tsunami-bindings/EXT_files

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glext/GL_3DFX_multisample
glext/GL_3DFX_tbuffer
glext/GL_3DFX_texture_compression_FXT1
glext/GL_APPLE_client_storage
glext/GL_APPLE_element_array
glext/GL_APPLE_fence
glext/GL_APPLE_float_pixels
glext/GL_APPLE_specular_vector
glext/GL_APPLE_texture_range
glext/GL_APPLE_transform_hint
glext/GL_APPLE_vertex_array_object
glext/GL_APPLE_vertex_array_range
glext/GL_APPLE_ycbcr_422
glext/GL_ARB_depth_texture
glext/GL_ARB_fragment_program
glext/GL_ARB_fragment_program_shadow
glext/GL_ARB_fragment_shader
glext/GL_ARB_imaging
glext/GL_ARB_matrix_palette
glext/GL_ARB_multisample
glext/GL_ARB_multitexture
glext/GL_ARB_occlusion_query
glext/GL_ARB_point_parameters
glext/GL_ARB_point_sprite
glext/GL_ARB_shader_objects
glext/GL_ARB_shading_language_100
glext/GL_ARB_shadow
glext/GL_ARB_shadow_ambient
glext/GL_ARB_texture_border_clamp
glext/GL_ARB_texture_compression
glext/GL_ARB_texture_cube_map
glext/GL_ARB_texture_env_add
glext/GL_ARB_texture_env_combine
glext/GL_ARB_texture_env_crossbar
glext/GL_ARB_texture_env_dot3
glext/GL_ARB_texture_mirrored_repeat
glext/GL_ARB_texture_non_power_of_two
glext/GL_ARB_transpose_matrix
glext/GL_ARB_vertex_blend
glext/GL_ARB_vertex_buffer_object
glext/GL_ARB_vertex_program
glext/GL_ARB_vertex_shader
glext/GL_ARB_window_pos
glext/GL_ATIX_point_sprites
glext/GL_ATIX_texture_env_combine3
glext/GL_ATIX_texture_env_route
glext/GL_ATIX_vertex_shader_output_point_size
glext/GL_ATI_draw_buffers
glext/GL_ATI_element_array
glext/GL_ATI_envmap_bumpmap
glext/GL_ATI_fragment_shader
glext/GL_ATI_map_object_buffer
glext/GL_ATI_pn_triangles
glext/GL_ATI_separate_stencil
glext/GL_ATI_text_fragment_shader
glext/GL_ATI_texture_env_combine3
glext/GL_ATI_texture_float
glext/GL_ATI_texture_mirror_once
glext/GL_ATI_vertex_array_object
glext/GL_ATI_vertex_attrib_array_object
glext/GL_ATI_vertex_streams
glext/GL_EXT_422_pixels
glext/GL_EXT_abgr
glext/GL_EXT_bgra
glext/GL_EXT_blend_color
glext/GL_EXT_blend_equation_separate
glext/GL_EXT_blend_func_separate
glext/GL_EXT_blend_logic_op
glext/GL_EXT_blend_minmax
glext/GL_EXT_blend_subtract
glext/GL_EXT_clip_volume_hint
glext/GL_EXT_cmyka
glext/GL_EXT_color_subtable
glext/GL_EXT_compiled_vertex_array
glext/GL_EXT_convolution
glext/GL_EXT_coordinate_frame
glext/GL_EXT_copy_texture
glext/GL_EXT_cull_vertex
glext/GL_EXT_depth_bounds_test
glext/GL_EXT_draw_range_elements
glext/GL_EXT_fog_coord
glext/GL_EXT_fragment_lighting
glext/GL_EXT_histogram
glext/GL_EXT_index_array_formats
glext/GL_EXT_index_func
glext/GL_EXT_index_material
glext/GL_EXT_index_texture
glext/GL_EXT_light_texture
glext/GL_EXT_misc_attribute
glext/GL_EXT_multi_draw_arrays
glext/GL_EXT_multisample
glext/GL_EXT_packed_pixels
glext/GL_EXT_paletted_texture
glext/GL_EXT_pixel_transform
glext/GL_EXT_pixel_transform_color_table
glext/GL_EXT_point_parameters
glext/GL_EXT_polygon_offset
glext/GL_EXT_rescale_normal
glext/GL_EXT_scene_marker
glext/GL_EXT_secondary_color
glext/GL_EXT_separate_specular_color
glext/GL_EXT_shadow_funcs
glext/GL_EXT_shared_texture_palette
glext/GL_EXT_stencil_two_side
glext/GL_EXT_stencil_wrap
glext/GL_EXT_subtexture
glext/GL_EXT_texture
glext/GL_EXT_texture3D
glext/GL_EXT_texture_compression_s3tc
glext/GL_EXT_texture_cube_map
glext/GL_EXT_texture_edge_clamp
glext/GL_EXT_texture_env
glext/GL_EXT_texture_env_add
glext/GL_EXT_texture_env_combine
glext/GL_EXT_texture_env_dot3
glext/GL_EXT_texture_filter_anisotropic
glext/GL_EXT_texture_lod_bias
