зеркало из https://github.com/mono/ikvm-fork.git
The ascent and height was negative
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@ -82,7 +82,7 @@ public class PhysicalStrike extends FontStrike{
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float height = family.GetLineSpacing(style) * factor;
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float leading = height - ascent - descent;
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strike = new StrikeMetrics(
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0, ascent,
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0, -ascent,
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0, descent,
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0.25f, 0,
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0, leading,
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