This commit is contained in:
Jason Sandlin 2017-08-18 16:22:50 -07:00 коммит произвёл GitHub
Родитель f0e08ed856
Коммит b16ae2ea98
13 изменённых файлов: 3 добавлений и 1720 удалений

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Microsoft Visual Studio Solution File, Format Version 12.00
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_constants.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_matchmaking_server.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_member.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_member_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_properties.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_reference.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_role_types.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_states.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_session_tournaments_server.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Multiplayer\multiplayer_transfer_handle_post_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\device_presence_change_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\device_presence_change_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\media_presence_data.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_activity_data.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_broadcast_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_data.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_device_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_media_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_service_impl.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_title_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_title_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\presence_user_batch_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\title_presence_change_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Presence\title_presence_change_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\privacy_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\multiple_permissions_check_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\permission_check_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Privacy\permission_deny_reason.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\RealTimeActivity\real_time_activity_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\RealTimeActivity\real_time_activity_service_factory.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\RealTimeActivity\real_time_activity_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\RealTimeActivity\real_time_activity_subscription_error_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\social_event.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\social_graph.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\social_manager.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\social_manager_presence_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\social_manager_presence_title_record.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\social_user_group_loaded_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\internal_social_event.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\peoplehub_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\preferred_color.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\title_history.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\xbox_social_user.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\xbox_social_user_group.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\Manager\xbox_user_id_container.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\social_relationship_change_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\social_relationship_change_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\social_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\social_service_impl.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\profile_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\reputation_feedback_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\reputation_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\xbox_social_relationship.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\xbox_social_relationship_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Social\xbox_user_profile.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\leaderboard_query.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\leaderboard_result_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\stats_manager.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\stats_manager_impl.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\stats_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\stats_value_document.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\stat_event.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\Manager\stat_value.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\requested_statistics.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\service_configuration_statistic.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\statistic.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\statistic_change_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\statistic_change_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\user_statistics_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\user_statistics_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Stats\user_statistics_service_impl.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\TitleStorage\title_storage_blob_metadata.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\TitleStorage\title_storage_blob_metadata_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\TitleStorage\title_storage_blob_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\TitleStorage\title_storage_quota.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\TitleStorage\title_storage_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\current_match_metadata.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\match_metadata.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\previous_match_metadata.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\team_change_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\team_change_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\team_info.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\team_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\team_request_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\team_summary.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_change_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_change_subscription.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_reference.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_request.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_request_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_service.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_service_impl.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Services\Tournaments\tournament_team_result.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\Logger\custom_output.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\Logger\debug_output.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\Logger\etw_output.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\Logger\log.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\Logger\log_entry.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\Logger\log_output.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\WinRT\Event_WinRT.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\call_buffer_timer.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\errors.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\http_call_impl.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\http_call_request_message.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\http_call_response.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\http_client.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\initiator.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\local_config.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\mem.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\service_call_logger.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\service_call_logger_data.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\service_call_logger_protocol.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\service_call_logging_config.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\user_context.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\utils.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\utils_locales.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\web_socket_client.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\web_socket_connection.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\xbox_live_app_config.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\xbox_live_context_settings.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\xbox_live_services_settings.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\xbox_service_call_routed_event_args.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\Shared\xbox_system_factory.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Source\System\xbox_live_mutex.cpp" />
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\External\cpprestsdk\Release\src\build\vs11.xbox\casablanca110.Xbox.vcxproj">
<Project>{e621c269-d177-4c1b-80ea-c0a274b7a151}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\..\Source\Shared\Logger\ERA_ETW.man" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\Source\Shared\Logger\era_etw.rc" />
</ItemGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(ConfigurationType)'=='StaticLibrary'">_NO_ASYNCRTIMP;_NO_PPLXIMP;_NO_XSAPIIMP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(ConfigurationType)'=='DynamicLibrary'">_XSAPIIMP_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_VARIADIC_MAX=10;ENABLE_INTSAFE_SIGNED_FUNCTIONS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalOptions>/bigobj /Zm250 %(AdditionalOptions)</AdditionalOptions>
<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Level4</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>
$(ProjectDir);
$(ProjectDir)\..\..\Source\Services;
$(ProjectDir)\..\..\Source\Services\Common;
$(ProjectDir)\..\..\Source\Services\Common\Desktop;
$(ProjectDir)\..\..\Source\Services\Common\Durango;
$(ProjectDir)\..\..\Source\Services\Social;
$(ProjectDir)\..\..\Source\Services\Social\Manager;
$(ProjectDir)\..\..\Source\Services\Achievements;
$(ProjectDir)\..\..\Source\Services\Leaderboard;
$(ProjectDir)\..\..\Source\Services\Stats;
$(ProjectDir)\..\..\Source\Services\Multiplayer;
$(ProjectDir)\..\..\Source\Services\Matchmaking;
$(ProjectDir)\..\..\Source\Services\RealTimeActivity;
$(ProjectDir)\..\..\Source\Services\GameServerPlatform;
$(ProjectDir)\..\..\Source\Shared;
$(ProjectDir)\..\..\Source\System;
$(ProjectDir)\..\..\Source\;
$(ProjectDir)\..\..\Include;
$(ProjectDir)\..\..\External\cpprestsdk\Release\include;
$(ProjectDir)\..\..\Source\Services\Presence;
$(ProjectDir)\..\..\Source\Services\TitleStorage;
$(ProjectDir)\..\..\Source\Services\Clubs;
%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
</Link>
<Lib>
<AdditionalOptions>/ignore:4264 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalOptions>/DEBUGTYPE:CV,FIXUP %(AdditionalOptions)</AdditionalOptions>
</Link>
<Lib>
<AdditionalOptions>/ignore:4264 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="Build.$(Platform).Cpp.props" Condition="exists('Build.$(Platform).Cpp.props')" />
</Project>

