зеркало из https://github.com/mono/gladeui-sharp.git
Initial gladeui (glade-3) bindings.
svn path=/trunk/gladeui-sharp/; revision=52573
This commit is contained in:
Коммит
9bb19e817a
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@ -0,0 +1 @@
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Lluis Sanchez <lluis@novell.com>
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@ -0,0 +1,3 @@
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See:
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LICENSE.LGPL
|
||||
LICENSE.MPL
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@ -0,0 +1,205 @@
|
|||
2005-05-14 Ben Maurer <bmaurer@ximian.com>
|
||||
|
||||
* configure.in: Bump for release and tag.
|
||||
|
||||
2005-05-13 Ben Maurer <bmaurer@ximian.com>
|
||||
|
||||
* sample/Makefile.am, configure.in, sample/webshot.in: Remove
|
||||
install of the webshot app. The bin file conflicts with the Gtk#
|
||||
1.0 based version.
|
||||
|
||||
* Makefile.am (pkgconfigdir): Use the $datadir pkgconfig dir. This
|
||||
forces some distros with old pkgconfig's to modify their
|
||||
patch. However, it avoids breaking newer OS's with a new pkgconfig
|
||||
going forward.
|
||||
|
||||
2005-05-12 Ben Maurer <bmaurer@ximian.com>
|
||||
|
||||
* sample/Makefile.am: Correct the install dir, and remove sed
|
||||
stuff.
|
||||
|
||||
* sample/webshot.in: Use prefix/lib, and give the full path to mono.
|
||||
|
||||
* gladeui-sharp-2.0.pc.in: use prefix/lib
|
||||
|
||||
* gtkmozembed/Makefile.am: use GACUTIL_FLAGS
|
||||
|
||||
* configure.in:
|
||||
- Add GACUTIL_FLAGS with prefix/lib rather than libdir
|
||||
- sample/webshot is now created by configure
|
||||
|
||||
2005-05-09 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* gtkmozembed/Makefile.am: added the XML api file to the dist, so
|
||||
the build can go a bit smoother
|
||||
|
||||
2005-05-07 Alp Toker <alp@atoker.com>
|
||||
|
||||
* gtkmozembed/gtkgecko.metadata: The gtk_moz_embed_single_get_type
|
||||
symbol is mangled in some Mozilla builds, so hide it to get things
|
||||
working again after the reparse.
|
||||
|
||||
2005-05-06 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* gtkmozembed/gtksharp.metadata: Finally get around to fixing
|
||||
signals
|
||||
* gtkmozembed/NewWindow*.cs, Single.custom: Removed, for they
|
||||
are junk now
|
||||
* gtkmozembed/WebControl.custom: Removed more new_window hackery
|
||||
* gtkmozembed/gtkgecko-api.raw: Reparsed Mozilla code
|
||||
|
||||
2005-05-01 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* Makefile.am:
|
||||
* configure.in: Added code to support using monodoc
|
||||
|
||||
2005-04-20 John Luke <john.luke@gmail.com>
|
||||
|
||||
* gtkmozembed/Makefile.am:
|
||||
* sample/Makefile.am: use compatible compiler switches
|
||||
to avoid warnings with mcs head
|
||||
|
||||
2005-03-07 Zac Bowling <zac@zacbowling.com>
|
||||
|
||||
* configure.in: conditional fix for WIN32
|
||||
* gtkmozembed/gladeui-sharp.dll.config.in: libgtkmozembed.so again
|
||||
(not versioned)
|
||||
* gtkmozembed/Makefile.am: changed *.config to *.config.in (thanks Chris)
|
||||
|
||||
2005-03-07 Christian Hergert <christian.hergert@gmail.com>
|
||||
|
||||
* configure.in: Add AM_CONDITIONAL for WINBUILD. Still needs to have
|
||||
a configure switch added or some other way of determining WINBUILD. But
|
||||
this allows us to still build.
|
||||
|
||||
2005-03-06 Zac Bowling <zac@zacbowling.com>
|
||||
|
||||
* gtkmozembed/WebControl.custom: typo made backword logic
|
||||
|
||||
2005-03-06 Zac Bowling <zac@zacbowling.com>
|
||||
|
||||
* autogen.sh: Added new in file for autoconf blender
|
||||
* gtkmozembed/gladeui-sharp.dll.config.in: Added for WIN32 dll search
|
||||
* configure.in: updated for building csc and without mono
|
||||
* gtkmozembed/gtkgecko-api.raw: Updated for changes in the api
|
||||
* gtkmozembed/Makefile.am: updated for gapi tool name differences
|
||||
* gtkmozembed/WebControl.custom: added support for buggy profiles
|
||||
* gtkmozembed/gladeui-sharp.dll.config: Removed
|
||||
|
||||
2005-03-06 John Luke <john.luke@gmail.com>
|
||||
|
||||
* gtkmozembed/WebControl.custom: use generated SetProfilePath
|
||||
method to adjust for gtk# changes, fixes build with gtk# HEAD
|
||||
* gtkmozembed/gladeui-sharp.dll.config: change mapping of
|
||||
gtkmozembed.dll to libgtkmozembed.so (not versioned)
|
||||
|
||||
2005-03-06 Zac Bowling <zac@zacbowling.com>
|
||||
|
||||
* gtkmozembed/gladeui-sharp.dll.config: Fixed dll mapping issues.
|
||||
shouldn't need to make this configured by autoconf like GTK#
|
||||
|
||||
2005-02-22 Raja R Harinath <rharinath@novell.com>
|
||||
|
||||
* gtkmozembed/Makefile.am (sources): Move AssemblyInfo.cs ...
|
||||
(build_sources): ... here.
|
||||
($(API), generated-stamp): Don't look for $(API) in $(srcdir).
|
||||
(EXTRA_DIST): Don't distribute generated file $(API).
|
||||
|
||||
2005-02-11 Geoff Norton <gnorton@customerdna.com>
|
||||
|
||||
* configure.in: Bumped assembly version to 2.0
|
||||
* gladeui-sharp-2.0.pc.in: Added
|
||||
* gladeui-sharp.pc.in: Dropped
|
||||
* Updated gladeui-sharp to gladeui-sharp-2.0 to be consistent with its
|
||||
gtk-sharp-2.0 dep.
|
||||
|
||||
2005-02-05 Mark Crichton <crichton@localhost.localdomain>
|
||||
|
||||
* configure.in: bumped up version to 0.7. I should become better
|
||||
at this
|
||||
* gtkmozembed/WebControl.custom: fixed to use gtkmozembed.dll
|
||||
for Win32. Also fixed path seperator differences
|
||||
* gtkmozembed/gtkgecko-api.raw: Fixed .dll naming issue there as well
|
||||
* sources: ...here as well
|
||||
|
||||
2005-01-24 Mike Kestner <mkestner@novell.com>
|
||||
|
||||
* configure.in : add a gapi pkgconfig check. [Fixes #71668]
|
||||
|
||||
2005-01-08 Mike Kestner <mkestner@novell.com>
|
||||
|
||||
* configure.in : AC_SUBST the cflags and libs for Gtk#.
|
||||
* gtkmozembed/Makefile.am : use Gtk# CFLAGS and LIBS in generation and
|
||||
compilation.
|
||||
|
||||
2004-11-11 John Luke <john.luke@gmail.com>
|
||||
|
||||
* COPYING: add this and point it to the other license files
|
||||
otherwise automake sticks a GPL COPYING file in there
|
||||
|
||||
2004-10-29 Todd Berman <tberman@off.net>
|
||||
|
||||
* configure.in: bumping version. someone forgot a commit :)
|
||||
|
||||
2004-08-20 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* gtkmozembed/gtkgecko.metadata: Changed OpenUri to bool
|
||||
instead of int
|
||||
|
||||
2004-06-01 Todd Berman <tberman@sevenl.net>
|
||||
|
||||
* gtkmozembed/gtkgecko.metadata: hide void ctor.
|
||||
|
||||
2004-05-16 Todd Berman <tberman@sevenl.net>
|
||||
|
||||
* sample/Makefile.am:
|
||||
* gtkmozembed/Makefile.am: update to work with mono from cvs
|
||||
|
||||
2004-05-13 Todd Berman <tberman@sevenl.net>
|
||||
|
||||
* gladeui-sharp.pc.in: make this actually work.
|
||||
|
||||
2004-05-05 Todd Berman <tberman@sevenl.net>
|
||||
|
||||
* configure.in: bump to 0.3
|
||||
* gtkmozembed/Makefile.am: change to gtk-sharp package to fix broken
|
||||
examples and autodetect for now on compilation.
|
||||
* gtkmozembed/gladeui-sharp.dll.config: add config-fu for gladeui-sharp
|
||||
to work properly.
|
||||
|
||||
2004-05-01 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* gtkmozembed/AssemblyInfo.cs.in: Added some AssemblyInfo stuff
|
||||
for the GAC
|
||||
|
||||
2004-04-12 Mike Kestner <mkestner@ximian.com>
|
||||
|
||||
* gtkmozembed/WebControl.custom : chain to base (IntPtr) on ctors and
|
||||
fix custom base virtual method to use new valuetype GValues api.
|
||||
|
||||
2004-03-24 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* api: Not used anymore.
|
||||
* gtkmozembed/*: Everything changed around to support new signal
|
||||
handling. Also moved everything to the Gtk.Gecko class.
|
||||
|
||||
2004-03-11 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* api/gtkmozmebed-api.xml: Minor changes.
|
||||
* gtkmozmebed/Makefile.am: Use api xml description in api
|
||||
|
||||
2003-11-23 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* Makefile.am: remove sources from SUBDIRS
|
||||
* autogen.sh: run configure by default
|
||||
* configure.in: no need to output api/Makefile
|
||||
* api/*: no longer used
|
||||
* gtkmozembed/Single.custom: comment out signals temporarily
|
||||
* gtkmozembed/GtkMozEmbed.metadata: add here, and port to XPath style
|
||||
* gtkmozembed/Makefile.am: update to use gapi-fixup
|
||||
and generate the sources
|
||||
* sources/GtkMozEmbed.metadata: remove
|
||||
* sources/Makefile.am: run gapi-parser unconditionally
|
||||
* sources/gtkmozembed-sharp-sources.xml: add sources file
|
||||
* sources/gtkmozembed-sharp.sources: remove
|
||||
|
|
@ -0,0 +1 @@
|
|||
/usr/share/automake-1.9/INSTALL
|
|
@ -0,0 +1,504 @@
|
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
|
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
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59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Everyone is permitted to copy and distribute verbatim copies
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[This is the first released version of the Lesser GPL. It also counts
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Preamble
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The licenses for most software are designed to take away your
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ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
these notices.
|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
that copy, so the ordinary GNU General Public License applies to all
|
||||
subsequent copies and derivative works made from that copy.
|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
the Library into a program that is not a library.
|
||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
derivative of it, under Section 2) in object code or executable form
|
||||
under the terms of Sections 1 and 2 above provided that you accompany
|
||||
it with the complete corresponding machine-readable source code, which
|
||||
must be distributed under the terms of Sections 1 and 2 above on a
|
||||
medium customarily used for software interchange.
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
from a designated place, then offering equivalent access to copy the
|
||||
source code from the same place satisfies the requirement to
|
||||
distribute the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
Library, but is designed to work with the Library by being compiled or
|
||||
linked with it, is called a "work that uses the Library". Such a
|
||||
work, in isolation, is not a derivative work of the Library, and
|
||||
therefore falls outside the scope of this License.
|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
creates an executable that is a derivative of the Library (because it
|
||||
contains portions of the Library), rather than a "work that uses the
|
||||
library". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.
|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
linked without the Library, or if the work is itself a library. The
|
||||
threshold for this to be true is not precisely defined by law.
|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
structure layouts and accessors, and small macros and small inline
|
||||
functions (ten lines or less in length), then the use of the object
|
||||
file is unrestricted, regardless of whether it is legally a derivative
|
||||
work. (Executables containing this object code plus portions of the
|
||||
Library will still fall under Section 6.)
|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
distribute the object code for the work under the terms of Section 6.
|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.
|
||||
|
||||
6. As an exception to the Sections above, you may also combine or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
|
|
@ -0,0 +1,469 @@
|
|||
MOZILLA PUBLIC LICENSE
|
||||
Version 1.1
|
||||
|
||||
---------------
|
||||
|
||||
1. Definitions.
|
||||
|
||||
1.0.1. "Commercial Use" means distribution or otherwise making the
|
||||
Covered Code available to a third party.
|
||||
|
||||
1.1. "Contributor" means each entity that creates or contributes to
|
||||
the creation of Modifications.
|
||||
|
||||
1.2. "Contributor Version" means the combination of the Original
|
||||
Code, prior Modifications used by a Contributor, and the Modifications
|
||||
made by that particular Contributor.
|
||||
|
||||
1.3. "Covered Code" means the Original Code or Modifications or the
|
||||
combination of the Original Code and Modifications, in each case
|
||||
including portions thereof.
|
||||
|
||||
1.4. "Electronic Distribution Mechanism" means a mechanism generally
|
||||
accepted in the software development community for the electronic
|
||||
transfer of data.
|
||||
|
||||
1.5. "Executable" means Covered Code in any form other than Source
|
||||
Code.
|
||||
|
||||
1.6. "Initial Developer" means the individual or entity identified
|
||||
as the Initial Developer in the Source Code notice required by Exhibit
|
||||
A.
|
||||
|
||||
1.7. "Larger Work" means a work which combines Covered Code or
|
||||
portions thereof with code not governed by the terms of this License.
|
||||
|
||||
1.8. "License" means this document.
|
||||
|
||||
1.8.1. "Licensable" means having the right to grant, to the maximum
|
||||
extent possible, whether at the time of the initial grant or
|
||||
subsequently acquired, any and all of the rights conveyed herein.
|
||||
|
||||
1.9. "Modifications" means any addition to or deletion from the
|
||||
substance or structure of either the Original Code or any previous
|
||||
Modifications. When Covered Code is released as a series of files, a
|
||||
Modification is:
|
||||
A. Any addition to or deletion from the contents of a file
|
||||
containing Original Code or previous Modifications.
