From d75ae9d4d467313073e6721e46f23eb86e957e68 Mon Sep 17 00:00:00 2001 From: Aaron-Micheal Blackman <31901835+aablackm@users.noreply.github.com> Date: Mon, 11 Dec 2017 16:55:28 -0800 Subject: [PATCH] Point README link to a more useful article (#177) The warning to ID@Xbox and managed partners that the plug-in does not fully implement Xbox Live services redirected them to the generic Xbox Live overview page. Now it points to an article that can more specifically address ID@Xbox and managed partner needs. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 753b6b0..303dca3 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their [Unity](https://unity3d.com/) based game. For more information about the Xbox Live Creators Program go to [http://aka.ms/xblcp](http://aka.ms/xblcp). -For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, please follow the documentation at [http://aka.ms/xbldocs](http://aka.ms/xbldocs) +For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, read the document [Get Stated with Xbox Live for ID and Managed Partners](https://docs.microsoft.com/en-us/windows/uwp/xbox-live/get-started-with-partner/get-started-with-xbox-live-partner) for guidance. ## Overview The Unity Plugin is broken into the following parts