2016-09-02 22:04:54 +03:00
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/*
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* Copyright (c) 2016, Alliance for Open Media. All rights reserved
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*
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* This source code is subject to the terms of the BSD 2 Clause License and
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* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
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* was not distributed with this source code in the LICENSE file, you can
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* obtain it at www.aomedia.org/license/software. If the Alliance for Open
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* Media Patent License 1.0 was not distributed with this source code in the
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* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
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*/
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2016-08-15 20:27:19 +03:00
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#ifdef HAVE_CONFIG_H
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2016-08-19 01:10:22 +03:00
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#include "config.h"
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2016-08-15 20:27:19 +03:00
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#endif
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2016-10-08 01:10:19 +03:00
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// clang-format off
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2016-08-15 20:27:19 +03:00
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#include <stdlib.h>
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#include <math.h>
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#include "dering.h"
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2016-10-07 00:27:34 +03:00
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#include "./av1_rtcd.h"
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/* Generated from gen_filter_tables.c. */
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const int OD_DIRECTION_OFFSETS_TABLE[8][3] = {
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{ -1 * OD_FILT_BSTRIDE + 1, -2 * OD_FILT_BSTRIDE + 2,
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-3 * OD_FILT_BSTRIDE + 3 },
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{ 0 * OD_FILT_BSTRIDE + 1, -1 * OD_FILT_BSTRIDE + 2,
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-1 * OD_FILT_BSTRIDE + 3 },
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{ 0 * OD_FILT_BSTRIDE + 1, 0 * OD_FILT_BSTRIDE + 2, 0 * OD_FILT_BSTRIDE + 3 },
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{ 0 * OD_FILT_BSTRIDE + 1, 1 * OD_FILT_BSTRIDE + 2, 1 * OD_FILT_BSTRIDE + 3 },
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{ 1 * OD_FILT_BSTRIDE + 1, 2 * OD_FILT_BSTRIDE + 2, 3 * OD_FILT_BSTRIDE + 3 },
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{ 1 * OD_FILT_BSTRIDE + 0, 2 * OD_FILT_BSTRIDE + 1, 3 * OD_FILT_BSTRIDE + 1 },
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{ 1 * OD_FILT_BSTRIDE + 0, 2 * OD_FILT_BSTRIDE + 0, 3 * OD_FILT_BSTRIDE + 0 },
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{ 1 * OD_FILT_BSTRIDE + 0, 2 * OD_FILT_BSTRIDE - 1, 3 * OD_FILT_BSTRIDE - 1 },
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2016-08-15 20:27:19 +03:00
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};
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/* Detect direction. 0 means 45-degree up-right, 2 is horizontal, and so on.
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The search minimizes the weighted variance along all the lines in a
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particular direction, i.e. the squared error between the input and a
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"predicted" block where each pixel is replaced by the average along a line
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in a particular direction. Since each direction have the same sum(x^2) term,
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that term is never computed. See Section 2, step 2, of:
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http://jmvalin.ca/notes/intra_paint.pdf */
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2016-10-07 00:27:34 +03:00
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int od_dir_find8_c(const od_dering_in *img, int stride, int32_t *var,
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int coeff_shift) {
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int i;
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int32_t cost[8] = { 0 };
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int partial[8][15] = { { 0 } };
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int32_t best_cost = 0;
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int best_dir = 0;
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/* Instead of dividing by n between 2 and 8, we multiply by 3*5*7*8/n.
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The output is then 840 times larger, but we don't care for finding
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the max. */
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static const int div_table[] = { 0, 840, 420, 280, 210, 168, 140, 120, 105 };
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for (i = 0; i < 8; i++) {
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int j;
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for (j = 0; j < 8; j++) {
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int x;
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/* We subtract 128 here to reduce the maximum range of the squared
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partial sums. */
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x = (img[i * stride + j] >> coeff_shift) - 128;
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partial[0][i + j] += x;
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partial[1][i + j / 2] += x;
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partial[2][i] += x;
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partial[3][3 + i - j / 2] += x;
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partial[4][7 + i - j] += x;
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partial[5][3 - i / 2 + j] += x;
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partial[6][j] += x;
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partial[7][i / 2 + j] += x;
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}
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}
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for (i = 0; i < 8; i++) {
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2016-08-19 01:10:22 +03:00
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cost[2] += partial[2][i] * partial[2][i];
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cost[6] += partial[6][i] * partial[6][i];
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2016-08-15 20:27:19 +03:00
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}
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cost[2] *= div_table[8];
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cost[6] *= div_table[8];
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for (i = 0; i < 7; i++) {
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2016-08-19 01:10:22 +03:00
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cost[0] += (partial[0][i] * partial[0][i] +
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partial[0][14 - i] * partial[0][14 - i]) *
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div_table[i + 1];
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cost[4] += (partial[4][i] * partial[4][i] +
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partial[4][14 - i] * partial[4][14 - i]) *
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div_table[i + 1];
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}
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cost[0] += partial[0][7] * partial[0][7] * div_table[8];
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cost[4] += partial[4][7] * partial[4][7] * div_table[8];
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2016-08-15 20:27:19 +03:00
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for (i = 1; i < 8; i += 2) {
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int j;
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for (j = 0; j < 4 + 1; j++) {
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cost[i] += partial[i][3 + j] * partial[i][3 + j];
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2016-08-15 20:27:19 +03:00
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}
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cost[i] *= div_table[8];
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for (j = 0; j < 4 - 1; j++) {
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2016-08-19 01:10:22 +03:00
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cost[i] += (partial[i][j] * partial[i][j] +
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partial[i][10 - j] * partial[i][10 - j]) *
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div_table[2 * j + 2];
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2016-08-15 20:27:19 +03:00
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}
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}
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for (i = 0; i < 8; i++) {
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if (cost[i] > best_cost) {
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best_cost = cost[i];
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best_dir = i;
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}
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}
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/* Difference between the optimal variance and the variance along the
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orthogonal direction. Again, the sum(x^2) terms cancel out. */
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*var = best_cost - cost[(best_dir + 4) & 7];
