Adding VS2017 support for UWP (#99)
This commit is contained in:
Родитель
76e3317b50
Коммит
42e8bea93b
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Xbox.Services.141.UWP.Cpp", "Microsoft.Xbox.Services.141.UWP.Cpp.vcxproj", "{8F96710E-5169-4917-8874-7DE248F4D243}"
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpprestsdk141.uwp.static", "..\..\External\cpprestsdk\Release\src\build\vs15.uwp\cpprestsdk141.uwp.static.vcxproj", "{9AD285A2-301E-47A0-A299-14AD5D4F2758}"
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EndProject
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Global
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GlobalSection(SharedMSBuildProjectFiles) = preSolution
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..\..\External\cpprestsdk\Release\src\build\common.vcxitems*{9ad285a2-301e-47a0-a299-14ad5d4f2758}*SharedItemsImports = 4
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..\..\External\cpprestsdk\Release\src\build\winrt.vcxitems*{9ad285a2-301e-47a0-a299-14ad5d4f2758}*SharedItemsImports = 4
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EndGlobalSection
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|ARM = Debug|ARM
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|ARM = Release|ARM
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8F96710E-5169-4917-8874-7DE248F4D243}.Debug|ARM.ActiveCfg = Debug|ARM
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{8F96710E-5169-4917-8874-7DE248F4D243}.Debug|ARM.Build.0 = Debug|ARM
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{8F96710E-5169-4917-8874-7DE248F4D243}.Debug|x64.ActiveCfg = Debug|x64
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{8F96710E-5169-4917-8874-7DE248F4D243}.Debug|x64.Build.0 = Debug|x64
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{8F96710E-5169-4917-8874-7DE248F4D243}.Debug|x86.ActiveCfg = Debug|Win32
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{8F96710E-5169-4917-8874-7DE248F4D243}.Debug|x86.Build.0 = Debug|Win32
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{8F96710E-5169-4917-8874-7DE248F4D243}.Release|ARM.ActiveCfg = Release|ARM
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{8F96710E-5169-4917-8874-7DE248F4D243}.Release|ARM.Build.0 = Release|ARM
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{8F96710E-5169-4917-8874-7DE248F4D243}.Release|x64.ActiveCfg = Release|x64
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{8F96710E-5169-4917-8874-7DE248F4D243}.Release|x64.Build.0 = Release|x64
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{8F96710E-5169-4917-8874-7DE248F4D243}.Release|x86.ActiveCfg = Release|Win32
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{8F96710E-5169-4917-8874-7DE248F4D243}.Release|x86.Build.0 = Release|Win32
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Debug|ARM.ActiveCfg = Debug|ARM
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Debug|ARM.Build.0 = Debug|ARM
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Debug|x64.ActiveCfg = Debug|x64
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Debug|x64.Build.0 = Debug|x64
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Debug|x86.ActiveCfg = Debug|Win32
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Debug|x86.Build.0 = Debug|Win32
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Release|ARM.ActiveCfg = Release|ARM
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Release|ARM.Build.0 = Release|ARM
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Release|x64.ActiveCfg = Release|x64
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Release|x64.Build.0 = Release|x64
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Release|x86.ActiveCfg = Release|Win32
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{9AD285A2-301E-47A0-A299-14AD5D4F2758}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -0,0 +1,422 @@
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{8F96710E-5169-4917-8874-7DE248F4D243}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>true</AppContainerApplication>
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<GenerateManifest>false</GenerateManifest>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Label="Configuration">
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<WindowsAppContainer>true</WindowsAppContainer>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions Condition="'$(ConfigurationType)'=='StaticLibrary'">_NO_ASYNCRTIMP;_NO_PPLXIMP;_NO_XSAPIIMP;XSAPI_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(ConfigurationType)'=='DynamicLibrary'">_XSAPIIMP_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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$(ProjectDir);
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$(ProjectDir)\..\..\Source\Services\Common\Desktop;
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$(ProjectDir)\..\..\Source\Services\Social;
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$(ProjectDir)\..\..\Source\Services\Multiplayer;
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$(ProjectDir)\..\..\Source\Services\Presence;
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$(ProjectDir)\..\..\Source\Services\Misc;
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$(ProjectDir)\..\..\Source\Services\Social\Manager;
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$(ProjectDir)\..\..\Source\Services\RealTimeActivity;
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$(ProjectDir)\..\..\Source\Shared;
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$(ProjectDir)\..\..\Source\Shared\WinRT;
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$(ProjectDir)\..\..\Include;
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..\..\External\cpprestsdk\Release\include;
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$(ProjectDir)\..\..\Source\System\WinRT;
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$(ProjectDir)\..\..\Source\System;
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%(AdditionalIncludeDirectories)
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<AdditionalOptions>/ignore:4099 /ignore:4264</AdditionalOptions>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<Link>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\reputation_feedback_request.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\reputation_service.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\social_service.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\xbox_social_relationship.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\xbox_social_relationship_result.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\xbox_user_profile.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\System\token_and_signature_result.cpp">
|
||||
<Filter>C++ Source\System</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\System\user.cpp">
|
||||
<Filter>C++ Source\System</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\System\user_impl.cpp">
|
||||
