POOL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS ) typedef enum D3D12_COMMAND_RECORDER_FLAGS { D3D12_COMMAND_RECORDER_FLAG_NONE = 0 } D3D12_COMMAND_RECORDER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS ) typedef enum D3D12_PROTECTED_SESSION_STATUS { @@ -13689,7 +13689,7 @@ enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS ) typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT { UINT NodeIndex; @@ -13702,7 +13702,7 @@ enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0 } D3D12_PROTECTED_RESOURCE_SESSION_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS ) typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC { UINT NodeMask; @@ -15188,7 +15188,7 @@ enum D3D12_META_COMMAND_PARAMETER_FLAGS D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x2 } D3D12_META_COMMAND_PARAMETER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS ) typedef enum D3D12_META_COMMAND_PARAMETER_STAGE { @@ -15229,7 +15229,7 @@ enum D3D12_GRAPHICS_STATES D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = ( 1 << 16 ) } D3D12_GRAPHICS_STATES; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES ) typedef struct D3D12_META_COMMAND_DESC { GUID Id; @@ -15974,7 +15974,7 @@ enum D3D12_STATE_OBJECT_FLAGS D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4 } D3D12_STATE_OBJECT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS ) typedef struct D3D12_STATE_OBJECT_CONFIG { D3D12_STATE_OBJECT_FLAGS Flags; @@ -16021,7 +16021,7 @@ enum D3D12_EXPORT_FLAGS D3D12_EXPORT_FLAG_NONE = 0 } D3D12_EXPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS ) typedef struct D3D12_EXPORT_DESC { LPCWSTR Name; @@ -16100,7 +16100,7 @@ enum D3D12_RAYTRACING_PIPELINE_FLAGS D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200 } D3D12_RAYTRACING_PIPELINE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS ) typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1 { UINT MaxTraceRecursionDepth; @@ -16229,7 +16229,7 @@ enum D3D12_WORK_GRAPH_FLAGS D3D12_WORK_GRAPH_FLAG_INCLUDE_ALL_AVAILABLE_NODES = 0x1 } D3D12_WORK_GRAPH_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS ) typedef struct D3D12_WORK_GRAPH_DESC { LPCWSTR ProgramName; @@ -16277,7 +16277,7 @@ enum D3D12_RAYTRACING_GEOMETRY_FLAGS D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2 } D3D12_RAYTRACING_GEOMETRY_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS ) typedef enum D3D12_RAYTRACING_GEOMETRY_TYPE { @@ -16295,7 +16295,7 @@ enum D3D12_RAYTRACING_INSTANCE_FLAGS D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8 } D3D12_RAYTRACING_INSTANCE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS ) typedef struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE { D3D12_GPU_VIRTUAL_ADDRESS StartAddress; @@ -16354,7 +16354,7 @@ enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20 } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS ) typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE { @@ -16524,7 +16524,7 @@ enum D3D12_RAY_FLAGS D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200 } D3D12_RAY_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS ) typedef enum D3D12_HIT_KIND { @@ -17624,7 +17624,7 @@ enum D3D12_DRED_FLAGS D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = 2 } D3D12_DRED_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS ) typedef enum D3D12_DRED_ENABLEMENT { @@ -17728,7 +17728,7 @@ enum D3D12_DRED_PAGE_FAULT_FLAGS D3D12_DRED_PAGE_FAULT_FLAGS_NONE = 0 } D3D12_DRED_PAGE_FAULT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS ) typedef enum D3D12_DRED_DEVICE_STATE { @@ -23391,7 +23391,7 @@ enum D3D12_RENDER_PASS_FLAGS D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_STENCIL = 0x10 } D3D12_RENDER_PASS_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS ) extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0051_v0_0_c_ifspec; @@ -23569,7 +23569,7 @@ enum D3D12_SET_WORK_GRAPH_FLAGS D3D12_SET_WORK_GRAPH_FLAG_INITIALIZE = 0x1 } D3D12_SET_WORK_GRAPH_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS ) typedef struct D3D12_SET_WORK_GRAPH_DESC { D3D12_PROGRAM_IDENTIFIER ProgramIdentifier; @@ -24739,7 +24739,7 @@ enum D3D12_SHADER_CACHE_FLAGS D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2 } D3D12_SHADER_CACHE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS ) typedef struct D3D12_SHADER_CACHE_SESSION_DESC { GUID Identifier; @@ -24818,7 +24818,7 @@ enum D3D12_BARRIER_SYNC D3D12_BARRIER_SYNC_SPLIT = 0x80000000 } D3D12_BARRIER_SYNC; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC ) typedef enum D3D12_BARRIER_ACCESS { @@ -24850,7 +24850,7 @@ enum D3D12_BARRIER_ACCESS D3D12_BARRIER_ACCESS_NO_ACCESS = 0x80000000 } D3D12_BARRIER_ACCESS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS ) typedef enum D3D12_BARRIER_TYPE { @@ -24866,7 +24866,7 @@ enum D3D12_TEXTURE_BARRIER_FLAGS D3D12_TEXTURE_BARRIER_FLAG_DISCARD = 0x1 } D3D12_TEXTURE_BARRIER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS ) typedef struct D3D12_BARRIER_SUBRESOURCE_RANGE { UINT IndexOrFirstMipLevel; @@ -25149,7 +25149,7 @@ enum D3D12_SHADER_CACHE_KIND_FLAGS D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8 } D3D12_SHADER_CACHE_KIND_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS ) typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS { @@ -25158,7 +25158,7 @@ enum D3D12_SHADER_CACHE_CONTROL_FLAGS D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4 } D3D12_SHADER_CACHE_CONTROL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS ) extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0054_v0_0_c_ifspec; @@ -32846,7 +32846,7 @@ enum D3D12_DEVICE_FACTORY_FLAGS D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON = 0x4 } D3D12_DEVICE_FACTORY_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS ) extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0064_v0_0_c_ifspec; @@ -33045,7 +33045,7 @@ enum D3D12_DEVICE_FLAGS D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 0x400 } D3D12_DEVICE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS ) typedef struct D3D12_DEVICE_CONFIGURATION_DESC { D3D12_DEVICE_FLAGS Flags; diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.idl b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.idl index f040bc99..cb9f4567 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.idl +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12.idl @@ -293,7 +293,7 @@ const UINT D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END = 0xffffffff; const UINT D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START = 0xfffffff8; const UINT D3D12_PACKED_TILE = 0xffffffff; const UINT D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT = 15; -const UINT D3D12_PREVIEW_SDK_VERSION = 713; +const UINT D3D12_PREVIEW_SDK_VERSION = 714; const UINT D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT = 16; const UINT D3D12_PS_CS_UAV_REGISTER_COMPONENTS = 1; const UINT D3D12_PS_CS_UAV_REGISTER_COUNT = 8; @@ -361,7 +361,7 @@ const UINT D3D12_REQ_TEXTURECUBE_DIMENSION = 16384; const UINT D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = 0; const UINT D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffffffff; const UINT D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT = 2; -const UINT D3D12_SDK_VERSION = 613; +const UINT D3D12_SDK_VERSION = 614; const UINT D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES = 32; const UINT D3D12_SHADER_MAJOR_VERSION = 5; const UINT D3D12_SHADER_MAX_INSTANCES = 65535; @@ -476,7 +476,7 @@ typedef enum D3D12_COMMAND_QUEUE_FLAGS D3D12_COMMAND_QUEUE_FLAG_NONE = 0x0, D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1, } D3D12_COMMAND_QUEUE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS )" ) typedef enum D3D12_COMMAND_QUEUE_PRIORITY { @@ -892,7 +892,7 @@ typedef enum D3D12_PIPELINE_STATE_FLAGS D3D12_PIPELINE_STATE_FLAG_DYNAMIC_INDEX_BUFFER_STRIP_CUT = 0x8, } D3D12_PIPELINE_STATE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS )" ) typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC { @@ -1030,7 +1030,7 @@ typedef enum D3D12_FEATURE D3D12_FEATURE_PREDICATION = 50, D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51, D3D12_FEATURE_HARDWARE_COPY = 52, - D3D12_FEATURE_D3D12_OPTIONS21 = 53 + D3D12_FEATURE_D3D12_OPTIONS21 = 53, } D3D12_FEATURE; typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT @@ -1039,7 +1039,7 @@ typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT = 0x1, D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2 } D3D12_SHADER_MIN_PRECISION_SUPPORT; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT )" ) typedef enum D3D12_TILED_RESOURCES_TIER { @@ -1098,7 +1098,7 @@ typedef enum D3D12_FORMAT_SUPPORT1 D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT = 0x20000000, D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000, } D3D12_FORMAT_SUPPORT1; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 )" ) typedef enum D3D12_FORMAT_SUPPORT2 { @@ -1116,14 +1116,14 @@ typedef enum D3D12_FORMAT_SUPPORT2 D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000, D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x00008000, } D3D12_FORMAT_SUPPORT2; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 )" ) typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS { D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0, D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x00000001, } D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS )" ) typedef enum D3D12_CROSS_NODE_SHARING_TIER { @@ -1305,7 +1305,7 @@ typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR = 0x20, D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40 } D3D12_SHADER_CACHE_SUPPORT_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS )" ) // D3D12_FEATURE_SHADER_CACHE typedef struct D3D12_FEATURE_DATA_SHADER_CACHE @@ -1333,7 +1333,7 @@ typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE, } D3D12_COMMAND_LIST_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS )") // D3D12_FEATURE_D3D12_OPTIONS3 typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 @@ -1621,6 +1621,7 @@ typedef struct D3D12_FEATURE_DATA_HARDWARE_COPY [annotation("_Out_")] BOOL Supported; } D3D12_FEATURE_DATA_HARDWARE_COPY; + typedef struct D3D12_RESOURCE_ALLOCATION_INFO { UINT64 SizeInBytes; @@ -1691,7 +1692,7 @@ typedef enum D3D12_HEAP_FLAGS } D3D12_HEAP_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS )" ) typedef struct D3D12_HEAP_DESC { @@ -1740,7 +1741,7 @@ typedef enum D3D12_RESOURCE_FLAGS D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100, } D3D12_RESOURCE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS )" ) typedef struct D3D12_MIP_REGION { @@ -1779,6 +1780,7 @@ typedef struct D3D12_RESOURCE_DESC1 } D3D12_RESOURCE_DESC1; + typedef struct D3D12_DEPTH_STENCIL_VALUE { FLOAT Depth; @@ -1874,7 +1876,7 @@ typedef enum D3D12_TILE_MAPPING_FLAGS D3D12_TILE_MAPPING_FLAG_NONE = 0x0, D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1, } D3D12_TILE_MAPPING_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS )" ) typedef enum D3D12_TILE_COPY_FLAGS { @@ -1883,7 +1885,7 @@ typedef enum D3D12_TILE_COPY_FLAGS D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2, D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4, } D3D12_TILE_COPY_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS )") // Resource Barrier typedef enum D3D12_RESOURCE_STATES @@ -1936,7 +1938,7 @@ typedef enum D3D12_RESOURCE_STATES D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x00800000, } D3D12_RESOURCE_STATES; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES )" ) typedef enum D3D12_RESOURCE_BARRIER_TYPE { @@ -1972,7 +1974,7 @@ typedef enum D3D12_RESOURCE_BARRIER_FLAGS D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1, D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2, } D3D12_RESOURCE_BARRIER_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS )" ) typedef struct D3D12_RESOURCE_BARRIER { @@ -2046,7 +2048,7 @@ typedef enum D3D12_VIEW_INSTANCING_FLAGS D3D12_VIEW_INSTANCING_FLAG_NONE = 0x0, D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1, } D3D12_VIEW_INSTANCING_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS )") typedef struct D3D12_VIEW_INSTANCING_DESC { @@ -2081,7 +2083,7 @@ typedef enum D3D12_BUFFER_SRV_FLAGS D3D12_BUFFER_SRV_FLAG_NONE = 0, D3D12_BUFFER_SRV_FLAG_RAW = 0x00000001, // allow device multi-component reads with DWORD addressing } D3D12_BUFFER_SRV_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS )" ) typedef struct D3D12_BUFFER_SRV { @@ -2373,7 +2375,7 @@ typedef enum D3D12_SAMPLER_FLAGS D3D12_SAMPLER_FLAG_UINT_BORDER_COLOR = 0x01, D3D12_SAMPLER_FLAG_NON_NORMALIZED_COORDINATES = 0x02, } D3D12_SAMPLER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS )") typedef struct D3D12_SAMPLER_DESC2 { @@ -2401,7 +2403,7 @@ typedef enum D3D12_BUFFER_UAV_FLAGS D3D12_BUFFER_UAV_FLAG_NONE = 0, D3D12_BUFFER_UAV_FLAG_RAW = 0x00000001, } D3D12_BUFFER_UAV_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS )" ) typedef struct D3D12_BUFFER_UAV { @@ -2610,7 +2612,7 @@ typedef enum D3D12_DSV_FLAGS D3D12_DSV_FLAG_READ_ONLY_DEPTH = 0x1, D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2, } D3D12_DSV_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS )" ) typedef enum D3D12_DSV_DIMENSION { @@ -2646,7 +2648,7 @@ typedef enum D3D12_CLEAR_FLAGS D3D12_CLEAR_FLAG_DEPTH = 0x01, D3D12_CLEAR_FLAG_STENCIL = 0x02, } D3D12_CLEAR_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS )" ) typedef enum D3D12_FENCE_FLAGS { @@ -2655,7 +2657,7 @@ typedef enum D3D12_FENCE_FLAGS D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2, D3D12_FENCE_FLAG_NON_MONITORED = 0x4, } D3D12_FENCE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS )" ) typedef enum D3D12_DESCRIPTOR_HEAP_TYPE { @@ -2671,7 +2673,7 @@ typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0x0, D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1, } D3D12_DESCRIPTOR_HEAP_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS )" ) typedef struct D3D12_DESCRIPTOR_HEAP_DESC { @@ -2768,7 +2770,7 @@ typedef enum D3D12_ROOT_SIGNATURE_FLAGS D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = 0x400, D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = 0x800, } D3D12_ROOT_SIGNATURE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS )" ) typedef enum D3D12_STATIC_BORDER_COLOR @@ -2834,7 +2836,7 @@ typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8, D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000, } D3D12_DESCRIPTOR_RANGE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS )") typedef struct D3D12_DESCRIPTOR_RANGE1 { @@ -2859,7 +2861,7 @@ typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8, } D3D12_ROOT_DESCRIPTOR_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS )") typedef struct D3D12_ROOT_DESCRIPTOR1 { @@ -4026,7 +4028,7 @@ typedef enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0x0, // Alias, default behavior is ALL } D3D12_MULTIPLE_FENCE_WAIT_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS )" ) // Applications may use the whole value range of UINT for a priority. // These names are merely semantic suggestions. @@ -4080,7 +4082,7 @@ typedef enum D3D12_RESIDENCY_FLAGS D3D12_RESIDENCY_FLAG_NONE = 0x0, D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1, } D3D12_RESIDENCY_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS )" ) [uuid(81dadc15-2bad-4392-93c5-101345c4aa98), object, local, pointer_default(unique)] interface ID3D12Device3 @@ -4109,7 +4111,7 @@ typedef enum D3D12_COMMAND_LIST_FLAGS { D3D12_COMMAND_LIST_FLAG_NONE = 0x0, } D3D12_COMMAND_LIST_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS )") typedef enum D3D12_COMMAND_POOL_FLAGS @@ -4117,14 +4119,14 @@ typedef enum D3D12_COMMAND_POOL_FLAGS D3D12_COMMAND_POOL_FLAG_NONE = 0x0, } D3D12_COMMAND_POOL_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS )") typedef enum D3D12_COMMAND_RECORDER_FLAGS { D3D12_COMMAND_RECORDER_FLAG_NONE = 0x0, } D3D12_COMMAND_RECORDER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS )") typedef enum D3D12_PROTECTED_SESSION_STATUS { @@ -4149,7 +4151,7 @@ typedef enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS )") typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT { @@ -4162,7 +4164,7 @@ typedef enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0x0, } D3D12_PROTECTED_RESOURCE_SESSION_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS )") typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC { @@ -4276,7 +4278,7 @@ typedef enum D3D12_META_COMMAND_PARAMETER_FLAGS D3D12_META_COMMAND_PARAMETER_FLAG_INPUT = 0x00000001, D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x00000002 } D3D12_META_COMMAND_PARAMETER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS )") typedef enum D3D12_META_COMMAND_PARAMETER_STAGE { @@ -4316,7 +4318,7 @@ typedef enum D3D12_GRAPHICS_STATES D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = (1 << 16), } D3D12_GRAPHICS_STATES; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES )") typedef struct D3D12_META_COMMAND_DESC { @@ -4441,7 +4443,7 @@ typedef enum D3D12_STATE_OBJECT_FLAGS D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 0x2, D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4, } D3D12_STATE_OBJECT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS )") typedef struct D3D12_STATE_OBJECT_CONFIG { @@ -4487,7 +4489,7 @@ typedef enum D3D12_EXPORT_FLAGS { D3D12_EXPORT_FLAG_NONE = 0x0, } D3D12_EXPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS )") typedef struct D3D12_EXPORT_DESC { @@ -4556,7 +4558,7 @@ typedef enum D3D12_RAYTRACING_PIPELINE_FLAGS D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = 0x100, D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200, } D3D12_RAYTRACING_PIPELINE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS )") typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1 { @@ -4656,7 +4658,7 @@ typedef enum D3D12_WORK_GRAPH_FLAGS D3D12_WORK_GRAPH_FLAG_NONE = 0x0, D3D12_WORK_GRAPH_FLAG_INCLUDE_ALL_AVAILABLE_NODES = 0x1, } D3D12_WORK_GRAPH_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS )") typedef struct D3D12_WORK_GRAPH_DESC { @@ -4697,7 +4699,7 @@ typedef enum D3D12_RAYTRACING_GEOMETRY_FLAGS D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE = 0x1, D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2, } D3D12_RAYTRACING_GEOMETRY_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS )") typedef enum D3D12_RAYTRACING_GEOMETRY_TYPE { @@ -4713,7 +4715,7 @@ typedef enum D3D12_RAYTRACING_INSTANCE_FLAGS D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE = 0x4, D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8 } D3D12_RAYTRACING_INSTANCE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS )") typedef struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE { @@ -4771,7 +4773,7 @@ typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY = 0x10, D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20, } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS )") typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE { @@ -4933,7 +4935,7 @@ typedef enum D3D12_RAY_FLAGS D3D12_RAY_FLAG_SKIP_TRIANGLES = 0x100, D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200, } D3D12_RAY_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS )" ) typedef enum D3D12_HIT_KIND { @@ -5097,7 +5099,7 @@ typedef enum D3D12_DRED_FLAGS D3D12_DRED_FLAG_FORCE_ENABLE = 1, D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = 2, } D3D12_DRED_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS )") typedef enum D3D12_DRED_ENABLEMENT { @@ -5193,7 +5195,7 @@ typedef enum D3D12_DRED_PAGE_FAULT_FLAGS { D3D12_DRED_PAGE_FAULT_FLAGS_NONE = 0, } D3D12_DRED_PAGE_FAULT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS )") typedef enum D3D12_DRED_DEVICE_STATE { @@ -5430,6 +5432,7 @@ interface ID3D12Resource2 } + [uuid(572F7389-2168-49E3-9693-D6DF5871BF6D), object, local, pointer_default(unique)] interface ID3D12Heap1 : ID3D12Heap @@ -5570,7 +5573,7 @@ typedef enum D3D12_RENDER_PASS_FLAGS D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_DEPTH = 0x8, D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_STENCIL = 0x10 } D3D12_RENDER_PASS_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS )") [uuid(DBB84C27-36CE-4FC9-B801-F048C46AC570), object, local, pointer_default(unique)] interface ID3D12MetaCommand : ID3D12Pageable @@ -5594,7 +5597,7 @@ typedef enum D3D12_SET_WORK_GRAPH_FLAGS D3D12_SET_WORK_GRAPH_FLAG_NONE = 0x0, D3D12_SET_WORK_GRAPH_FLAG_INITIALIZE = 0x1, } D3D12_SET_WORK_GRAPH_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS )" ) typedef struct D3D12_SET_WORK_GRAPH_DESC { @@ -5739,7 +5742,7 @@ typedef enum D3D12_SHADER_CACHE_FLAGS D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED = 0x1, D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2, } D3D12_SHADER_CACHE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS )") typedef struct D3D12_SHADER_CACHE_SESSION_DESC { @@ -5820,7 +5823,7 @@ typedef enum D3D12_BARRIER_SYNC D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE = 0x1000000, D3D12_BARRIER_SYNC_SPLIT = 0x80000000, } D3D12_BARRIER_SYNC; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC )" ) typedef enum D3D12_BARRIER_ACCESS { @@ -5851,7 +5854,7 @@ typedef enum D3D12_BARRIER_ACCESS D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE = 0x400000, D3D12_BARRIER_ACCESS_NO_ACCESS = 0x80000000, } D3D12_BARRIER_ACCESS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS )" ) typedef enum D3D12_BARRIER_TYPE { @@ -5865,7 +5868,7 @@ typedef enum D3D12_TEXTURE_BARRIER_FLAGS D3D12_TEXTURE_BARRIER_FLAG_NONE = 0x0, D3D12_TEXTURE_BARRIER_FLAG_DISCARD = 0x1, } D3D12_TEXTURE_BARRIER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS )") typedef struct D3D12_BARRIER_SUBRESOURCE_RANGE { @@ -5947,7 +5950,7 @@ typedef enum D3D12_SHADER_CACHE_KIND_FLAGS D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 0x4, D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8, } D3D12_SHADER_CACHE_KIND_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS )") typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS { @@ -5955,7 +5958,7 @@ typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE = 0x2, D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4, } D3D12_SHADER_CACHE_CONTROL_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS )") [uuid(4c80e962-f032-4f60-bc9e-ebc2cfa1d83c), object, local, pointer_default(unique)] interface ID3D12Device9 @@ -6063,6 +6066,7 @@ interface ID3D12Device14 : ID3D12Device13 [out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvRootSignature); }; + [uuid(bc66d368-7373-4943-8757-fc87dc79e476), object, local, pointer_default(unique)] interface ID3D12VirtualizationGuestDevice : IUnknown @@ -6089,7 +6093,6 @@ interface ID3D12Tools } - typedef struct D3D12_SUBRESOURCE_DATA { const void* pData; @@ -6264,7 +6267,7 @@ typedef enum D3D12_DEVICE_FACTORY_FLAGS D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_INCOMPATIBLE_EXISTING_DEVICE = 0x2, D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON = 0x4, } D3D12_DEVICE_FACTORY_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS )") [uuid(61f307d3-d34e-4e7c-8374-3ba4de23cccb), object, local, pointer_default(unique)] interface ID3D12DeviceFactory @@ -6309,7 +6312,7 @@ typedef enum D3D12_DEVICE_FLAGS D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 0x200, D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 0x400, } D3D12_DEVICE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS )") typedef struct D3D12_DEVICE_CONFIGURATION_DESC { diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.h b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.h index 9ffbf558..5477a6f1 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.h +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.h @@ -128,7 +128,7 @@ enum D3D12_COMPATIBILITY_SHARED_FLAGS D3D12_COMPATIBILITY_SHARED_FLAG_9_ON_12 = 0x4 } D3D12_COMPATIBILITY_SHARED_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS ) typedef enum D3D12_REFLECT_SHARED_PROPERTY { diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.idl b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.idl index edb0d8da..f0f6edd2 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.idl +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12compatibility.idl @@ -22,7 +22,7 @@ typedef enum D3D12_COMPATIBILITY_SHARED_FLAGS D3D12_COMPATIBILITY_SHARED_FLAG_9_ON_12 = 0x4, } D3D12_COMPATIBILITY_SHARED_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS )" ) typedef enum D3D12_REFLECT_SHARED_PROPERTY { diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.h b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.h index 2aeac4b8..82653678 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.h +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.h @@ -3392,8 +3392,39 @@ enum D3D12_MESSAGE_ID D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT = 1386, D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_STRUCTURED_BUFFER_STRIDE_MISMATCH = 1387, D3D12_MESSAGE_ID_DISPATCH_GRAPH_INVALID = 1388, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_FORMAT_INVALID = 1389, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_DIMENSION_INVALID = 1390, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_COLOR_FORMAT_INVALID = 1391, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_DEPTH_FORMAT_INVALID = 1392, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXPOSURE_SCALE_FORMAT_INVALID = 1393, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_ENGINE_CREATE_FLAGS_INVALID = 1394, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_LOAD_FAILURE = 