Steve Otteson
abf8d16d30
Fixes #587 - Wasn't picking up TEXT("..") defines
2022-01-18 10:58:55 -08:00
Steve Otteson
8f6ce5e469
Update the version for a new release
2022-01-16 21:52:04 -08:00
Steve Otteson
48fefe5213
Fixes #559 - use flag in method table to show the signature should be preserved
...
Also fixed a couple issues with string constants getting chopped off before the end
2022-01-16 21:39:45 -08:00
Steve Otteson
fde4cfcdfd
Fixes #587 - Scrape string constants
2022-01-15 12:44:38 -08:00
Steve Otteson
f2c101e0be
Fixes #609 - Add thread attribute constants from processthreadsapi.h
2022-01-14 15:56:58 -08:00
Steve Otteson
3033ee4e93
Fixes #759 - avrt.h not getting scraped
2022-01-14 09:36:13 -08:00
Steve Otteson
6d9275b346
Fixes #764 - Add DoesNotReturnAttribute to APIs that don't return
...
Found that some interfaces in Printing weren't being scraped correctly
2022-01-14 09:27:37 -08:00
Steve Otteson
dac4783919
Fixes #769 - Add a warning when we notice a member is a function pointer but the definition didn't use a function prototype
...
The warning says to create a delegate for the member in question and map to its type. Unfortunately this found 1377 of them! This will take a while to work through.
2022-01-13 16:08:06 -08:00
Steve Otteson
442dd0fea3
Switch to VS 2022 ( #774 )
...
* Trying switching pipeline to vs 2022
* Update location of vcvars.bat
* Update to indicate we'e using vs2022
* Update sln for vs2022
2022-01-11 21:19:11 -08:00
Kenny Kerr
1f822a5df9
Add additional DIA excludes, types
2022-01-10 15:37:00 -08:00
Steve Otteson
4337a892b9
Fix VS2022 build break
2022-01-04 16:48:31 -08:00
Mike Battista
9dfb1e1b44
Added missing pointer for #755 .
2022-01-03 06:32:39 -08:00
Mike Battista
dd8c7665f8
Merge branch 'pr/dqtsth/758'
2021-12-08 16:40:22 -08:00
Mike Battista
bf5094a56d
Fixed #754 .
2021-12-02 11:32:51 -08:00
Mike Battista
6b2be35aca
Fixed #760 .
2021-11-30 16:06:26 -08:00
Mike Battista
4af486cc37
Fixed #752 .
2021-11-30 11:27:12 -08:00
Mike Battista
bcaacaecda
Fixed #755 .
2021-11-30 10:45:28 -08:00
Mike Battista
cc9fb8f43c
Fixed #751 .
2021-11-29 20:06:45 -08:00
Mike Battista
bf53fc3bee
Fixed #753 .
2021-11-29 16:41:44 -08:00
Mike Battista
50a2585cd2
Added [Flags] for #746 .
2021-11-29 14:59:27 -08:00
Mike Battista
611281a99c
Fixed #747 .
2021-11-29 14:13:04 -08:00
Mike Battista
340a58574a
Fixed #757 .
2021-11-29 12:27:02 -08:00
Mike Battista
4c45b16c62
Fixed #756 .
2021-11-29 12:07:24 -08:00
dqtsth
085bdb4575
Merge branch 'master' into codes
2021-11-25 22:31:34 +11:00
dqtsth
cf0e4d963c
Add additional AlternateSuccessCodes
2021-11-25 11:04:30 +00:00
Rafael Rivera
3e6db4ee30
Add additional DIA excludes, types
2021-11-19 09:10:24 -08:00
Mike Battista
6665ab10d7
Printer enum fixes for #720 .
2021-11-09 19:49:15 -08:00
Mike Battista
94e4cdb10a
EventLog handle fixes for #720 .
2021-11-09 18:50:21 -08:00
Mike Battista
6b785761ac
Fixed #728 .
2021-11-09 16:52:43 -08:00
Mike Battista
74d9c0bddd
Fixed #715 .
2021-11-09 16:39:01 -08:00
Mike Battista
5fed4815e2
Fixed #705 .
2021-11-09 16:18:45 -08:00
Mike Battista
8775a9a61f
Fixed #732 .
