[mono-android] Handling texture loss in OpenTK on mono for android
Andreia Gaita
shana at xamarin.com
Mon Dec 5 17:59:47 EST 2011
Hi Chris,
On Mon, Dec 5, 2011 at 10:43 PM, chris at Terrago <cdrake at terragotech.com>wrote:
> Thanks for the clarification. I rechecked it and you are correct. You do
> get
> an OnLoad event after the pause, however you do not get an onResume event
> and the graphics context is null.
Hmmm, ok, thanks for testing, I'll see what's going on there. What api
level/android version are you testing on, btw?
andreia gaita
> For some reason this only occurs on
> rotation and sleep, if the activity is paused because another activity is
> becoming active then the context is recreated successfully upon resuming
> the
> activity hosting the AndroidGameView.
>
> Chris
>
> --
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> http://mono-for-android.1047100.n5.nabble.com/Handling-texture-loss-in-OpenTK-on-mono-for-android-tp5045738p5050387.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
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