зеркало из https://github.com/microsoft/winsdkfb.git
Updating Facebook App Events code.
Adding proper comments Adding a winsdkfb user-agent based on the version
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LICENSE
24
LICENSE
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@ -1,3 +1,5 @@
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The Windows SDK for Facebook is licensed under the following terms:
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The MIT License (MIT)
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Copyright (c) 2015 Microsoft
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@ -19,3 +21,25 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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--------------------------------------------------------------------------------
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The Facebook SDK App Events code is licensed under the following terms:
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Copyright(c) 2016, Facebook, Inc. All rights reserved.
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You are hereby granted a non-exclusive, worldwide, royalty-free license to
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use, copy, modify, and distribute this software in source code or binary form
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for use in connection with the web services and APIs provided by Facebook.
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As with any software that integrates with the Facebook platform, your use of
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this software is subject to the Facebook Developer Principles and Policies
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[http://developers.facebook.com/policy/]. This copyright notice shall be
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included in all copies or substantial portions of the software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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@ -27,12 +27,15 @@ The Windows SDK for Facebook is geared towards app developers creating modern wi
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- Upload Photo
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- Like a Page/Object
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###AppInstalls
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- Mobile App Installs (can be disabled by defining \_\_NOFBAPPEVENTS__)
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## **Supported Platforms**
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Windows 8.1+
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Windows Phone 8.1+
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Windows 10 Technical Preview
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Windows 10
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## **Documentation**
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@ -19,3 +19,7 @@
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#define FACEBOOK_DESKTOP_SERVER_NAME L"https://www.facebook.com"
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#define FACEBOOK_MOBILE_SERVER_NAME L"https://m.facebook.com"
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#define FACEBOOK_LOGIN_SUCCESS_PATH L"/connect/login_success.html"
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// Define the base version of the SDK.
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// Keep in sync with winsdkfb\build\nuget\VERSION
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#define WINSDKFB_VERSION L"0.9"
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@ -49,7 +49,8 @@ using namespace Windows::Web::Http::Headers;
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#define MultiPartContentType L"Content-Type: multipart/form-data; "
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#define MultiPartBoundary L"------------------------------fbsdk1234567890"
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#define UserAgent L"User-Agent"
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#define WinSDK L"FBWinSDK.0.9"
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#define WinSDKFBUserAgent(version) L"winsdkfb." version
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#define WinSDKFBUserAgentString WinSDKFBUserAgent(WINSDKFB_VERSION)
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FBClient::FBClient()
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{
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@ -141,7 +142,7 @@ task<String^> FBClient::GetTaskInternalAsync(
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{
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HttpBaseProtocolFilter^ filter = ref new HttpBaseProtocolFilter();
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HttpClient^ httpClient = ref new HttpClient(filter);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDK);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDKFBUserAgentString);
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cancellation_token_source cancellationTokenSource =
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cancellation_token_source();
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@ -223,7 +224,7 @@ task<String^> FBClient::SimplePostInternalAsync(
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{
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HttpBaseProtocolFilter^ filter = ref new HttpBaseProtocolFilter();
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HttpClient^ httpClient = ref new HttpClient(filter);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDK);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDKFBUserAgentString);
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cancellation_token_source cancellationTokenSource =
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cancellation_token_source();
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@ -303,7 +304,7 @@ task<String^> FBClient::MultipartPostInternalAsync(
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)
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{
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HttpClient^ httpClient = ref new HttpClient();
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDK);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDKFBUserAgentString);
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HttpMultipartFormDataContent^ form =
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ref new HttpMultipartFormDataContent();
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cancellation_token_source cancellationTokenSource =
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@ -380,7 +381,7 @@ task<String^> FBClient::DeleteTaskInternalAsync(
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{
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HttpBaseProtocolFilter^ filter = ref new HttpBaseProtocolFilter();
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HttpClient^ httpClient = ref new HttpClient(filter);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDK);
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httpClient->DefaultRequestHeaders->Append(UserAgent, WinSDKFBUserAgentString);
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cancellation_token_source cancellationTokenSource =
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cancellation_token_source();
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@ -1,6 +1,6 @@
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//******************************************************************************
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//
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// Copyright(c) 2016, Facebook, Inc.All rights reserved.
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// Copyright(c) 2016, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to
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// use, copy, modify, and distribute this software in source code or binary form
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@ -20,10 +20,11 @@
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// THE SOFTWARE.
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//
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//******************************************************************************
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#include "pch.h"
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#include "FBSDKAppEvents.h"
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#ifndef __NOFBAPPEVENTS__
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#include "FacebookAppEvents.h"
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#include "FacebookClient.h"
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using namespace concurrency;
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@ -40,32 +41,38 @@ using namespace Windows::Globalization;
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using namespace Windows::Storage;
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using namespace Windows::System::UserProfile;
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#define FBActivitiesPath L"/activities"
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#define FBMobileAppInstall L"MOBILE_APP_INSTALL"
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#define FBCustomAppEvent L"CUSTOM_APP_EVENTS"
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#define FBAppIDName L"FBApplicationId"
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// Constants
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#define FACEBOOK_ACTIVITIES_PATH L"/activities"
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#define FACEBOOK_MOBILE_APP_INSTALL L"MOBILE_APP_INSTALL"
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#define FACEBOOK_CUSTOM_APP_EVENTS L"CUSTOM_APP_EVENTS"
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#define FACEBOOK_APPID_NAME L"FBApplicationId"
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/*
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* To integrate install tracking for mobile app install ads,
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* call this method when the app is launched.