2021-11-09 15:53:38 -08:00
Steve Otteson
98f40d06a5
Updating winmd after merge with master
2021-11-09 14:11:31 -08:00
Steve Otteson
0cd89bb62c
Merging with master
2021-11-09 13:40:51 -08:00
Steve Otteson
5dc53dc261
Fixes #725 - SupportedArchitecture dependency issue
...
Added a test to catch this kind of issue in the future
2021-11-09 13:38:27 -08:00
Mike Battista
253d225b02
Fixed #717 .
2021-11-09 12:30:37 -08:00
Steve Otteson
ace957b01f
Brings back D3D9ON12_ARGS which was lost in a refactor
...
Adds ability to scan DEFINE_PROPERTYKEY constants
Fixes #730
2021-11-09 09:14:04 -08:00
Steve Otteson
0a6cee04bb
More namespace cleanup
...
Fixes #733
Fixes #731
Fixes #722
Fixes #721
2021-11-09 00:25:00 -08:00
Mike Battista
af60be01c5
Merge branch 'master' into pr/damyanp/579
2021-11-04 16:21:23 -07:00
Rafael Rivera
c15b86f183
Correct Security.Cryptography.Catalog using stmt ( #719 )
2021-11-03 10:19:13 -07:00
Steve Otteson
0c086ac267
Mega namespace refactor ( #718 )
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* Another big round of namespace refactorings to reduce dependencies
* Missing namespace that broke the DWriteCore sample
2021-11-02 13:52:58 -07:00
Damyan Pepper
03b116546a
Merge remote-tracking branch 'origin/master' into user/damyanp/directx
...
# Conflicts:
# generation/WinSDK/Windows.Win32.proj
2021-10-29 08:45:44 -07:00
Mike Battista
2a3b75b74b
Fixed #702 .
2021-10-28 10:04:05 -07:00
Steve Otteson
3c8857a70f
Improve namespace factoring for namespaces under media and others ( #713 )
2021-10-28 08:49:02 -07:00
Mike Battista
64026fa698
Fixed #708 .
2021-10-27 14:31:56 -07:00
Mike Battista
5e41ce41e7
Updated prerequisites.
2021-10-27 13:02:46 -07:00
Steve Otteson
41de51395a
More namespace dependency fixes ( #709 )
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* Namespace depenency improvments: Controls, Input, Globalization, WindowsAndMessaging
* Namespace refactoring for FileSystem, IO, Ioctl
2021-10-26 00:38:36 -07:00
Steve Otteson
485061c012
Namespace refactors: com, security, ole ( #706 )
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* Big refactor of the security and com namespaces to help reduce unnecessary dependencies.
* Update version
2021-10-22 12:00:43 -07:00
Damyan Pepper
f1cac6210b
Add various Direct3D-related partitions to ExcludeFromCrossarch
2021-10-20 11:11:03 -07:00
Damyan Pepper
654811244a
Rearrange Direct3D namespaces:
...
d3dcommon.h -> Windows.Win32.Graphics.Direct3D.
dxcompiler.h -> Windows.Win32.Graphics.Direct3D.Fxc
dxcapi.h is -> Windows.Win32.Graphics.Direct3D.Dxc
d3d11on12.h -> Windows.Win32.Graphics.Direct3D11on12
dxcore*.h -> Windows.Win32.Graphics.DXCore
# Conflicts:
# generation/WinSDK/Partitions/Direct3DDxgi/main.cpp
# generation/WinSDK/Partitions/Direct3DHlsl/main.cpp
# generation/WinSDK/Partitions/Gdi/DXCore/main.cpp
# generation/WinSDK/Partitions/Gdi/DXCore/settings.rsp
# generation/WinSDK/Partitions/Gdi/Direct3D/main.cpp
# generation/WinSDK/Partitions/Gdi/Direct3D/settings.rsp
# generation/WinSDK/Partitions/Gdi/Direct3D11on12/main.cpp
# generation/WinSDK/Partitions/Gdi/Direct3D11on12/settings.rsp
# generation/WinSDK/Partitions/Gdi/Direct3DDxc/main.cpp
# generation/WinSDK/Partitions/Gdi/Direct3DDxc/settings.rsp
# generation/WinSDK/Partitions/Gdi/Direct3DFxc/main.cpp
# generation/WinSDK/Partitions/Gdi/Direct3DFxc/settings.rsp
# generation/scraper/Partitions/Direct3D12/settings.rsp
# generation/scraper/Partitions/Direct3DHlsl/main.cpp
2021-10-20 10:58:08 -07:00