160 строки
4.3 KiB
C#
160 строки
4.3 KiB
C#
/*
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NPlot - A charting library for .NET
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Gradient.cs
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Copyright (C) 2003
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Matt Howlett
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Redistribution and use of NPlot or parts there-of in source and
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binary forms, with or without modification, are permitted provided
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that the following conditions are met:
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1. Re-distributions in source form must retain at the head of each
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source file the above copyright notice, this list of conditions
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and the following disclaimer.
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2. Any product ("the product") that makes use NPlot or parts
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there-of must either:
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(a) allow any user of the product to obtain a complete machine-
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readable copy of the corresponding source code for the
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product and the version of NPlot used for a charge no more
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than your cost of physically performing source distribution,
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on a medium customarily used for software interchange, or:
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(b) reproduce the following text in the documentation, about
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box or other materials intended to be read by human users
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of the product that is provided to every human user of the
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product:
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"This product includes software developed as
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part of the NPlot library project available
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from: http://www.nplot.com/"
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The words "This product" may optionally be replace with
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the actual name of the product.
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------------------------------------------------------------------------
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Drawing;
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namespace NPlot
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{
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/// <summary>
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/// Class for creating a linear gradient.
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/// </summary>
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public class LinearGradient : IGradient
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{
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="minColor">The color corresponding to 0.0</param>
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/// <param name="maxColor">The color corresponding to 1.0</param>
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public LinearGradient( Color minColor, Color maxColor )
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{
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this.minColor_ = minColor;
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this.maxColor_ = maxColor;
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}
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/// <summary>
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/// The color corresponding to 0.0
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/// </summary>
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public Color MaxColor
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{
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get
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{
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return this.maxColor_;
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}
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set
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{
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this.maxColor_ = value;
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}
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}
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private Color maxColor_;
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/// <summary>
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/// The color corresponding to 1.0
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/// </summary>
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public Color MinColor
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{
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get
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{
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return this.minColor_;
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}
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set
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{
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this.minColor_ = value;
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}
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}
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private Color minColor_;
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/// <summary>
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/// The color corresponding to NaN
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/// </summary>
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public Color VoidColor
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{
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get
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{
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return voidColor_;
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}
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set
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{
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voidColor_ = value;
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}
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}
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private Color voidColor_ = Color.Black;
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/// <summary>
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/// Gets a color corresponding to a number between 0.0 and 1.0 inclusive. The color will
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/// be a linear interpolation of the min and max colors.
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/// </summary>
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/// <param name="prop">the number to get corresponding color for (between 0.0 and 1.0)</param>
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/// <returns>The color corresponding to the supplied number.</returns>
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public Color GetColor( double prop )
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{
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if (Double.IsNaN(prop))
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{
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return voidColor_;
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}
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if ( prop <= 0.0 )
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{
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return this.MinColor;
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}
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if ( prop >= 1.0 )
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{
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return this.MaxColor;
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}
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byte r = (byte)((int)(this.MinColor.R) + (int)(((double)this.MaxColor.R - (double)this.MinColor.R)*prop));
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byte g = (byte)((int)(this.MinColor.G) + (int)(((double)this.MaxColor.G - (double)this.MinColor.G)*prop));
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byte b = (byte)((int)(this.MinColor.B) + (int)(((double)this.MaxColor.B - (double)this.MinColor.B)*prop));
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return Color.FromArgb(r,g,b);
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}
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}
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}
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