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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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@ -1,29 +1,29 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GusWeb", "http://localhost/Gus/GusWeb.csproj", "{969FFF0D-D355-403C-A8D8-B57291B0E979}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GusTests", "test\GusTests.csproj", "{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Debug.ActiveCfg = Debug|.NET
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Debug.Build.0 = Debug|.NET
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Release.ActiveCfg = Release|.NET
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Release.Build.0 = Release|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Debug.ActiveCfg = Debug|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Debug.Build.0 = Debug|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Release.ActiveCfg = Release|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Release.Build.0 = Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GusWeb", "http://localhost/Gus/GusWeb.csproj", "{969FFF0D-D355-403C-A8D8-B57291B0E979}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GusTests", "test\GusTests.csproj", "{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Debug.ActiveCfg = Debug|.NET
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Debug.Build.0 = Debug|.NET
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Release.ActiveCfg = Release|.NET
{969FFF0D-D355-403C-A8D8-B57291B0E979}.Release.Build.0 = Release|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Debug.ActiveCfg = Debug|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Debug.Build.0 = Debug|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Release.ActiveCfg = Release|.NET
{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}.Release.Build.0 = Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

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@ -1,10 +1,10 @@
SUBDIRS=web test
.PHONY: test
test: all
$(MAKE) -C test $@
.PHONY: xsp
xsp: all
$(MAKE) -C web $@
SUBDIRS=web test
.PHONY: test
test: all
$(MAKE) -C test $@
.PHONY: xsp
xsp: all
$(MAKE) -C web $@

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@ -1,5 +1,5 @@
aclocal
automake -a
autoconf
./configure $*
aclocal
automake -a
autoconf
./configure $*

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@ -1,117 +1,117 @@
AC_PREREQ(2.57)
AC_INIT(test/ServiceTests.cs)
AC_CANONICAL_SYSTEM
AM_INIT_AUTOMAKE(gus, 1.0.0.1)
AM_MAINTAINER_MODE
#
# directories
#
TEST_DIR='$(top_srcdir)/test'
WEB_DIR='$(top_srcdir)/src'
EXTERNAL_DIR='$(top_srcdir)/external'
AC_SUBST(TEST_DIR)
AC_SUBST(WEB_DIR)
AC_SUBST(EXTERNAL_DIR)
#
# miscellanous
#
EMPTY=
SPACE='$(EMPTY) $(EMPTY)'
AC_SUBST(EMPTY)
AC_SUBST(SPACE)
#
# host
#
case $host in
*-*-linux*)
OS_NAME='linux'
;;
*-*-mingw*|*-*-cygwin*)
OS_NAME='windows'
;;
*)
AC_MSG_ERROR([unsupported host: $host])
;;
esac
AM_CONDITIONAL(LINUX, test "$OS_NAME" = "linux")
AM_CONDITIONAL(WINDOWS, test "$OS_NAME" = "windows")
#
# compiler
#
AC_PATH_PROG(MCS, mcs, no)
AC_PATH_PROG(CSC, csc, no)
if test "$CSC" = "no" -a "$MCS" = "no"; then
AC_MSG_ERROR(["no c-sharp compiler found"])
fi
AM_CONDITIONAL(MONO, test ! "$MCS" = "no")
AM_CONDITIONAL(DOTNET, test ! "$CSC" = "no")
if test "$CSC" = "no" ; then
# Mono
CSC=$MCS
MONO="mono"
NUNIT_DIR="$EXTERNAL_DIR/nunit/mono"
NUNIT="$MONO $NUNIT_DIR/nunit-console.exe"
NUNIT_REF="-r:nunit.framework.dll -lib:$NUNIT_DIR"
NUNIT_FLAGS='/nologo /labels'
XSP_DIR=""
else
# DotNet
MONO=""
NUNIT_DIR="$EXTERNAL_DIR/nunit/dotnet"
NUNIT="$NUNIT_DIR/nunit-console.exe"
NUNIT_REF="/r:nunit.framework.dll /lib:$NUNIT_DIR"
NUNIT_FLAGS='/nologo /labels'
XSP_DIR="$EXTERNAL_DIR/xsp/dotnet"
fi
AC_SUBST(MONO)
AC_SUBST(NUNIT_DIR)
AC_SUBST(NUNIT)
AC_SUBST(NUNIT_REF)
AC_SUBST(NUNIT_FLAGS)
AC_SUBST(XSP_DIR)
CSCFLAGS="/d:DOTNET /warn:4 /d:TRACE /nologo"
#
# debug
#
AC_ARG_ENABLE(debug, [
--without-debug configure the makefiles to build without debug],
[case "${enableval}" in
yes) enable_debug=false ;;
no) enable_debug=true ;;
*) AC_MSG_ERROR(bad value ${enableval} for --without-debug) ;;
esac],[enable_debug=true])
AM_CONDITIONAL(DEBUG, test ! "$enable_debug" = "false")
if test ! "$enable_debug" = "false"
then
CSCFLAGS="$CSCFLAGS /debug+ /d:DEBUG"
else
CSCFLAGS="$CSCFLAGS /optimize+"
fi
AC_SUBST(CSC)
AC_SUBST(CSCFLAGS)
#
# output
#
AC_OUTPUT([
Makefile
web/Makefile
test/Makefile
])
AC_PREREQ(2.57)
AC_INIT(test/ServiceTests.cs)
AC_CANONICAL_SYSTEM
AM_INIT_AUTOMAKE(gus, 1.0.0.1)
AM_MAINTAINER_MODE
#
# directories
#
TEST_DIR='$(top_srcdir)/test'
WEB_DIR='$(top_srcdir)/src'
EXTERNAL_DIR='$(top_srcdir)/external'
AC_SUBST(TEST_DIR)
AC_SUBST(WEB_DIR)
AC_SUBST(EXTERNAL_DIR)
#
# miscellanous
#
EMPTY=
SPACE='$(EMPTY) $(EMPTY)'
AC_SUBST(EMPTY)
AC_SUBST(SPACE)
#
# host
#
case $host in
*-*-linux*)
OS_NAME='linux'
;;
*-*-mingw*|*-*-cygwin*)
OS_NAME='windows'
;;
*)
AC_MSG_ERROR([unsupported host: $host])
;;
esac
AM_CONDITIONAL(LINUX, test "$OS_NAME" = "linux")
AM_CONDITIONAL(WINDOWS, test "$OS_NAME" = "windows")
#
# compiler
#
AC_PATH_PROG(MCS, mcs, no)
AC_PATH_PROG(CSC, csc, no)
if test "$CSC" = "no" -a "$MCS" = "no"; then
AC_MSG_ERROR(["no c-sharp compiler found"])
fi
AM_CONDITIONAL(MONO, test ! "$MCS" = "no")
AM_CONDITIONAL(DOTNET, test ! "$CSC" = "no")
if test "$CSC" = "no" ; then
# Mono
CSC=$MCS
MONO="mono"
NUNIT_DIR="$EXTERNAL_DIR/nunit/mono"
NUNIT="$MONO $NUNIT_DIR/nunit-console.exe"
NUNIT_REF="-r:nunit.framework.dll -lib:$NUNIT_DIR"
NUNIT_FLAGS='/nologo /labels'
XSP_DIR=""
else
# DotNet
MONO=""
NUNIT_DIR="$EXTERNAL_DIR/nunit/dotnet"
NUNIT="$NUNIT_DIR/nunit-console.exe"
NUNIT_REF="/r:nunit.framework.dll /lib:$NUNIT_DIR"
NUNIT_FLAGS='/nologo /labels'
XSP_DIR="$EXTERNAL_DIR/xsp/dotnet"
fi
AC_SUBST(MONO)
AC_SUBST(NUNIT_DIR)
AC_SUBST(NUNIT)
AC_SUBST(NUNIT_REF)
AC_SUBST(NUNIT_FLAGS)
AC_SUBST(XSP_DIR)
CSCFLAGS="/d:DOTNET /warn:4 /d:TRACE /nologo"
#
# debug
#
AC_ARG_ENABLE(debug, [
--without-debug configure the makefiles to build without debug],
[case "${enableval}" in
yes) enable_debug=false ;;
no) enable_debug=true ;;
*) AC_MSG_ERROR(bad value ${enableval} for --without-debug) ;;
esac],[enable_debug=true])
AM_CONDITIONAL(DEBUG, test ! "$enable_debug" = "false")
if test ! "$enable_debug" = "false"
then
CSCFLAGS="$CSCFLAGS /debug+ /d:DEBUG"
else
CSCFLAGS="$CSCFLAGS /optimize+"
fi
AC_SUBST(CSC)
AC_SUBST(CSCFLAGS)
#
# output
#
AC_OUTPUT([
Makefile
web/Makefile
test/Makefile
])