|
||||
|
||||
B. Any new file that contains any part of the Original Code or
|
||||
previous Modifications.
|
||||
|
||||
1.10. "Original Code" means Source Code of computer software code
|
||||
which is described in the Source Code notice required by Exhibit A as
|
||||
Original Code, and which, at the time of its release under this
|
||||
License is not already Covered Code governed by this License.
|
||||
|
||||
1.10.1. "Patent Claims" means any patent claim(s), now owned or
|
||||
hereafter acquired, including without limitation, method, process,
|
||||
and apparatus claims, in any patent Licensable by grantor.
|
||||
|
||||
1.11. "Source Code" means the preferred form of the Covered Code for
|
||||
making modifications to it, including all modules it contains, plus
|
||||
any associated interface definition files, scripts used to control
|
||||
compilation and installation of an Executable, or source code
|
||||
differential comparisons against either the Original Code or another
|
||||
well known, available Covered Code of the Contributor's choice. The
|
||||
Source Code can be in a compressed or archival form, provided the
|
||||
appropriate decompression or de-archiving software is widely available
|
||||
for no charge.
|
||||
|
||||
1.12. "You" (or "Your") means an individual or a legal entity
|
||||
exercising rights under, and complying with all of the terms of, this
|
||||
License or a future version of this License issued under Section 6.1.
|
||||
For legal entities, "You" includes any entity which controls, is
|
||||
controlled by, or is under common control with You. For purposes of
|
||||
this definition, "control" means (a) the power, direct or indirect,
|
||||
to cause the direction or management of such entity, whether by
|
||||
contract or otherwise, or (b) ownership of more than fifty percent
|
||||
(50%) of the outstanding shares or beneficial ownership of such
|
||||
entity.
|
||||
|
||||
2. Source Code License.
|
||||
|
||||
2.1. The Initial Developer Grant.
|
||||
The Initial Developer hereby grants You a world-wide, royalty-free,
|
||||
non-exclusive license, subject to third party intellectual property
|
||||
claims:
|
||||
(a) under intellectual property rights (other than patent or
|
||||
trademark) Licensable by Initial Developer to use, reproduce,
|
||||
modify, display, perform, sublicense and distribute the Original
|
||||
Code (or portions thereof) with or without Modifications, and/or
|
||||
as part of a Larger Work; and
|
||||
|
||||
(b) under Patents Claims infringed by the making, using or
|
||||
selling of Original Code, to make, have made, use, practice,
|
||||
sell, and offer for sale, and/or otherwise dispose of the
|
||||
Original Code (or portions thereof).
|
||||
|
||||
(c) the licenses granted in this Section 2.1(a) and (b) are
|
||||
effective on the date Initial Developer first distributes
|
||||
Original Code under the terms of this License.
|
||||
|
||||
(d) Notwithstanding Section 2.1(b) above, no patent license is
|
||||
granted: 1) for code that You delete from the Original Code; 2)
|
||||
separate from the Original Code; or 3) for infringements caused
|
||||
by: i) the modification of the Original Code or ii) the
|
||||
combination of the Original Code with other software or devices.
|
||||
|
||||
2.2. Contributor Grant.
|
||||
Subject to third party intellectual property claims, each Contributor
|
||||
hereby grants You a world-wide, royalty-free, non-exclusive license
|
||||
|
||||
(a) under intellectual property rights (other than patent or
|
||||
trademark) Licensable by Contributor, to use, reproduce, modify,
|
||||
display, perform, sublicense and distribute the Modifications
|
||||
created by such Contributor (or portions thereof) either on an
|
||||
unmodified basis, with other Modifications, as Covered Code
|
||||
and/or as part of a Larger Work; and
|
||||
|
||||
(b) under Patent Claims infringed by the making, using, or
|
||||
selling of Modifications made by that Contributor either alone
|
||||
and/or in combination with its Contributor Version (or portions
|
||||
of such combination), to make, use, sell, offer for sale, have
|
||||
made, and/or otherwise dispose of: 1) Modifications made by that
|
||||
Contributor (or portions thereof); and 2) the combination of
|
||||
Modifications made by that Contributor with its Contributor
|
||||
Version (or portions of such combination).
|
||||
|
||||
(c) the licenses granted in Sections 2.2(a) and 2.2(b) are
|
||||
effective on the date Contributor first makes Commercial Use of
|
||||
the Covered Code.
|
||||
|
||||
(d) Notwithstanding Section 2.2(b) above, no patent license is
|
||||
granted: 1) for any code that Contributor has deleted from the
|
||||
Contributor Version; 2) separate from the Contributor Version;
|
||||
3) for infringements caused by: i) third party modifications of
|
||||
Contributor Version or ii) the combination of Modifications made
|
||||
by that Contributor with other software (except as part of the
|
||||
Contributor Version) or other devices; or 4) under Patent Claims
|
||||
infringed by Covered Code in the absence of Modifications made by
|
||||
that Contributor.
|
||||
|
||||
3. Distribution Obligations.
|
||||
|
||||
3.1. Application of License.
|
||||
The Modifications which You create or to which You contribute are
|
||||
governed by the terms of this License, including without limitation
|
||||
Section 2.2. The Source Code version of Covered Code may be
|
||||
distributed only under the terms of this License or a future version
|
||||
of this License released under Section 6.1, and You must include a
|
||||
copy of this License with every copy of the Source Code You
|
||||
distribute. You may not offer or impose any terms on any Source Code
|
||||
version that alters or restricts the applicable version of this
|
||||
License or the recipients' rights hereunder. However, You may include
|
||||
an additional document offering the additional rights described in
|
||||
Section 3.5.
|
||||
|
||||
3.2. Availability of Source Code.
|
||||
Any Modification which You create or to which You contribute must be
|
||||
made available in Source Code form under the terms of this License
|
||||
either on the same media as an Executable version or via an accepted
|
||||
Electronic Distribution Mechanism to anyone to whom you made an
|
||||
Executable version available; and if made available via Electronic
|
||||
Distribution Mechanism, must remain available for at least twelve (12)
|
||||
months after the date it initially became available, or at least six
|
||||
(6) months after a subsequent version of that particular Modification
|
||||
has been made available to such recipients. You are responsible for
|
||||
ensuring that the Source Code version remains available even if the
|
||||
Electronic Distribution Mechanism is maintained by a third party.
|
||||
|
||||
3.3. Description of Modifications.
|
||||
You must cause all Covered Code to which You contribute to contain a
|
||||
file documenting the changes You made to create that Covered Code and
|
||||
the date of any change. You must include a prominent statement that
|
||||
the Modification is derived, directly or indirectly, from Original
|
||||
Code provided by the Initial Developer and including the name of the
|
||||
Initial Developer in (a) the Source Code, and (b) in any notice in an
|
||||
Executable version or related documentation in which You describe the
|
||||
origin or ownership of the Covered Code.
|
||||
|
||||
3.4. Intellectual Property Matters
|
||||
(a) Third Party Claims.
|
||||
If Contributor has knowledge that a license under a third party's
|
||||
intellectual property rights is required to exercise the rights
|
||||
granted by such Contributor under Sections 2.1 or 2.2,
|
||||
Contributor must include a text file with the Source Code
|
||||
distribution titled "LEGAL" which describes the claim and the
|
||||
party making the claim in sufficient detail that a recipient will
|
||||
know whom to contact. If Contributor obtains such knowledge after
|
||||
the Modification is made available as described in Section 3.2,
|
||||
Contributor shall promptly modify the LEGAL file in all copies
|
||||
Contributor makes available thereafter and shall take other steps
|
||||
(such as notifying appropriate mailing lists or newsgroups)
|
||||
reasonably calculated to inform those who received the Covered
|
||||
Code that new knowledge has been obtained.
|
||||
|
||||
(b) Contributor APIs.
|
||||
If Contributor's Modifications include an application programming
|
||||
interface and Contributor has knowledge of patent licenses which
|
||||
are reasonably necessary to implement that API, Contributor must
|
||||
also include this information in the LEGAL file.
|
||||
|
||||
(c) Representations.
|
||||
Contributor represents that, except as disclosed pursuant to
|
||||
Section 3.4(a) above, Contributor believes that Contributor's
|
||||
Modifications are Contributor's original creation(s) and/or
|
||||
Contributor has sufficient rights to grant the rights conveyed by
|
||||
this License.
|
||||
|
||||
3.5. Required Notices.
|
||||
You must duplicate the notice in Exhibit A in each file of the Source
|
||||
Code. If it is not possible to put such notice in a particular Source
|
||||
Code file due to its structure, then You must include such notice in a
|
||||
location (such as a relevant directory) where a user would be likely
|
||||
to look for such a notice. If You created one or more Modification(s)
|
||||
You may add your name as a Contributor to the notice described in
|
||||
Exhibit A. You must also duplicate this License in any documentation
|
||||
for the Source Code where You describe recipients' rights or ownership
|
||||
rights relating to Covered Code. You may choose to offer, and to
|
||||
charge a fee for, warranty, support, indemnity or liability
|
||||
obligations to one or more recipients of Covered Code. However, You
|
||||
may do so only on Your own behalf, and not on behalf of the Initial
|
||||
Developer or any Contributor. You must make it absolutely clear than
|
||||
any such warranty, support, indemnity or liability obligation is
|
||||
offered by You alone, and You hereby agree to indemnify the Initial
|
||||
Developer and every Contributor for any liability incurred by the
|
||||
Initial Developer or such Contributor as a result of warranty,
|
||||
support, indemnity or liability terms You offer.
|
||||
|
||||
3.6. Distribution of Executable Versions.
|
||||
You may distribute Covered Code in Executable form only if the
|
||||
requirements of Section 3.1-3.5 have been met for that Covered Code,
|
||||
and if You include a notice stating that the Source Code version of
|
||||
the Covered Code is available under the terms of this License,
|
||||
including a description of how and where You have fulfilled the
|
||||
obligations of Section 3.2. The notice must be conspicuously included
|
||||
in any notice in an Executable version, related documentation or
|
||||
collateral in which You describe recipients' rights relating to the
|
||||
Covered Code. You may distribute the Executable version of Covered
|
||||
Code or ownership rights under a license of Your choice, which may
|
||||
contain terms different from this License, provided that You are in
|
||||
compliance with the terms of this License and that the license for the
|
||||
Executable version does not attempt to limit or alter the recipient's
|
||||
rights in the Source Code version from the rights set forth in this
|
||||
License. If You distribute the Executable version under a different
|
||||
license You must make it absolutely clear that any terms which differ
|
||||
from this License are offered by You alone, not by the Initial
|
||||
Developer or any Contributor. You hereby agree to indemnify the
|
||||
Initial Developer and every Contributor for any liability incurred by
|
||||
the Initial Developer or such Contributor as a result of any such
|
||||
terms You offer.
|
||||
|
||||
3.7. Larger Works.
|
||||
You may create a Larger Work by combining Covered Code with other code
|
||||
not governed by the terms of this License and distribute the Larger
|
||||
Work as a single product. In such a case, You must make sure the
|
||||
requirements of this License are fulfilled for the Covered Code.
|
||||
|
||||
4. Inability to Comply Due to Statute or Regulation.
|
||||
|
||||
If it is impossible for You to comply with any of the terms of this
|
||||
License with respect to some or all of the Covered Code due to
|
||||
statute, judicial order, or regulation then You must: (a) comply with
|
||||
the terms of this License to the maximum extent possible; and (b)
|
||||
describe the limitations and the code they affect. Such description
|
||||
must be included in the LEGAL file described in Section 3.4 and must
|
||||
be included with all distributions of the Source Code. Except to the
|
||||
extent prohibited by statute or regulation, such description must be
|
||||
sufficiently detailed for a recipient of ordinary skill to be able to
|
||||
understand it.
|
||||
|
||||
5. Application of this License.
|
||||
|
||||
This License applies to code to which the Initial Developer has
|
||||
attached the notice in Exhibit A and to related Covered Code.
|
||||
|
||||
6. Versions of the License.
|
||||
|
||||
6.1. New Versions.
|
||||
Netscape Communications Corporation ("Netscape") may publish revised
|
||||
and/or new versions of the License from time to time. Each version
|
||||
will be given a distinguishing version number.
|
||||
|
||||
6.2. Effect of New Versions.
|
||||
Once Covered Code has been published under a particular version of the
|
||||
License, You may always continue to use it under the terms of that
|
||||
version. You may also choose to use such Covered Code under the terms
|
||||
of any subsequent version of the License published by Netscape. No one
|
||||
other than Netscape has the right to modify the terms applicable to
|
||||
Covered Code created under this License.
|
||||
|
||||
6.3. Derivative Works.
|
||||
If You create or use a modified version of this License (which you may
|
||||
only do in order to apply it to code which is not already Covered Code
|
||||
governed by this License), You must (a) rename Your license so that
|
||||
the phrases "Mozilla", "MOZILLAPL", "MOZPL", "Netscape",
|
||||
"MPL", "NPL" or any confusingly similar phrase do not appear in your
|
||||
license (except to note that your license differs from this License)
|
||||
and (b) otherwise make it clear that Your version of the license
|
||||
contains terms which differ from the Mozilla Public License and
|
||||
Netscape Public License. (Filling in the name of the Initial
|
||||
Developer, Original Code or Contributor in the notice described in
|
||||
Exhibit A shall not of themselves be deemed to be modifications of
|
||||
this License.)
|
||||
|
||||
7. DISCLAIMER OF WARRANTY.
|
||||
|
||||
COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS,
|
||||
WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
|
||||
WITHOUT LIMITATION, WARRANTIES THAT THE COVERED CODE IS FREE OF
|
||||
DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING.
|
||||
THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED CODE
|
||||
IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT,
|
||||
YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE
|
||||
COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER
|
||||
OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF
|
||||
ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
|
||||
|
||||
8. TERMINATION.
|
||||
|
||||
8.1. This License and the rights granted hereunder will terminate
|
||||
automatically if You fail to comply with terms herein and fail to cure
|
||||
such breach within 30 days of becoming aware of the breach. All
|
||||
sublicenses to the Covered Code which are properly granted shall
|
||||
survive any termination of this License. Provisions which, by their
|
||||
nature, must remain in effect beyond the termination of this License
|
||||
shall survive.
