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<H1>[Mono-osx] [ANN] objc3-sharp</H1>
<B>Jesse Jones</B>
<A HREF="mailto:mono-osx%40lists.ximian.com?Subject=%5BMono-osx%5D%20%5BANN%5D%20objc3-sharp&In-Reply-To=591EE054-A39B-462D-AEF3-8919DC71AF39%40mac.com"
TITLE="[Mono-osx] [ANN] objc3-sharp">jesjones at mindspring.com
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<I>Mon Jun 9 05:43:06 EDT 2008</I>
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<PRE>
On Jun 8, 2008, at 11:24 PM, J&#233;r&#244;me Gagnon-Voyer wrote:
&gt;<i> When you say it's similar to Mono objc-sharp library, do you talk
</I>&gt;<i> about monobjc? <A HREF="http://www.monobjc.net/">http://www.monobjc.net/</A>
</I>
No, I was talking about objc-sharp.
&gt;<i>
</I>&gt;<i>
</I>&gt;<i> Can you describe how is it faster and easier?
</I>&gt;<i>
</I>I confess this is the first time I've seen monobjc. It certainly looks
better than objc-sharp, but I'm not sure its design is better than
objc3-sharp (although it does look considerably more mature). Here are
some points of comparison (which are based on a few minutes of
inspection of the monobjc source, so take them with a grain of salt):
1) In monobjc methods are called like this:
Class cls1 = Class.GetClassFromName(&quot;TestClass04&quot;);
int result = ObjectiveCRuntime.SendMessage&lt;int&gt;(cls1, &quot;TestWithA:b:&quot;,
789, 345);
With objc3-sharp you would instead write this as:
Class cls1 = new Class(&quot;TestClass04&quot;);
int result = (int) cls1.Call(&quot;TestWithA:b:&quot;, 789, 345);
or even nicer:
int result = (int) Native.Call(&quot;[TestClass04 TestWithA:{0} b:{1}]&quot;,
789, 345);
objc3-sharp will also let you chain calls (i.e.
foo.Call(...).Call(...) which I don't think monobjc supports.
2) objc3-sharp calls are very efficient. Basically all that they do is
marshal arguments into buffers and call into a small native library
where libffi takes care of the platform calling conventions. monobjc
is much much more complex. So complex, that I can't even figure out
what it's doing when it makes a native call.
3) objc3-sharp handles exceptions well no matter where they are
raised. If you call a native method and it raises NSException a
CocoaException will be thrown when the native call returns. The
CocoaException has a property which allows you to get the original
NSException. If you call a native method which winds up calling a
managed method and that throws, then the managed exception is
serialized into an NSException which is then raised in the native glue
library. If that exception makes it back to managed code a
TargetInvocationException is thrown where the inner exception is the
original exception.
As far as I can tell monobjc doesn't bridge exceptions at all.
4) monobjc doesn't seem to do anything to simplify reference counting.
objc3-sharp relies on the GC to know when to release objects which
dramatically simplifies reference count management.
5) objc3-sharp is way way simpler than monobjc. This seems to be
because objc3-sharp only supports 10.5, libffi plus a small native
glue library makes marshaling easy, and objc3-sharp has a narrower
focus: it's designed just to enable interop with Cocoa, not wrap the
entire Cocoa framework.
&lt;<A HREF="http://code.google.com/p/objc3-sharp/wiki/Usage">http://code.google.com/p/objc3-sharp/wiki/Usage</A>&gt; has some additional
code snippets if you're curious.
-- Jesse
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