<Filter>C++ Source\System</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievements_result.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement_media_asset.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement_progression.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement_requirement.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement_reward.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\achievements\achievement_service.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement_time_window.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Achievements\achievement_title_association.cpp">
|
||||
<Filter>C++ Source\Achievements</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Leaderboard\leaderboard_column.cpp">
|
||||
<Filter>C++ Source\Leaderboard</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Leaderboard\leaderboard_result.cpp">
|
||||
<Filter>C++ Source\Leaderboard</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Leaderboard\leaderboard_row.cpp">
|
||||
<Filter>C++ Source\Leaderboard</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Leaderboard\leaderboard_serializers.cpp">
|
||||
<Filter>C++ Source\Leaderboard</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Leaderboard\leaderboard_service.cpp">
|
||||
<Filter>C++ Source\Leaderboard</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\requested_statistics.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\service_configuration_statistic.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\statistic.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\user_statistics_result.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\user_statistics_service.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_activity_details.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_activity_handle_post_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_activity_query_post_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_invite.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_invite_handle_post_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_managed_initialization.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_member_initialization.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_peer_to_host_requirements.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_peer_to_peer_requirements.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_quality_of_service_measurement.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_service.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_search_handle_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_query_search_handle_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_search_handle_details.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_role_info.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_role_type.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_role_types.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_capabilities.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_constants.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_member.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_member_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_properties.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_reference.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_states.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Matchmaking\create_match_ticket_response.cpp">
|
||||
<Filter>C++ Source\Matchmaking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Matchmaking\hopper_statistics_response.cpp">
|
||||
<Filter>C++ Source\Matchmaking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Matchmaking\matchmaking_service.cpp">
|
||||
<Filter>C++ Source\Matchmaking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Matchmaking\match_ticket_details_response.cpp">
|
||||
<Filter>C++ Source\Matchmaking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\multiple_permissions_check_result.cpp">
|
||||
<Filter>C++ Source\Privacy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\permission_check_result.cpp">
|
||||
<Filter>C++ Source\Privacy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\permission_deny_reason.cpp">
|
||||
<Filter>C++ Source\Privacy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\privacy_service.cpp">
|
||||
<Filter>C++ Source\Privacy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\RealTimeActivity\real_time_activity_service.cpp">
|
||||
<Filter>C++ Source\RTA</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\RealTimeActivity\real_time_activity_subscription.cpp">
|
||||
<Filter>C++ Source\RTA</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_subscription.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\media_presence_data.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_activity_data.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_broadcast_record.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_data.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_device_record.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_media_record.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_record.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_service.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_title_record.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_title_request.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_user_batch_request.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\statistic_change_subscription.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\statistic_change_event_args.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\device_presence_change_event_args.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\title_presence_change_event_args.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\title_presence_change_subscription.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\device_presence_change_subscription.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\cluster_result.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_server_image_set.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_server_metadata_result.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_server_platform_service.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_server_port_mapping.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_server_ticket_status.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_variant.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\game_variant_schema.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\quality_of_service_server.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_session_change_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_session_matchmaking_server.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_writer.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\http_call_request_message.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\TitleStorage\title_storage_blob_metadata.cpp">
|
||||
