Add internal drawing context
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@ -54,6 +54,7 @@
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<Compile Include="Xwt.WPFBackend\ComboBoxEntryBackend.cs" />
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<Compile Include="Xwt.WPFBackend.Utilities\DataSourceNotifyWrapper.cs" />
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<Compile Include="Xwt.WPFBackend\ComboBoxTextEntryBackend.cs" />
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<Compile Include="Xwt.WPFBackend\DrawingContext.cs" />
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<Compile Include="Xwt.WPFBackend\FrameBackend.cs" />
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<Compile Include="Xwt.WPFBackend\GradientBackendHandler.cs" />
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<Compile Include="Xwt.WPFBackend\ImageHandler.cs" />
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@ -0,0 +1,101 @@
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//
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// DrawingContext.cs
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//
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// Author:
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// Eric Maupin <ermau@xamarin.com>
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//
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// Copyright (c) 2012 Xamarin, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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namespace Xwt.WPFBackend
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{
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internal class DrawingContext
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{
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internal DrawingContext (Graphics graphics)
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{
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if (graphics == null)
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throw new ArgumentNullException ("graphics");
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Graphics = graphics;
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}
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internal DrawingContext (DrawingContext context)
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{
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Graphics = context.Graphics;
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var f = context.Font;
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Font = new Font (f.FontFamily, f.Size, f.Style, f.Unit, f.GdiCharSet, f.GdiVerticalFont);
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Pen = new Pen (context.Pen.Brush, context.Pen.Width);
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Brush = (Brush)context.Brush.Clone ();
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Path = new GraphicsPath (context.Path.PathPoints, context.Path.PathTypes, context.Path.FillMode);
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CurrentX = context.CurrentX;
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CurrentY = context.CurrentY;
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}
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internal readonly Graphics Graphics;
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internal Font Font = new Font (FontFamily.GenericSansSerif, 12);
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internal Pen Pen = new Pen (Color.Black, 1);
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internal Brush Brush = new SolidBrush (Color.Black);
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internal float CurrentX;
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internal float CurrentY;
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internal GraphicsPath Path = new GraphicsPath();
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internal void SetColor (Color color)
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{
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Pen.Color = color;
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Brush = new SolidBrush (color);
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}
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internal void Save()
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{
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if (this.contexts == null)
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this.contexts = new Stack<DrawingContext> ();
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this.contexts.Push (new DrawingContext (this));
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}
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internal void Restore()
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{
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if (this.contexts == null || this.contexts.Count == 0)
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throw new InvalidOperationException();
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var dc = this.contexts.Pop ();
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Font = dc.Font;
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Pen = dc.Pen;
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Brush = dc.Brush;
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Path = dc.Path;
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CurrentX = dc.CurrentX;
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CurrentY = dc.CurrentY;
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}
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private Stack<DrawingContext> contexts;
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}
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}
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