|
||||
|
||||
8.2. If You initiate litigation by asserting a patent infringement
|
||||
claim (excluding declatory judgment actions) against Initial Developer
|
||||
or a Contributor (the Initial Developer or Contributor against whom
|
||||
You file such action is referred to as "Participant") alleging that:
|
||||
|
||||
(a) such Participant's Contributor Version directly or indirectly
|
||||
infringes any patent, then any and all rights granted by such
|
||||
Participant to You under Sections 2.1 and/or 2.2 of this License
|
||||
shall, upon 60 days notice from Participant terminate prospectively,
|
||||
unless if within 60 days after receipt of notice You either: (i)
|
||||
agree in writing to pay Participant a mutually agreeable reasonable
|
||||
royalty for Your past and future use of Modifications made by such
|
||||
Participant, or (ii) withdraw Your litigation claim with respect to
|
||||
the Contributor Version against such Participant. If within 60 days
|
||||
of notice, a reasonable royalty and payment arrangement are not
|
||||
mutually agreed upon in writing by the parties or the litigation claim
|
||||
is not withdrawn, the rights granted by Participant to You under
|
||||
Sections 2.1 and/or 2.2 automatically terminate at the expiration of
|
||||
the 60 day notice period specified above.
|
||||
|
||||
(b) any software, hardware, or device, other than such Participant's
|
||||
Contributor Version, directly or indirectly infringes any patent, then
|
||||
any rights granted to You by such Participant under Sections 2.1(b)
|
||||
and 2.2(b) are revoked effective as of the date You first made, used,
|
||||
sold, distributed, or had made, Modifications made by that
|
||||
Participant.
|
||||
|
||||
8.3. If You assert a patent infringement claim against Participant
|
||||
alleging that such Participant's Contributor Version directly or
|
||||
indirectly infringes any patent where such claim is resolved (such as
|
||||
by license or settlement) prior to the initiation of patent
|
||||
infringement litigation, then the reasonable value of the licenses
|
||||
granted by such Participant under Sections 2.1 or 2.2 shall be taken
|
||||
into account in determining the amount or value of any payment or
|
||||
license.
|
||||
|
||||
8.4. In the event of termination under Sections 8.1 or 8.2 above,
|
||||
all end user license agreements (excluding distributors and resellers)
|
||||
which have been validly granted by You or any distributor hereunder
|
||||
prior to termination shall survive termination.
|
||||
|
||||
9. LIMITATION OF LIABILITY.
|
||||
|
||||
UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT
|
||||
(INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL
|
||||
DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED CODE,
|
||||
OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR
|
||||
ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY
|
||||
CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GOODWILL,
|
||||
WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
|
||||
COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
|
||||
INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
|
||||
LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
|
||||
RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW
|
||||
PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
|
||||
EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
|
||||
THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
10. U.S. GOVERNMENT END USERS.
|
||||
|
||||
The Covered Code is a "commercial item," as that term is defined in
|
||||
48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer
|
||||
software" and "commercial computer software documentation," as such
|
||||
terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48
|
||||
C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995),
|
||||
all U.S. Government End Users acquire Covered Code with only those
|
||||
rights set forth herein.
|
||||
|
||||
11. MISCELLANEOUS.
|
||||
|
||||
This License represents the complete agreement concerning subject
|
||||
matter hereof. If any provision of this License is held to be
|
||||
unenforceable, such provision shall be reformed only to the extent
|
||||
necessary to make it enforceable. This License shall be governed by
|
||||
California law provisions (except to the extent applicable law, if
|
||||
any, provides otherwise), excluding its conflict-of-law provisions.
|
||||
With respect to disputes in which at least one party is a citizen of,
|
||||
or an entity chartered or registered to do business in the United
|
||||
States of America, any litigation relating to this License shall be
|
||||
subject to the jurisdiction of the Federal Courts of the Northern
|
||||
District of California, with venue lying in Santa Clara County,
|
||||
California, with the losing party responsible for costs, including
|
||||
without limitation, court costs and reasonable attorneys' fees and
|
||||
expenses. The application of the United Nations Convention on
|
||||
Contracts for the International Sale of Goods is expressly excluded.
|
||||
Any law or regulation which provides that the language of a contract
|
||||
shall be construed against the drafter shall not apply to this
|
||||
License.
|
||||
|
||||
12. RESPONSIBILITY FOR CLAIMS.
|
||||
|
||||
As between Initial Developer and the Contributors, each party is
|
||||
responsible for claims and damages arising, directly or indirectly,
|
||||
out of its utilization of rights under this License and You agree to
|
||||
work with Initial Developer and Contributors to distribute such
|
||||
responsibility on an equitable basis. Nothing herein is intended or
|
||||
shall be deemed to constitute any admission of liability.
|
||||
|
||||
13. MULTIPLE-LICENSED CODE.
|
||||
|
||||
Initial Developer may designate portions of the Covered Code as
|
||||
"Multiple-Licensed". "Multiple-Licensed" means that the Initial
|
||||
Developer permits you to utilize portions of the Covered Code under
|
||||
Your choice of the NPL or the alternative licenses, if any, specified
|
||||
by the Initial Developer in the file described in Exhibit A.
|
||||
|
||||
EXHIBIT A -Mozilla Public License.
|
||||
|
||||
``The contents of this file are subject to the Mozilla Public License
|
||||
Version 1.1 (the "License"); you may not use this file except in
|
||||
compliance with the License. You may obtain a copy of the License at
|
||||
http://www.mozilla.org/MPL/
|
||||
|
||||
Software distributed under the License is distributed on an "AS IS"
|
||||
basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
|
||||
License for the specific language governing rights and limitations
|
||||
under the License.
|
||||
|
||||
The Original Code is gladeui-sharp.
|
||||
|
||||
The Initial Developer of the Original Code is Mark Crichton.
|
||||
Portions created by Mark Crichton are Copyright (C) 2003
|
||||
Mark Crichton. All Rights Reserved.
|
||||
|
||||
Contributor(s): Mark Crichton <crichton@gimp.org>.
|
||||
|
||||
Alternatively, the contents of this file may be used under the terms
|
||||
of the GNU Lesser General Public License Version 2.1 (the "LGPL"),
|
||||
in which case the provisions of LGPL License are applicable instead
|
||||
of those above. If you wish to allow use of your version of this file
|
||||
only under the terms of the and not to allow others to use
|
||||
your version of this file under the MPL, indicate your decision by
|
||||
deleting the provisions above and replace them with the notice and
|
||||
other provisions required by the LGPL. If you do not delete
|
||||
the provisions above, a recipient may use your version of this file
|
||||
under either the MPL or the LGPL."
|
||||
|
||||
[NOTE: The text of this Exhibit A may differ slightly from the text of
|
||||
the notices in the Source Code files of the Original Code. You should
|
||||
use the text of this Exhibit A rather than the text found in the
|
||||
Original Code Source Code for Your Modifications.]
|
|
@ -0,0 +1,8 @@
|
|||
SUBDIRS = sources gladeui doc
|
||||
|
||||
pkgconfigdir = $(prefix)/lib/pkgconfig
|
||||
pkgconfig_DATA = gladeui-sharp.pc
|
||||
|
||||
EXTRA_DIST = gladeui-sharp.pc LICENSE.LGPL LICENSE.MPL gladeui-sharp.pub gladeui-sharp.snk
|
||||
|
||||
DISTCLEANFILES = gladeui-sharp.pc
|
|
@ -0,0 +1,9 @@
|
|||
#! /bin/sh
|
||||
|
||||
# Ok, simple script to do this.
|
||||
|
||||
aclocal
|
||||
automake --add-missing --gnu
|
||||
autoconf
|
||||
|
||||
./configure $@
|
|
@ -0,0 +1,150 @@
|
|||
AC_INIT(README)
|
||||
AC_CANONICAL_SYSTEM
|
||||
AM_INIT_AUTOMAKE(gladeui-sharp, 0.10)
|
||||
AM_MAINTAINER_MODE
|
||||
|
||||
API_VERSION=2.0.0.0
|
||||
AC_SUBST(API_VERSION)
|
||||
|
||||
MONO_REQUIRED_VERSION=1.0
|
||||
|
||||
AC_MSG_CHECKING([whether we're compiling from CVS])
|
||||
if test -f "$srcdir/.cvs_version" ; then
|
||||
from_cvs=yes
|
||||
else
|
||||
if test -f "$srcdir/.svn" ; then
|
||||
from_cvs=yes
|
||||
else
|
||||
from_cvs=no
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_MSG_RESULT($from_cvs)
|
||||
|
||||
AC_PATH_PROG(MONO, mono)
|
||||
AC_PATH_PROG(MCS, mcs)
|
||||
if test "x$MONO" = "x" ; then
|
||||
AC_MSG_ERROR([Can't find "mono" in your PATH])
|
||||
fi
|
||||
if test "x$MCS" = "x" ; then
|
||||
AC_MSG_ERROR([Can't find "mcs" in your PATH])
|
||||
fi
|
||||
AC_SUBST(PATH)
|
||||
AC_SUBST(LD_LIBRARY_PATH)
|
||||
|
||||
dnl Find pkg-config
|
||||
AC_PATH_PROG(PKG_CONFIG, pkg-config, no)
|
||||
if test "x$PKG_CONFIG" = "xno"; then
|
||||
AC_MSG_ERROR([You need to install pkg-config])
|
||||
fi
|
||||
|
||||
dnl Find GTK
|
||||
BUILD_GTK_CFLAGS=`$PKG_CONFIG --cflags gtk+-2.0`
|
||||
BUILD_GTK_LIBS=`$PKG_CONFIG --libs gtk+-2.0`
|
||||
AC_SUBST(BUILD_GTK_CFLAGS)
|
||||
AC_SUBST(BUILD_GTK_LIBS)
|
||||
|
||||
|
||||
|
||||
GTK_REQUIRED_VERSION=2.0.0
|
||||
MONO_REQUIRED_VERSION=0.95
|
||||
|
||||
PKG_CHECK_MODULES(BASE_DEPENDENCIES, gtk+-2.0 >= $GTK_REQUIRED_VERSION gmodule-2.0 >= $GTK_REQUIRED_VERSION)
|
||||
PKG_CHECK_MODULES(MONO_DEPENDENCY, mono >= $MONO_REQUIRED_VERSION, has_mono=true, has_mono=false)
|
||||
|
||||
if test "x$has_mono" = "xtrue"; then
|
||||
AC_PATH_PROG(RUNTIME, mono, no)
|
||||
AC_PATH_PROG(CSC, mcs, no)
|
||||
if test `uname -s` = "Darwin"; then
|
||||
LIB_PREFIX=
|
||||
LIB_SUFFIX=.dylib
|
||||
else
|
||||
LIB_PREFIX=.so
|
||||
LIB_SUFFIX=
|
||||
fi
|
||||
else
|
||||
AC_PATH_PROG(CSC, csc.exe, no)
|
||||
if test x$CSC = "xno"; then
|
||||
AC_MSG_ERROR([You need to install either mono or .Net])
|
||||
else
|
||||
RUNTIME=
|
||||
LIB_PREFIX=
|
||||
LIB_SUFFIX=.dylib
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_SUBST(LIB_PREFIX)
|
||||
AC_SUBST(LIB_SUFFIX)
|
||||
|
||||
|
||||
AC_SUBST(BASE_DEPENDENCIES_CFLAGS)
|
||||
AC_SUBST(BASE_DEPENDENCIES_LIBS)
|
||||
|
||||
dnl Find Gtk#
|
||||
PKG_CHECK_MODULES(GTK_SHARP, gtk-sharp-2.0 >= 1.9.0)
|
||||
AC_SUBST(GTK_SHARP_CFLAGS)
|
||||
AC_SUBST(GTK_SHARP_LIBS)
|
||||
|
||||
dnl Find Gtk#
|
||||
PKG_CHECK_MODULES(GAPI, gapi-2.0 >= 1.9.0)
|
||||
|
||||
PKG_CHECK_MODULES(GLADEUI, libgladeui-1.0 >= 2.90.0)
|
||||
AC_SUBST(GLADEUI_LIBS)
|
||||
gladeui_prefix=`pkg-config --variable=prefix gladeui`
|
||||
AC_SUBST(gladeui_prefix)
|
||||
|
||||
dnl Find monodoc
|
||||
MONODOC_REQUIRED_VERSION=1.0
|
||||
AC_SUBST(MONODOC_REQUIRED_VERSION)
|
||||
PKG_CHECK_MODULES(MONODOC_DEPENDENCY, monodoc >= $MONODOC_REQUIRED_VERSION, enable_monodoc=yes, enable_monodoc=no)
|
||||
|
||||
if test "x$enable_monodoc" = "xyes"; then
|
||||
AC_PATH_PROG(MONODOC, monodoc, no)
|
||||
if test x$MONODOC = xno; then
|
||||
enable_monodoc=no
|
||||
fi
|
||||
else
|
||||
MONODOC=
|
||||
fi
|
||||
|
||||
AC_SUBST(MONODOC)
|
||||
AM_CONDITIONAL(ENABLE_MONODOC, test "x$enable_monodoc" = "xyes")
|
||||
|
||||
|
||||
AC_PATH_PROG(GACUTIL, gacutil, no)
|
||||
if test "x$GACUTIL" = "xno" ; then
|
||||
AC_MSG_ERROR([No gacutil tool found])
|
||||
fi
|
||||
|
||||
GACUTIL_FLAGS='/package gladeui-sharp /gacdir $(DESTDIR)$(prefix)/lib'
|
||||
AC_SUBST(GACUTIL_FLAGS)
|
||||
|
||||
winbuild=no
|
||||
case "$host" in
|
||||
*-*-mingw*|*-*-cygwin*)
|
||||
winbuild=yes
|
||||
;;
|
||||
esac
|
||||
AM_CONDITIONAL(WINBUILD, test x$winbuild = xyes)
|
||||
|
||||
AC_SUBST(GACUTIL)
|
||||
|
||||
AC_OUTPUT([
|
||||
Makefile
|
||||
gladeui/gladeui-sharp.dll.config
|
||||
gladeui/Makefile
|
||||
gladeui/AssemblyInfo.cs
|
||||
doc/Makefile
|
||||
sources/Makefile
|
||||
gladeui-sharp.pc
|
||||
])
|
||||
|
||||
echo "---"
|
||||
echo "Configuration summary"
|
||||
echo ""
|
||||
echo " * Installation prefix: $prefix"
|
||||
echo " * compiler: $CSC"
|
||||
echo " * Documentation: $enable_monodoc ($MONODOC)"
|
||||
echo ""
|
||||
echo "---"
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
2005-05-12 Ben Maurer <bmaurer@ximian.com>
|
||||
|
||||
* Makefile.am: Handle destdir correctly.
