Adding VS2017 support for UWP (#99)

This commit is contained in:
Jason Sandlin 2017-03-15 13:01:08 -07:00 коммит произвёл GitHub
Родитель 76e3317b50
Коммит 42e8bea93b
9 изменённых файлов: 1948 добавлений и 5 удалений

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#include "pch.h"
#include "..\..\Source\Services\Achievements\achievement.cpp"
#include "..\..\Source\Services\Achievements\achievements_result.cpp"
#include "..\..\Source\Services\Achievements\achievement_media_asset.cpp"
#include "..\..\Source\Services\Achievements\achievement_progression.cpp"
#include "..\..\Source\Services\Achievements\achievement_requirement.cpp"
#include "..\..\Source\Services\Achievements\achievement_reward.cpp"
#include "..\..\Source\Services\Achievements\achievement_service.cpp"
#include "..\..\Source\Services\Achievements\achievement_time_window.cpp"
#include "..\..\Source\Services\Achievements\achievement_title_association.cpp"
#include "..\..\Source\Services\Common\xbox_live_context_impl.cpp"
#include "..\..\Source\Services\Common\Desktop\pch.cpp"
#include "..\..\Source\Services\Common\Desktop\XboxLiveContext_Desktop.cpp"
#include "..\..\Source\Services\EntertainmentProfile\entertainment_profile.cpp"
#include "..\..\Source\Services\EntertainmentProfile\entertainment_profile_list_contains_item_result.cpp"
#include "..\..\Source\Services\EntertainmentProfile\entertainment_profile_list_xbox_one_pins.cpp"
#include "..\..\Source\Services\Events\events_service.cpp"
#include "..\..\Source\Services\GameServerPlatform\allocation_result.cpp"
#include "..\..\Source\Services\GameServerPlatform\cluster_result.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_server_image_set.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_server_metadata_result.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_server_platform_service.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_server_port_mapping.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_server_ticket_status.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_variant.cpp"
#include "..\..\Source\Services\GameServerPlatform\game_variant_schema.cpp"
#include "..\..\Source\Services\GameServerPlatform\quality_of_service_server.cpp"
#include "..\..\Source\Services\Leaderboard\leaderboard_column.cpp"
#include "..\..\Source\Services\Leaderboard\leaderboard_result.cpp"
#include "..\..\Source\Services\Leaderboard\leaderboard_row.cpp"
#include "..\..\Source\Services\Leaderboard\leaderboard_serializers.cpp"
#include "..\..\Source\Services\Leaderboard\leaderboard_service.cpp"
#include "..\..\Source\Services\Matchmaking\create_match_ticket_response.cpp"
#include "..\..\Source\Services\Matchmaking\hopper_statistics_response.cpp"
#include "..\..\Source\Services\Matchmaking\matchmaking_service.cpp"
#include "..\..\Source\Services\Matchmaking\match_ticket_details_response.cpp"
#include "..\..\Source\Services\Misc\contextual_config_result.cpp"
#include "..\..\Source\Services\Misc\contextual_search_broadcast.cpp"
#include "..\..\Source\Services\Misc\contextual_search_configured_stat.cpp"
#include "..\..\Source\Services\Misc\contextual_search_game_clip.cpp"
#include "..\..\Source\Services\Misc\contextual_search_game_clips_result.cpp"
#include "..\..\Source\Services\Misc\contextual_search_game_clip_stat.cpp"
#include "..\..\Source\Services\Misc\contextual_search_game_clip_thumbnail.cpp"
#include "..\..\Source\Services\Misc\contextual_search_game_clip_uri_info.cpp"
#include "..\..\Source\Services\Misc\contextual_search_service.cpp"
#include "..\..\Source\Services\Misc\notification_service.cpp"
#include "..\..\Source\Services\Misc\string_service.cpp"
#include "..\..\Source\Services\Misc\verify_string_result.cpp"
#include "..\..\Source\Services\Misc\UWP\title_callable_ui.cpp"
#include "..\..\Source\Services\Misc\Windows\notification_service_windows.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_activity_details.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_activity_handle_post_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_activity_query_post_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_get_sessions_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_invite.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_invite_handle_post_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_managed_initialization.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_member_initialization.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_peer_to_host_requirements.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_peer_to_peer_requirements.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_quality_of_service_measurement.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_query_search_handle_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_role_info.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_role_type.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_search_handle_details.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_search_handle_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_service.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_service_impl.