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# CocosSharp v1.7.1.0 release notes
## Key new features
---
* Bringing our v1.7.0.0 pre-release to stable. The pre-release was causing users some grief with respect to accessibility of both the packages and corresponding project templates. Hopefully, this should now be rectified.
* A few minor enhancements and bug fixes
## Fixes and enhancements
---
* [345](https://github.com/mono/CocosSharp/issues/345) CCDrawNode: Add ability to set BufferSize
* [344](https://github.com/mono/CocosSharp/pull/344) Fixed argument name typo — thanks to [Therzok](https://github.com/gdwneo)
* [343](https://github.com/mono/CocosSharp/issues/343) Rendering problem with CCGeometryNode and large (> short.MaxValue) geometry instance sets
* [341](https://github.com/mono/CocosSharp/issues/341) CCNodeGrid: Implement IDisposable
* [340](https://github.com/mono/CocosSharp/issues/340) CCRenderTexture: Implement IDisposable
* [338](https://github.com/mono/CocosSharp/issues/338) CCTileMap: Add HalfTexelOffset property
* [337](https://github.com/mono/CocosSharp/issues/337) Unable to load Tiled TMX file using ZLIB base64 encoded data nodes
* [335](https://github.com/mono/CocosSharp/issues/335) Tiled tile map artifacts when resized 2x,3x etc.
* [334](https://github.com/mono/CocosSharp/issues/334) CCTransitionFadeTR causes crash
* [330](https://github.com/mono/CocosSharp/issues/330) CC 1.7.0 on WinPhone8.1 on Actual Device (lumia 520) GraphicProfile HiDef error
* [328](https://github.com/mono/CocosSharp/issues/328) iOS/Mac: CCMusicPlayer: Replace AVFoundation with MonoGame implementation
* [326](https://github.com/mono/CocosSharp/issues/326) CCSpriteSheet loading issues when using SpriteKit texture atlas
* [325](https://github.com/mono/CocosSharp/issues/325) [iOS] Rendering inconsistencies with CCLabel and .ttf
* [323](https://github.com/mono/CocosSharp/issues/323) Problem with event listeners not working when transitioning scenes.
* [320](https://github.com/mono/CocosSharp/issues/320) CCLabel with custom TrueType font not working on Android/iOS
* [313](https://github.com/mono/CocosSharp/issues/313) CCParticleSystem: Incorrect free emitter positioning
* [307](https://github.com/mono/CocosSharp/issues/307) CCSimpleAudioEngine: Resuming finished background music replays song
* [288](https://github.com/mono/CocosSharp/issues/288) Audio engine: Add ability to check if effects are playing