1395, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_ENGINE_CREATION_ERROR = 1396, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_CREATION_ERROR = 1397, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_EXECUTION_ERROR = 1398, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REGION_INVALID = 1399, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_TIME_DELTA_INVALID = 1400, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REQUIRED_TEXTURE_IS_NULL = 1401, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_MOTION_VECTORS_FORMAT_INVALID = 1402, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FLAGS_INVALID = 1403, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FORMAT_INVALID = 1404, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_EXPOSURE_SCALE_TEXTURE_SIZE_INVALID = 1405, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_INDEX_OUT_OF_BOUNDS = 1406, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_ID_NOT_FOUND = 1407, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_DUPLICATE_VARIANT_ID = 1408, + D3D12_MESSAGE_ID_DIRECTSR_OUT_OF_MEMORY = 1409, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_UNEXPECTED_TEXTURE_IS_IGNORED = 1410, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EVICT_UNDERFLOW = 1411, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_OPTIONAL_TEXTURE_IS_NULL = 1412, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_INVALID_CAMERA_JITTER = 1413, D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_WARNING = 1414, - D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_WARNING + 1 ) + D3D12_MESSAGE_ID_GUID_TEXTURE_LAYOUT_UNSUPPORTED = 1415, + D3D12_MESSAGE_ID_RESOLVE_ENCODER_INPUT_PARAM_LAYOUT_INVALID_PARAMETERS = 1416, + D3D12_MESSAGE_ID_INVALID_BARRIER_ACCESS = 1417, + D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INSTANCE_COUNT_ZERO = 1418, + D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SET_BEFORE_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1419, + D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1420, + D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG + 1 ) } D3D12_MESSAGE_ID; typedef struct D3D12_MESSAGE diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.idl b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.idl index c9f2d0dc..36e7d5d4 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.idl +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12sdklayers.idl @@ -1455,7 +1455,7 @@ typedef enum D3D12_MESSAGE_ID { D3D12_MESSAGE_ID_PROBABLE_PIX_EVENT_LEAK = 1383, D3D12_MESSAGE_ID_PIX_EVENT_UNDERFLOW = 1384, - + D3D12_MESSAGE_ID_RECREATEAT_INVALID_TARGET = 1385, D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT = 1386, @@ -1463,7 +1463,38 @@ typedef enum D3D12_MESSAGE_ID { D3D12_MESSAGE_ID_DISPATCH_GRAPH_INVALID = 1388, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_FORMAT_INVALID = 1389, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_DIMENSION_INVALID = 1390, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_COLOR_FORMAT_INVALID = 1391, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_DEPTH_FORMAT_INVALID = 1392, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXPOSURE_SCALE_FORMAT_INVALID = 1393, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_ENGINE_CREATE_FLAGS_INVALID = 1394, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_LOAD_FAILURE = 1395, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_ENGINE_CREATION_ERROR = 1396, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_CREATION_ERROR = 1397, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_EXECUTION_ERROR = 1398, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REGION_INVALID = 1399, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_TIME_DELTA_INVALID = 1400, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REQUIRED_TEXTURE_IS_NULL = 1401, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_MOTION_VECTORS_FORMAT_INVALID = 1402, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FLAGS_INVALID = 1403, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FORMAT_INVALID = 1404, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_EXPOSURE_SCALE_TEXTURE_SIZE_INVALID = 1405, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_INDEX_OUT_OF_BOUNDS = 1406, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_ID_NOT_FOUND = 1407, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_DUPLICATE_VARIANT_ID = 1408, + D3D12_MESSAGE_ID_DIRECTSR_OUT_OF_MEMORY = 1409, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_UNEXPECTED_TEXTURE_IS_IGNORED = 1410, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EVICT_UNDERFLOW = 1411, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_OPTIONAL_TEXTURE_IS_NULL = 1412, + D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_INVALID_CAMERA_JITTER = 1413, D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_WARNING = 1414, + D3D12_MESSAGE_ID_GUID_TEXTURE_LAYOUT_UNSUPPORTED = 1415, + D3D12_MESSAGE_ID_RESOLVE_ENCODER_INPUT_PARAM_LAYOUT_INVALID_PARAMETERS = 1416, + D3D12_MESSAGE_ID_INVALID_BARRIER_ACCESS = 1417, + D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INSTANCE_COUNT_ZERO = 1418, + D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SET_BEFORE_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1419, + D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1420, D3D12_MESSAGE_ID_D3D12_MESSAGES_END } D3D12_MESSAGE_ID; diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.h b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.h index 9a005b02..c89bb1bc 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.h +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.h @@ -404,7 +404,7 @@ enum D3D12_VIDEO_PROCESS_FILTER_FLAGS D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT ) } D3D12_VIDEO_PROCESS_FILTER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS ) typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { @@ -413,7 +413,7 @@ enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ) typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING { BOOL Enable; @@ -962,7 +962,7 @@ enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS ) typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { @@ -973,7 +973,7 @@ enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ) typedef enum D3D12_VIDEO_DECODE_STATUS { @@ -1067,7 +1067,7 @@ enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A ) } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS ) typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM { UINT NodeIndex; @@ -1087,7 +1087,7 @@ enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS ) typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS { @@ -1096,7 +1096,7 @@ enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2 } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS ) typedef struct D3D12_VIDEO_SCALE_SUPPORT { D3D12_VIDEO_SIZE_RANGE OutputSizeRange; @@ -1399,7 +1399,7 @@ enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40 } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS ) typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS { @@ -1415,7 +1415,7 @@ enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS ) typedef enum D3D12_VIDEO_PROCESS_ORIENTATION { @@ -1437,7 +1437,7 @@ enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2 } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS ) typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE { INT Minimum; @@ -1453,7 +1453,7 @@ enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS ) typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT { UINT NodeIndex; @@ -3034,7 +3034,7 @@ enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 ) } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS ) typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { @@ -3048,7 +3048,7 @@ enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL ) } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS ) typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT { UINT NodeIndex; @@ -4096,7 +4096,7 @@ enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS ) typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES { UINT NodeIndex; @@ -4171,7 +4171,7 @@ enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2 } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS ); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS ) typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT { UINT NodeIndex; @@ -7155,7 +7155,7 @@ enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000 } D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE { @@ -7173,7 +7173,7 @@ enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT ) } D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS { @@ -7195,7 +7195,7 @@ enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE ) } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE { @@ -7235,7 +7235,7 @@ enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV ) } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE { @@ -7265,7 +7265,7 @@ enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8 } D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION { @@ -7285,7 +7285,7 @@ enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE ) } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS { @@ -7301,7 +7301,7 @@ enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100 } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS) typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags; @@ -7335,7 +7335,7 @@ enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME ) } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS) typedef enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE { @@ -7402,7 +7402,7 @@ enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000 } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS) typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[ 3 ]; @@ -7555,7 +7555,7 @@ enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80 } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS) typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP { UINT ConstantQP_FullIntracodedFrame; @@ -7902,7 +7902,7 @@ enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80 } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS) typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT { BOOL Use128SuperBlocks; @@ -7946,7 +7946,7 @@ enum D3D12_VIDEO_ENCODER_HEAP_FLAGS D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0 } D3D12_VIDEO_ENCODER_HEAP_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS) typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC { UINT NodeMask; @@ -7981,7 +7981,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x80 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS) typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { @@ -8007,7 +8007,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING ) } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS) typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; @@ -8052,7 +8052,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED = 0x80000000 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS) typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { @@ -8090,7 +8090,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1 D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED = 0x2 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1) typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; @@ -8187,10 +8187,11 @@ enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000, - D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000 + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE = 0x8000 } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS) typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { @@ -8201,7 +8202,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS) typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { @@ -8240,7 +8241,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_SEPARATE_COLOUR_PLANE = 0x10000 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS) typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; @@ -8303,7 +8304,7 @@ enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000 } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS) typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 { UINT GOPLength; @@ -8416,7 +8417,7 @@ enum D3D12_VIDEO_ENCODER_FLAGS D3D12_VIDEO_ENCODER_FLAG_NONE = 0 } D3D12_VIDEO_ENCODER_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS) typedef struct D3D12_VIDEO_ENCODER_DESC { UINT NodeMask; @@ -9164,7 +9165,7 @@ enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS) typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION { UCHAR memory_management_control_operation; @@ -9242,7 +9243,7 @@ enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST = 0x8 