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_arbitration_server.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_capabilities.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_change_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_constants.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_matchmaking_server.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_member.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_member_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_properties.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_reference.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_request.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_role_types.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_states.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_session_tournaments_server.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_subscription.cpp"
#include "..\..\Source\Services\Multiplayer\multiplayer_transfer_handle_post_request.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\find_match_completed_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\host_changed_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\join_lobby_completed_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\member_joined_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\member_left_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\member_property_changed_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_client_manager.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_reader.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_request.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_event.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_game_client.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_game_session.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_lobby_client.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_lobby_session.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_local_user.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_local_user_manager.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_manager.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_manager_utils.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_match_client.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_member.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_session_writer.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\perform_qos_measurements_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\session_property_changed_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\tournament_game_session_ready_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\tournament_registration_state_changed_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\user_added_event_args.cpp"
#include "..\..\Source\Services\Multiplayer\Manager\user_removed_event_args.cpp"
#include "..\..\Source\Services\Presence\device_presence_change_event_args.cpp"
#include "..\..\Source\Services\Presence\device_presence_change_subscription.cpp"
#include "..\..\Source\Services\Presence\media_presence_data.cpp"
#include "..\..\Source\Services\Presence\presence_activity_data.cpp"
#include "..\..\Source\Services\Presence\presence_broadcast_record.cpp"
#include "..\..\Source\Services\Presence\presence_data.cpp"
#include "..\..\Source\Services\Presence\presence_device_record.cpp"
#include "..\..\Source\Services\Presence\presence_media_record.cpp"
#include "..\..\Source\Services\Presence\presence_record.cpp"
#include "..\..\Source\Services\Presence\presence_service.cpp"
#include "..\..\Source\Services\Presence\presence_service_impl.cpp"
#include "..\..\Source\Services\Presence\presence_title_record.cpp"
#include "..\..\Source\Services\Presence\presence_title_request.cpp"
#include "..\..\Source\Services\Presence\presence_user_batch_request.cpp"
#include "..\..\Source\Services\Presence\presence_writer.cpp"
#include "..\..\Source\Services\Presence\title_presence_change_event_args.cpp"
#include "..\..\Source\Services\Presence\title_presence_change_subscription.cpp"
#include "..\..\Source\Services\Privacy\multiple_permissions_check_result.cpp"
#include "..\..\Source\Services\Privacy\permission_check_result.cpp"
#include "..\..\Source\Services\Privacy\permission_deny_reason.cpp"
#include "..\..\Source\Services\Privacy\privacy_service.cpp"
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_service.cpp"
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_service_factory.cpp"
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_subscription.cpp"
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_subscription_error_event_args.cpp"
#include "..\..\Source\Services\Social\profile_service.cpp"
#include "..\..\Source\Services\Social\reputation_feedback_request.cpp"
#include "..\..\Source\Services\Social\reputation_service.cpp"
#include "..\..\Source\Services\Social\social_relationship_change_event_args.cpp"
#include "..\..\Source\Services\Social\social_relationship_change_subscription.cpp"
#include "..\..\Source\Services\Social\social_service.cpp"
