Improved handling of dup instruction (#127)
The trace service handles the duplicate instruction properly now.
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Родитель
2e32fcd309
Коммит
82f340490c
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@ -223,8 +223,20 @@ namespace Confuser.Core.Services {
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while (working.Count > 0) {
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while (working.Count > 0) {
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int index = working.Dequeue();
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int index = working.Dequeue();
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while (index >= 0) {
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while (index >= 0) {
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if (BeforeStackDepths[index] == targetStack)
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if (BeforeStackDepths[index] == targetStack) {
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break;
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if (method.Body.Instructions[index].OpCode.Code != Code.Dup) {
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// It's not a duplicate instruction, this is an acceptable start point.
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break;
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} else {
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var prevInstr = method.Body.Instructions[index - 1];
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prevInstr.CalculateStackUsage(out push, out _);
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if (push > 0) {
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// A duplicate instruction is an acceptable start point in case the preceeding instruction
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// pushes a value.
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break;
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}
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}
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}
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if (fromInstrs.ContainsKey(index))
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if (fromInstrs.ContainsKey(index))
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foreach (Instruction fromInstr in fromInstrs[index]) {
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foreach (Instruction fromInstr in fromInstrs[index]) {
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@ -270,8 +282,11 @@ namespace Confuser.Core.Services {
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evalStack.Push(lastIdx);
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evalStack.Push(lastIdx);
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}
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}
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else {
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else {
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// Removing values from the stack. If the stack is already empty, the poped values are of no relevance.
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Debug.Assert(evalStack.Count >= pop);
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for (var i = 0; i < pop; i++) {
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for (var i = 0; i < pop; i++) {
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evalStack.Pop();
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if (evalStack.Count > 0)
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evalStack.Pop();
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}
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}
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Debug.Assert(push <= 1); // Instructions shouldn't put more than one value on the stack.
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Debug.Assert(push <= 1); // Instructions shouldn't put more than one value on the stack.
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for (var i = 0; i < push; i++) {
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for (var i = 0; i < push; i++) {
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