<Filter>C++ Source\TitleStorage</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\TitleStorage\title_storage_blob_metadata_result.cpp">
|
||||
<Filter>C++ Source\TitleStorage</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\TitleStorage\title_storage_blob_result.cpp">
|
||||
<Filter>C++ Source\TitleStorage</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\TitleStorage\title_storage_quota.cpp">
|
||||
<Filter>C++ Source\TitleStorage</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\TitleStorage\title_storage_service.cpp">
|
||||
<Filter>C++ Source\TitleStorage</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\utils_locales.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_get_sessions_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\errors.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\web_socket_client.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Common\Desktop\pch.cpp">
|
||||
<Filter>C++ Source\Common\Desktop</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Common\Desktop\XboxLiveContext_Desktop.cpp">
|
||||
<Filter>C++ Source\Common\Desktop</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\web_socket_connection.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\GameServerPlatform\allocation_result.cpp">
|
||||
<Filter>C++ Source\GameServerPlatform</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\xbox_system_factory.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\string_service.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\verify_string_result.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\System\user_impl_idp.cpp">
|
||||
<Filter>C++ Source\System</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\telemetry.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Events\events_service.cpp">
|
||||
<Filter>C++ Source\Events</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\xbox_live_app_config.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\notification_service.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\social_relationship_change_subscription.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\social_relationship_change_event_args.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\RealTimeActivity\real_time_activity_subscription_error_event_args.cpp">
|
||||
<Filter>C++ Source\RTA</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\find_match_completed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\host_changed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\join_lobby_completed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_match_client.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\member_joined_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\member_left_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\member_property_changed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_client_manager.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_reader.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_event.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_game_client.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_game_session.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_lobby_client.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_local_user_manager.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_lobby_session.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_local_user.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_manager.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\user_added_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\user_removed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\perform_qos_measurements_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_reader.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_manager_utils.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\session_property_changed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\tournament_registration_state_changed_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\tournament_game_session_ready_event_args.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\WinRT\local_config_winrt.cpp">
|
||||
<Filter>C++ Source\Shared\WinRT</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\WinRT\Event_WinRT.cpp">
|
||||
<Filter>C++ Source\Shared\WinRT</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_transfer_handle_post_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_service_impl.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Presence\presence_service_impl.cpp">
|
||||
<Filter>C++ Source\Presence</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\System\xbox_live_mutex.cpp">
|
||||
<Filter>C++ Source\System</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\user_statistics_service_impl.cpp">
|
||||
<Filter>C++ Source\UserStats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Common\xbox_live_context_impl.cpp">
|
||||
<Filter>C++ Source\Common</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\local_config.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\social_service_impl.cpp">
|
||||
<Filter>C++ Source\Social</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\http_call_impl.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\preferred_color.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\social_manager.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\title_history.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\xbox_social_user.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\peoplehub_service.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\social_graph.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\service_call_logger.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\service_call_logger_data.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\service_call_logging_config.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\social_event.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\xbox_live_context_settings.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_config_result.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_service.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_configured_stat.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_broadcast.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\service_call_logger_protocol.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_session_writer.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\System\auth_config.cpp">
|
||||
<Filter>C++ Source\System</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_session_tournaments_server.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Tournaments\tournament_team_result.cpp">
|
||||
<Filter>C++ Source\Tournaments</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\multiplayer_session_arbitration_server.cpp">
|
||||
<Filter>C++ Source\Multiplayer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Tournaments\tournament_reference.cpp">
|
||||
<Filter>C++ Source\Tournaments</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_member.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_request.cpp">