|
||||
|
||||
2005-05-01 Mark Crichton <crichton@gimp.org>
|
||||
|
||||
* en/GtkSharp.GeckoSharp: Removed, for it is worthless.
|
||||
* Makefile.am: Cleaned up
|
||||
|
||||
2004-06-28 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* en/Gecko/WebControl.xml: fix the example
|
||||
|
||||
2004-06-25 Mike Kestner <mkestner@ximian.com>
|
||||
|
||||
* en/Gecko/*.xml : auto vm, handler, and args docage.
|
||||
|
||||
2004-06-25 Mike Kestner <mkestner@ximian.com>
|
||||
|
||||
* *.* : s/GtkMozEmbed/Gecko, big time.
|
||||
|
||||
2003-12-03 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* en/GtkMozEmbed/EmbedWidget: minor updates
|
||||
|
||||
2003-07-30 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* all: ran doc updater so it would compile with the assembler
|
||||
|
||||
2003-07-24 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* en/GtkMozEmbed.xml: add summary
|
||||
|
||||
2003-07-16 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* en/GtkMozEmbed/EmbedWidget.xml: add example
|
||||
|
||||
2003-07-02 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* en/GtkMozEmbed/EmbedWidget.xml: add info (from http://www.mozilla.org/unix/gtk-embedding.html)
|
||||
|
||||
2003-07-01 John Luke <jluke@cfl.rr.com>
|
||||
|
||||
* Makefile: update to match gtk-sharp one
|
|
@ -0,0 +1,26 @@
|
|||
if ENABLE_MONODOC
|
||||
docdir = `pkg-config monodoc --variable=sourcesdir`
|
||||
doc_DATA = gladeui-sharp-docs.zip gladeui-sharp-docs.tree gladeui-sharp-docs.source
|
||||
endif
|
||||
|
||||
noinst_DATA = $(TARGETS)
|
||||
|
||||
ASSEMBLER = mdassembler
|
||||
UPDATER = monodocer
|
||||
|
||||
gladeui-sharp-docs.zip gladeui-sharp-docs.tree: $(srcdir)/en/*/*.xml $(srcdir)/en/*.xml
|
||||
$(ASSEMBLER) --ecma $(srcdir)/en -o gladeui-sharp-docs
|
||||
|
||||
update:
|
||||
$(UPDATER) -assembly:../gladeui/gladeui-sharp.dll -path ./en
|
||||
|
||||
CLEANFILES = gladeui-sharp-docs.zip gladeui-sharp-docs.tree
|
||||
|
||||
EXTRA_DIST = gladeui-sharp-docs.source gladeui-sharp-docs.tree gladeui-sharp-docs.zip
|
||||
|
||||
dist-hook:
|
||||
mkdir -p $(distdir)/en
|
||||
cp $(srcdir)/en/*.xml $(distdir)/en/
|
||||
mkdir -p $(distdir)/en/Glade
|
||||
cp $(srcdir)/en/Glade/*.xml $(distdir)/en/Glade/
|
||||
|
|
@ -0,0 +1,360 @@
|
|||
# Makefile.in generated by automake 1.9.6 from Makefile.am.
|
||||
# @configure_input@
|
||||
|
||||
# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
|
||||
# 2003, 2004, 2005 Free Software Foundation, Inc.
|
||||
# This Makefile.in is free software; the Free Software Foundation
|
||||
# gives unlimited permission to copy and/or distribute it,
|
||||
# with or without modifications, as long as this notice is preserved.
|
||||
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
|
||||
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
||||
# PARTICULAR PURPOSE.
|
||||
|
||||
@SET_MAKE@
|
||||
|
||||
srcdir = @srcdir@
|
||||
top_srcdir = @top_srcdir@
|
||||
VPATH = @srcdir@
|
||||
pkgdatadir = $(datadir)/@PACKAGE@
|
||||
pkglibdir = $(libdir)/@PACKAGE@
|
||||
pkgincludedir = $(includedir)/@PACKAGE@
|
||||
top_builddir = ..
|
||||
am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
|
||||
INSTALL = @INSTALL@
|
||||
install_sh_DATA = $(install_sh) -c -m 644
|
||||
install_sh_PROGRAM = $(install_sh) -c
|
||||
install_sh_SCRIPT = $(install_sh) -c
|
||||
INSTALL_HEADER = $(INSTALL_DATA)
|
||||
transform = $(program_transform_name)
|
||||
NORMAL_INSTALL = :
|
||||
PRE_INSTALL = :
|
||||
POST_INSTALL = :
|
||||
NORMAL_UNINSTALL = :
|
||||
PRE_UNINSTALL = :
|
||||
POST_UNINSTALL = :
|
||||
build_triplet = @build@
|
||||
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|
||||
target_triplet = @target@
|
||||
subdir = doc
|
||||
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|
||||
ChangeLog
|
||||
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|
||||
am__aclocal_m4_deps = $(top_srcdir)/configure.in
|
||||
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|
||||
$(ACLOCAL_M4)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
ECHO_T = @ECHO_T@
|
||||
ENABLE_MONODOC_FALSE = @ENABLE_MONODOC_FALSE@
|
||||
ENABLE_MONODOC_TRUE = @ENABLE_MONODOC_TRUE@
|
||||
GACUTIL = @GACUTIL@
|
||||
GACUTIL_FLAGS = @GACUTIL_FLAGS@
|
||||
GAPI_CFLAGS = @GAPI_CFLAGS@
|
||||
GAPI_LIBS = @GAPI_LIBS@
|
||||
GLADEUI_CFLAGS = @GLADEUI_CFLAGS@
|
||||
GLADEUI_LIBS = @GLADEUI_LIBS@
|
||||
GTK_SHARP_CFLAGS = @GTK_SHARP_CFLAGS@
|
||||
GTK_SHARP_LIBS = @GTK_SHARP_LIBS@
|
||||
INSTALL_DATA = @INSTALL_DATA@
|
||||
INSTALL_PROGRAM = @INSTALL_PROGRAM@
|
||||
INSTALL_SCRIPT = @INSTALL_SCRIPT@
|
||||
INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@
|
||||
LD_LIBRARY_PATH = @LD_LIBRARY_PATH@
|
||||
LIBOBJS = @LIBOBJS@
|
||||
LIBS = @LIBS@
|
||||
LIB_PREFIX = @LIB_PREFIX@
|
||||
LIB_SUFFIX = @LIB_SUFFIX@
|
||||
LTLIBOBJS = @LTLIBOBJS@
|
||||
MAINT = @MAINT@
|
||||
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|
||||
MAINTAINER_MODE_TRUE = @MAINTAINER_MODE_TRUE@
|
||||
MAKEINFO = @MAKEINFO@
|
||||
MCS = @MCS@
|
||||
MONO = @MONO@
|
||||
MONODOC = @MONODOC@
|
||||
MONODOC_DEPENDENCY_CFLAGS = @MONODOC_DEPENDENCY_CFLAGS@
|
||||
MONODOC_DEPENDENCY_LIBS = @MONODOC_DEPENDENCY_LIBS@
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||||
MONODOC_REQUIRED_VERSION = @MONODOC_REQUIRED_VERSION@
|
||||
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|
||||
MONO_DEPENDENCY_LIBS = @MONO_DEPENDENCY_LIBS@
|
||||
PACKAGE = @PACKAGE@
|
||||
PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@
|
||||
PACKAGE_NAME = @PACKAGE_NAME@
|
||||
PACKAGE_STRING = @PACKAGE_STRING@
|
||||
PACKAGE_TARNAME = @PACKAGE_TARNAME@
|
||||
PACKAGE_VERSION = @PACKAGE_VERSION@
|
||||
PATH = @PATH@
|
||||
PATH_SEPARATOR = @PATH_SEPARATOR@
|
||||
PKG_CONFIG = @PKG_CONFIG@
|
||||
RUNTIME = @RUNTIME@
|
||||
SET_MAKE = @SET_MAKE@
|
||||
SHELL = @SHELL@
|
||||
STRIP = @STRIP@
|
||||
VERSION = @VERSION@
|
||||
WINBUILD_FALSE = @WINBUILD_FALSE@
|
||||
WINBUILD_TRUE = @WINBUILD_TRUE@
|
||||
ac_ct_STRIP = @ac_ct_STRIP@
|
||||
ac_pt_PKG_CONFIG = @ac_pt_PKG_CONFIG@
|
||||
am__leading_dot = @am__leading_dot@
|
||||
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||||
am__untar = @am__untar@
|
||||
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|
||||
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|
||||
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|
||||
build_cpu = @build_cpu@
|
||||
build_os = @build_os@
|
||||
build_vendor = @build_vendor@
|
||||
datadir = @datadir@
|
||||
exec_prefix = @exec_prefix@
|
||||
gladeui_prefix = @gladeui_prefix@
|
||||
host = @host@
|
||||
host_alias = @host_alias@
|
||||
host_cpu = @host_cpu@
|
||||
host_os = @host_os@
|
||||
host_vendor = @host_vendor@
|
||||
includedir = @includedir@
|
||||
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|
||||
install_sh = @install_sh@
|
||||
libdir = @libdir@
|
||||
libexecdir = @libexecdir@
|
||||
localstatedir = @localstatedir@
|
||||
mandir = @mandir@
|
||||
mkdir_p = @mkdir_p@
|
||||
oldincludedir = @oldincludedir@
|
||||
prefix = @prefix@
|
||||
program_transform_name = @program_transform_name@
|
||||
sbindir = @sbindir@
|
||||
sharedstatedir = @sharedstatedir@
|
||||
sysconfdir = @sysconfdir@
|
||||
target = @target@
|
||||
target_alias = @target_alias@
|
||||
target_cpu = @target_cpu@
|
||||
target_os = @target_os@
|
||||
target_vendor = @target_vendor@
|
||||
@ENABLE_MONODOC_TRUE@docdir = `pkg-config monodoc --variable=sourcesdir`
|
||||
@ENABLE_MONODOC_TRUE@doc_DATA = gladeui-sharp-docs.zip gladeui-sharp-docs.tree gladeui-sharp-docs.source
|
||||
noinst_DATA = $(TARGETS)
|
||||
ASSEMBLER = mdassembler
|
||||
UPDATER = monodocer
|
||||
CLEANFILES = gladeui-sharp-docs.zip gladeui-sharp-docs.tree
|
||||
EXTRA_DIST = gladeui-sharp-docs.source gladeui-sharp-docs.tree gladeui-sharp-docs.zip
|
||||
all: all-am
|
||||
|
||||
.SUFFIXES:
|
||||
$(srcdir)/Makefile.in: @MAINTAINER_MODE_TRUE@ $(srcdir)/Makefile.am $(am__configure_deps)
|
||||
@for dep in $?; do \
|
||||
case '$(am__configure_deps)' in \
|
||||
*$$dep*) \
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
|
||||
&& exit 0; \
|
||||
exit 1;; \
|
||||
esac; \
|
||||
done; \
|
||||
echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu doc/Makefile'; \
|
||||
cd $(top_srcdir) && \
|
||||
$(AUTOMAKE) --gnu doc/Makefile
|
||||
.PRECIOUS: Makefile
|
||||
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
|
||||
@case '$?' in \
|
||||
*config.status*) \
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
|
||||
*) \
|
||||
echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
|
||||
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|
||||
esac;
|
||||
|
||||
$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
||||
|
||||
$(top_srcdir)/configure: @MAINTAINER_MODE_TRUE@ $(am__configure_deps)
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
||||
$(ACLOCAL_M4): @MAINTAINER_MODE_TRUE@ $(am__aclocal_m4_deps)
|
||||
cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
|
||||
uninstall-info-am:
|
||||
install-docDATA: $(doc_DATA)
|
||||
@$(NORMAL_INSTALL)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
@$(NORMAL_UNINSTALL)
|
||||
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|
||||
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|
||||
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|
||||
rm -f "$(DESTDIR)$(docdir)/$$f"; \
|
||||
done
|
||||
tags: TAGS
|
||||
TAGS:
|
||||
|
||||
ctags: CTAGS
|
||||
CTAGS:
|
||||
|
||||
|
||||
distdir: $(DISTFILES)
|
||||
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|
||||
topsrcdirstrip=`echo "$(top_srcdir)" | sed 's|.|.|g'`; \
|
||||
list='$(DISTFILES)'; for file in $$list; do \
|
||||
case $$file in \
|
||||
$(srcdir)/*) file=`echo "$$file" | sed "s|^$$srcdirstrip/||"`;; \
|
||||
$(top_srcdir)/*) file=`echo "$$file" | sed "s|^$$topsrcdirstrip/|$(top_builddir)/|"`;; \
|
||||
esac; \
|
||||
if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
|
||||
dir=`echo "$$file" | sed -e 's,/[^/]*$$,,'`; \
|
||||
if test "$$dir" != "$$file" && test "$$dir" != "."; then \
|
||||
dir="/$$dir"; \
|
||||
$(mkdir_p) "$(distdir)$$dir"; \
|
||||
else \
|
||||
dir=''; \
|
||||
fi; \
|
||||
if test -d $$d/$$file; then \
|
||||
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
||||
cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
|
||||
fi; \
|
||||
cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
|
||||
else \
|
||||
test -f $(distdir)/$$file \
|
||||
|| cp -p $$d/$$file $(distdir)/$$file \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
$(MAKE) $(AM_MAKEFLAGS) \
|
||||
top_distdir="$(top_distdir)" distdir="$(distdir)" \
|
||||
dist-hook
|
||||
check-am: all-am
|
||||
check: check-am
|
||||
all-am: Makefile $(DATA)
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
|
||||
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|
||||
install-strip:
|
||||
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
||||
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
||||
`test -z '$(STRIP)' || \
|
||||
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
||||
mostlyclean-generic:
|
||||
|
||||
clean-generic:
|
||||
-test -z "$(CLEANFILES)" || rm -f $(CLEANFILES)
|
||||
|
||||
distclean-generic:
|
||||
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
||||
|
||||
maintainer-clean-generic:
|
||||
@echo "This command is intended for maintainers to use"
|
||||
@echo "it deletes files that may require special tools to rebuild."