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@ -1,60 +1,60 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<!--
The following <runtime> section allows running the mock-assembyly tests
under .NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0.
This section is
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<!--
The following <runtime> section allows running the mock-assembyly tests
under .NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0.
This section is
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

92
ifolder/gus/external/nunit/dotnet/nunit-console.exe.config поставляемый Normal file
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@ -0,0 +1,92 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<!--
Application settings for NUnit-console.exe. Do NOT put settings
for use by your tests here.
-->
<appSettings>
<!-- Specify the location to be used by .NET for the cache -->
<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
</appSettings>
<!--
These statements specify the runtime versions supported
in the order that they will be used if more than one
is present. You can change the order of these if you like
or remove any that do not apply.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
<startup>
<supportedRuntime version="v1.1.4322" />
<supportedRuntime version="v2.0.40607" />
<supportedRuntime version="v1.0.3705" />
<requiredRuntime version="v1.0.3705" />
</startup>
<!--
The following <runtime> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0version 1
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -1,105 +1,105 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<!--
Application settings for NUnit-gui.exe. Do NOT put settings
for use by your tests here.
-->
<appSettings>
<!--
Specify the location to be used by .NET for the cache
-->
<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
<!--
Uncomment to specify the url to be used for help. If not used, the
default value is something like
file://localhost/C:/Program Files/NUnit 2.2/doc/index.html
This setting is provided in case your default browser doesn't
support this format.
-->
<!-- <add key="helpUrl" value="http://www.nunit.org" /> -->
</appSettings>
<!--
These statements specify the runtime versions supported
in the order that they will be used if more than one
is present. You can change the order of these if you like
or remove any that do not apply.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
<startup>
<supportedRuntime version="v1.1.4322" />
<supportedRuntime version="v2.0.40607" />
<supportedRuntime version="v1.0.3705" />
<requiredRuntime version="v1.0.3705" />
</startup>
<!--
The following <runtime> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file
just as we do for nunit.tests.dll.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<!--
Application settings for NUnit-gui.exe. Do NOT put settings
for use by your tests here.
-->
<appSettings>
<!--
Specify the location to be used by .NET for the cache
-->
<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
<!--
Uncomment to specify the url to be used for help. If not used, the
default value is something like
file://localhost/C:/Program Files/NUnit 2.2/doc/index.html
This setting is provided in case your default browser doesn't
support this format.
-->
<!-- <add key="helpUrl" value="http://www.nunit.org" /> -->
</appSettings>
<!--
These statements specify the runtime versions supported
in the order that they will be used if more than one
is present. You can change the order of these if you like
or remove any that do not apply.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
<startup>
<supportedRuntime version="v1.1.4322" />
<supportedRuntime version="v2.0.40607" />
<supportedRuntime version="v1.0.3705" />
<requiredRuntime version="v1.0.3705" />
</startup>
<!--
The following <runtime> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file
just as we do for nunit.tests.dll.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -1,88 +1,88 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<!--
This is the configuration file for the nunit.tests.dll assembly. You may
need to create a similar configuration file for your own tests.
In your own configuration file, the include any appSettings that you require.
The <NUnit> section is only needed if you want to use a non-default value
for any of the settings.
-->
<configSections>
<sectionGroup name="NUnit">
<section name="TestRunner" type="System.Configuration.NameValueSectionHandler"/>
</sectionGroup>
</configSections>
<appSettings>
<!-- User application and configured property settings go here.-->
<!-- Example: <add key="settingName" value="settingValue"/> -->
<add key="test.setting" value="54321" />
</appSettings>
<NUnit>
<TestRunner>
<!-- Valid values are STA,MTA. Others ignored. -->
<add key="ApartmentState" value="MTA" />
<!-- See ThreadPriority enum for other valid values -->
<add key="ThreadPriority" value="Normal" />
</TestRunner>
</NUnit>
<!--
The following <runtime> section allows running nunit tests under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
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<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
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<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<!--
This is the configuration file for the nunit.tests.dll assembly. You may
need to create a similar configuration file for your own tests.
In your own configuration file, the include any appSettings that you require.
The <NUnit> section is only needed if you want to use a non-default value
for any of the settings.
-->
<configSections>
<sectionGroup name="NUnit">
<section name="TestRunner" type="System.Configuration.NameValueSectionHandler"/>
</sectionGroup>
</configSections>
<appSettings>
<!-- User application and configured property settings go here.-->
<!-- Example: <add key="settingName" value="settingValue"/> -->
<add key="test.setting" value="54321" />
</appSettings>
<NUnit>
<TestRunner>
<!-- Valid values are STA,MTA. Others ignored. -->
<add key="ApartmentState" value="MTA" />
<!-- See ThreadPriority enum for other valid values -->
<add key="ThreadPriority" value="Normal" />
</TestRunner>
</NUnit>
<!--
The following <runtime> section allows running nunit tests under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -1,58 +1,58 @@
using System.Reflection;
using System.Runtime.CompilerServices;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the project output directory which is
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]
using System.Reflection;
using System.Runtime.CompilerServices;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the project output directory which is
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]

