[Mono-bugs] [Bug 483280] New: Unhandled Exception: System.DllNotFoundException: winmm.dll

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Mar 9 01:33:12 EDT 2009


https://bugzilla.novell.com/show_bug.cgi?id=483280


           Summary: Unhandled Exception: System.DllNotFoundException:
                    winmm.dll
    Classification: Mono
           Product: Mono: Class Libraries
           Version: 2.0.x
          Platform: i686
        OS/Version: Linux
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Windows.Forms
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: ckoeni at gmail.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---


Created an attachment (id=277916)
 --> (https://bugzilla.novell.com/attachment.cgi?id=277916)
This is the file from Microsoft that does not work with Mono.

User-Agent:       Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.6)
Gecko/2009020409 Iceweasel/3.0.6 (Debian-3.0.6-1)

On up-to-date Debian Linux Testing distribution, I have a Mono app from
Microsoft (attached file MOSTest.exe) that fails with an exception.

This is the latest version of the same kind of file I reported in
https://bugzilla.novell.com/show_bug.cgi?id=412536

The exception I reported in 412536 seems to have been fixed, but the file still
does not work, and now causes the new exception being reported here.

Ref: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=517554

Reproducible: Always

Steps to Reproduce:
1. $ mono MOSTest.exe
2. Application window pops up.
3. click on the "click here to play wav" button
Actual Results:  
Unhandled Exception: System.DllNotFoundException: winmm.dll
  at (wrapper managed-to-native) MOSTest.Util:PlaySound (string,int,int)
  at MOSTest.SoundPlayManager.Prune () [0x00000] 
  at MOSTest.ReviewForm.btnPlay_Click (System.Object sender, 
System.EventArgs e) [0x00000] 
  at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000] 
  at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000] 
  at System.Windows.Forms.ButtonBase.OnMouseUp 
(System.Windows.Forms.MouseEventArgs mevent) [0x00000] 
  at System.Windows.Forms.Button.OnMouseUp 
(System.Windows.Forms.MouseEventArgs mevent) [0x00000] 
  at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& 
m) [0x00000] 
  at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m) 
[0x00000] 
  at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& 
m) [0x00000] 
  at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m) 
[0x00000] 
  at System.Windows.Forms.Control+ControlWindowTarget.OnMessage 
(System.Windows.Forms.Message& m) [0x00000] 
  at System.Windows.Forms.Control+ControlNativeWindow.WndProc 
(System.Windows.Forms.Message& m) [0x00000] 
  at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr 
wParam, IntPtr lParam) [0x00000] 
  at System.Windows.Forms.XplatUIX11.DispatchMessage 
(System.Windows.Forms.MSG& msg) [0x00000] 
  at System.Windows.Forms.XplatUI.DispatchMessage (System.Windows.Forms.MSG& 
msg) [0x00000] 
  at System.Windows.Forms.Application.RunLoop (Boolean Modal, 
System.Windows.Forms.ApplicationContext context) [0x00000] 
  at System.Windows.Forms.Application.Run 
(System.Windows.Forms.ApplicationContext context) [0x00000] 
  at System.Windows.Forms.Application.Run (System.Windows.Forms.Form 
mainForm) [0x00000] 
  at MOSTest.Program.Main () [0x00000] 

Expected Results:  
should play a sound

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