|
||||
<Filter>C++ Source\Multiplayer\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\Windows\notification_service_windows.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\Logger\log_entry.cpp">
|
||||
<Filter>C++ Source\Shared\Logger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\Logger\debug_output.cpp">
|
||||
<Filter>C++ Source\Shared\Logger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\Logger\Log.cpp">
|
||||
<Filter>C++ Source\Shared\Logger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\Logger\log_output.cpp">
|
||||
<Filter>C++ Source\Shared\Logger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\initiator.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
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|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_game_clip_stat.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_game_clip_thumbnail.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_game_clip_uri_info.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Misc\contextual_search_game_clips_result.cpp">
|
||||
<Filter>C++ Source\Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\social_manager_presence_record.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\internal_social_event.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\social_manager_presence_title_record.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\xbox_social_user_group.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\social_user_group_loaded_event_args.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
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|
||||
<ClCompile Include="..\..\Source\Shared\mem.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\RealTimeActivity\real_time_activity_service_factory.cpp">
|
||||
<Filter>C++ Source\RTA</Filter>
|
||||
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|
||||
<ClCompile Include="..\..\Source\Shared\xbox_live_services_settings.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\Logger\custom_output.cpp">
|
||||
<Filter>C++ Source\Shared\Logger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Shared\logger\etw_output.cpp">
|
||||
<Filter>C++ Source\Shared\Logger</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Social\Manager\xbox_user_id_container.cpp">
|
||||
<Filter>C++ Source\Social\Manager</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\stat_value.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\stats_value_document.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\stat_event.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\stats_manager.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\stats_manager_impl.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
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|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\stats_service.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
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|
||||
<ClCompile Include="..\..\Source\Shared\call_buffer_timer.cpp">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\leaderboard_query.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Source\Services\Stats\Manager\leaderboard_result_event_args.cpp">
|
||||
<Filter>C++ Source\Stats</Filter>
|
||||
</ClCompile>
|
||||
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|
||||
<ItemGroup>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\http_call_response.h">
|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Common\Desktop</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Source\Shared</Filter>
|
||||
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|
||||
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|
||||
<Filter>C++ Public Includes</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\social.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\user_statistics.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\system.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\types.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\xbox_live_context.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\xbox_service_call_routed_event_args.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Include\xsapi\privacy.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\real_time_activity.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\presence.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\game_server_platform.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\title_storage.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\http_call_request_message.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\errors.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\http_call.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\title_callable_ui.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\events.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\xbox_live_app_config.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\multiplayer_manager.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Include\xsapi\social_manager.h">
|
||||
<Filter>C++ Public Includes</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,220 @@
|
|||
#include "pch.h"
|
||||
|
||||
#include "..\..\Source\Services\Achievements\achievement.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievements_result.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_media_asset.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_progression.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_requirement.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_reward.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_service.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_time_window.cpp"
|
||||
#include "..\..\Source\Services\Achievements\achievement_title_association.cpp"
|
||||
#include "..\..\Source\Services\Common\xbox_live_context_impl.cpp"
|
||||
#include "..\..\Source\Services\Common\Desktop\pch.cpp"
|
||||
#include "..\..\Source\Services\Common\Desktop\XboxLiveContext_Desktop.cpp"
|
||||
#include "..\..\Source\Services\EntertainmentProfile\entertainment_profile.cpp"
|
||||
#include "..\..\Source\Services\EntertainmentProfile\entertainment_profile_list_contains_item_result.cpp"
|
||||
#include "..\..\Source\Services\EntertainmentProfile\entertainment_profile_list_xbox_one_pins.cpp"
|
||||
#include "..\..\Source\Services\Events\events_service.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\allocation_result.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\cluster_result.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_server_image_set.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_server_metadata_result.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_server_platform_service.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_server_port_mapping.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_server_ticket_status.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_variant.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\game_variant_schema.cpp"