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@ -1,120 +1,120 @@
<VisualStudioProject>
<CSHARP
ProjectType = "Local"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}"
>
<Build>
<Settings
ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "GusTests"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "Gus"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "false"
OutputPath = ".\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = ".\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
<Reference
Name = "System.Web"
AssemblyName = "System.Web"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.dll"
/>
<Reference
Name = "nunit.framework"
AssemblyName = "nunit.framework"
HintPath = "..\external\nunit\dotnet\nunit.framework.dll"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "HandlerTests.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ServiceTests.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "TestUtilities.cs"
SubType = "Code"
BuildAction = "Compile"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>
<VisualStudioProject>
<CSHARP
ProjectType = "Local"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{06A922D1-DD11-4A03-A349-9EF1B6B60D9A}"
>
<Build>
<Settings
ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "GusTests"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "Gus"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "false"
OutputPath = ".\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = ".\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "..\..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
<Reference
Name = "System.Web"
AssemblyName = "System.Web"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.dll"
/>
<Reference
Name = "nunit.framework"
AssemblyName = "nunit.framework"
HintPath = "..\external\nunit\dotnet\nunit.framework.dll"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "HandlerTests.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ServiceTests.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "TestUtilities.cs"
SubType = "Code"
BuildAction = "Compile"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>

Просмотреть файл

@ -1,48 +1,48 @@
<VisualStudioProject>
<CSHARP LastOpenVersion = "7.10.3077" >
<Build>
<Settings ReferencePath = "C:\wa\gus\external\nunit-2.2\bin\;C:\wa\gus\external\nunit\dotnet\" >
<Config
Name = "Debug"
EnableASPDebugging = "false"
EnableASPXDebugging = "false"
EnableUnmanagedDebugging = "false"
EnableSQLServerDebugging = "false"
RemoteDebugEnabled = "false"
RemoteDebugMachine = ""
StartAction = "Program"
StartArguments = "GusTests.dll"
StartPage = ""
StartProgram = "C:\wa\gus\external\nunit\dotnet\nunit-gui.exe"
StartURL = ""
StartWorkingDirectory = ""
StartWithIE = "false"
/>
<Config
Name = "Release"
EnableASPDebugging = "false"
EnableASPXDebugging = "false"
EnableUnmanagedDebugging = "false"
EnableSQLServerDebugging = "false"
RemoteDebugEnabled = "false"
RemoteDebugMachine = ""
StartAction = "Program"
StartArguments = "GusTests.dll"
StartPage = ""
StartProgram = "C:\wa\gus\external\nunit-2.2\bin\nunit-gui.exe"
StartURL = ""
StartWorkingDirectory = ""
StartWithIE = "false"
/>
</Settings>
</Build>
<OtherProjectSettings
CopyProjectDestinationFolder = ""
CopyProjectUncPath = ""
CopyProjectOption = "0"
ProjectView = "ProjectFiles"
ProjectTrust = "0"
/>
</CSHARP>
</VisualStudioProject>
<VisualStudioProject>
<CSHARP LastOpenVersion = "7.10.3077" >
<Build>
<Settings ReferencePath = "C:\wa\gus\external\nunit-2.2\bin\;C:\wa\gus\external\nunit\dotnet\" >
<Config
Name = "Debug"
EnableASPDebugging = "false"
EnableASPXDebugging = "false"
EnableUnmanagedDebugging = "false"
EnableSQLServerDebugging = "false"
RemoteDebugEnabled = "false"
RemoteDebugMachine = ""
StartAction = "Program"
StartArguments = "GusTests.dll"
StartPage = ""
StartProgram = "C:\wa\gus\external\nunit\dotnet\nunit-gui.exe"
StartURL = ""
StartWorkingDirectory = ""
StartWithIE = "false"
/>
<Config
Name = "Release"
EnableASPDebugging = "false"
EnableASPXDebugging = "false"
EnableUnmanagedDebugging = "false"
EnableSQLServerDebugging = "false"
RemoteDebugEnabled = "false"
RemoteDebugMachine = ""
StartAction = "Program"
StartArguments = "GusTests.dll"
StartPage = ""
StartProgram = "C:\wa\gus\external\nunit-2.2\bin\nunit-gui.exe"
StartURL = ""
StartWorkingDirectory = ""
StartWithIE = "false"
/>
</Settings>
</Build>
<OtherProjectSettings
CopyProjectDestinationFolder = ""
CopyProjectUncPath = ""
CopyProjectOption = "0"
ProjectView = "ProjectFiles"
ProjectTrust = "0"
/>
</CSHARP>
</VisualStudioProject>

