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# Development Guide
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* [Developing the F# Compiler](#f-compiler) (Linux, macOS, Windows)
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* [Developing the Visual F# IDE Tools](#the-visual-f-ide-tools-windows-only) (Windows Only)
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Contents:
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* [Developing the F# Compiler (WindowS)](#developing-the-f-compiler-windows)
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* [Developing the F# Compiler (Linux)](#developing-the-f-compiler-linux)
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* [Developing the F# Compiler (macOS)](#developing-the-f-compiler-macos)
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* [Developing the Visual F# IDE Tools (Windows Only)](#the-visual-f-ide-tools-windows-only)
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* [Notes](#notes)
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## F# Compiler
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Follow the instructions below to build and develop the F# Compiler, Core Library and tools on Windows, macOS and Linux.
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### F# Compiler (Windows)
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### Developing the F# Compiler (Windows)
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Install
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FSharp.Core.dll is not included. If you are just developing the core compiler and library
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then building the solution will be enough.
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### F# Compiler (Linux)
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### Developing the F# Compiler (Linux)
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For Linux/Mono, follow [these instructions](http://www.mono-project.com/docs/getting-started/install/linux/). Also you may need:
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./build.sh
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### F# Compiler (macOS)
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### Developing the F# Compiler (macOS)
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Install Xamarin Studio, then
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