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* To integrate install tracking for mobile app install ads,
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* call this method when the app is launched.
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*/
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void FBSDKAppEvents::ActivateApp()
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{
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// Try to grab the application id from resource file.
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String^ appId;
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try {
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try
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{
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ResourceLoader^ rl = ResourceLoader::GetForCurrentView();
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appId = rl->GetString(FBAppIDName);
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appId = rl->GetString(FACEBOOK_APPID_NAME);
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}
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catch (Exception^ e) {
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catch (Exception^ e)
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{
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throw ref new NotImplementedException(
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FBAppIDName + L" needs to be added to resource file."
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FACEBOOK_APPID_NAME + L" needs to be added to resource file."
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);
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}
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if (!appId) {
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if (!appId)
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{
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throw ref new NotImplementedException(
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FBAppIDName + L" cannot contain empty value"
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FACEBOOK_APPID_NAME + L" cannot contain empty value"
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);
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}
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* Publish an install event to the Facebook graph endpoint.
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* Write the timestamp to localSettings so we only trigger this once.
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*/
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IAsyncAction^ FBSDKAppEvents::PublishInstall(
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String^ AppId
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)
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String^ AppId
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)
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{
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String^ path = AppId + FBActivitiesPath;
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String^ path = AppId + FACEBOOK_ACTIVITIES_PATH;
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PropertySet^ parameters = ref new PropertySet();
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parameters->Insert(L"event", FBMobileAppInstall);
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parameters->Insert(L"event", FACEBOOK_MOBILE_APP_INSTALL);
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parameters->Insert(L"advertiser_id", AdvertisingManager::AdvertisingId);
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parameters->Insert(
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L"advertiser_tracking_enabled",
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String^ AppId
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)
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{
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String^ path = AppId + FBActivitiesPath;
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String^ path = AppId + FACEBOOK_ACTIVITIES_PATH;
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PropertySet^ parameters = ref new PropertySet();
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parameters->Insert(L"event", FBCustomAppEvent);
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parameters->Insert(L"event", FACEBOOK_CUSTOM_APP_EVENTS);
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parameters->Insert(L"custom_events", FBSDKAppEvents::GetActivateAppJson());
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parameters->Insert(L"advertiser_id", AdvertisingManager::AdvertisingId);
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parameters->Insert(
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/*
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* Creates a JSON array encapsulating the activate app event
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*/
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String^ FBSDKAppEvents::GetActivateAppJson() {
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String^ FBSDKAppEvents::GetActivateAppJson()
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{
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JsonArray^ customEvents = ref new JsonArray();
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JsonObject^ activateJson = ref new JsonObject();
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activateJson->SetNamedValue(
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customEvents->Append(activateJson);
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return customEvents->ToString();
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}
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#endif //__NOFBAPPEVENTS__
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//******************************************************************************
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//
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// Copyright(c) 2016, Facebook, Inc.All rights reserved.
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// Copyright(c) 2016, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to
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// use, copy, modify, and distribute this software in source code or binary form
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#pragma once
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#ifndef __NOFBAPPEVENTS__
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namespace winsdkfb
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{
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public ref class FBSDKAppEvents sealed
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{
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public:
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/**
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* To integrate install tracking for mobile app install ads,
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* call this method when the app is launched.
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*/
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static void ActivateApp();
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private:
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/**
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* Publish an install event to the Facebook graph endpoint.
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* Write the timestamp to localSettings so we only trigger this once.
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* @param The Application Id for the request
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* @return The IAsyncAction that can be waited on for the completion
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*/
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static Windows::Foundation::IAsyncAction^ PublishInstall(
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Platform::String^ AppId
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);
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/**
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* Logs a custom app event to the Facebook graph endpoint.
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* @param The Application Id for the request
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* @return The IAsyncAction that can be waited on for the completion
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*/
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static Windows::Foundation::IAsyncAction^ LogActivateEvent(
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Platform::String^ AppId
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);
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/*
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* Logs an install event to the Facebook graph endpoint.
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* The user will be looked up using idfa or windows_attribution_id
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* @param The Application Id for the request
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* @return The HTTP response from the request
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*/
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static Windows::Foundation::IAsyncOperation<Platform::String^>^ LogInstallEvent(
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Platform::String^ AppId
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);
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/*
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* Creates a JSON array encapsulating the activate app event
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* @return The JSON string for the event
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*/
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static Platform::String^ GetActivateAppJson();
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};
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}
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#endif
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="FBSDKAppEvents.h" />
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<ClInclude Include="FBAppEvents\FacebookAppEvents.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="FBSDKAppEvents.cpp" />
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<ClCompile Include="FBAppEvents\FacebookAppEvents.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{973a943b-ff77-4267-8f30-f5fe2b7f5583}</ProjectGuid>
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@ -11,15 +11,18 @@
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<Filter Include="Source Files">
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<UniqueIdentifier>{0c41c025-6e0c-405d-b80a-46adadface88}</UniqueIdentifier>
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</Filter>
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<Filter Include="FBSDKAppEvents">
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<UniqueIdentifier>{b3d7b624-4dcc-402e-9b67-9ffb472d03f0}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="FBSDKAppEvents.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="FBAppEvents\FacebookAppEvents.h">
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<Filter>FBSDKAppEvents</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="FBSDKAppEvents.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="FBAppEvents\FacebookAppEvents.cpp">
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<Filter>FBSDKAppEvents</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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