Разница между файлами не показана из-за своего большого размера Загрузить разницу

Просмотреть файл

@ -15,7 +15,6 @@ call %ROOT_FOLDER%\Utilities\CMake\scripts\RunCMake.cmd -DUNITTEST=TRUE -DTE=TRU
%ROOT_FOLDER%\Utilities\CMake\ProjectFileProcessor\bin\Debug\ProjectFileProcessor.exe %ROOT_FOLDER%
if "%2" EQU "skipCopy" goto skipCopy
copy %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.WinRT.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.WinRT
copy %NEW_FOLDER%\Microsoft.Xbox.Services.140.UWP.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.140.UWP.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.140.UWP.WinRT.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.140.UWP.WinRT

Просмотреть файл

@ -3,8 +3,6 @@ if "%1" EQU "" goto help
set NEW_FOLDER=%ROOT_FOLDER%\Utilities\CMake\output
set OLD_FOLDER=%ROOT_FOLDER%\Build
copy %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.WinRT.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.WinRT
copy %NEW_FOLDER%\Microsoft.Xbox.Services.140.UWP.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.140.UWP.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.140.UWP.Ship.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.140.UWP.Cpp

Просмотреть файл

@ -5,8 +5,6 @@ set PROJECT_PROCESSOR=%ROOT_FOLDER%\Utilities\CMake\ProjectFileProcessor\bin\Deb
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.UnitTest.140.TAEF\Microsoft.Xbox.Services.UnitTest.140.TAEF.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.UnitTest.140.TAEF.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.UnitTest.140.TE\Microsoft.Xbox.Services.UnitTest.140.TE.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.UnitTest.140.TE.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.140.UWP.Cpp\Microsoft.Xbox.Services.140.UWP.Cpp.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.140.UWP.Cpp.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.110.XDK.Cpp\Microsoft.Xbox.Services.110.XDK.Cpp.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.110.XDK.Cpp.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.110.XDK.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.110.XDK.WinRT.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.110.XDK.WinRT.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.140.UWP.Cpp\Microsoft.Xbox.Services.140.UWP.Ship.Cpp.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.140.UWP.Ship.Cpp.vcxproj
%PROJECT_PROCESSOR% %ROOT_FOLDER% diff %ROOT_FOLDER%\Build\Microsoft.Xbox.Services.140.UWP.WinRT\Microsoft.Xbox.Services.140.UWP.WinRT.vcxproj %ROOT_FOLDER%\Utilities\CMake\output\Microsoft.Xbox.Services.140.UWP.WinRT.vcxproj