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@ -1,28 +1,28 @@
export MONO_PATH := $(MONO_PATH):$(NUNIT_DIR)
GusTests_FILES = \
$(srcdir)/AssemblyInfo.cs \
$(srcdir)/HandlerTests.cs \
$(srcdir)/ServiceTests.cs \
$(srcdir)/TestUtilities.cs
GusTests_FLAGS = /target:library
all: GusTests.dll
GusTests.dll: $(GusTests_FILES)
$(CSC) /out:$@ $(CSCFLAGS) $(GusTests_FLAGS) $(NUNIT_REF) $^
.PHONY: test
test:
if WINDOWS
gacutil -i $(NUNIT_DIR)/nunit.core.dll -f
gacutil -i $(NUNIT_DIR)/nunit.framework.dll -f
endif
$(NUNIT) $(NUNIT_FLAGS) GusTests.dll
CLEAN_FILES = *.exe *.dll *.pdb *.mdb $(srcdir)/obj $(srcdir)/files
clean-local:
rm -rf $(CLEAN_FILES)
export MONO_PATH := $(MONO_PATH):$(NUNIT_DIR)
GusTests_FILES = \
$(srcdir)/AssemblyInfo.cs \
$(srcdir)/HandlerTests.cs \
$(srcdir)/ServiceTests.cs \
$(srcdir)/TestUtilities.cs
GusTests_FLAGS = /target:library
all: GusTests.dll
GusTests.dll: $(GusTests_FILES)
$(CSC) /out:$@ $(CSCFLAGS) $(GusTests_FLAGS) $(NUNIT_REF) $^
.PHONY: test
test:
if WINDOWS
gacutil -i $(NUNIT_DIR)/nunit.core.dll -f
gacutil -i $(NUNIT_DIR)/nunit.framework.dll -f
endif
$(NUNIT) $(NUNIT_FLAGS) GusTests.dll
CLEAN_FILES = *.exe *.dll *.pdb *.mdb $(srcdir)/obj $(srcdir)/files
clean-local:
rm -rf $(CLEAN_FILES)

Просмотреть файл

@ -1,38 +1,38 @@
using System;
using NUnit.Framework;
namespace Gus
{
/// <summary>
/// Service Tests
/// </summary>
[TestFixture]
public class ServiceTests
{
[TestFixtureSetUp]
public void TestFixtureSetup()
{
}
[TestFixtureTearDown]
public void TestFixtureTearDown()
{
}
[SetUp]
public void Setup()
{
}
[TearDown]
public void TearDown()
{
}
[Test]
public void Test()
{
}
}
}
using System;
using NUnit.Framework;
namespace Gus
{
/// <summary>
/// Service Tests
/// </summary>
[TestFixture]
public class ServiceTests
{
[TestFixtureSetUp]
public void TestFixtureSetup()
{
}
[TestFixtureTearDown]
public void TestFixtureTearDown()
{
}
[SetUp]
public void Setup()
{
}
[TearDown]
public void TearDown()
{
}
[Test]
public void Test()
{
}
}
}

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@ -1,76 +1,76 @@
using System;
using System.IO;
using System.Threading;
using System.Security.Cryptography;
namespace Gus
{
/// <summary>
/// Test Utilities
/// </summary>
public class TestUtilities
{
static readonly int BUFFER_SIZE = 4096;
static byte[] data = new byte[BUFFER_SIZE];
static TestUtilities()
{
for(int i = 0; i < BUFFER_SIZE; i++)
{
data[i] = (byte) i;
}
}
public static void CreateFile(string path, int size)
{
// create file
FileStream file = File.Create(path);
int length = 0;
while (length < size)
{
int count = Math.Min((size - length), BUFFER_SIZE);
file.Write(data, 0, count);
length += count;
}
file.Close();
}
public static bool FilesEqual(string path1, string path2)
{
bool result = false;
MD5 md5 = new MD5CryptoServiceProvider();
FileStream stream1 = File.OpenRead(path1);
FileStream stream2 = File.OpenRead(path2);
byte[] hash1 = md5.ComputeHash(stream1);
byte[] hash2 = md5.ComputeHash(stream2);
stream1.Close();
stream2.Close();
if (hash1.Length == hash2.Length)
{
result = true;
for(int i=0; i < hash1.Length; i++)
{
if (hash1[i] != hash2[i])
{
result = false;
break;
}
}
}
return result;
}
}
}
using System;
using System.IO;
using System.Threading;
using System.Security.Cryptography;
namespace Gus
{
/// <summary>
/// Test Utilities
/// </summary>
public class TestUtilities
{
static readonly int BUFFER_SIZE = 4096;
static byte[] data = new byte[BUFFER_SIZE];
static TestUtilities()
{
for(int i = 0; i < BUFFER_SIZE; i++)
{
data[i] = (byte) i;
}
}
public static void CreateFile(string path, int size)
{
// create file
FileStream file = File.Create(path);
int length = 0;
while (length < size)
{
int count = Math.Min((size - length), BUFFER_SIZE);
file.Write(data, 0, count);
length += count;
}
file.Close();
}
public static bool FilesEqual(string path1, string path2)
{
bool result = false;
MD5 md5 = new MD5CryptoServiceProvider();
FileStream stream1 = File.OpenRead(path1);
FileStream stream2 = File.OpenRead(path2);
byte[] hash1 = md5.ComputeHash(stream1);
byte[] hash2 = md5.ComputeHash(stream2);
stream1.Close();
stream2.Close();
if (hash1.Length == hash2.Length)
{
result = true;
for(int i=0; i < hash1.Length; i++)
{
if (hash1[i] != hash2[i])
{
result = false;
break;
}
}
}
return result;
}
}
}

