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<H1>[Mono-osx] Mono 2.8.2 and 2.10 regressions</H1>
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<B>dgdw</B>
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<A HREF="mailto:mono-osx%40lists.ximian.com?Subject=%5BMono-osx%5D%20Mono%202.8.2%20and%202.10%20regressions&In-Reply-To=AANLkTiksjyd0LXOQu_5K4F4r%3D%3DKVeHZchjhWX539gRwg%40mail.gmail.com"
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TITLE="[Mono-osx] Mono 2.8.2 and 2.10 regressions">david.drysdale-wilson at linn.co.uk
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</A><BR>
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<I>Sun Feb 20 12:58:48 EST 2011</I>
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<PRE>
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Miguel de Icaza wrote:
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><i>
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</I>>><i> Issue 1: WinForms Form.OpenDialog() causes a segmentation fault
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</I>>><i>
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</I>>><i> I think this issue first appeared in 2.8 and it is certainly present in
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</I>>><i> 2.8.2. I have not managed to check to see if this issue has been resolved
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</I>>><i> in
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</I>>><i> 2.10.
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</I>><i>
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</I>><i> Please test on Mono 2.10 and file a bug report.
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</I>><i>
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</I>
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Form.OpenDialog() works as expect in 2.10.
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Miguel de Icaza wrote:
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><i>
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</I>>><i> Issue 3: Packaging mono with an application for distribution.
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</I>>><i>
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</I>>><i> I first tried this with 2.6.4 and I got it to work eventually but had
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</I>>><i> issues
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</I>>><i> with getting the WinForms stuff to work. I have since stripped out all
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</I>>><i> the
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</I>>><i> WinForms stuff from my application and tried it again with 2.8.2 it now
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</I>>><i> just
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</I>>><i> segmentation faults when running the application.
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</I>><i>
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</I>><i> We never really supported shipping Mono with an app back in the 2.6.x
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</I>><i> days, if you managed to get it working, it was likely pure chance.
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</I>><i>
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</I>
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Just so I am clear we are talking about the same thing here I am trying to
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use mkbundle to create a package that has all the files a user would need to
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run my application without installing mono. I had a post about this when I
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was trying it with 2.6.4
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(<A HREF="http://mono.1490590.n4.nabble.com/Redistributable-Mac-OSX-app-without-mono-using-mkbundle2-tp2216423p2216423.html">http://mono.1490590.n4.nabble.com/Redistributable-Mac-OSX-app-without-mono-using-mkbundle2-tp2216423p2216423.html</A>).
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Are you saying that 2.6.4 never supported the mkbundle tool? Do 2.8.2 and
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2.10 support the mkbundle tool?
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Miguel de Icaza wrote:
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><i>
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</I>><i> When people bundle Mono with their apps sometimes they forget to ship
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</I>><i> all the files that Mono needs. Perhaps you are missing the .config
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</I>><i> file that maps libraries, and perhaps you are missing initializing the
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</I>><i> Mono runtime to look for its libraries in the package-relative
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</I>><i> directory instead of the system files.
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</I>><i>
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</I>><i> You will have to debug this on your own, try attaching with GDB and
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</I>><i> finding out what happened.
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</I>><i>
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</I>
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Does the mkbundle tool not handle including all the assemblies and files
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required to ship an application without mono? I am quite new to trying this
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process out as most of the applications I have shipped to now have been for
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Windows or Linux and the inclusion of mono is either no issue or not much of
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an issue, however with Mac it becomes a barrier to people using your
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application. From what you have indicated it sounds like the process of
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bundling mono with an application is not as simple as just running the
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mkbundle command. Is there any documentation that runs through what is
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required to ship an app with mono? I have found very little on this subject.
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Cheers,
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David
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--
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View this message in context: <A HREF="http://mono.1490590.n4.nabble.com/Mono-2-8-2-and-2-10-regressions-tp3314159p3315325.html">http://mono.1490590.n4.nabble.com/Mono-2-8-2-and-2-10-regressions-tp3314159p3315325.html</A>
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Sent from the Mono - OSX mailing list archive at Nabble.com.
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</PRE>
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