#include "..\..\Source\Services\Social\social_service_impl.cpp"
#include "..\..\Source\Services\Social\xbox_social_relationship.cpp"
#include "..\..\Source\Services\Social\xbox_social_relationship_result.cpp"
#include "..\..\Source\Services\Social\xbox_user_profile.cpp"
#include "..\..\Source\Services\Social\Manager\internal_social_event.cpp"
#include "..\..\Source\Services\Social\Manager\peoplehub_service.cpp"
#include "..\..\Source\Services\Social\Manager\preferred_color.cpp"
#include "..\..\Source\Services\Social\Manager\social_event.cpp"
#include "..\..\Source\Services\Social\Manager\social_graph.cpp"
#include "..\..\Source\Services\Social\Manager\social_manager.cpp"
#include "..\..\Source\Services\Social\Manager\social_manager_presence_record.cpp"
#include "..\..\Source\Services\Social\Manager\social_manager_presence_title_record.cpp"
#include "..\..\Source\Services\Social\Manager\social_user_group_loaded_event_args.cpp"
#include "..\..\Source\Services\Social\Manager\title_history.cpp"
#include "..\..\Source\Services\Social\Manager\xbox_social_user.cpp"
#include "..\..\Source\Services\Social\Manager\xbox_social_user_group.cpp"
#include "..\..\Source\Services\Social\Manager\xbox_user_id_container.cpp"
#include "..\..\Source\Services\Stats\requested_statistics.cpp"
#include "..\..\Source\Services\Stats\service_configuration_statistic.cpp"
#include "..\..\Source\Services\Stats\statistic.cpp"
#include "..\..\Source\Services\Stats\statistic_change_event_args.cpp"
#include "..\..\Source\Services\Stats\statistic_change_subscription.cpp"
#include "..\..\Source\Services\Stats\user_statistics_result.cpp"
#include "..\..\Source\Services\Stats\user_statistics_service.cpp"
#include "..\..\Source\Services\Stats\user_statistics_service_impl.cpp"
#include "..\..\Source\Services\Stats\Manager\stats_manager.cpp"
#include "..\..\Source\Services\Stats\Manager\stats_manager_impl.cpp"
#include "..\..\Source\Services\Stats\Manager\stats_service.cpp"
#include "..\..\Source\Services\Stats\Manager\stats_value_document.cpp"
#include "..\..\Source\Services\Stats\Manager\stat_event.cpp"
#include "..\..\Source\Services\Stats\Manager\stat_value.cpp"
#include "..\..\Source\Services\TitleStorage\title_storage_blob_metadata.cpp"
#include "..\..\Source\Services\TitleStorage\title_storage_blob_metadata_result.cpp"
#include "..\..\Source\Services\TitleStorage\title_storage_blob_result.cpp"
#include "..\..\Source\Services\TitleStorage\title_storage_quota.cpp"
#include "..\..\Source\Services\TitleStorage\title_storage_service.cpp"
#include "..\..\Source\Services\Tournaments\tournament_reference.cpp"
#include "..\..\Source\Services\Tournaments\tournament_team_result.cpp"
#include "..\..\Source\Shared\call_buffer_timer.cpp"
#include "..\..\Source\Shared\errors.cpp"
#include "..\..\Source\Shared\http_call_impl.cpp"
#include "..\..\Source\Shared\http_call_request_message.cpp"
#include "..\..\Source\Shared\http_call_response.cpp"
#include "..\..\Source\Shared\http_client.cpp"
#include "..\..\Source\Shared\initiator.cpp"
#include "..\..\Source\Shared\local_config.cpp"
#include "..\..\Source\Shared\mem.cpp"
#include "..\..\Source\Shared\service_call_logger.cpp"
#include "..\..\Source\Shared\service_call_logger_data.cpp"
#include "..\..\Source\Shared\service_call_logger_protocol.cpp"
#include "..\..\Source\Shared\service_call_logging_config.cpp"
#include "..\..\Source\Shared\telemetry.cpp"
#include "..\..\Source\Shared\user_context.cpp"
#include "..\..\Source\Shared\utils.cpp"
#include "..\..\Source\Shared\utils_locales.cpp"
#include "..\..\Source\Shared\web_socket_client.cpp"
#include "..\..\Source\Shared\web_socket_connection.cpp"
#include "..\..\Source\Shared\xbox_live_app_config.cpp"
#include "..\..\Source\Shared\xbox_live_context_settings.cpp"
#include "..\..\Source\Shared\xbox_live_services_settings.cpp"
#include "..\..\Source\Shared\xbox_service_call_routed_event_args.cpp"
#include "..\..\Source\Shared\xbox_system_factory.cpp"
#include "..\..\Source\Shared\Logger\console_output.cpp"
#include "..\..\Source\Shared\Logger\custom_output.cpp"
#include "..\..\Source\Shared\Logger\debug_output.cpp"
#include "..\..\Source\Shared\Logger\etw_output.cpp"
#include "..\..\Source\Shared\Logger\log.cpp"
#include "..\..\Source\Shared\Logger\log_entry.cpp"
#include "..\..\Source\Shared\Logger\log_output.cpp"
#include "..\..\Source\Shared\WinRT\Event_WinRT.cpp"
#include "..\..\Source\Shared\WinRT\local_config_winrt.cpp"
#include "..\..\Source\System\auth_config.cpp"
#include "..\..\Source\System\token_and_signature_result.cpp"
#include "..\..\Source\System\user.cpp"
#include "..\..\Source\System\user_impl.cpp"
#include "..\..\Source\System\user_impl_idp.cpp"
#include "..\..\Source\System\xbox_live_mutex.cpp"

2
External/cpprestsdk поставляемый

@ -1 +1 @@
Subproject commit 0ad6291e553e2c886fe99fa21b9bd694bbd299cb
Subproject commit 65c533064178c63454293d5877395d9fce427329

Просмотреть файл

@ -107,11 +107,8 @@ public:
void destroy(_In_ pointer p)
{
#if _WIN32
std::_Destroy(p);
#else
p; // Needed to avoid unreferenced param on VS2012
p->~T();
#endif
}
size_t max_size() const