Просмотреть файл

@ -1,62 +1,62 @@
using System.Reflection;
using System.Runtime.CompilerServices;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the "project output directory". The location of the project output
// directory is dependent on whether you are working with a local or web project.
// For local projects, the project output directory is defined as
// <Project Directory>\obj\<Configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// For web projects, the project output directory is defined as
// %HOMEPATH%\VSWebCache\<Machine Name>\<Project Directory>\obj\<Configuration>.
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]
using System.Reflection;
using System.Runtime.CompilerServices;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
//
// In order to sign your assembly you must specify a key to use. Refer to the
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing.
//
// Notes:
// (*) If no key is specified, the assembly is not signed.
// (*) KeyName refers to a key that has been installed in the Crypto Service
// Provider (CSP) on your machine. KeyFile refers to a file which contains
// a key.
// (*) If the KeyFile and the KeyName values are both specified, the
// following processing occurs:
// (1) If the KeyName can be found in the CSP, that key is used.
// (2) If the KeyName does not exist and the KeyFile does exist, the key
// in the KeyFile is installed into the CSP and used.
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
// When specifying the KeyFile, the location of the KeyFile should be
// relative to the "project output directory". The location of the project output
// directory is dependent on whether you are working with a local or web project.
// For local projects, the project output directory is defined as
// <Project Directory>\obj\<Configuration>. For example, if your KeyFile is
// located in the project directory, you would specify the AssemblyKeyFile
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
// For web projects, the project output directory is defined as
// %HOMEPATH%\VSWebCache\<Machine Name>\<Project Directory>\obj\<Configuration>.
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
// documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]

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@ -1,131 +1,131 @@
using System;
using System.IO;
using System.Web;
namespace Gus
{
/// <summary>
/// File Handler
/// </summary>
public class FileHandler : IHttpHandler
{
public enum Operation
{
Download,
Upload
};
public FileHandler()
{
}
#region IHttpHandler Members
public void ProcessRequest(HttpContext context)
{
// query
Operation op = (Operation)Enum.Parse(typeof(Operation), context.Request.QueryString["operation"], true);
string filename = context.Request.QueryString["filename"];
string path = Path.Combine(context.Server.MapPath("files"), filename);
int index = 0;
int count = 0;
try
{
index = int.Parse(context.Request.QueryString["index"]);
count = int.Parse(context.Request.QueryString["count"]);
}
catch
{
// ignore
}
FileStream localFile;
// operation
switch(op)
{
case Operation.Download:
// lock the file
localFile = File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read);
long length = (count == 0) ? localFile.Length : count;
// adjust the length to the remaing length
length = Math.Min(length, (localFile.Length - index));
try
{
// response
context.Response.Clear();
context.Response.AddHeader("Content-Disposition", "attachment; filename=" + localFile.Name);
context.Response.AddHeader("Content-Length", length.ToString());
context.Response.ContentType = "application/octet-stream";
context.Response.WriteFile(path, index, length);
context.Response.End();
}
catch(Exception e)
{
throw e;
}
finally
{
// release the file
localFile.Close();
localFile = null;
}
break;
case Operation.Upload:
// lock the file
localFile = File.Open(path, FileMode.OpenOrCreate, FileAccess.Write, FileShare.None);
localFile.Seek(index, SeekOrigin.Begin);
// read file
Stream reader = context.Request.InputStream;
try
{
const int BUFFER_SIZE = 4096;
byte[] buffer = new byte[BUFFER_SIZE];
int read = 0;
while((read = reader.Read(buffer, 0, BUFFER_SIZE)) > 0)
{
localFile.Write(buffer, 0, read);
}
}
catch(Exception e)
{
throw e;
}
finally
{
// release the file
localFile.Close();
localFile = null;
// release the reader
reader.Close();
}
break;
default:
break;
}
}
public bool IsReusable
{
get { return false; }
}
#endregion
}
}
using System;
using System.IO;
using System.Web;
namespace Gus
{
/// <summary>
/// File Handler
/// </summary>
public class FileHandler : IHttpHandler
{
public enum Operation
{
Download,
Upload
};
public FileHandler()
{
}
#region IHttpHandler Members
public void ProcessRequest(HttpContext context)
{
// query
Operation op = (Operation)Enum.Parse(typeof(Operation), context.Request.QueryString["operation"], true);
string filename = context.Request.QueryString["filename"];
string path = Path.Combine(context.Server.MapPath("files"), filename);
int index = 0;
int count = 0;
try
{
index = int.Parse(context.Request.QueryString["index"]);
count = int.Parse(context.Request.QueryString["count"]);
}
catch
{
// ignore
}
FileStream localFile;
// operation
switch(op)
{
case Operation.Download:
// lock the file
localFile = File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read);
long length = (count == 0) ? localFile.Length : count;
// adjust the length to the remaing length
length = Math.Min(length, (localFile.Length - index));
try
{
// response
context.Response.Clear();
context.Response.AddHeader("Content-Disposition", "attachment; filename=" + localFile.Name);
context.Response.AddHeader("Content-Length", length.ToString());
context.Response.ContentType = "application/octet-stream";
context.Response.WriteFile(path, index, length);
context.Response.End();
}
catch(Exception e)
{
throw e;
}
finally
{
// release the file
localFile.Close();
localFile = null;
}
break;
case Operation.Upload:
// lock the file
localFile = File.Open(path, FileMode.OpenOrCreate, FileAccess.Write, FileShare.None);
localFile.Seek(index, SeekOrigin.Begin);
// read file
Stream reader = context.Request.InputStream;
try
{
const int BUFFER_SIZE = 4096;
byte[] buffer = new byte[BUFFER_SIZE];
int read = 0;
while((read = reader.Read(buffer, 0, BUFFER_SIZE)) > 0)
{
localFile.Write(buffer, 0, read);
}
}
catch(Exception e)
{
throw e;
}
finally
{
// release the file
localFile.Close();
localFile = null;
// release the reader
reader.Close();
}
break;
default:
break;
}
}
public bool IsReusable
{
get { return false; }
}
#endregion
}
}

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@ -1 +1 @@
<%@ WebService Language="C#" Codebehind="FileService.asmx.cs" Class="Gus.FileService,GusWeb" %>
<%@ WebService Language="C#" Codebehind="FileService.asmx.cs" Class="Gus.FileService,GusWeb" %>

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@ -1,34 +1,34 @@
using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Web;
using System.Web.Services;
namespace Gus
{
/// <summary>
/// File Service
/// </summary>
[WebService(
Namespace="http://novell.com/gus/",
Name="FileService",
Description="Gus File Service")]
public class FileService : WebService
{
/// <summary>
/// Constructor
/// </summary>
public FileService()
{
}
[WebMethod(
Description="Open",
EnableSession=true)]
public void Open()
{
}
}
}
using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Web;
using System.Web.Services;
namespace Gus
{
/// <summary>
/// File Service
/// </summary>
[WebService(
Namespace="http://novell.com/gus/",
Name="FileService",
Description="Gus File Service")]
public class FileService : WebService
{
/// <summary>
/// Constructor
/// </summary>
public FileService()
{
}
[WebMethod(
Description="Open",
EnableSession=true)]
public void Open()
{
}
}
}