Просмотреть файл

@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Durango">
<Configuration>Debug</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Durango">
<Configuration>Release</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<!-- This property is set 'title' for XDK, remove it when you need to build for ADK -->
<ApplicationEnvironment>title</ApplicationEnvironment>
<ProjectGuid>{8F96710E-5169-4917-8874-7DE248F4D243}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<ProjectName>Microsoft.Xbox.Services.110.XDK.Cpp</ProjectName>
<RootNamespace>Microsoft.Xbox.Services</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
<AppContainerApplication Condition="'$(Platform)'!='Durango'">true</AppContainerApplication>
<ConsumeWinRT>true</ConsumeWinRT>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseXboxServices>false</UseXboxServices>
<GenerateManifest>false</GenerateManifest>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<CharacterSet>Unicode</CharacterSet>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
****INSERTFILES****
<ItemGroup>
<ProjectReference Include="..\..\External\cpprestsdk\Release\src\build\vs11.xbox\casablanca110.Xbox.vcxproj">
<Project>{e621c269-d177-4c1b-80ea-c0a274b7a151}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\..\Source\Shared\Logger\ERA_ETW.man" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\Source\Shared\Logger\era_etw.rc" />
</ItemGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PreprocessorDefinitions Condition="'$(ConfigurationType)'=='StaticLibrary'">_NO_ASYNCRTIMP;_NO_PPLXIMP;_NO_XSAPIIMP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(ConfigurationType)'=='DynamicLibrary'">_XSAPIIMP_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_VARIADIC_MAX=10;ENABLE_INTSAFE_SIGNED_FUNCTIONS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<AdditionalOptions>/bigobj /Zm250 %(AdditionalOptions)</AdditionalOptions>
<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Level4</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>
$(ProjectDir);
$(ProjectDir)\..\..\Source\Services;
$(ProjectDir)\..\..\Source\Services\Common;
$(ProjectDir)\..\..\Source\Services\Common\Desktop;
$(ProjectDir)\..\..\Source\Services\Common\Durango;
$(ProjectDir)\..\..\Source\Services\Social;
$(ProjectDir)\..\..\Source\Services\Social\Manager;
$(ProjectDir)\..\..\Source\Services\Achievements;
$(ProjectDir)\..\..\Source\Services\Leaderboard;
$(ProjectDir)\..\..\Source\Services\Stats;
$(ProjectDir)\..\..\Source\Services\Multiplayer;
$(ProjectDir)\..\..\Source\Services\Matchmaking;
$(ProjectDir)\..\..\Source\Services\RealTimeActivity;
$(ProjectDir)\..\..\Source\Services\GameServerPlatform;
$(ProjectDir)\..\..\Source\Shared;
$(ProjectDir)\..\..\Source\System;
$(ProjectDir)\..\..\Source\;
$(ProjectDir)\..\..\Include;
$(ProjectDir)\..\..\External\cpprestsdk\Release\include;
$(ProjectDir)\..\..\Source\Services\Presence;
$(ProjectDir)\..\..\Source\Services\TitleStorage;
$(ProjectDir)\..\..\Source\Services\Clubs;
%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
</Link>
<Lib>
<AdditionalOptions>/ignore:4264 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalOptions>/DEBUGTYPE:CV,FIXUP %(AdditionalOptions)</AdditionalOptions>
</Link>
<Lib>
<AdditionalOptions>/ignore:4264 %(AdditionalOptions)</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="Build.$(Platform).Cpp.props" Condition="exists('Build.$(Platform).Cpp.props')" />
</Project>