|
||||
clean: clean-am
|
||||
|
||||
clean-am: clean-generic mostlyclean-am
|
||||
|
||||
distclean: distclean-am
|
||||
-rm -f Makefile
|
||||
distclean-am: clean-am distclean-generic
|
||||
|
||||
dvi: dvi-am
|
||||
|
||||
dvi-am:
|
||||
|
||||
html: html-am
|
||||
|
||||
info: info-am
|
||||
|
||||
info-am:
|
||||
|
||||
install-data-am: install-docDATA
|
||||
|
||||
install-exec-am:
|
||||
|
||||
install-info: install-info-am
|
||||
|
||||
install-man:
|
||||
|
||||
installcheck-am:
|
||||
|
||||
maintainer-clean: maintainer-clean-am
|
||||
-rm -f Makefile
|
||||
maintainer-clean-am: distclean-am maintainer-clean-generic
|
||||
|
||||
mostlyclean: mostlyclean-am
|
||||
|
||||
mostlyclean-am: mostlyclean-generic
|
||||
|
||||
pdf: pdf-am
|
||||
|
||||
pdf-am:
|
||||
|
||||
ps: ps-am
|
||||
|
||||
ps-am:
|
||||
|
||||
uninstall-am: uninstall-docDATA uninstall-info-am
|
||||
|
||||
.PHONY: all all-am check check-am clean clean-generic dist-hook \
|
||||
distclean distclean-generic distdir dvi dvi-am html html-am \
|
||||
info info-am install install-am install-data install-data-am \
|
||||
install-docDATA install-exec install-exec-am install-info \
|
||||
install-info-am install-man install-strip installcheck \
|
||||
installcheck-am installdirs maintainer-clean \
|
||||
maintainer-clean-generic mostlyclean mostlyclean-generic pdf \
|
||||
pdf-am ps ps-am uninstall uninstall-am uninstall-docDATA \
|
||||
uninstall-info-am
|
||||
|
||||
|
||||
gladeui-sharp-docs.zip gladeui-sharp-docs.tree: $(srcdir)/en/*/*.xml $(srcdir)/en/*.xml
|
||||
$(ASSEMBLER) --ecma $(srcdir)/en -o gladeui-sharp-docs
|
||||
|
||||
update:
|
||||
$(UPDATER) -assembly:../gladeui/gladeui-sharp.dll -path ./en
|
||||
|
||||
dist-hook:
|
||||
mkdir -p $(distdir)/en
|
||||
cp $(srcdir)/en/*.xml $(distdir)/en/
|
||||
mkdir -p $(distdir)/en/Glade
|
||||
cp $(srcdir)/en/Glade/*.xml $(distdir)/en/Glade/
|
||||
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
||||
# Otherwise a system limit (for SysV at least) may be exceeded.
|
||||
.NOEXPORT:
|
|
@ -0,0 +1,6 @@
|
|||
<Namespace Name="Gladeui">
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Namespace>
|
|
@ -0,0 +1,77 @@
|
|||
<Type Name="AccelInfo" FullName="Gladeui.AccelInfo">
|
||||
<TypeSignature Language="C#" Value="public struct AccelInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Key">
|
||||
<MemberSignature Language="C#" Value="public uint Key;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Modifiers">
|
||||
<MemberSignature Language="C#" Value="public Gdk.ModifierType Modifiers;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gdk.ModifierType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Signal">
|
||||
<MemberSignature Language="C#" Value="public string Signal;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.AccelInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AccelInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.AccelInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AccelInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="AddChildArgs" FullName="Gladeui.AddChildArgs">
|
||||
<TypeSignature Language="C#" Value="public class AddChildArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public AddChildArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="AddChildFunc" FullName="Gladeui.AddChildFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate void AddChildFunc(GLib.Object parent, GLib.Object child);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="parent" Type="GLib.Object" />
|
||||
<Parameter Name="child" Type="GLib.Object" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="parent">To be added.</param>
|
||||
<param name="child">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="AddChildHandler" FullName="Gladeui.AddChildHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void AddChildHandler(object o, Gladeui.AddChildArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.AddChildArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="AddSignalHandlerArgs" FullName="Gladeui.AddSignalHandlerArgs">
|
||||
<TypeSignature Language="C#" Value="public class AddSignalHandlerArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public AddSignalHandlerArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SignalHandler">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Signal SignalHandler { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="AddSignalHandlerHandler" FullName="Gladeui.AddSignalHandlerHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void AddSignalHandlerHandler(object o, Gladeui.AddSignalHandlerArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.AddSignalHandlerArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="AddWidgetArgs" FullName="Gladeui.AddWidgetArgs">
|
||||
<TypeSignature Language="C#" Value="public class AddWidgetArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public AddWidgetArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Widget">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Widget { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="AddWidgetHandler" FullName="Gladeui.AddWidgetHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void AddWidgetHandler(object o, Gladeui.AddWidgetArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.AddWidgetArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,83 @@
|
|||
<Type Name="App" FullName="Gladeui.App">
|
||||
<TypeSignature Language="C#" Value="public class App : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected App (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public App (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected App ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="UpdateUi">
|
||||
<MemberSignature Language="C#" Value="public event EventHandler UpdateUi;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="update-ui")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.EventHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnUpdateUi">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnUpdateUi ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,29 @@
|
|||
<Type Name="AppPriv" FullName="Gladeui.AppPriv">
|
||||
<TypeSignature Language="C#" Value="public class AppPriv : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public AppPriv (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="AtkActionInfo" FullName="Gladeui.AtkActionInfo">
|
||||
<TypeSignature Language="C#" Value="public struct AtkActionInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="ActionName">
|
||||
<MemberSignature Language="C#" Value="public string ActionName;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Description">
|
||||
<MemberSignature Language="C#" Value="public string Description;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.AtkActionInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AtkActionInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.AtkActionInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AtkActionInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="AtkRelationInfo" FullName="Gladeui.AtkRelationInfo">
|
||||
<TypeSignature Language="C#" Value="public struct AtkRelationInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Target">
|
||||
<MemberSignature Language="C#" Value="public string Target;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Type">
|
||||
<MemberSignature Language="C#" Value="public string Type;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.AtkRelationInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AtkRelationInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.AtkRelationInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AtkRelationInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,78 @@
|
|||
<Type Name="Catalog" FullName="Gladeui.Catalog">
|
||||
<TypeSignature Language="C#" Value="public class Catalog : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Catalog (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="LoadAll">
|
||||
<MemberSignature Language="C#" Value="public static GLib.List LoadAll ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.List</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="WidgetGroups">
|
||||
<MemberSignature Language="C#" Value="public GLib.List WidgetGroups { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.List</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="WidgetClasses">
|
||||
<MemberSignature Language="C#" Value="public GLib.List WidgetClasses { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.List</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,50 @@
|
|||
<Type Name="ChangeSignalHandlerArgs" FullName="Gladeui.ChangeSignalHandlerArgs">
|
||||
<TypeSignature Language="C#" Value="public class ChangeSignalHandlerArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ChangeSignalHandlerArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OldSignalHandler">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Signal OldSignalHandler { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NewSignalHandler">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Signal NewSignalHandler { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="ChangeSignalHandlerHandler" FullName="Gladeui.ChangeSignalHandlerHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void ChangeSignalHandlerHandler(object o, Gladeui.ChangeSignalHandlerArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.ChangeSignalHandlerArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="ChildCreatedArgs" FullName="Gladeui.ChildCreatedArgs">
|
||||
<TypeSignature Language="C#" Value="public class ChildCreatedArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ChildCreatedArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="ChildCreatedHandler" FullName="Gladeui.ChildCreatedHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void ChildCreatedHandler(object o, Gladeui.ChildCreatedArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.ChildCreatedArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,27 @@
|
|||
<Type Name="ChildGetPropertyFunc" FullName="Gladeui.ChildGetPropertyFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate void ChildGetPropertyFunc(GLib.Object container, GLib.Object child, string property_name, GLib.Value value);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="container" Type="GLib.Object" />
|
||||
<Parameter Name="child" Type="GLib.Object" />
|
||||
<Parameter Name="property_name" Type="System.String" />
|
||||
<Parameter Name="value" Type="GLib.Value" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="container">To be added.</param>
|
||||
<param name="child">To be added.</param>
|
||||
<param name="property_name">To be added.</param>
|
||||
<param name="value">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,90 @@
|
|||
<Type Name="ChildInfo" FullName="Gladeui.ChildInfo">
|
||||
<TypeSignature Language="C#" Value="public struct ChildInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="NProperties">
|
||||
<MemberSignature Language="C#" Value="public uint NProperties;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="InternalChild">
|
||||
<MemberSignature Language="C#" Value="public string InternalChild;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.ChildInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChildInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.ChildInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChildInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Properties">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.PropInfo Properties { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Child">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.WidgetInfo Child { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,27 @@
|
|||
<Type Name="ChildSetPropertyFunc" FullName="Gladeui.ChildSetPropertyFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate void ChildSetPropertyFunc(GLib.Object container, GLib.Object child, string property_name, GLib.Value value);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="container" Type="GLib.Object" />
|
||||
<Parameter Name="child" Type="GLib.Object" />
|
||||
<Parameter Name="property_name" Type="System.String" />
|
||||
<Parameter Name="value" Type="GLib.Value" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="container">To be added.</param>
|
||||
<param name="child">To be added.</param>
|
||||
<param name="property_name">To be added.</param>
|
||||
<param name="value">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,139 @@
|
|||
<Type Name="Clipboard" FullName="Gladeui.Clipboard">
|
||||
<TypeSignature Language="C#" Value="public class Clipboard : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Clipboard (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Clipboard (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Clipboard ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Remove">
|
||||
<MemberSignature Language="C#" Value="public void Remove (GLib.List widgets);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widgets" Type="GLib.List" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widgets">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SelectionRemove">
|
||||
<MemberSignature Language="C#" Value="public void SelectionRemove (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SelectionAdd">
|
||||
<MemberSignature Language="C#" Value="public void SelectionAdd (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Add">
|
||||
<MemberSignature Language="C#" Value="public void Add (GLib.List widgets);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widgets" Type="GLib.List" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widgets">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SelectionClear">
|
||||
<MemberSignature Language="C#" Value="public void SelectionClear ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GType">
|
||||
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.GType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,112 @@
|
|||
<Type Name="ClipboardView" FullName="Gladeui.ClipboardView">
|
||||
<TypeSignature Language="C#" Value="public class ClipboardView : Gtk.Window" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gtk.Window</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected ClipboardView (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ClipboardView (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ClipboardView (Gladeui.Clipboard clipboard);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="clipboard" Type="Gladeui.Clipboard" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="clipboard">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Remove">
|
||||
<MemberSignature Language="C#" Value="public void Remove (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Add">
|
||||
<MemberSignature Language="C#" Value="public void Add (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="RefreshSel">
|
||||
<MemberSignature Language="C#" Value="public void RefreshSel ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GType">
|
||||
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.GType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,55 @@
|
|||
<Type Name="Command" FullName="Gladeui.Command">
|
||||
<TypeSignature Language="C#" Value="public class Command : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Command (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Command (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Command ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="ConfigureBeginArgs" FullName="Gladeui.ConfigureBeginArgs">
|
||||
<TypeSignature Language="C#" Value="public class ConfigureBeginArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ConfigureBeginArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="ConfigureBeginHandler" FullName="Gladeui.ConfigureBeginHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void ConfigureBeginHandler(object o, Gladeui.ConfigureBeginArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.ConfigureBeginArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,50 @@
|
|||
<Type Name="ConfigureChildArgs" FullName="Gladeui.ConfigureChildArgs">
|
||||
<TypeSignature Language="C#" Value="public class ConfigureChildArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ConfigureChildArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg3">
|
||||
<MemberSignature Language="C#" Value="public Gdk.Rectangle Arg3 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gdk.Rectangle</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="ConfigureChildHandler" FullName="Gladeui.ConfigureChildHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void ConfigureChildHandler(object o, Gladeui.ConfigureChildArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.ConfigureChildArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="ConfigureEndArgs" FullName="Gladeui.ConfigureEndArgs">
|
||||
<TypeSignature Language="C#" Value="public class ConfigureEndArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ConfigureEndArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="ConfigureEndHandler" FullName="Gladeui.ConfigureEndHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void ConfigureEndHandler(object o, Gladeui.ConfigureEndArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.ConfigureEndArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="CreateChildArgs" FullName="Gladeui.CreateChildArgs">
|
||||
<TypeSignature Language="C#" Value="public class CreateChildArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public CreateChildArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.WidgetClass Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="CreateChildHandler" FullName="Gladeui.CreateChildHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void CreateChildHandler(object o, Gladeui.CreateChildArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.CreateChildArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="CreateReason" FullName="Gladeui.CreateReason">
|
||||
<TypeSignature Language="C#" Value="public enum CreateReason" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Enum</BaseTypeName>
|
||||
</Base>
|
||||
<Members>
|
||||
<Member MemberName="User">
|
||||
<MemberSignature Language="C#" Value="User" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CreateReason</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Reasons">
|
||||
<MemberSignature Language="C#" Value="Reasons" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CreateReason</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Copy">
|
||||
<MemberSignature Language="C#" Value="Copy" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CreateReason</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Load">
|
||||
<MemberSignature Language="C#" Value="Load" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CreateReason</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Rebuild">
|
||||
<MemberSignature Language="C#" Value="Rebuild" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CreateReason</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,58 @@
|
|||
<Type Name="Cursor" FullName="Gladeui.Cursor">
|
||||
<TypeSignature Language="C#" Value="public class Cursor : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Cursor (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Init">
|
||||
<MemberSignature Language="C#" Value="public static void Init ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Set">
|
||||
<MemberSignature Language="C#" Value="public static void Set (Gdk.Window window, Gladeui.CursorType type);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="window" Type="Gdk.Window" />
|
||||
<Parameter Name="type" Type="Gladeui.CursorType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="window">To be added.</param>
|
||||
<param name="type">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,126 @@
|
|||
<Type Name="CursorType" FullName="Gladeui.CursorType">
|
||||
<TypeSignature Language="C#" Value="public enum CursorType" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Enum</BaseTypeName>
|
||||
</Base>
|
||||
<Members>
|
||||
<Member MemberName="Drag">
|
||||
<MemberSignature Language="C#" Value="Drag" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AddWidget">
|
||||
<MemberSignature Language="C#" Value="AddWidget" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Selector">
|
||||
<MemberSignature Language="C#" Value="Selector" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeLeft">
|
||||
<MemberSignature Language="C#" Value="ResizeLeft" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeBottomLeft">
|
||||
<MemberSignature Language="C#" Value="ResizeBottomLeft" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeBottom">
|
||||
<MemberSignature Language="C#" Value="ResizeBottom" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeRight">
|
||||
<MemberSignature Language="C#" Value="ResizeRight" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeTopLeft">
|
||||
<MemberSignature Language="C#" Value="ResizeTopLeft" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeBottomRight">
|
||||
<MemberSignature Language="C#" Value="ResizeBottomRight" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeTop">
|
||||
<MemberSignature Language="C#" Value="ResizeTop" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ResizeTopRight">
|
||||
