Add `Mirror` component in spoke

This commit is contained in:
Juunini (쥬니니) 2022-03-09 22:53:56 +09:00
Родитель b210acdc80
Коммит c0a22de300
4 изменённых файлов: 83 добавлений и 2 удалений

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@ -50,6 +50,8 @@ import ScenePreviewCameraNode from "./editor/nodes/ScenePreviewCameraNode";
import ScenePreviewCameraNodeEditor from "./ui/properties/ScenePreviewCameraNodeEditor"; import ScenePreviewCameraNodeEditor from "./ui/properties/ScenePreviewCameraNodeEditor";
import AudioZoneNode from "./editor/nodes/AudioZoneNode"; import AudioZoneNode from "./editor/nodes/AudioZoneNode";
import AudioZoneNodeEditor from "./ui/properties/AudioZoneNodeEditor"; import AudioZoneNodeEditor from "./ui/properties/AudioZoneNodeEditor";
import MirrorNode from "./editor/nodes/MirrorNode";
import MirrorNodeEditor from "./ui/properties/MirrorNodeEditor";
import MediaFrameNode from "./editor/nodes/MediaFrameNode"; import MediaFrameNode from "./editor/nodes/MediaFrameNode";
import MediaFrameNodeEditor from "./ui/properties/MediaFrameNodeEditor"; import MediaFrameNodeEditor from "./ui/properties/MediaFrameNodeEditor";
@ -93,6 +95,7 @@ export function createEditor(api, settings) {
editor.registerNode(ScenePreviewCameraNode, ScenePreviewCameraNodeEditor); editor.registerNode(ScenePreviewCameraNode, ScenePreviewCameraNodeEditor);
editor.registerNode(MediaFrameNode, MediaFrameNodeEditor); editor.registerNode(MediaFrameNode, MediaFrameNodeEditor);
editor.registerNode(AudioZoneNode, AudioZoneNodeEditor); editor.registerNode(AudioZoneNode, AudioZoneNodeEditor);
editor.registerNode(MirrorNode, MirrorNodeEditor);
editor.registerSource(new ElementsSource(editor)); editor.registerSource(new ElementsSource(editor));
editor.registerSource(new MyAssetsSource(editor)); editor.registerSource(new MyAssetsSource(editor));

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@ -0,0 +1,48 @@
import Mirror from "../objects/Mirror";
import EditorNodeMixin from "./EditorNodeMixin";
export default class MirrorNode extends EditorNodeMixin(Mirror) {
static componentName = "mirror";
static nodeName = "Mirror";
static async deserialize(editor, json) {
const node = await super.deserialize(editor, json);
const { color } = json.components.find(c => c.name === MirrorNode.componentName).props;
node.color = color;
return node;
}
constructor(editor) {
super(editor);
}
copy(source, recursive = true) {
super.copy(source, recursive);
this.color = source.color;
return this;
}
serialize() {
return super.serialize({
[MirrorNode.componentName]: {
color: this.color
}
});
}
prepareForExport() {
super.prepareForExport();
this.addGLTFComponent("mirror", {
color: this.color
});
this.replaceObject();
}
}

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@ -2,10 +2,10 @@ import { Object3D, PlaneBufferGeometry, Color } from "three";
import { Reflector } from "three/examples/jsm/objects/Reflector"; import { Reflector } from "three/examples/jsm/objects/Reflector";
export default class Mirror extends Object3D { export default class Mirror extends Object3D {
constructor() { constructor(color) {
super(); super();
this.mesh = new Reflector(new PlaneBufferGeometry()); this.mesh = new Reflector(new PlaneBufferGeometry(), { color });
this.add(this.mesh); this.add(this.mesh);
} }

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@ -0,0 +1,30 @@
import React from "react";
import PropTypes from "prop-types";
import { Mirror } from "styled-icons/octicons/Mirror";
import useSetPropertySelected from "./useSetPropertySelected";
import NodeEditor from "./NodeEditor";
import InputGroup from "../inputs/InputGroup";
import ColorInput from "../inputs/ColorInput";
export default function MirrorNodeEditor(props) {
const { node, editor } = props;
const onChangeColor = useSetPropertySelected(editor, "color");
return (
<NodeEditor {...props} description={MirrorNodeEditor.description}>
<InputGroup name="Color">
<ColorInput value={node.color} onChange={onChangeColor} />
</InputGroup>
</NodeEditor>
);
}
MirrorNodeEditor.propTypes = {
editor: PropTypes.object,
node: PropTypes.object
};
MirrorNodeEditor.iconComponent = Mirror;
MirrorNodeEditor.description = "Renders a plane mirror.";