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# Development Guide
* [Developing the F# Compiler](#f-compiler) (Linux, macOS, Windows)
* [Developing the Visual F# IDE Tools](#the-visual-f-ide-tools-windows-only) (Windows Only)
Contents:
* [Developing the F# Compiler (WindowS)](#developing-the-f-compiler-windows)
* [Developing the F# Compiler (Linux)](#developing-the-f-compiler-linux)
* [Developing the F# Compiler (macOS)](#developing-the-f-compiler-macos)
* [Developing the Visual F# IDE Tools (Windows Only)](#the-visual-f-ide-tools-windows-only)
* [Notes](#notes)
## F# Compiler
Follow the instructions below to build and develop the F# Compiler, Core Library and tools on Windows, macOS and Linux.
### F# Compiler (Windows)
### Developing the F# Compiler (Windows)
Install
@ -58,7 +59,7 @@ Building ``FSharp.sln`` builds nearly everything. However building portable prof
FSharp.Core.dll is not included. If you are just developing the core compiler and library
then building the solution will be enough.
### F# Compiler (Linux)
### Developing the F# Compiler (Linux)
For Linux/Mono, follow [these instructions](http://www.mono-project.com/docs/getting-started/install/linux/). Also you may need:
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./build.sh
### F# Compiler (macOS)
### Developing the F# Compiler (macOS)
Install Xamarin Studio, then