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<H1>[Mono-list] Cross platform (and framework) development
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<B>Jon Walker
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<A HREF="mailto:jwalker%40versora.com"
TITLE="[Mono-list] Cross platform (and framework) development">jwalker@versora.com
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<I>Fri, 25 Feb 2005 11:03:05 -0800</I>
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<PRE>Dave,
We are just getting started on doing the same, but planning on using
approach 4) falling back to manual conversion of the projects to
Monodevelop if we have problems (we already have a lot of Visual Studio
projects to start.) I found the following site which provides a way to
convert Visual Studio .NET projects to Nant projects, but haven't tried
it yet.
<A HREF="http://www.c-sharpcorner.com/Code/2004/April/XSlTransformerMG.asp">http://www.c-sharpcorner.com/Code/2004/April/XSlTransformerMG.asp</A>
Cheers,
Jon Walker
Dave Murphy wrote:
&gt;<i> Hypothetical situation, but (as always) with some grounding in reality.
</I>&gt;<i>
</I>&gt;<i> If I were developing a Mono/.NET that would be developed and compiled
</I>&gt;<i> against both frameworks, what is the best build solution?
</I>&gt;<i>
</I>&gt;<i> The ones I can come up with are:
</I>&gt;<i>
</I>&gt;<i> 1) Use make and autotools on both Linux and Windows (via Cygwin?)
</I>&gt;<i> 2) Use MonoDevelop on Linux and SharpDevelop on Windows
</I>&gt;<i> 3) Use Visual Studio .NET on Windows and prj2make on Linux
</I>&gt;<i> 4) Use Nant on both
</I>&gt;<i>
</I>&gt;<i> Are there any other options?
</I>&gt;<i>
</I>&gt;<i> Cheers,
</I>&gt;<i>
</I>
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