Rust for Windows
Перейти к файлу
Kenny Kerr f69ba3d2f6
Remove "std" writer from `windows-bindgen` (#3130)
2024-06-26 12:41:28 -05:00
.cargo Update to riddle and metadata generation (#2510) 2023-05-18 15:36:14 -05:00
.github Add `windows-strings` crate (#3125) 2024-06-25 16:54:16 -05:00
crates Remove "std" writer from `windows-bindgen` (#3130) 2024-06-26 12:41:28 -05:00
docs Update readme 2024-06-10 08:22:16 -05:00
web/features Bump braces from 3.0.2 to 3.0.3 in /web/features (#3092) 2024-06-12 07:36:54 -05:00
.gitattributes Add `cppwinrt` crate and sample (#3054) 2024-05-25 19:46:28 -07:00
.gitignore Add `cppwinrt` crate and sample (#3054) 2024-05-25 19:46:28 -07:00
Cargo.toml Remove `unused_qualifications` (#3078) 2024-06-06 19:05:41 -05:00
license-apache-2.0
license-mit
rustfmt.toml Fix default `rustfmt` for repo (#3084) 2024-06-10 11:17:09 -05:00

docs/readme.md

Rust for Windows

The windows and windows-sys crates let you call any Windows API past, present, and future using code generated on the fly directly from the metadata describing the API and right into your Rust package where you can call them as if they were just another Rust module. The Rust language projection follows in the tradition established by C++/WinRT of building language projections for Windows using standard languages and compilers, providing a natural and idiomatic way for Rust developers to call Windows APIs.

This repo is the home of the following crates (and other supporting crates):