CocosSharp/CocosSharp.Android.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Android", "MonoGame\MonoGame.Framework\MonoGame.Framework.Android.csproj", "{BA9476CF-99BA-4D03-92F2-73D2C5E58883}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.Android", "MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.Android.csproj", "{565129E0-4EE5-4F6F-B403-C3484C9740BE}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "box2d.Android", "box2d\box2d.Android.csproj", "{B81B6701-7A78-4846-BF6F-04E0591F0F38}"
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