mail-archives/monodroid/2011-December/007758.html

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<H1>[mono-android] Supported architectures? armeabi-v7a</H1>
<B>Jonathan Pryor</B>
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TITLE="[mono-android] Supported architectures? armeabi-v7a">jonp at xamarin.com
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<I>Mon Dec 12 20:00:02 EST 2011</I>
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<PRE>On Dec 12, 2011, at 5:24 PM, Vladimir Dimitrov wrote:
&gt;<i> So does this mean that we should always enable armeabi-v7a in cases when we use a lot of multi threading and floating point operations?
</I>
Maybe. Depends on the app. :-)
&gt;<i> I guess the trade off in this case is that if we include both there will be a bigger .apk as a result? Anything else?
</I>
That's pretty much it.
Furthermore, given that armeabi is ancient, and even the API level 14 emulator is armeabi-v7a, there is a case to be made that armeabi doesn't need to be supported at all, leaving you with just armeabi-v7a in your .apk. (Furthermore, I have no idea how many devices this would actually exclude, Firefox Mobile made the choice to go with supporting only armeabi-v7a, so this isn't an entirely unheard of decision.)
Either way, each libmonodroid.so is ~3MB in size, though this is compressed in the .apk to about 1.2MB, so you're looking at a minimum 1.2MB increase for each ABI you intend to support.
- Jon
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