61 строка
2.1 KiB
C#
61 строка
2.1 KiB
C#
//
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// ResPool.cs
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//
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// Author:
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// Carlos Alberto Cortez <calberto.cortez@gmail.com>
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//
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// Copyright (c) 2011 Carlos Alberto Cortez
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Media;
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using Xwt.Backends;
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// This is similar in spirit to Mono's System.Windows.Forms.SystemResPool,
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// to be able to recycle resources. Guess we will be able to add more elements later.
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namespace Xwt.WPFBackend
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{
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public static class ResPool
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{
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static Dictionary<Color, SolidColorBrush> solidBrushes = new Dictionary<Color, SolidColorBrush> ();
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public static SolidColorBrush GetSolidBrush (Xwt.Drawing.Color color)
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{
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return GetSolidBrush (DataConverter.ToWpfColor (color));
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}
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public static SolidColorBrush GetSolidBrush (Color color)
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{
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lock (solidBrushes) {
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SolidColorBrush brush;
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if (!solidBrushes.TryGetValue (color, out brush))
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solidBrushes [color] = brush = new SolidColorBrush (color);
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return brush;
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}
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}
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}
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}
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