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README.md
#Visual F# Tools
Windows build
Debug (Build only) | Release (Build only) | Release (Build and tests) | |
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master | |||
vs2015 | |||
coreclr |
###Contributing to the F# Language, Library, and Tools
You are invited to join with the F# Community and the Visual F# Tools team to help produce future releases of the F# language compiler, library, and tools.
F# is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable, and robust code. F# is used in a wide range of application areas and is supported by Microsoft and other industry-leading companies providing professional tools, and by an active open community. You can find out more about F# at http://fsharp.org.
Changes contributed here are packaged into the Visual F# Tools, the F# Open Edition, and other open source F# editing tools. Microsoft coordinates packaging this repository as part of the Visual F# Tools, while the F# community coordinates packaging it as the Open Edition of F# for use on Linux, OSX, Android, iOS, and other platforms, via the fsharp/fsharp GitHub repo.
###Engineering status
F# 4.0 status --- Completed, shipped.
###License
This project is subject to the Apache Licence, Version 2.0. A copy of the license can be found in License.txt at the root of this repo.
###Development and Testing
See DEVGUIDE.md and TESTGUIDE.md in the root of the repo for details on build, development, and testing. Quickstart guides for build and test can be found here and here, respectively.
###Required Tools for Windows Development and Testing
###Development tools
For F# 3.1.X development
- Visual Studio 2013 + latest updates (or the free Visual Studio Community Edition)
- Visual Studio 2013 SDK
For F# 4.0 development
###Additional frameworks
- Git for windows
- Perl (ActiveState 5.16.3 is known to be supported)
- .NET 3.5
- .NET 4.5
- .NET 4.5.1
- MSBuild 12.0
- Windows 7 SDK
- Windows 8 SDK
- Windows 8.1 SDK
###Contributing
Guidelines for contributions to the Visual F# compiler, library, and tools can be found here.
How we label issues and PRs: https://github.com/dotnet/roslyn/wiki/Labels-used-for-issues
This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. This code of conduct has been adopted by many other projects. For more information see the Code of conduct.
If you would like to contribute to the F# ecosystem more generally see the F# Software Foundation's Community Projects pages.
###Code Flow to Other Platforms
Currently, this repository only enables development and testing on the Windows platform. If you are using Linux, OSX, Android, or iOS, and would like to contribute, please see the instructions provided at the Open Edition repo.
Although the primary focus of this repo is F# for Windows and the Visual Studio F# tools, contributions here flow directly to the F# Open Edition repo. More details can be found here.
###Get In Touch
Keep up with the Visual F# Team and the development of the Visual F# Tools by following us @VisualFSharp or subscribing to our team blog.