|
||||
#include "..\..\Source\Services\GameServerPlatform\quality_of_service_server.cpp"
|
||||
#include "..\..\Source\Services\Leaderboard\leaderboard_column.cpp"
|
||||
#include "..\..\Source\Services\Leaderboard\leaderboard_result.cpp"
|
||||
#include "..\..\Source\Services\Leaderboard\leaderboard_row.cpp"
|
||||
#include "..\..\Source\Services\Leaderboard\leaderboard_serializers.cpp"
|
||||
#include "..\..\Source\Services\Leaderboard\leaderboard_service.cpp"
|
||||
#include "..\..\Source\Services\Matchmaking\create_match_ticket_response.cpp"
|
||||
#include "..\..\Source\Services\Matchmaking\hopper_statistics_response.cpp"
|
||||
#include "..\..\Source\Services\Matchmaking\matchmaking_service.cpp"
|
||||
#include "..\..\Source\Services\Matchmaking\match_ticket_details_response.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_config_result.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_broadcast.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_configured_stat.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_game_clip.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_game_clips_result.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_game_clip_stat.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_game_clip_thumbnail.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_game_clip_uri_info.cpp"
|
||||
#include "..\..\Source\Services\Misc\contextual_search_service.cpp"
|
||||
#include "..\..\Source\Services\Misc\notification_service.cpp"
|
||||
#include "..\..\Source\Services\Misc\string_service.cpp"
|
||||
#include "..\..\Source\Services\Misc\verify_string_result.cpp"
|
||||
#include "..\..\Source\Services\Misc\UWP\title_callable_ui.cpp"
|
||||
#include "..\..\Source\Services\Misc\Windows\notification_service_windows.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_activity_details.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_activity_handle_post_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_activity_query_post_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_get_sessions_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_invite.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_invite_handle_post_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_managed_initialization.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_member_initialization.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_peer_to_host_requirements.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_peer_to_peer_requirements.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_quality_of_service_measurement.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_query_search_handle_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_role_info.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_role_type.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_search_handle_details.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_search_handle_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_service.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_service_impl.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_arbitration_server.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_capabilities.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_change_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_constants.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_matchmaking_server.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_member.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_member_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_properties.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_reference.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_role_types.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_states.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_session_tournaments_server.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_subscription.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\multiplayer_transfer_handle_post_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\find_match_completed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\host_changed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\join_lobby_completed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\member_joined_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\member_left_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\member_property_changed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_client_manager.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_reader.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_client_pending_request.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_event.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_game_client.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_game_session.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_lobby_client.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_lobby_session.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_local_user.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_local_user_manager.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_manager.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_manager_utils.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_match_client.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_member.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\multiplayer_session_writer.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\perform_qos_measurements_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\session_property_changed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\tournament_game_session_ready_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\tournament_registration_state_changed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\user_added_event_args.cpp"
|
||||
#include "..\..\Source\Services\Multiplayer\Manager\user_removed_event_args.cpp"
|
||||
#include "..\..\Source\Services\Presence\device_presence_change_event_args.cpp"
|
||||
#include "..\..\Source\Services\Presence\device_presence_change_subscription.cpp"
|
||||
#include "..\..\Source\Services\Presence\media_presence_data.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_activity_data.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_broadcast_record.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_data.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_device_record.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_media_record.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_record.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_service.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_service_impl.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_title_record.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_title_request.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_user_batch_request.cpp"
|
||||