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@ -1,42 +1,42 @@
<?xml version="1.0" encoding="utf-8" ?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="ResMimeType">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="Version">
<value>1.0.0.0</value>
</resheader>
<resheader name="Reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="Writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
<?xml version="1.0" encoding="utf-8" ?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="ResMimeType">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="Version">
<value>1.0.0.0</value>
</resheader>
<resheader name="Reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="Writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1 +1 @@
<%@ Application Codebehind="Global.asax.cs" Inherits="Gus.Global,GusWeb" %>
<%@ Application Codebehind="Global.asax.cs" Inherits="Gus.Global,GusWeb" %>

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@ -1,55 +1,55 @@
using System;
using System.Collections;
using System.ComponentModel;
using System.Web;
using System.Web.SessionState;
namespace Gus
{
/// <summary>
/// Global
/// </summary>
public class Global : HttpApplication
{
protected void Application_Start(Object sender, EventArgs e)
{
}
protected void Session_Start(Object sender, EventArgs e)
{
}
protected void Application_BeginRequest(Object sender, EventArgs e)
{
}
protected void Application_EndRequest(Object sender, EventArgs e)
{
}
protected void Application_AuthenticateRequest(Object sender, EventArgs e)
{
}
protected void Application_Error(Object sender, EventArgs e)
{
}
protected void Session_End(Object sender, EventArgs e)
{
}
protected void Application_End(Object sender, EventArgs e)
{
}
}
}
using System;
using System.Collections;
using System.ComponentModel;
using System.Web;
using System.Web.SessionState;
namespace Gus
{
/// <summary>
/// Global
/// </summary>
public class Global : HttpApplication
{
protected void Application_Start(Object sender, EventArgs e)
{
}
protected void Session_Start(Object sender, EventArgs e)
{
}
protected void Application_BeginRequest(Object sender, EventArgs e)
{
}
protected void Application_EndRequest(Object sender, EventArgs e)
{
}
protected void Application_AuthenticateRequest(Object sender, EventArgs e)
{
}
protected void Application_Error(Object sender, EventArgs e)
{
}
protected void Session_End(Object sender, EventArgs e)
{
}
protected void Application_End(Object sender, EventArgs e)
{
}
}
}

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@ -1,42 +1,42 @@
<?xml version="1.0" encoding="utf-8" ?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="ResMimeType">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="Version">
<value>1.0.0.0</value>
</resheader>
<resheader name="Reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="Writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
<?xml version="1.0" encoding="utf-8" ?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="ResMimeType">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="Version">
<value>1.0.0.0</value>
</resheader>
<resheader name="Reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="Writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,151 +1,151 @@
<VisualStudioProject>
<CSHARP
ProjectType = "Web"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{969FFF0D-D355-403C-A8D8-B57291B0E979}"
>
<Build>
<Settings
ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "GusWeb"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "Gus"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "false"
OutputPath = "bin\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = "bin\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Drawing"
AssemblyName = "System.Drawing"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Drawing.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.Web"
AssemblyName = "System.Web"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
<Reference
Name = "System.Web.Services"
AssemblyName = "System.Web.Services"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.Services.dll"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "FileHandler.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "FileService.asmx"
SubType = "Form"
BuildAction = "Content"
/>
<File
RelPath = "FileService.asmx.cs"
DependentUpon = "FileService.asmx"
SubType = "Component"
BuildAction = "Compile"
/>
<File
RelPath = "FileService.asmx.resx"
DependentUpon = "FileService.asmx.cs"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Global.asax"
SubType = "Component"
BuildAction = "Content"
/>
<File
RelPath = "Global.asax.cs"
DependentUpon = "Global.asax"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Global.asax.resx"
DependentUpon = "Global.asax.cs"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Web.config"
BuildAction = "Content"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>
<VisualStudioProject>
<CSHARP
ProjectType = "Web"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{969FFF0D-D355-403C-A8D8-B57291B0E979}"
>
<Build>
<Settings
ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "GusWeb"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "Gus"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "false"
OutputPath = "bin\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = "bin\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Drawing"
AssemblyName = "System.Drawing"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Drawing.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.Web"
AssemblyName = "System.Web"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
<Reference
Name = "System.Web.Services"
AssemblyName = "System.Web.Services"
HintPath = "..\..\..\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Web.Services.dll"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "FileHandler.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "FileService.asmx"
SubType = "Form"
BuildAction = "Content"
/>
<File
RelPath = "FileService.asmx.cs"
DependentUpon = "FileService.asmx"
SubType = "Component"
BuildAction = "Compile"
/>
<File
RelPath = "FileService.asmx.resx"
DependentUpon = "FileService.asmx.cs"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Global.asax"
SubType = "Component"
BuildAction = "Content"
/>
<File
RelPath = "Global.asax.cs"
DependentUpon = "Global.asax"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Global.asax.resx"
DependentUpon = "Global.asax.cs"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Web.config"
BuildAction = "Content"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>

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@ -1,4 +1,4 @@
<VisualStudioUNCWeb>
<Web URLPath = "http://localhost/Gus/GusWeb.csproj" />
</VisualStudioUNCWeb>
<VisualStudioUNCWeb>
<Web URLPath = "http://localhost/Gus/GusWeb.csproj" />
</VisualStudioUNCWeb>