<MemberSignature Language="C#" Value="ResizeTopRight" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CursorType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,55 @@
|
|||
<Type Name="Editor" FullName="Gladeui.Editor">
|
||||
<TypeSignature Language="C#" Value="public class Editor : Gtk.VBox" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gtk.VBox</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Editor (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Editor (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Editor ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,199 @@
|
|||
<Type Name="EditorProperty" FullName="Gladeui.EditorProperty">
|
||||
<TypeSignature Language="C#" Value="public struct EditorProperty" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="FromQueryDialog">
|
||||
<MemberSignature Language="C#" Value="public bool FromQueryDialog;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.EditorProperty Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorProperty</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.EditorProperty New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorProperty</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Class">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.PropertyClass Class { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropertyClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Property">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Property Property { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Property</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Input">
|
||||
<MemberSignature Language="C#" Value="public Gtk.Widget Input { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gtk.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="TooltipId">
|
||||
<MemberSignature Language="C#" Value="public ulong TooltipId { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt64</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="TooltipProp">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Property TooltipProp { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Property</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SignalProp">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Property SignalProp { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Property</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SensitiveId">
|
||||
<MemberSignature Language="C#" Value="public ulong SensitiveId { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt64</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ChangedId">
|
||||
<MemberSignature Language="C#" Value="public ulong ChangedId { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt64</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="EnabledId">
|
||||
<MemberSignature Language="C#" Value="public ulong EnabledId { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt64</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Eventbox">
|
||||
<MemberSignature Language="C#" Value="public Gtk.Widget Eventbox { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gtk.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ItemLabel">
|
||||
<MemberSignature Language="C#" Value="public Gtk.Widget ItemLabel { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gtk.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="TextEntry">
|
||||
<MemberSignature Language="C#" Value="public Gtk.Widget TextEntry { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gtk.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,114 @@
|
|||
<Type Name="EditorTable" FullName="Gladeui.EditorTable">
|
||||
<TypeSignature Language="C#" Value="public struct EditorTable" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Type">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.EditorTableType Type;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTableType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Rows">
|
||||
<MemberSignature Language="C#" Value="public int Rows;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Int32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.EditorTable Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTable</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.EditorTable New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTable</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Editor">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Editor Editor { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Editor</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GladeWidgetClass">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.WidgetClass GladeWidgetClass { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="TableWidget">
|
||||
<MemberSignature Language="C#" Value="public Gtk.Widget TableWidget { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gtk.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NameEntry">
|
||||
<MemberSignature Language="C#" Value="public Gtk.Widget NameEntry { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gtk.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,56 @@
|
|||
<Type Name="EditorTableType" FullName="Gladeui.EditorTableType">
|
||||
<TypeSignature Language="C#" Value="public enum EditorTableType" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Enum</BaseTypeName>
|
||||
</Base>
|
||||
<Members>
|
||||
<Member MemberName="General">
|
||||
<MemberSignature Language="C#" Value="General" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTableType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Query">
|
||||
<MemberSignature Language="C#" Value="Query" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTableType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Common">
|
||||
<MemberSignature Language="C#" Value="Common" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTableType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Packing">
|
||||
<MemberSignature Language="C#" Value="Packing" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.EditorTableType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,346 @@
|
|||
<Type Name="FixedManager" FullName="Gladeui.FixedManager">
|
||||
<TypeSignature Language="C#" Value="public class FixedManager : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected FixedManager (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public FixedManager (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected FixedManager ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ChildCreated">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.ChildCreatedHandler ChildCreated;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="child-created")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChildCreatedHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ConfigureBegin">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.ConfigureBeginHandler ConfigureBegin;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="configure-begin")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ConfigureBeginHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="RemoveChild">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.RemoveChildHandler RemoveChild;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="remove-child")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.RemoveChildHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="CreateChild">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.CreateChildHandler CreateChild;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="create-child")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.CreateChildHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ConfigureEnd">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.ConfigureEndHandler ConfigureEnd;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="configure-end")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ConfigureEndHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ConfigureChild">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.ConfigureChildHandler ConfigureChild;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="configure-child")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ConfigureChildHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AddChild">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.AddChildHandler AddChild;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="add-child")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AddChildHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnChildCreated">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnChildCreated (Gladeui.Widget arg2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnConfigureBegin">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnConfigureBegin (Gladeui.Widget arg2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnRemoveChild">
|
||||
<MemberSignature Language="C#" Value="protected virtual bool OnRemoveChild (Gladeui.Widget arg2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnCreateChild">
|
||||
<MemberSignature Language="C#" Value="protected virtual Gladeui.Widget OnCreateChild (Gladeui.WidgetClass arg2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.WidgetClass" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnConfigureEnd">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnConfigureEnd (Gladeui.Widget arg2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnConfigureChild">
|
||||
<MemberSignature Language="C#" Value="protected virtual bool OnConfigureChild (Gladeui.Widget arg2, Gdk.Rectangle arg3);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.Widget" />
|
||||
<Parameter Name="arg3" Type="Gdk.Rectangle" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<param name="arg3">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnAddChild">
|
||||
<MemberSignature Language="C#" Value="protected virtual bool OnAddChild (Gladeui.Widget arg2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="arg2" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="arg2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="XProp">
|
||||
<MemberSignature Language="C#" Value="public string XProp { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="x_prop")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="HeightProp">
|
||||
<MemberSignature Language="C#" Value="public string HeightProp { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="height_prop")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="YProp">
|
||||
<MemberSignature Language="C#" Value="public string YProp { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="y_prop")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="WidthProp">
|
||||
<MemberSignature Language="C#" Value="public string WidthProp { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="width_prop")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,56 @@
|
|||
<Type Name="GCSetPropData" FullName="Gladeui.GCSetPropData">
|
||||
<TypeSignature Language="C#" Value="public struct GCSetPropData" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.GCSetPropData Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.GCSetPropData</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.GCSetPropData New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.GCSetPropData</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Property">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Property Property { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Property</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,22 @@
|
|||
<Type Name="GetChildrenFunc" FullName="Gladeui.GetChildrenFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate GLib.List GetChildrenFunc(GLib.Object container);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="container" Type="GLib.Object" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.List</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="container">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,25 @@
|
|||
<Type Name="GetInternalFunc" FullName="Gladeui.GetInternalFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate void GetInternalFunc(GLib.Object parent, string name, GLib.Object child);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="parent" Type="GLib.Object" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="child" Type="GLib.Object" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="parent">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="child">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,26 @@
|
|||
<Type Name="Global" FullName="Gladeui.Global">
|
||||
<TypeSignature Language="C#" Value="public class Global" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Global ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,132 @@
|
|||
<Type Name="Interface" FullName="Gladeui.Interface">
|
||||
<TypeSignature Language="C#" Value="public struct Interface" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Requires">
|
||||
<MemberSignature Language="C#" Value="public string Requires;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NRequires">
|
||||
<MemberSignature Language="C#" Value="public uint NRequires;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NToplevels">
|
||||
<MemberSignature Language="C#" Value="public uint NToplevels;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Interface Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Interface</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Interface New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Interface</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Dump">
|
||||
<MemberSignature Language="C#" Value="public void Dump (string filename);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="filename" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="filename">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="DumpFull">
|
||||
<MemberSignature Language="C#" Value="public bool DumpFull (string filename);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="filename" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="filename">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Destroy">
|
||||
<MemberSignature Language="C#" Value="public void Destroy ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Toplevels">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.WidgetInfo Toplevels { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,79 @@
|
|||
<Type Name="KeysDialog" FullName="Gladeui.KeysDialog">
|
||||
<TypeSignature Language="C#" Value="public class KeysDialog : Gtk.Dialog" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gtk.Dialog</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected KeysDialog (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public KeysDialog (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public KeysDialog ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GType">
|
||||
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.GType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SelectedKeySymbol">
|
||||
<MemberSignature Language="C#" Value="public string SelectedKeySymbol { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="PackingDefault" FullName="Gladeui.PackingDefault">
|
||||
<TypeSignature Language="C#" Value="public struct PackingDefault" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Id">
|
||||
<MemberSignature Language="C#" Value="public string Id;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Value">
|
||||
<MemberSignature Language="C#" Value="public string Value;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.PackingDefault Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PackingDefault</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.PackingDefault New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PackingDefault</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,111 @@
|
|||
<Type Name="Palette" FullName="Gladeui.Palette">
|
||||
<TypeSignature Language="C#" Value="public class Palette : Gtk.VBox" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gtk.VBox</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Palette (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Palette (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Palette ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Toggled">
|
||||
<MemberSignature Language="C#" Value="public event EventHandler Toggled;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="toggled")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.EventHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="CatalogChanged">
|
||||
<MemberSignature Language="C#" Value="public event EventHandler CatalogChanged;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="catalog-changed")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.EventHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnToggled">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnToggled ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnCatalogChanged">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnCatalogChanged ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,62 @@
|
|||
<Type Name="Parser" FullName="Gladeui.Parser">
|
||||
<TypeSignature Language="C#" Value="public class Parser" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Parser ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ParseBuffer">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Interface ParseBuffer (string buffer, string domain);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Interface</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="buffer" Type="System.String" />
|
||||
<Parameter Name="domain" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="buffer">To be added.</param>
|
||||
<param name="domain">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ParseFile">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Interface ParseFile (string file, string domain);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Interface</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="file" Type="System.String" />
|
||||
<Parameter Name="domain" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="file">To be added.</param>
|
||||
<param name="domain">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,55 @@
|
|||
<Type Name="Placeholder" FullName="Gladeui.Placeholder">
|
||||
<TypeSignature Language="C#" Value="public class Placeholder : Gtk.Widget" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gtk.Widget</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Placeholder (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Placeholder (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Placeholder ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,79 @@
|
|||
<Type Name="Popup" FullName="Gladeui.Popup">
|
||||
<TypeSignature Language="C#" Value="public class Popup" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Popup ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ClipboardPop">
|
||||
<MemberSignature Language="C#" Value="public static void ClipboardPop (Gladeui.Widget widget, Gdk.EventButton evnt);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
<Parameter Name="evnt" Type="Gdk.EventButton" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<param name="evnt">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="PlaceholderPop">
|
||||
<MemberSignature Language="C#" Value="public static void PlaceholderPop (Gladeui.Placeholder placeholder, Gdk.EventButton evnt);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="placeholder" Type="Gladeui.Placeholder" />
|
||||
<Parameter Name="evnt" Type="Gdk.EventButton" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="placeholder">To be added.</param>
|
||||
<param name="evnt">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="WidgetPop">
|
||||
<MemberSignature Language="C#" Value="public static void WidgetPop (Gladeui.Widget widget, Gdk.EventButton evnt, bool add_children);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
<Parameter Name="evnt" Type="Gdk.EventButton" />
|
||||
<Parameter Name="add_children" Type="System.Boolean" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<param name="evnt">To be added.</param>
|
||||
<param name="add_children">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="PostCreateFunc" FullName="Gladeui.PostCreateFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate void PostCreateFunc(GLib.Object gobject, Gladeui.CreateReason reason);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="gobject" Type="GLib.Object" />
|
||||
<Parameter Name="reason" Type="Gladeui.CreateReason" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="gobject">To be added.</param>
|
||||
<param name="reason">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,176 @@
|
|||
<Type Name="Project" FullName="Gladeui.Project">
|
||||
<TypeSignature Language="C#" Value="public class Project : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Project (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Project (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Project ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SelectionChanged">
|
||||
