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<H1>[Mono-osx] MonoMacPackager - System.DllNotFoundException: gdiplus.dll</H1>
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<B>Zsolt Molnar</B>
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<A HREF="mailto:mono-osx%40lists.ximian.com?Subject=%5BMono-osx%5D%20MonoMacPackager%20-%20System.DllNotFoundException%3A%0A%09gdiplus.dll&In-Reply-To="
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TITLE="[Mono-osx] MonoMacPackager - System.DllNotFoundException: gdiplus.dll">zsolt at vestragames.com
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</A><BR>
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<I>Tue Jan 25 04:43:26 EST 2011</I>
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<!--beginarticle-->
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<PRE>Hi,
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I'm trying to create a native Mac application bundle with MonoMac plugin version 2.4.0.13 in MonoDevelop.
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I select Create Mac Installer option from the Project menu. Only the first checkbox 'Include Mono in Application Bundle'
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is checked. I tested with all three linkage options. The bundle seems to be created successfully, there is a MacOS directory
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inside with a single executable, and also a MonoBundle directory with several mono dll-s. When I start the application from
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the Finder, it appears on the dock for a second, but closes immediately.
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When I use the terminal and start the program from there, the cause of the error is displayed: gdiplus.dll not found.
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I do use WinForms and GDI+, and the application runs fine without the packager.
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Please let me know if you have any idea how to solve this.
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Thanks,
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Zsolt Molnar
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