[Mono-bugs] [Bug 483280] New: Unhandled Exception: System.DllNotFoundException: winmm.dll
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bugzilla_noreply at novell.com
Mon Mar 9 01:33:12 EDT 2009
https://bugzilla.novell.com/show_bug.cgi?id=483280
Summary: Unhandled Exception: System.DllNotFoundException:
winmm.dll
Classification: Mono
Product: Mono: Class Libraries
Version: 2.0.x
Platform: i686
OS/Version: Linux
Status: NEW
Severity: Normal
Priority: P5 - None
Component: Windows.Forms
AssignedTo: mono-bugs at lists.ximian.com
ReportedBy: ckoeni at gmail.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Created an attachment (id=277916)
--> (https://bugzilla.novell.com/attachment.cgi?id=277916)
This is the file from Microsoft that does not work with Mono.
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.6)
Gecko/2009020409 Iceweasel/3.0.6 (Debian-3.0.6-1)
On up-to-date Debian Linux Testing distribution, I have a Mono app from
Microsoft (attached file MOSTest.exe) that fails with an exception.
This is the latest version of the same kind of file I reported in
https://bugzilla.novell.com/show_bug.cgi?id=412536
The exception I reported in 412536 seems to have been fixed, but the file still
does not work, and now causes the new exception being reported here.
Ref: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=517554
Reproducible: Always
Steps to Reproduce:
1. $ mono MOSTest.exe
2. Application window pops up.
3. click on the "click here to play wav" button
Actual Results:
Unhandled Exception: System.DllNotFoundException: winmm.dll
at (wrapper managed-to-native) MOSTest.Util:PlaySound (string,int,int)
at MOSTest.SoundPlayManager.Prune () [0x00000]
at MOSTest.ReviewForm.btnPlay_Click (System.Object sender,
System.EventArgs e) [0x00000]
at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000]
at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000]
at System.Windows.Forms.ButtonBase.OnMouseUp
(System.Windows.Forms.MouseEventArgs mevent) [0x00000]
at System.Windows.Forms.Button.OnMouseUp
(System.Windows.Forms.MouseEventArgs mevent) [0x00000]
at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message&
m) [0x00000]
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message&
m) [0x00000]
at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Control+ControlWindowTarget.OnMessage
(System.Windows.Forms.Message& m) [0x00000]
at System.Windows.Forms.Control+ControlNativeWindow.WndProc
(System.Windows.Forms.Message& m) [0x00000]
at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr
wParam, IntPtr lParam) [0x00000]
at System.Windows.Forms.XplatUIX11.DispatchMessage
(System.Windows.Forms.MSG& msg) [0x00000]
at System.Windows.Forms.XplatUI.DispatchMessage (System.Windows.Forms.MSG&
msg) [0x00000]
at System.Windows.Forms.Application.RunLoop (Boolean Modal,
System.Windows.Forms.ApplicationContext context) [0x00000]
at System.Windows.Forms.Application.Run
(System.Windows.Forms.ApplicationContext context) [0x00000]
at System.Windows.Forms.Application.Run (System.Windows.Forms.Form
mainForm) [0x00000]
at MOSTest.Program.Main () [0x00000]
Expected Results:
should play a sound
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