<MemberSignature Language="C#" Value="public event EventHandler SelectionChanged;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="selection_changed")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.EventHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="RemoveWidget">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.RemoveWidgetHandler RemoveWidget;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="remove_widget")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.RemoveWidgetHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AddWidget">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.AddWidgetHandler AddWidget;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="add_widget")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AddWidgetHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="WidgetNameChanged">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.WidgetNameChangedHandler WidgetNameChanged;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="widget_name_changed")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetNameChangedHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnSelectionChanged">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnSelectionChanged ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnRemoveWidget">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnRemoveWidget (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnAddWidget">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnAddWidget (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnWidgetNameChanged">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnWidgetNameChanged (Gladeui.Widget widget);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="widget" Type="Gladeui.Widget" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="widget">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,55 @@
|
|||
<Type Name="ProjectView" FullName="Gladeui.ProjectView">
|
||||
<TypeSignature Language="C#" Value="public class ProjectView : Gtk.ScrolledWindow" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gtk.ScrolledWindow</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected ProjectView (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ProjectView (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected ProjectView ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,36 @@
|
|||
<Type Name="ProjectViewType" FullName="Gladeui.ProjectViewType">
|
||||
<TypeSignature Language="C#" Value="public enum ProjectViewType" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Enum</BaseTypeName>
|
||||
</Base>
|
||||
<Members>
|
||||
<Member MemberName="Tree">
|
||||
<MemberSignature Language="C#" Value="Tree" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ProjectViewType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="List">
|
||||
<MemberSignature Language="C#" Value="List" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ProjectViewType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,106 @@
|
|||
<Type Name="ProjectWindow" FullName="Gladeui.ProjectWindow">
|
||||
<TypeSignature Language="C#" Value="public class ProjectWindow : Gladeui.App" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>Gladeui.App</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected ProjectWindow (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ProjectWindow (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ProjectWindow ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ProjectWindow (Gladeui.ProjectWindow gpw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="gpw" Type="Gladeui.ProjectWindow" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gpw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OpenProject">
|
||||
<MemberSignature Language="C#" Value="public void OpenProject (string path);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="path" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="path">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ShowAll">
|
||||
<MemberSignature Language="C#" Value="public void ShowAll ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GType">
|
||||
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.GType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,29 @@
|
|||
<Type Name="ProjectWindowPriv" FullName="Gladeui.ProjectWindowPriv">
|
||||
<TypeSignature Language="C#" Value="public class ProjectWindowPriv : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ProjectWindowPriv (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="PropInfo" FullName="Gladeui.PropInfo">
|
||||
<TypeSignature Language="C#" Value="public struct PropInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Value">
|
||||
<MemberSignature Language="C#" Value="public string Value;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.PropInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.PropInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,55 @@
|
|||
<Type Name="Property" FullName="Gladeui.Property">
|
||||
<TypeSignature Language="C#" Value="public class Property : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Property (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Property (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Property ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,209 @@
|
|||
<Type Name="PropertyClass" FullName="Gladeui.PropertyClass">
|
||||
<TypeSignature Language="C#" Value="public struct PropertyClass" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Id">
|
||||
<MemberSignature Language="C#" Value="public string Id;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Tooltip">
|
||||
<MemberSignature Language="C#" Value="public string Tooltip;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Query">
|
||||
<MemberSignature Language="C#" Value="public bool Query;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Optional">
|
||||
<MemberSignature Language="C#" Value="public bool Optional;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OptionalDefault">
|
||||
<MemberSignature Language="C#" Value="public bool OptionalDefault;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ConstructOnly">
|
||||
<MemberSignature Language="C#" Value="public bool ConstructOnly;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Common">
|
||||
<MemberSignature Language="C#" Value="public bool Common;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Packing">
|
||||
<MemberSignature Language="C#" Value="public bool Packing;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Translatable">
|
||||
<MemberSignature Language="C#" Value="public bool Translatable;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="VisibleLines">
|
||||
<MemberSignature Language="C#" Value="public int VisibleLines;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Int32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Save">
|
||||
<MemberSignature Language="C#" Value="public bool Save;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Visible">
|
||||
<MemberSignature Language="C#" Value="public bool Visible;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Ignore">
|
||||
<MemberSignature Language="C#" Value="public bool Ignore;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="IsModified">
|
||||
<MemberSignature Language="C#" Value="public bool IsModified;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.PropertyClass Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropertyClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.PropertyClass New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropertyClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="RemoveChildArgs" FullName="Gladeui.RemoveChildArgs">
|
||||
<TypeSignature Language="C#" Value="public class RemoveChildArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public RemoveChildArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Arg2">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Arg2 { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="RemoveChildFunc" FullName="Gladeui.RemoveChildFunc">
|
||||
<TypeSignature Language="C#" Value="public delegate void RemoveChildFunc(GLib.Object parent, GLib.Object child);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="parent" Type="GLib.Object" />
|
||||
<Parameter Name="child" Type="GLib.Object" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="parent">To be added.</param>
|
||||
<param name="child">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="RemoveChildHandler" FullName="Gladeui.RemoveChildHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void RemoveChildHandler(object o, Gladeui.RemoveChildArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.RemoveChildArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="RemoveSignalHandlerArgs" FullName="Gladeui.RemoveSignalHandlerArgs">
|
||||
<TypeSignature Language="C#" Value="public class RemoveSignalHandlerArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public RemoveSignalHandlerArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SignalHandler">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Signal SignalHandler { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="RemoveSignalHandlerHandler" FullName="Gladeui.RemoveSignalHandlerHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void RemoveSignalHandlerHandler(object o, Gladeui.RemoveSignalHandlerArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.RemoveSignalHandlerArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="RemoveWidgetArgs" FullName="Gladeui.RemoveWidgetArgs">
|
||||
<TypeSignature Language="C#" Value="public class RemoveWidgetArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public RemoveWidgetArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Widget">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Widget { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="RemoveWidgetHandler" FullName="Gladeui.RemoveWidgetHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void RemoveWidgetHandler(object o, Gladeui.RemoveWidgetArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.RemoveWidgetArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,200 @@
|
|||
<Type Name="Signal" FullName="Gladeui.Signal">
|
||||
<TypeSignature Language="C#" Value="public struct Signal" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Handler">
|
||||
<MemberSignature Language="C#" Value="public string Handler;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Userdata">
|
||||
<MemberSignature Language="C#" Value="public string Userdata;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Lookup">
|
||||
<MemberSignature Language="C#" Value="public bool Lookup;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="After">
|
||||
<MemberSignature Language="C#" Value="public bool After;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Signal Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Signal New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Signal New (string name, string handler, string userdata, bool lookup, bool after);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="handler" Type="System.String" />
|
||||
<Parameter Name="userdata" Type="System.String" />
|
||||
<Parameter Name="lookup" Type="System.Boolean" />
|
||||
<Parameter Name="after" Type="System.Boolean" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="handler">To be added.</param>
|
||||
<param name="userdata">To be added.</param>
|
||||
<param name="lookup">To be added.</param>
|
||||
<param name="after">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NewFromSignalInfo">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.Signal NewFromSignalInfo (Gladeui.SignalInfo info);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="info" Type="Gladeui.SignalInfo" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="info">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Write">
|
||||
<MemberSignature Language="C#" Value="public static bool Write (Gladeui.SignalInfo info, Gladeui.Signal signal, Gladeui.Interface iface);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="info" Type="Gladeui.SignalInfo" />
|
||||
<Parameter Name="signal" Type="Gladeui.Signal" />
|
||||
<Parameter Name="iface" Type="Gladeui.Interface" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="info">To be added.</param>
|
||||
<param name="signal">To be added.</param>
|
||||
<param name="iface">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Free">
|
||||
<MemberSignature Language="C#" Value="public void Free ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Clone">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Signal Clone ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Signal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Equal">
|
||||
<MemberSignature Language="C#" Value="public bool Equal (Gladeui.Signal sig2);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="sig2" Type="Gladeui.Signal" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="sig2">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,77 @@
|
|||
<Type Name="SignalInfo" FullName="Gladeui.SignalInfo">
|
||||
<TypeSignature Language="C#" Value="public struct SignalInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Handler">
|
||||
<MemberSignature Language="C#" Value="public string Handler;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Object">
|
||||
<MemberSignature Language="C#" Value="public string Object;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.SignalInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.SignalInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.SignalInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.SignalInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="Stock" FullName="Gladeui.Stock">
|
||||
<TypeSignature Language="C#" Value="public class Stock" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Stock ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="IdKey">
|
||||
<MemberSignature Language="C#" Value="public static string IdKey { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,138 @@
|
|||
<Type Name="SupportedChild" FullName="Gladeui.SupportedChild">
|
||||
<TypeSignature Language="C#" Value="public struct SupportedChild" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Type">
|
||||
<MemberSignature Language="C#" Value="public GLib.GType Type;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.GType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SpecialChildType">
|
||||
<MemberSignature Language="C#" Value="public string SpecialChildType;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.SupportedChild Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.SupportedChild</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.SupportedChild New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.SupportedChild</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Add">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.AddChildFunc Add { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AddChildFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Remove">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.RemoveChildFunc Remove { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.RemoveChildFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetChildren">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.GetChildrenFunc GetChildren { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.GetChildrenFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetAllChildren">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.GetChildrenFunc GetAllChildren { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.GetChildrenFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SetProperty">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.ChildSetPropertyFunc SetProperty { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChildSetPropertyFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetProperty">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.ChildGetPropertyFunc GetProperty { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChildGetPropertyFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,36 @@
|
|||
<Type Name="UtilFileDialogType" FullName="Gladeui.UtilFileDialogType">
|
||||
<TypeSignature Language="C#" Value="public enum UtilFileDialogType" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Enum</BaseTypeName>
|
||||
</Base>
|
||||
<Members>
|
||||
<Member MemberName="Save">
|
||||
<MemberSignature Language="C#" Value="Save" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.UtilFileDialogType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Open">
|
||||
<MemberSignature Language="C#" Value="Open" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.UtilFileDialogType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,269 @@
|
|||
<Type Name="Widget" FullName="Gladeui.Widget">
|
||||
<TypeSignature Language="C#" Value="public class Widget : GLib.Object" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Widget (GLib.GType gtype);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<Parameters>
|
||||
<Parameter Name="gtype" Type="GLib.GType" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="gtype">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Widget (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="protected Widget ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="RemoveSignalHandler">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.RemoveSignalHandlerHandler RemoveSignalHandler;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="remove_signal_handler")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.RemoveSignalHandlerHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AddSignalHandler">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.AddSignalHandlerHandler AddSignalHandler;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="add_signal_handler")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AddSignalHandlerHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="ChangeSignalHandler">
|
||||
<MemberSignature Language="C#" Value="public event Gladeui.ChangeSignalHandlerHandler ChangeSignalHandler;" />
|
||||
<MemberType>Event</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Signal(CName="change_signal_handler")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChangeSignalHandlerHandler</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnRemoveSignalHandler">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnRemoveSignalHandler (Gladeui.Signal signal_handler);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="signal_handler" Type="Gladeui.Signal" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="signal_handler">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnAddSignalHandler">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnAddSignalHandler (Gladeui.Signal signal_handler);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="signal_handler" Type="Gladeui.Signal" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="signal_handler">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="OnChangeSignalHandler">
|
||||
<MemberSignature Language="C#" Value="protected virtual void OnChangeSignalHandler (Gladeui.Signal old_signal_handler, Gladeui.Signal new_signal_handler);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="old_signal_handler" Type="Gladeui.Signal" />
|
||||
<Parameter Name="new_signal_handler" Type="Gladeui.Signal" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="old_signal_handler">To be added.</param>
|
||||
<param name="new_signal_handler">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Object">
|
||||
<MemberSignature Language="C#" Value="public GLib.Object Object { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="object")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.Object</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Class">
|
||||
<MemberSignature Language="C#" Value="public IntPtr Class { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="class")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.IntPtr</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Parent">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Parent { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="parent")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Project">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Project Project { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="project")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Project</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Internal">
|
||||
<MemberSignature Language="C#" Value="public string Internal { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="internal")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Properties">
|
||||
<MemberSignature Language="C#" Value="public IntPtr Properties { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="properties")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.IntPtr</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<AttributeName>GLib.Property(Name="name")</AttributeName>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,135 @@
|
|||
<Type Name="WidgetClass" FullName="Gladeui.WidgetClass">
|
||||
<TypeSignature Language="C#" Value="public struct WidgetClass" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Type">
|
||||
<MemberSignature Language="C#" Value="public GLib.GType Type;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.GType</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GenericName">
|
||||
<MemberSignature Language="C#" Value="public string GenericName;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="PaletteName">
|
||||
<MemberSignature Language="C#" Value="public string PaletteName;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="InPalette">
|
||||