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS) typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; @@ -9332,7 +9333,7 @@ enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS) typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC { UINT IntraRefreshFrameIndex; @@ -9352,7 +9353,7 @@ enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10 } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS) typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags; @@ -9403,7 +9404,7 @@ enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10 } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; -DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS); +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS) typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS { UINT64 AverageQP; diff --git a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.idl b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.idl index f6814bdd..6e3fba3a 100644 --- a/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.idl +++ b/generation/WinSDK/RecompiledIdlHeaders/um/d3d12video.idl @@ -95,7 +95,6 @@ typedef enum D3D12_FEATURE_VIDEO D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47, - } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE @@ -161,7 +160,7 @@ typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT), } D3D12_VIDEO_PROCESS_FILTER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS )") typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { @@ -170,7 +169,7 @@ typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000, } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS )") typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING { @@ -285,7 +284,7 @@ typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS )") typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { @@ -296,7 +295,7 @@ typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8, } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS )") typedef enum D3D12_VIDEO_DECODE_STATUS { @@ -389,7 +388,7 @@ typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A), } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS )") typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM { @@ -409,7 +408,7 @@ typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS )") typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS { @@ -418,7 +417,7 @@ typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2, } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS )") typedef struct D3D12_VIDEO_SCALE_SUPPORT { @@ -532,7 +531,7 @@ typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40, } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS )") typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS { @@ -548,7 +547,7 @@ typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000, } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS )") typedef enum D3D12_VIDEO_PROCESS_ORIENTATION { @@ -569,7 +568,7 @@ typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2, } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS )") typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE { @@ -585,7 +584,7 @@ typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS )") typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT { @@ -897,7 +896,7 @@ typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16), } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS )" ) typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { @@ -910,7 +909,7 @@ typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL), } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; -cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );" ) +cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS )" ) // D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT @@ -1132,7 +1131,7 @@ typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1, } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS )") // D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES @@ -1210,7 +1209,7 @@ typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002 } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS )") typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT { @@ -1557,7 +1556,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000, D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000, } D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE { D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0, @@ -1571,7 +1570,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS { D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST), D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT), } D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS { D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0, @@ -1589,7 +1588,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS { D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR), D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE), } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0, @@ -1623,7 +1622,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS { D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP), D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV), } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0, @@ -1647,7 +1646,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS { D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4, D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8, } D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION { @@ -1664,7 +1663,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM), D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE), } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS { D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0, @@ -1678,7 +1677,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS { D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80, D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100, } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT { D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags; @@ -1708,7 +1707,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS { D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME), D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME), } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE { @@ -1773,7 +1772,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000, } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG { D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[3]; @@ -1921,7 +1920,7 @@ typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80, } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP { UINT ConstantQP_FullIntracodedFrame; @@ -2253,7 +2252,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FL D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80, } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT { @@ -2295,7 +2294,7 @@ typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS { D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0, } D3D12_VIDEO_ENCODER_HEAP_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC { @@ -2327,7 +2326,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x80, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, @@ -2349,7 +2348,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES), D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING), } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; @@ -2393,7 +2392,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED = 0x80000000, // 2^31 - 32 bit integer enum type } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, @@ -2426,7 +2425,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1 D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED = 0x2, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1)") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; @@ -2517,8 +2516,9 @@ typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000, D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE = 0x8000, } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { @@ -2528,7 +2528,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS)") typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, @@ -2564,7 +2564,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT = 0x8000, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_SEPARATE_COLOUR_PLANE = 0x10000, } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; @@ -2625,7 +2625,7 @@ typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800, D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000, } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 { @@ -2757,7 +2757,7 @@ typedef enum D3D12_VIDEO_ENCODER_FLAGS { D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0, } D3D12_VIDEO_ENCODER_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_DESC { @@ -2845,7 +2845,7 @@ typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION { @@ -2914,7 +2914,7 @@ typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION = 0x4, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST = 0x8, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC { @@ -2989,7 +2989,7 @@ typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1, } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC { @@ -3008,7 +3008,7 @@ typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10, } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { @@ -3062,7 +3062,7 @@ typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10, } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; -cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS);") +cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS)") typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS { diff --git a/scripts/ChangesSinceLastRelease.txt b/scripts/ChangesSinceLastRelease.txt index c8eb3a17..23fef923 100644 --- a/scripts/ChangesSinceLastRelease.txt +++ b/scripts/ChangesSinceLastRelease.txt @@ -59,3 +59,39 @@ Windows.Win32.System.Threading.GET_GUI_RESOURCES_FLAGS.GR_GLOBAL added # Add missing resource type constants Windows.Win32.UI.WindowsAndMessaging.Apis.RT_GROUP_CURSOR added Windows.Win32.UI.WindowsAndMessaging.Apis.RT_GROUP_ICON added +# Update D3D12 Agility SDK to 1.614.0 +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INSTANCE_COUNT_ZERO added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SET_BEFORE_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_OUT_OF_MEMORY added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_DUPLICATE_VARIANT_ID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_ENGINE_CREATE_FLAGS_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXPOSURE_SCALE_FORMAT_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_ENGINE_CREATION_ERROR added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_LOAD_FAILURE added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_CREATION_ERROR added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_EXECUTION_ERROR added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_COLOR_FORMAT_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_DEPTH_FORMAT_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_DIMENSION_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_FORMAT_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EVICT_UNDERFLOW added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_EXPOSURE_SCALE_TEXTURE_SIZE_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FLAGS_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FORMAT_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_INVALID_CAMERA_JITTER added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_MOTION_VECTORS_FORMAT_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_OPTIONAL_TEXTURE_IS_NULL added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REGION_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REQUIRED_TEXTURE_IS_NULL added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_TIME_DELTA_INVALID added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_UNEXPECTED_TEXTURE_IS_IGNORED added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_ID_NOT_FOUND added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_INDEX_OUT_OF_BOUNDS added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_GUID_TEXTURE_LAYOUT_UNSUPPORTED added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_INVALID_BARRIER_ACCESS added +Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_RESOLVE_ENCODER_INPUT_PARAM_LAYOUT_INVALID_PARAMETERS added +Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_SUPPORT_FLAGS.D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE added +winmd1: Windows.Win32.Graphics.Direct3D12.Apis.D3D12_PREVIEW_SDK_VERSION = 713, winmd2 = 714 +winmd1: Windows.Win32.Graphics.Direct3D12.Apis.D3D12_SDK_VERSION = 613, winmd2 = 614 +winmd1: Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_D3D12_MESSAGES_END = 1415, winmd2 = 1421