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@ -1,29 +1,29 @@
GusWeb_FILES = \
$(srcdir)/AssemblyInfo.cs \
$(srcdir)/Global.asax.cs \
$(srcdir)/FileHandler.cs \
$(srcdir)/FileService.asmx.cs
GusWeb_FLAGS = /target:library /r:System.Data.dll /r:System.Web.dll /r:System.Web.Services.dll
all: $(srcdir)/bin/GusWeb.dll
$(srcdir)/bin/GusWeb.dll: $(GusWeb_FILES)
mkdir -p $(srcdir)/bin
$(CSC) /out:$@ $(CSCFLAGS) $(GusWeb_FLAGS) $^
.PHONY: xsp
xsp:
if WINDOWS
cp $(XSP_DIR)/xsp.* $(srcdir)/bin
./bin/xsp.exe
else
xsp
endif
CLEAN_FILES = *.exe *.dll *.pdb *.mdb $(srcdir)/obj $(srcdir)/files $(srcdir)/bin
clean-local:
rm -rf $(CLEAN_FILES)
GusWeb_FILES = \
$(srcdir)/AssemblyInfo.cs \
$(srcdir)/Global.asax.cs \
$(srcdir)/FileHandler.cs \
$(srcdir)/FileService.asmx.cs
GusWeb_FLAGS = /target:library /r:System.Data.dll /r:System.Web.dll /r:System.Web.Services.dll
all: $(srcdir)/bin/GusWeb.dll
$(srcdir)/bin/GusWeb.dll: $(GusWeb_FILES)
mkdir -p $(srcdir)/bin
$(CSC) /out:$@ $(CSCFLAGS) $(GusWeb_FLAGS) $^
.PHONY: xsp
xsp:
if WINDOWS
cp $(XSP_DIR)/xsp.* $(srcdir)/bin
./bin/xsp.exe
else
xsp
endif
CLEAN_FILES = *.exe *.dll *.pdb *.mdb $(srcdir)/obj $(srcdir)/files $(srcdir)/bin
clean-local:
rm -rf $(CLEAN_FILES)

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@ -1,151 +1,151 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<system.web>
<!-- DYNAMIC DEBUG COMPILATION
Set compilation debug="true" to enable ASPX debugging. Otherwise, setting this value to
false will improve runtime performance of this application.
Set compilation debug="true" to insert debugging symbols (.pdb information)
into the compiled page. Because this creates a larger file that executes
more slowly, you should set this value to true only when debugging and to
false at all other times. For more information, refer to the documentation about
debugging ASP.NET files.
-->
<compilation
defaultLanguage="C#"
debug="true"
/>
<!-- CUSTOM ERROR MESSAGES
Set customErrors mode="On" or "RemoteOnly" to enable custom error messages, "Off" to disable.
Add <error> tags for each of the errors you want to handle.
"On" Always display custom (friendly) messages.
"Off" Always display detailed ASP.NET error information.
"RemoteOnly" Display custom (friendly) messages only to users not running
on the local Web server. This setting is recommended for security purposes, so
that you do not display application detail information to remote clients.
-->
<customErrors
mode="Off"
/>
<!--
HTTP RUNTIME
executionTimeout="[seconds]" - time in seconds before request is automatically timed out - originally 90
maxRequestLength="[KBytes]" - KBytes size of maximum request length to accept - originally 4096, 10485760
useFullyQualifiedRedirectUrl="[true|false]" - Fully qualifiy the URL for client redirects - originally false
minFreeThreads="[count]" - minimum number of free thread to allow execution of new requests - originally 8
minLocalRequestFreeThreads="[count]" - minimum number of free thread to allow execution of new local requests - originally 4
appRequestQueueLimit="[count]" - maximum number of requests queued for the application - originally 100
enableKernelOutputCache="[true|false]" - enable the http.sys cache on IIS6 and higher - default is true
enableVersionHeader="[true|false]" - outputs X-AspNet-Version header with each request - originally true
-->
<!--
<httpRuntime
executionTimeout="180"
maxRequestLength="4096"
useFullyQualifiedRedirectUrl="false"
minFreeThreads="8"
minLocalRequestFreeThreads="4"
appRequestQueueLimit="100"
enableVersionHeader="true"
/>
-->
<httpHandlers>
<add
verb="*"
path="FileHandler.aspx"
type="Gus.FileHandler,GusWeb"
/>
</httpHandlers>
<!-- AUTHENTICATION
This section sets the authentication policies of the application. Possible modes are "Windows",
"Forms", "Passport" and "None"
"None" No authentication is performed.
"Windows" IIS performs authentication (Basic, Digest, or Integrated Windows) according to
its settings for the application. Anonymous access must be disabled in IIS.
"Forms" You provide a custom form (Web page) for users to enter their credentials, and then
you authenticate them in your application. A user credential token is stored in a cookie.
"Passport" Authentication is performed via a centralized authentication service provided
by Microsoft that offers a single logon and core profile services for member sites.
-->
<authentication
mode="None"
/>
<httpModules>
</httpModules>
<!-- AUTHORIZATION
This section sets the authorization policies of the application. You can allow or deny access
to application resources by user or role. Wildcards: "*" mean everyone, "?" means anonymous
(unauthenticated) users.
-->
<authorization>
<allow users="*" /> <!-- Allow all users -->
<!-- <allow users="[comma separated list of users]"
roles="[comma separated list of roles]"/>
<deny users="[comma separated list of users]"
roles="[comma separated list of roles]"/>
-->
</authorization>
<!-- APPLICATION-LEVEL TRACE LOGGING
Application-level tracing enables trace log output for every page within an application.
Set trace enabled="true" to enable application trace logging. If pageOutput="true", the
trace information will be displayed at the bottom of each page. Otherwise, you can view the
application trace log by browsing the "trace.axd" page from your web application
root.
-->
<trace
enabled="false"
requestLimit="10"
pageOutput="false"
traceMode="SortByTime"
localOnly="true"
/>
<!-- SESSION STATE SETTINGS
By default ASP.NET uses cookies to identify which requests belong to a particular session.
If cookies are not available, a session can be tracked by adding a session identifier to the URL.
To disable cookies, set sessionState cookieless="true".
-->
<sessionState
mode="InProc"
cookieless="false"
timeout="20"
/>
<!-- GLOBALIZATION
This section sets the globalization settings of the application.
-->
<globalization
requestEncoding="utf-8"
responseEncoding="utf-8"
/>
</system.web>
<appSettings>
<add
key="MonoServerDefaultIndexFiles"
value="index.aspx, Default.aspx, default.aspx, index.html, index.htm"
/>
</appSettings>
</configuration>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<system.web>
<!-- DYNAMIC DEBUG COMPILATION
Set compilation debug="true" to enable ASPX debugging. Otherwise, setting this value to
false will improve runtime performance of this application.
Set compilation debug="true" to insert debugging symbols (.pdb information)
into the compiled page. Because this creates a larger file that executes
more slowly, you should set this value to true only when debugging and to
false at all other times. For more information, refer to the documentation about
debugging ASP.NET files.
-->
<compilation
defaultLanguage="C#"
debug="true"
/>
<!-- CUSTOM ERROR MESSAGES
Set customErrors mode="On" or "RemoteOnly" to enable custom error messages, "Off" to disable.
Add <error> tags for each of the errors you want to handle.
"On" Always display custom (friendly) messages.
"Off" Always display detailed ASP.NET error information.
"RemoteOnly" Display custom (friendly) messages only to users not running
on the local Web server. This setting is recommended for security purposes, so
that you do not display application detail information to remote clients.
-->
<customErrors
mode="Off"
/>
<!--
HTTP RUNTIME
executionTimeout="[seconds]" - time in seconds before request is automatically timed out - originally 90
maxRequestLength="[KBytes]" - KBytes size of maximum request length to accept - originally 4096, 10485760
useFullyQualifiedRedirectUrl="[true|false]" - Fully qualifiy the URL for client redirects - originally false
minFreeThreads="[count]" - minimum number of free thread to allow execution of new requests - originally 8
minLocalRequestFreeThreads="[count]" - minimum number of free thread to allow execution of new local requests - originally 4
appRequestQueueLimit="[count]" - maximum number of requests queued for the application - originally 100
enableKernelOutputCache="[true|false]" - enable the http.sys cache on IIS6 and higher - default is true
enableVersionHeader="[true|false]" - outputs X-AspNet-Version header with each request - originally true
-->
<!--
<httpRuntime
executionTimeout="180"
maxRequestLength="4096"
useFullyQualifiedRedirectUrl="false"
minFreeThreads="8"
minLocalRequestFreeThreads="4"
appRequestQueueLimit="100"
enableVersionHeader="true"
/>
-->
<httpHandlers>
<add
verb="*"
path="FileHandler.aspx"
type="Gus.FileHandler,GusWeb"
/>
</httpHandlers>
<!-- AUTHENTICATION
This section sets the authentication policies of the application. Possible modes are "Windows",
"Forms", "Passport" and "None"
"None" No authentication is performed.
"Windows" IIS performs authentication (Basic, Digest, or Integrated Windows) according to
its settings for the application. Anonymous access must be disabled in IIS.
"Forms" You provide a custom form (Web page) for users to enter their credentials, and then
you authenticate them in your application. A user credential token is stored in a cookie.
"Passport" Authentication is performed via a centralized authentication service provided
by Microsoft that offers a single logon and core profile services for member sites.
-->
<authentication
mode="None"
/>
<httpModules>
</httpModules>
<!-- AUTHORIZATION
This section sets the authorization policies of the application. You can allow or deny access
to application resources by user or role. Wildcards: "*" mean everyone, "?" means anonymous
(unauthenticated) users.
-->
<authorization>
<allow users="*" /> <!-- Allow all users -->
<!-- <allow users="[comma separated list of users]"
roles="[comma separated list of roles]"/>
<deny users="[comma separated list of users]"
roles="[comma separated list of roles]"/>
-->
</authorization>
<!-- APPLICATION-LEVEL TRACE LOGGING
Application-level tracing enables trace log output for every page within an application.
Set trace enabled="true" to enable application trace logging. If pageOutput="true", the
trace information will be displayed at the bottom of each page. Otherwise, you can view the
application trace log by browsing the "trace.axd" page from your web application
root.
-->
<trace
enabled="false"
requestLimit="10"
pageOutput="false"
traceMode="SortByTime"
localOnly="true"
/>
<!-- SESSION STATE SETTINGS
By default ASP.NET uses cookies to identify which requests belong to a particular session.
If cookies are not available, a session can be tracked by adding a session identifier to the URL.
To disable cookies, set sessionState cookieless="true".
-->
<sessionState
mode="InProc"
cookieless="false"
timeout="20"
/>
<!-- GLOBALIZATION
This section sets the globalization settings of the application.
-->
<globalization
requestEncoding="utf-8"
responseEncoding="utf-8"
/>
</system.web>
<appSettings>
<add
key="MonoServerDefaultIndexFiles"
value="index.aspx, Default.aspx, default.aspx, index.html, index.htm"
/>
</appSettings>
</configuration>