<MemberSignature Language="C#" Value="public bool InPalette;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.WidgetClass Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.WidgetClass New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetClass</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Icon">
|
||||
<MemberSignature Language="C#" Value="public Gdk.Pixbuf Icon { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gdk.Pixbuf</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="PostCreateFunction">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.PostCreateFunc PostCreateFunction { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PostCreateFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetInternalChild">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.GetInternalFunc GetInternalChild { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.GetInternalFunc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="WidgetClassSignal" FullName="Gladeui.WidgetClassSignal">
|
||||
<TypeSignature Language="C#" Value="public struct WidgetClassSignal" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Type">
|
||||
<MemberSignature Language="C#" Value="public string Type;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.WidgetClassSignal Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetClassSignal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.WidgetClassSignal New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetClassSignal</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,65 @@
|
|||
<Type Name="WidgetGroup" FullName="Gladeui.WidgetGroup">
|
||||
<TypeSignature Language="C#" Value="public class WidgetGroup : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public WidgetGroup (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="WidgetClasses">
|
||||
<MemberSignature Language="C#" Value="public GLib.List WidgetClasses { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>GLib.List</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Title">
|
||||
<MemberSignature Language="C#" Value="public string Title { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,239 @@
|
|||
<Type Name="WidgetInfo" FullName="Gladeui.WidgetInfo">
|
||||
<TypeSignature Language="C#" Value="public struct WidgetInfo" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.ValueType</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName="Classname">
|
||||
<MemberSignature Language="C#" Value="public string Classname;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NProperties">
|
||||
<MemberSignature Language="C#" Value="public uint NProperties;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NAtkProps">
|
||||
<MemberSignature Language="C#" Value="public uint NAtkProps;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NSignals">
|
||||
<MemberSignature Language="C#" Value="public uint NSignals;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NAtkActions">
|
||||
<MemberSignature Language="C#" Value="public uint NAtkActions;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NRelations">
|
||||
<MemberSignature Language="C#" Value="public uint NRelations;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NAccels">
|
||||
<MemberSignature Language="C#" Value="public uint NAccels;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="NChildren">
|
||||
<MemberSignature Language="C#" Value="public uint NChildren;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.UInt32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Zero">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.WidgetInfo Zero;" />
|
||||
<MemberType>Field</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="New">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.WidgetInfo New (IntPtr raw);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Parent">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.WidgetInfo Parent { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.WidgetInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Properties">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.PropInfo Properties { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AtkProps">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.PropInfo AtkProps { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.PropInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Signals">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.SignalInfo Signals { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.SignalInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AtkActions">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.AtkActionInfo AtkActions { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AtkActionInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Relations">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.AtkRelationInfo Relations { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AtkRelationInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Accels">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.AccelInfo Accels { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.AccelInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Children">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.ChildInfo Children { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.ChildInfo</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="WidgetNameChangedArgs" FullName="Gladeui.WidgetNameChangedArgs">
|
||||
<TypeSignature Language="C#" Value="public class WidgetNameChangedArgs : GLib.SignalArgs" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.SignalArgs</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public WidgetNameChangedArgs ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Widget">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.Widget Widget { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.Widget</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,23 @@
|
|||
<Type Name="WidgetNameChangedHandler" FullName="Gladeui.WidgetNameChangedHandler">
|
||||
<TypeSignature Language="C#" Value="public delegate void WidgetNameChangedHandler(object o, Gladeui.WidgetNameChangedArgs args);" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Delegate</BaseTypeName>
|
||||
</Base>
|
||||
<Parameters>
|
||||
<Parameter Name="o" Type="System.Object" />
|
||||
<Parameter Name="args" Type="Gladeui.WidgetNameChangedArgs" />
|
||||
</Parameters>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<param name="o">To be added.</param>
|
||||
<param name="args">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,270 @@
|
|||
<Type Name="Xml" FullName="Gladeui.Xml">
|
||||
<TypeSignature Language="C#" Value="public class Xml" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public Xml ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SetValue">
|
||||
<MemberSignature Language="C#" Value="public static void SetValue (Gladeui.XmlNode node, string name, string val);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="val" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="val">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SearchChildRequired">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.XmlNode SearchChildRequired (Gladeui.XmlNode tree, string name);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.XmlNode</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="tree" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="tree">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetPropertyBoolean">
|
||||
<MemberSignature Language="C#" Value="public static bool GetPropertyBoolean (Gladeui.XmlNode node_in, string name, bool _default);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node_in" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="_default" Type="System.Boolean" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node_in">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="_default">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SearchChild">
|
||||
<MemberSignature Language="C#" Value="public static Gladeui.XmlNode SearchChild (Gladeui.XmlNode node, string name);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.XmlNode</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetValueIntRequired">
|
||||
<MemberSignature Language="C#" Value="public static bool GetValueIntRequired (Gladeui.XmlNode node, string name, out int val);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="val" Type="System.Int32&" RefType="out" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="val">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetBoolean">
|
||||
<MemberSignature Language="C#" Value="public static bool GetBoolean (Gladeui.XmlNode node, string name, bool _default);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="_default" Type="System.Boolean" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="_default">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetValueStringRequired">
|
||||
<MemberSignature Language="C#" Value="public static string GetValueStringRequired (Gladeui.XmlNode node, string name, string xtra_info);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="xtra_info" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="xtra_info">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetValueString">
|
||||
<MemberSignature Language="C#" Value="public static string GetValueString (Gladeui.XmlNode node, string name);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SetContent">
|
||||
<MemberSignature Language="C#" Value="public static void SetContent (Gladeui.XmlNode node_in, string content);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node_in" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="content" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node_in">To be added.</param>
|
||||
<param name="content">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetPropertyStringRequired">
|
||||
<MemberSignature Language="C#" Value="public static string GetPropertyStringRequired (Gladeui.XmlNode node_in, string name, string xtra);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node_in" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="xtra" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node_in">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="xtra">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetValueInt">
|
||||
<MemberSignature Language="C#" Value="public static bool GetValueInt (Gladeui.XmlNode node, string name, out int val);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="val" Type="System.Int32&" RefType="out" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="val">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetContent">
|
||||
<MemberSignature Language="C#" Value="public static string GetContent (Gladeui.XmlNode node);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node" Type="Gladeui.XmlNode" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="GetPropertyString">
|
||||
<MemberSignature Language="C#" Value="public static string GetPropertyString (Gladeui.XmlNode node_in, string name);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="node_in" Type="Gladeui.XmlNode" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="node_in">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,83 @@
|
|||
<Type Name="XmlContext" FullName="Gladeui.XmlContext">
|
||||
<TypeSignature Language="C#" Value="public class XmlContext : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlContext (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlContext (Gladeui.XmlDoc doc, string name_space);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="doc" Type="Gladeui.XmlDoc" />
|
||||
<Parameter Name="name_space" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="doc">To be added.</param>
|
||||
<param name="name_space">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlContext (string full_path, string nspace, string root_name);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="full_path" Type="System.String" />
|
||||
<Parameter Name="nspace" Type="System.String" />
|
||||
<Parameter Name="root_name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="full_path">To be added.</param>
|
||||
<param name="nspace">To be added.</param>
|
||||
<param name="root_name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Destroy">
|
||||
<MemberSignature Language="C#" Value="public void Destroy ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Doc">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.XmlDoc Doc { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.XmlDoc</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,66 @@
|
|||
<Type Name="XmlDoc" FullName="Gladeui.XmlDoc">
|
||||
<TypeSignature Language="C#" Value="public class XmlDoc : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlDoc (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlDoc ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Save">
|
||||
<MemberSignature Language="C#" Value="public int Save (string full_path);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Int32</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="full_path" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="full_path">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Root">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.XmlNode Root { set; get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.XmlNode</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,173 @@
|
|||
<Type Name="XmlNode" FullName="Gladeui.XmlNode">
|
||||
<TypeSignature Language="C#" Value="public class XmlNode : GLib.Opaque" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>GLib.Opaque</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlNode (IntPtr raw);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="raw" Type="System.IntPtr" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="raw">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public XmlNode (Gladeui.XmlContext context, string name);" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters>
|
||||
<Parameter Name="context" Type="Gladeui.XmlContext" />
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="context">To be added.</param>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="VerifySilent">
|
||||
<MemberSignature Language="C#" Value="public bool VerifySilent (string name);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="AppendChild">
|
||||
<MemberSignature Language="C#" Value="public void AppendChild (Gladeui.XmlNode child);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="child" Type="Gladeui.XmlNode" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="child">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SetPropertyString">
|
||||
<MemberSignature Language="C#" Value="public void SetPropertyString (string name, string str1ng);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="str1ng" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="str1ng">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Delete">
|
||||
<MemberSignature Language="C#" Value="public void Delete ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Verify">
|
||||
<MemberSignature Language="C#" Value="public bool Verify (string name);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Boolean</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="name">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Next">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.XmlNode Next ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.XmlNode</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<returns>To be added.</returns>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="SetPropertyBoolean">
|
||||
<MemberSignature Language="C#" Value="public void SetPropertyBoolean (string name, bool value);" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters>
|
||||
<Parameter Name="name" Type="System.String" />
|
||||
<Parameter Name="value" Type="System.Boolean" />
|
||||
</Parameters>
|
||||
<Docs>
|
||||
<param name="name">To be added.</param>
|
||||
<param name="value">To be added.</param>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Name">
|
||||
<MemberSignature Language="C#" Value="public string Name { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.String</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Children">
|
||||
<MemberSignature Language="C#" Value="public Gladeui.XmlNode Children { get; };" />
|
||||
<MemberType>Property</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>Gladeui.XmlNode</ReturnType>
|
||||
</ReturnValue>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<value>To be added.</value>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,6 @@
|
|||
<Namespace Name="GtkSharp.GladeuiSharp">
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Namespace>
|
|
@ -0,0 +1,38 @@
|
|||
<Type Name="ObjectManager" FullName="GtkSharp.GladeuiSharp.ObjectManager">
|
||||
<TypeSignature Language="C#" Value="public class ObjectManager" />
|
||||
<AssemblyInfo>
|
||||
<AssemblyName>gladeui-sharp</AssemblyName>
|
||||
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
||||
</AssemblyInfo>
|
||||
<Base>
|
||||
<BaseTypeName>System.Object</BaseTypeName>
|
||||
</Base>
|
||||
<Interfaces />
|
||||
<Members>
|
||||
<Member MemberName=".ctor">
|
||||
<MemberSignature Language="C#" Value="public ObjectManager ();" />
|
||||
<MemberType>Constructor</MemberType>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
<Member MemberName="Initialize">
|
||||
<MemberSignature Language="C#" Value="public static void Initialize ();" />
|
||||
<MemberType>Method</MemberType>
|
||||
<ReturnValue>
|
||||
<ReturnType>System.Void</ReturnType>
|
||||
</ReturnValue>
|
||||
<Parameters />
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Member>
|
||||
</Members>
|
||||
<Docs>
|
||||
<summary>To be added.</summary>
|
||||
<remarks>To be added.</remarks>
|
||||
</Docs>
|
||||
</Type>
|
|
@ -0,0 +1,97 @@
|
|||
<Overview>
|
||||
<Assemblies>
|
||||
<Assembly Name="gladeui-sharp" Version="2.0.0.0" />
|
||||
</Assemblies>
|
||||
<Remarks>To be added.</Remarks>
|
||||
<Copyright>To be added.</Copyright>
|
||||
<Types>
|
||||
<Namespace Name="Gladeui">
|
||||
<Type Name="AccelInfo" />
|
||||
<Type Name="AddChildArgs" />
|
||||
<Type Name="AddSignalHandlerArgs" />
|
||||
<Type Name="AddWidgetArgs" />
|
||||
<Type Name="App" />
|
||||
<Type Name="AppPriv" />
|
||||
<Type Name="AtkActionInfo" />
|
||||
<Type Name="AtkRelationInfo" />
|
||||
<Type Name="Catalog" />
|
||||
<Type Name="ChangeSignalHandlerArgs" />
|
||||
<Type Name="ChildCreatedArgs" />
|
||||
<Type Name="ChildInfo" />
|
||||
<Type Name="Clipboard" />
|
||||
<Type Name="ClipboardView" />
|
||||
<Type Name="Command" />
|
||||
<Type Name="ConfigureBeginArgs" />
|
||||
<Type Name="ConfigureChildArgs" />
|
||||
<Type Name="ConfigureEndArgs" />
|
||||
<Type Name="CreateChildArgs" />
|
||||
<Type Name="Cursor" />
|
||||
<Type Name="Editor" />
|
||||
<Type Name="EditorProperty" />
|
||||
<Type Name="EditorTable" />
|
||||
<Type Name="FixedManager" />
|
||||
<Type Name="GCSetPropData" />
|
||||
<Type Name="Global" />
|
||||
<Type Name="Interface" />
|
||||
<Type Name="KeysDialog" />
|
||||
<Type Name="PackingDefault" />
|
||||
<Type Name="Palette" />
|
||||
<Type Name="Parser" />
|
||||
<Type Name="Placeholder" />
|
||||
<Type Name="Popup" />
|
||||
<Type Name="Project" />
|
||||
<Type Name="ProjectView" />
|
||||
<Type Name="ProjectWindow" />
|
||||
<Type Name="ProjectWindowPriv" />
|
||||
<Type Name="PropertyClass" />
|
||||
<Type Name="Property" />
|
||||
<Type Name="PropInfo" />
|
||||
<Type Name="RemoveChildArgs" />
|
||||
<Type Name="RemoveSignalHandlerArgs" />
|
||||
<Type Name="RemoveWidgetArgs" />
|
||||
<Type Name="Signal" />
|
||||
<Type Name="SignalInfo" />
|
||||
<Type Name="Stock" />
|
||||
<Type Name="SupportedChild" />
|
||||
<Type Name="WidgetClass" />
|
||||
<Type Name="WidgetClassSignal" />
|
||||
<Type Name="Widget" />
|
||||
<Type Name="WidgetGroup" />
|
||||
<Type Name="WidgetInfo" />
|
||||
<Type Name="WidgetNameChangedArgs" />
|
||||
<Type Name="XmlContext" />
|
||||
<Type Name="Xml" />
|
||||
<Type Name="XmlDoc" />
|
||||
<Type Name="XmlNode" />
|
||||
<Type Name="AddChildFunc" />
|
||||
<Type Name="AddChildHandler" />
|
||||
<Type Name="AddSignalHandlerHandler" />
|
||||
<Type Name="AddWidgetHandler" />
|
||||
<Type Name="ChangeSignalHandlerHandler" />
|
||||
<Type Name="ChildCreatedHandler" />
|
||||
<Type Name="ChildGetPropertyFunc" />
|
||||
<Type Name="ChildSetPropertyFunc" />
|
||||
<Type Name="ConfigureBeginHandler" />
|
||||
<Type Name="ConfigureChildHandler" />
|
||||
<Type Name="ConfigureEndHandler" />
|
||||
<Type Name="CreateChildHandler" />
|
||||
<Type Name="GetChildrenFunc" />
|
||||
<Type Name="GetInternalFunc" />
|
||||
<Type Name="PostCreateFunc" />
|
||||
<Type Name="RemoveChildFunc" />
|
||||
<Type Name="RemoveChildHandler" />
|
||||
<Type Name="RemoveSignalHandlerHandler" />
|
||||
<Type Name="RemoveWidgetHandler" />
|
||||
<Type Name="WidgetNameChangedHandler" />
|
||||
<Type Name="CreateReason" />
|
||||
<Type Name="CursorType" />
|
||||
<Type Name="EditorTableType" />
|
||||
<Type Name="ProjectViewType" />
|
||||
<Type Name="UtilFileDialogType" />
|
||||
</Namespace>
|
||||
<Namespace Name="GtkSharp.GladeuiSharp">
|
||||
<Type Name="ObjectManager" />
|
||||
</Namespace>
|
||||
</Types>
|
||||
<Title>gladeui-sharp</Title>
|
||||
</Overview>
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0"?>
|
||||
<monodoc>
|
||||
<source provider="ecma" basefile="gladeui-sharp-docs" path="classlib-gecko"/>
|
||||
</monodoc>
|
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