Rust for Windows
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Kenny Kerr 0f7466c34e
Add `Deref` implementation for `HSTRING` (#3291)
2024-09-23 18:01:22 -05:00
.cargo Always treat warnings as errors (#3210) 2024-08-19 11:45:16 -05:00
.github Expand `raw-dylib` testing (#3287) 2024-09-19 10:59:27 -05:00
crates Add `Deref` implementation for `HSTRING` (#3291) 2024-09-23 18:01:22 -05:00
docs Remove "riddle" and metadata generation (#3266) 2024-09-09 12:45:26 -05:00
web/features Update serve-static and express dependencies (#3274) 2024-09-12 15:54:53 -07:00
.gitattributes Add `cppwinrt` crate and sample (#3054) 2024-05-25 19:46:28 -07:00
.gitignore Improve interop testing (#3253) 2024-09-05 12:44:11 -05:00
Cargo.toml Add test folders (#3252) 2024-09-05 10:01:09 -05:00
license-apache-2.0
license-mit
rustfmt.toml Fix default `rustfmt` for repo (#3084) 2024-06-10 11:17:09 -05:00

docs/readme.md

Rust for Windows

The windows and windows-sys crates let you call any Windows API past, present, and future using code generated on the fly directly from the metadata describing the API and right into your Rust package where you can call them as if they were just another Rust module. The Rust language projection follows in the tradition established by C++/WinRT of building language projections for Windows using standard languages and compilers, providing a natural and idiomatic way for Rust developers to call Windows APIs.

This repo is the home of the following crates (and other supporting crates):