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<H1>[Gtk-sharp-list] ScrolledWindow Events
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<B>Davy Brion
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<A HREF="mailto:ralinx%40pandora.be"
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TITLE="[Gtk-sharp-list] ScrolledWindow Events">ralinx@pandora.be
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<I>Sat, 28 Feb 2004 19:54:33 +0100</I>
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<PRE>On Sat, 2004-02-28 at 13:49, Jeremiah McElroy wrote:
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><i> I'm working on a Debug Window class for an application I'm writing.
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</I>><i> I've managed to hook up some events and get the resulting window to
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</I>><i> appear and hold text (TextView inside a ScrolledWindow). However, when
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</I>><i> I append text to the TextBuffer associated with TextView.Text, the
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</I>><i> buffer will eventually become larger than the viewport of the
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</I>><i> scrolledwindow.
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</I>><i>
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</I>><i> I have been trying to figure out how to get the ScrolledWindow to scroll
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</I>><i> down when new text is entered. Any suggestions would be appreciated.
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</I>><i> I've been looking through MonoDoc, but I haven't had much luck yet.
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</I>
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Hi, i believe this will solve your problem:
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// add the text to the TextBuffer
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buffer.Insert(buffer.EndIter,strMessage);
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// scroll the textview to the insertion mark
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view.ScrollMarkOnscreen(buffer.InsertMark);
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hope this helps,
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Davy Brion
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