SkiaSharp/binding/Binding
Matthew Leibowitz 93f14ce575 Initial work for ANGLE support 2016-09-10 04:03:25 +02:00
..
Binding.projitems Added a few more bindings for GPU support 2016-08-17 02:19:12 +02:00
Binding.shproj Initial Skia import 2015-11-13 16:40:06 -05:00
Definitions.cs Expose the `Flush` method for `GRContext` 2016-09-06 19:19:50 +02:00
GRContext.cs Expose the `Flush` method for `GRContext` 2016-09-06 19:19:50 +02:00
GRGlInterface.cs Initial work for ANGLE support 2016-09-10 04:03:25 +02:00
PreserveAttribute.cs [C# API] Added a [Preserve] attribute to preserve the constructors 2016-02-05 22:41:48 +02:00
SKBitmap.cs Revert "Added static constructors for SKBitmap to avoid exceptions #41" 2016-08-11 19:05:44 +02:00
SKCanvas.cs Merge branch 'gpu-support' into merge-m54 2016-09-02 04:19:40 +02:00
SKCodec.cs Make sure that we always revoke ownership when we are supposed to 2016-08-11 11:42:56 +02:00
SKColorFilter.cs Added the Gamma color filter binding 2016-08-31 04:59:37 +02:00
SKColorTable.cs Added ColorTable support 2016-08-04 18:16:16 +02:00
SKColors.cs [C# API] Implemented a base type for all Skia objects 2016-02-02 00:20:02 +02:00
SKData.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKDocument.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKImage.cs SKImage.FromBitmap was already added #118 2016-08-12 10:19:46 +02:00
SKImageFilter.cs Renamed method closes #126 2016-08-01 18:54:34 +02:00
SKManagedStream.cs Added support for one SKObject to belong to another: 2016-06-08 02:58:12 +02:00
SKMaskFilter.cs Added ColorTable support 2016-08-04 18:16:16 +02:00
SKObject.cs Make sure that we always revoke ownership when we are supposed to 2016-08-11 11:42:56 +02:00
SKPaint.cs Added a few extra members to SKPaint 2016-08-20 11:13:30 +02:00
SKPath.cs Added support for offsetting/translating/moving an entire SKPath 2016-09-02 02:46:32 +02:00
SKPathEffect.cs Make sure to marshal the SKMatrix as a reference closes #142 2016-08-24 01:45:49 +02:00
SKPicture.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKPictureRecorder.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKShader.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKStream.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKString.cs Updated to the bits based on m52 2016-06-17 22:54:08 +02:00
SKSurface.cs Added a few more bindings for GPU support 2016-08-17 02:19:12 +02:00
SKTypeface.cs NULL is allowed 2016-08-11 18:36:12 +02:00
SkiaApi.cs Expose the `Flush` method for `GRContext` 2016-09-06 19:19:50 +02:00
Util.cs fixed whitespace 2016-05-12 16:22:39 -03:00