Просмотреть файл

@ -17,9 +17,10 @@
<tags>Microsoft Xbox Live Service XSAPI Cpp XboxOneXDK XboxOne Xbox One C++ One XDK</tags>
</metadata>
<files>
<!-- v110 -->
<file src="\Nuget\Microsoft.Xbox.Live.SDK.Cpp.XboxOneXDK.targets" target="build\native\Microsoft.Xbox.Live.SDK.Cpp.XboxOneXDK.targets" />
<file src="\include\" target="build\native\include\" />
<!-- v110
<file src="\Debug\x64\casablanca110.Xbox\casablanca110.xbox.lib" target="build\native\lib\Durango\v110\Debug\casablanca110.xbox.lib" />
<file src="\Debug\x64\casablanca110.Xbox\casablanca110.xbox.pdb" target="build\native\lib\Durango\v110\Debug\casablanca110.xbox.pdb" />
<file src="\Debug\x64\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib" target="build\native\lib\Durango\v110\Debug\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib" />
@ -28,6 +29,7 @@
<file src="\Release\x64\casablanca110.Xbox\casablanca110.xbox.pdb" target="build\native\lib\Durango\v110\Release\casablanca110.xbox.pdb" />
<file src="\Release\x64\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib" target="build\native\lib\Durango\v110\Release\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib" />
<file src="\Release\x64\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.pdb" target="build\native\lib\Durango\v110\Release\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.pdb" />
-->
<!-- v140 -->
<file src="\Debug\x64\casablanca140.Xbox\casablanca140.xbox.lib" target="build\native\lib\Durango\v140\Debug\casablanca140.xbox.lib" />

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@ -4,12 +4,6 @@ set ROOT_FOLDER=%1
set NEW_FOLDER=%ROOT_FOLDER%\Utilities\CMake\output
set OLD_FOLDER=%ROOT_FOLDER%\Build
fc %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp\Microsoft.Xbox.Services.110.XDK.Cpp.vcxproj %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp.vcxproj
if %ERRORLEVEL% NEQ 0 goto email
fc %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.vcxproj %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.vcxproj
if %ERRORLEVEL% NEQ 0 goto email
fc %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.110.XDK.WinRT.vcxproj %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.WinRT.vcxproj
if %ERRORLEVEL% NEQ 0 goto email

Просмотреть файл

@ -9,7 +9,6 @@ call %ROOT_FOLDER%\Utilities\CMake\scripts\RunCMake.cmd -DSHIP=TRUE
%ROOT_FOLDER%\Utilities\CMake\ProjectFileProcessor\bin\Debug\ProjectFileProcessor.exe %ROOT_FOLDER%
copy %NEW_FOLDER%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.110.XDK.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.140.UWP.Ship.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.140.UWP.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.140.XDK.Cpp
copy %NEW_FOLDER%\Microsoft.Xbox.Services.141.UWP.Ship.Cpp.vcxproj* %OLD_FOLDER%\Microsoft.Xbox.Services.141.UWP.Cpp