#include "..\..\Source\Services\Presence\presence_writer.cpp"
|
||||
#include "..\..\Source\Services\Presence\title_presence_change_event_args.cpp"
|
||||
#include "..\..\Source\Services\Presence\title_presence_change_subscription.cpp"
|
||||
#include "..\..\Source\Services\Privacy\multiple_permissions_check_result.cpp"
|
||||
#include "..\..\Source\Services\Privacy\permission_check_result.cpp"
|
||||
#include "..\..\Source\Services\Privacy\permission_deny_reason.cpp"
|
||||
#include "..\..\Source\Services\Privacy\privacy_service.cpp"
|
||||
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_service.cpp"
|
||||
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_service_factory.cpp"
|
||||
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_subscription.cpp"
|
||||
#include "..\..\Source\Services\RealTimeActivity\real_time_activity_subscription_error_event_args.cpp"
|
||||
#include "..\..\Source\Services\Social\profile_service.cpp"
|
||||
#include "..\..\Source\Services\Social\reputation_feedback_request.cpp"
|
||||
#include "..\..\Source\Services\Social\reputation_service.cpp"
|
||||
#include "..\..\Source\Services\Social\social_relationship_change_event_args.cpp"
|
||||
#include "..\..\Source\Services\Social\social_relationship_change_subscription.cpp"
|
||||
#include "..\..\Source\Services\Social\social_service.cpp"
|
||||
#include "..\..\Source\Services\Social\social_service_impl.cpp"
|
||||
#include "..\..\Source\Services\Social\xbox_social_relationship.cpp"
|
||||
#include "..\..\Source\Services\Social\xbox_social_relationship_result.cpp"
|
||||
#include "..\..\Source\Services\Social\xbox_user_profile.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\internal_social_event.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\peoplehub_service.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\preferred_color.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\social_event.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\social_graph.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\social_manager.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\social_manager_presence_record.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\social_manager_presence_title_record.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\social_user_group_loaded_event_args.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\title_history.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\xbox_social_user.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\xbox_social_user_group.cpp"
|
||||
#include "..\..\Source\Services\Social\Manager\xbox_user_id_container.cpp"
|
||||
#include "..\..\Source\Services\Stats\requested_statistics.cpp"
|
||||
#include "..\..\Source\Services\Stats\service_configuration_statistic.cpp"
|
||||
#include "..\..\Source\Services\Stats\statistic.cpp"
|
||||
#include "..\..\Source\Services\Stats\statistic_change_event_args.cpp"
|
||||
#include "..\..\Source\Services\Stats\statistic_change_subscription.cpp"
|
||||
#include "..\..\Source\Services\Stats\user_statistics_result.cpp"
|
||||
#include "..\..\Source\Services\Stats\user_statistics_service.cpp"
|
||||
#include "..\..\Source\Services\Stats\user_statistics_service_impl.cpp"
|
||||
#include "..\..\Source\Services\Stats\Manager\stats_manager.cpp"
|
||||
#include "..\..\Source\Services\Stats\Manager\stats_manager_impl.cpp"
|
||||
#include "..\..\Source\Services\Stats\Manager\stats_service.cpp"
|
||||
#include "..\..\Source\Services\Stats\Manager\stats_value_document.cpp"
|
||||
#include "..\..\Source\Services\Stats\Manager\stat_event.cpp"
|
||||
#include "..\..\Source\Services\Stats\Manager\stat_value.cpp"
|
||||
#include "..\..\Source\Services\TitleStorage\title_storage_blob_metadata.cpp"
|
||||
#include "..\..\Source\Services\TitleStorage\title_storage_blob_metadata_result.cpp"
|
||||
#include "..\..\Source\Services\TitleStorage\title_storage_blob_result.cpp"
|
||||
#include "..\..\Source\Services\TitleStorage\title_storage_quota.cpp"
|
||||
#include "..\..\Source\Services\TitleStorage\title_storage_service.cpp"
|
||||
#include "..\..\Source\Services\Tournaments\tournament_reference.cpp"
|
||||
#include "..\..\Source\Services\Tournaments\tournament_team_result.cpp"
|
||||
#include "..\..\Source\Shared\call_buffer_timer.cpp"
|
||||
#include "..\..\Source\Shared\errors.cpp"
|
||||
#include "..\..\Source\Shared\http_call_impl.cpp"
|
||||
#include "..\..\Source\Shared\http_call_request_message.cpp"
|
||||
#include "..\..\Source\Shared\http_call_response.cpp"
|
||||
#include "..\..\Source\Shared\http_client.cpp"
|
||||
#include "..\..\Source\Shared\initiator.cpp"
|
||||
#include "..\..\Source\Shared\local_config.cpp"
|
||||
#include "..\..\Source\Shared\mem.cpp"
|
||||
#include "..\..\Source\Shared\service_call_logger.cpp"
|
||||
#include "..\..\Source\Shared\service_call_logger_data.cpp"
|
||||
#include "..\..\Source\Shared\service_call_logger_protocol.cpp"
|
||||
#include "..\..\Source\Shared\service_call_logging_config.cpp"
|
||||
#include "..\..\Source\Shared\telemetry.cpp"
|
||||
#include "..\..\Source\Shared\user_context.cpp"
|
||||
#include "..\..\Source\Shared\utils.cpp"
|
||||
#include "..\..\Source\Shared\utils_locales.cpp"
|
||||
#include "..\..\Source\Shared\web_socket_client.cpp"
|
||||
#include "..\..\Source\Shared\web_socket_connection.cpp"
|
||||
#include "..\..\Source\Shared\xbox_live_app_config.cpp"
|
||||
#include "..\..\Source\Shared\xbox_live_context_settings.cpp"
|
||||
#include "..\..\Source\Shared\xbox_live_services_settings.cpp"
|
||||
#include "..\..\Source\Shared\xbox_service_call_routed_event_args.cpp"
|
||||
#include "..\..\Source\Shared\xbox_system_factory.cpp"
|
||||
#include "..\..\Source\Shared\Logger\console_output.cpp"
|
||||
#include "..\..\Source\Shared\Logger\custom_output.cpp"
|
||||
#include "..\..\Source\Shared\Logger\debug_output.cpp"
|
||||
#include "..\..\Source\Shared\Logger\etw_output.cpp"
|
||||
#include "..\..\Source\Shared\Logger\log.cpp"
|
||||
#include "..\..\Source\Shared\Logger\log_entry.cpp"
|
||||
#include "..\..\Source\Shared\Logger\log_output.cpp"
|
||||
#include "..\..\Source\Shared\WinRT\Event_WinRT.cpp"
|
||||
#include "..\..\Source\Shared\WinRT\local_config_winrt.cpp"
|
||||
#include "..\..\Source\System\auth_config.cpp"
|
||||
#include "..\..\Source\System\token_and_signature_result.cpp"
|
||||
#include "..\..\Source\System\user.cpp"
|
||||
#include "..\..\Source\System\user_impl.cpp"
|
||||
#include "..\..\Source\System\user_impl_idp.cpp"
|
||||
#include "..\..\Source\System\xbox_live_mutex.cpp"
|
|
@ -1 +1 @@
|
|||
Subproject commit 0ad6291e553e2c886fe99fa21b9bd694bbd299cb
|
||||
Subproject commit 65c533064178c63454293d5877395d9fce427329
|
|
@ -107,11 +107,8 @@ public:
|
|||
|
||||
void destroy(_In_ pointer p)
|
||||
{
|
||||
#if _WIN32
|
||||
std::_Destroy(p);
|
||||
#else
|
||||
p; // Needed to avoid unreferenced param on VS2012
|
||||
p->~T();
|
||||
#endif
|
||||
}
|
||||
|
||||
size_t max_size() const
|
||||
|
|
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Ссылка в новой задаче