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@ -1,2 +0,0 @@
Acceptance tests created by the iFolder team.

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@ -1,92 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<configuration>
<!--
Application settings for NUnit-console.exe. Do NOT put settings
for use by your tests here.
-->
<appSettings>
<!-- Specify the location to be used by .NET for the cache -->
<add key="shadowfiles.path" value="%temp%\nunit20\ShadowCopyCache" />
</appSettings>
<!--
These statements specify the runtime versions supported
in the order that they will be used if more than one
is present. You can change the order of these if you like
or remove any that do not apply.
Since .NET 1.0 does not recognize the <supportedRuntime> elements,
a <requiredRuntime> element is used in case it is the only version
of the framework that is installed.
-->
<startup>
<supportedRuntime version="v1.1.4322" />
<supportedRuntime version="v2.0.40607" />
<supportedRuntime version="v1.0.3705" />
<requiredRuntime version="v1.0.3705" />
</startup>
<!--
The following <runtime> section allows running nunit under
.NET 1.0 by redirecting assemblies. The appliesTo attribute
causes the section to be ignored except under .NET 1.0version 1
on a machine with only the .NET version 1.0 runtime installed.
If application and its tests were built for .NET 1.1 you will
also need to redirect system assemblies in the test config file.
-->
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"
appliesTo="v1.0.3705">
<dependentAssembly>
<assemblyIdentity name="System"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Data"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing"
publicKeyToken="b03f5f7f11d50a3a"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Windows.Forms"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Xml"
publicKeyToken="b77a5c561934e089"
culture=""/>
<bindingRedirect oldVersion="1.0.5000.0"
newVersion="1.0.3300.0"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>