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@ -69,8 +69,6 @@ mkdir %XDK_BINARIES_DROP%\winrt
mkdir %XDK_BINARIES_DROP%\winrt\binaries
mkdir %XDK_BINARIES_DROP%\winrt\binaries\Debug
mkdir %XDK_BINARIES_DROP%\winrt\binaries\CommonConfiguration
mkdir %XDK_BINARIES_DROP%\cpp\binaries\release\v110
mkdir %XDK_BINARIES_DROP%\cpp\binaries\debug\v110
mkdir %XDK_BINARIES_DROP%\cpp\binaries\release\v140
mkdir %XDK_BINARIES_DROP%\cpp\binaries\debug\v140
@ -88,16 +86,6 @@ copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft
copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.pdb %XDK_BINARIES_DROP%\winrt\binaries\Debug\Microsoft.Xbox.Services.pdb
copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.WinRT\Microsoft.Xbox.Services.pdb %XDK_BINARIES_DROP%\winrt\binaries\CommonConfiguration\Microsoft.Xbox.Services.pdb
copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib %XDK_BINARIES_DROP%\cpp\binaries\release\v110\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib.remove
copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib %XDK_BINARIES_DROP%\cpp\binaries\debug\v110\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.lib.remove
copy %XDK_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.pdb %XDK_BINARIES_DROP%\cpp\binaries\release\v110\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.pdb
copy %XDK_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.110.XDK.Ship.Cpp\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.pdb %XDK_BINARIES_DROP%\cpp\binaries\debug\v110\Microsoft.Xbox.Services.110.XDK.Ship.Cpp.pdb
copy %XDK_BIN_BUILD_SHARE_RELEA%\casablanca110.Xbox\casablanca110.xbox.lib %XDK_BINARIES_DROP%\cpp\binaries\release\v110\casablanca110.xbox.lib.remove
copy %XDK_BIN_BUILD_SHARE_DEBUG%\casablanca110.Xbox\casablanca110.xbox.lib %XDK_BINARIES_DROP%\cpp\binaries\debug\v110\casablanca110.xbox.lib.remove
copy %XDK_BIN_BUILD_SHARE_RELEA%\casablanca110.Xbox\casablanca110.xbox.pdb %XDK_BINARIES_DROP%\cpp\binaries\release\v110\casablanca110.xbox.pdb
copy %XDK_BIN_BUILD_SHARE_DEBUG%\casablanca110.Xbox\casablanca110.xbox.pdb %XDK_BINARIES_DROP%\cpp\binaries\debug\v110\casablanca110.xbox.pdb
copy %UWP_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.140.XDK.Ship.Cpp\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.lib %XDK_BINARIES_DROP%\cpp\binaries\release\v140\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.lib.remove
copy %UWP_BIN_BUILD_SHARE_DEBUG%\Microsoft.Xbox.Services.140.XDK.Ship.Cpp\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.lib %XDK_BINARIES_DROP%\cpp\binaries\debug\v140\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.lib.remove
copy %UWP_BIN_BUILD_SHARE_RELEA%\Microsoft.Xbox.Services.140.XDK.Ship.Cpp\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.pdb %XDK_BINARIES_DROP%\cpp\binaries\release\v140\Microsoft.Xbox.Services.140.XDK.Ship.Cpp.pdb

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@ -41,17 +41,14 @@ rem generate the .Ship. vcxprojs
call %TFS_SourcesDirectory%\Utilities\VSOBuildScripts\MakeShipProjects.cmd %TFS_SourcesDirectory%
rem create the build.cpp files
del %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.110.XDK.Cpp\build.cpp
del %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.140.XDK.Cpp\build.cpp
del %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.141.XDK.Cpp\build.cpp
del %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.140.UWP.Cpp\build.cpp
del %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.141.UWP.Cpp\build.cpp
%TFS_SourcesDirectory%\Utilities\VSOBuildScripts\GenSDKBuildCppFile.exe %TFS_SourcesDirectory% %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.110.XDK.Cpp\build.cpp xbox
%TFS_SourcesDirectory%\Utilities\VSOBuildScripts\GenSDKBuildCppFile.exe %TFS_SourcesDirectory% %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.140.XDK.Cpp\build.cpp xbox
%TFS_SourcesDirectory%\Utilities\VSOBuildScripts\GenSDKBuildCppFile.exe %TFS_SourcesDirectory% %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.141.XDK.Cpp\build.cpp xbox
%TFS_SourcesDirectory%\Utilities\VSOBuildScripts\GenSDKBuildCppFile.exe %TFS_SourcesDirectory% %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.140.UWP.Cpp\build.cpp uwp
%TFS_SourcesDirectory%\Utilities\VSOBuildScripts\GenSDKBuildCppFile.exe %TFS_SourcesDirectory% %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.141.UWP.Cpp\build.cpp uwp
dir %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.110.XDK.Cpp\build.cpp
dir %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.140.XDK.Cpp\build.cpp
dir %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.141.XDK.Cpp\build.cpp
dir %TFS_SourcesDirectory%\Build\Microsoft.Xbox.Services.140.UWP.Cpp\build.cpp