glext/GL_EXT_texture_mirror_clamp
glext/GL_EXT_texture_object
glext/GL_EXT_texture_perturb_normal
glext/GL_EXT_texture_rectangle
glext/GL_EXT_vertex_array
glext/GL_EXT_vertex_shader
glext/GL_EXT_vertex_weighting
glext/GL_HP_convolution_border_modes
glext/GL_HP_image_transform
glext/GL_HP_occlusion_test
glext/GL_HP_texture_lighting
glext/GL_IBM_cull_vertex
glext/GL_IBM_multimode_draw_arrays
glext/GL_IBM_rasterpos_clip
glext/GL_IBM_static_data
glext/GL_IBM_texture_mirrored_repeat
glext/GL_IBM_vertex_array_lists
glext/GL_INGR_color_clamp
glext/GL_INGR_interlace_read
glext/GL_INTEL_parallel_arrays
glext/GL_INTEL_texture_scissor
glext/GL_MESA_pack_invert
glext/GL_MESA_resize_buffers
glext/GL_MESA_window_pos
glext/GL_MESA_ycbcr_texture
glext/GL_NV_blend_square
glext/GL_NV_copy_depth_to_color
glext/GL_NV_depth_clamp
glext/GL_NV_element_array
glext/GL_NV_evaluators
glext/GL_NV_fence
glext/GL_NV_float_buffer
glext/GL_NV_fog_distance
glext/GL_NV_fragment_program
glext/GL_NV_half_float
glext/GL_NV_light_max_exponent
glext/GL_NV_multisample_filter_hint
glext/GL_NV_occlusion_query
glext/GL_NV_packed_depth_stencil
glext/GL_NV_pixel_data_range
glext/GL_NV_point_sprite
glext/GL_NV_primitive_restart
glext/GL_NV_register_combiners
glext/GL_NV_register_combiners2
glext/GL_NV_texgen_emboss
glext/GL_NV_texgen_reflection
glext/GL_NV_texture_compression_vtc
glext/GL_NV_texture_env_combine4
glext/GL_NV_texture_expand_normal
glext/GL_NV_texture_rectangle
glext/GL_NV_texture_shader
glext/GL_NV_texture_shader2
glext/GL_NV_texture_shader3
glext/GL_NV_vertex_array_range
glext/GL_NV_vertex_array_range2
glext/GL_NV_vertex_program
glext/GL_NV_vertex_program1_1
glext/GL_NV_vertex_program2
glext/GL_OML_interlace
glext/GL_OML_resample
glext/GL_OML_subsample
glext/GL_PGI_misc_hints
glext/GL_PGI_vertex_hints
glext/GL_REND_screen_coordinates
glext/GL_S3_s3tc
glext/GL_SGIS_color_range
glext/GL_SGIS_detail_texture
glext/GL_SGIS_fog_function
glext/GL_SGIS_generate_mipmap
glext/GL_SGIS_multisample
glext/GL_SGIS_pixel_texture
glext/GL_SGIS_sharpen_texture
glext/GL_SGIS_texture4D
glext/GL_SGIS_texture_border_clamp
glext/GL_SGIS_texture_edge_clamp
glext/GL_SGIS_texture_filter4
glext/GL_SGIS_texture_lod
glext/GL_SGIS_texture_select
glext/GL_SGIX_async
glext/GL_SGIX_async_histogram
glext/GL_SGIX_async_pixel
glext/GL_SGIX_blend_alpha_minmax
glext/GL_SGIX_clipmap
glext/GL_SGIX_depth_texture
glext/GL_SGIX_flush_raster
glext/GL_SGIX_fog_offset
glext/GL_SGIX_fog_texture
glext/GL_SGIX_fragment_specular_lighting
glext/GL_SGIX_framezoom
glext/GL_SGIX_interlace
glext/GL_SGIX_ir_instrument1
glext/GL_SGIX_list_priority
glext/GL_SGIX_pixel_texture
glext/GL_SGIX_pixel_texture_bits
glext/GL_SGIX_reference_plane
glext/GL_SGIX_resample
glext/GL_SGIX_shadow
glext/GL_SGIX_shadow_ambient
glext/GL_SGIX_sprite
glext/GL_SGIX_tag_sample_buffer
glext/GL_SGIX_texture_add_env
glext/GL_SGIX_texture_coordinate_clamp
glext/GL_SGIX_texture_lod_bias
glext/GL_SGIX_texture_multi_buffer
glext/GL_SGIX_texture_range
glext/GL_SGIX_texture_scale_bias
glext/GL_SGIX_vertex_preclip
glext/GL_SGIX_vertex_preclip_hint
glext/GL_SGIX_ycrcb
glext/GL_SGI_color_matrix
glext/GL_SGI_color_table
glext/GL_SGI_texture_color_table
glext/GL_SUNX_constant_data
glext/GL_SUN_convolution_border_modes
glext/GL_SUN_global_alpha
glext/GL_SUN_mesh_array
glext/GL_SUN_read_video_pixels
glext/GL_SUN_slice_accum
glext/GL_SUN_triangle_list
glext/GL_SUN_vertex
glext/GL_WIN_phong_shading
glext/GL_WIN_specular_fog
glext/GL_WIN_swap_hint