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/* We'd normally divide by 840, but dividing by 1024 is close enough
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for what we're going to do with this. */
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*var >>= 10;
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return best_dir;
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}
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/* Smooth in the direction detected. */
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2016-09-16 18:06:50 +03:00
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int od_filter_dering_direction_8x8_c(int16_t *y, int ystride, const int16_t *in,
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int threshold, int dir) {
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2016-08-15 20:27:19 +03:00
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int i;
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int j;
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int k;
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2016-09-01 21:35:16 +03:00
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static const int taps[3] = { 3, 2, 1 };
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int total_abs = 0;
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2016-09-15 23:23:12 +03:00
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for (i = 0; i < 8; i++) {
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for (j = 0; j < 8; j++) {
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2016-08-15 20:27:19 +03:00
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int16_t sum;
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int16_t xx;
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int16_t yy;
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2016-08-19 01:10:22 +03:00
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xx = in[i * OD_FILT_BSTRIDE + j];
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sum = 0;
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2016-08-15 20:27:19 +03:00
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for (k = 0; k < 3; k++) {
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int16_t p0;
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int16_t p1;
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2016-08-19 01:10:22 +03:00
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p0 = in[i * OD_FILT_BSTRIDE + j + OD_DIRECTION_OFFSETS_TABLE[dir][k]] -
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xx;
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p1 = in[i * OD_FILT_BSTRIDE + j - OD_DIRECTION_OFFSETS_TABLE[dir][k]] -
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xx;
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if (abs(p0) < threshold) sum += taps[k] * p0;
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if (abs(p1) < threshold) sum += taps[k] * p1;
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}
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2016-09-16 18:06:50 +03:00
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sum = (sum + 8) >> 4;
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total_abs += abs(sum);
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yy = xx + sum;
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y[i * ystride + j] = yy;
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}
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}
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2016-09-16 18:06:50 +03:00
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return (total_abs + 8) >> 4;
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}
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2016-09-15 23:23:12 +03:00
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/* Smooth in the direction detected. */
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2016-09-16 18:06:50 +03:00
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int od_filter_dering_direction_4x4_c(int16_t *y, int ystride, const int16_t *in,
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int threshold, int dir) {
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2016-09-15 23:23:12 +03:00
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int i;
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int j;
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int k;
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static const int taps[2] = { 4, 1 };
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int total_abs = 0;
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2016-09-15 23:23:12 +03:00
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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int16_t sum;
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int16_t xx;
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int16_t yy;
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xx = in[i * OD_FILT_BSTRIDE + j];
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sum = 0;
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for (k = 0; k < 2; k++) {
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int16_t p0;
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int16_t p1;
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p0 = in[i * OD_FILT_BSTRIDE + j + OD_DIRECTION_OFFSETS_TABLE[dir][k]] -
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xx;
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p1 = in[i * OD_FILT_BSTRIDE + j - OD_DIRECTION_OFFSETS_TABLE[dir][k]] -
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xx;
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if (abs(p0) < threshold) sum += taps[k] * p0;
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if (abs(p1) < threshold) sum += taps[k] * p1;
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}
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2016-09-16 18:06:50 +03:00
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sum = (sum + 8) >> 4;
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total_abs += abs(sum);
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yy = xx + sum;
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2016-09-15 23:23:12 +03:00
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y[i * ystride + j] = yy;
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}
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}
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2016-09-16 18:06:50 +03:00
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return (total_abs + 2) >> 2;
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2016-08-15 20:27:19 +03:00
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}
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/* Smooth in the direction orthogonal to what was detected. */
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2016-09-15 23:23:12 +03:00
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void od_filter_dering_orthogonal_8x8_c(int16_t *y, int ystride,
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const int16_t *in, int threshold,
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int dir) {
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2016-08-15 20:27:19 +03:00
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int i;
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int j;
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int offset;
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2016-08-19 01:10:22 +03:00
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if (dir > 0 && dir < 4)
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offset = OD_FILT_BSTRIDE;
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else
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offset = 1;
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2016-09-15 23:23:12 +03:00
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for (i = 0; i < 8; i++) {
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for (j = 0; j < 8; j++) {
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2016-08-15 20:27:19 +03:00
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int16_t yy;
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int16_t sum;
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int16_t p;
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2016-08-19 01:10:22 +03:00
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yy = in[i * OD_FILT_BSTRIDE + j];
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2016-08-15 20:27:19 +03:00
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sum = 0;
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2016-08-19 01:10:22 +03:00
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p = in[i * OD_FILT_BSTRIDE + j + offset] - yy;
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2016-09-16 18:06:50 +03:00
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if (abs(p) < threshold) sum += p;
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2016-08-19 01:10:22 +03:00
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p = in[i * OD_FILT_BSTRIDE + j - offset] - yy;
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2016-09-16 18:06:50 +03:00
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if (abs(p) < threshold) sum += p;
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2016-08-19 01:10:22 +03:00
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p = in[i * OD_FILT_BSTRIDE + j + 2 * offset] - yy;
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2016-09-16 18:06:50 +03:00
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if (abs(p) < threshold) sum += p;
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2016-08-19 01:10:22 +03:00
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p = in[i * OD_FILT_BSTRIDE + j - 2 * offset] - yy;
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2016-09-16 18:06:50 +03:00
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if (abs(p) < threshold) sum += p;
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2016-08-19 01:10:22 +03:00
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y[i * ystride + j] = yy + ((3 * sum + 8) >> 4);
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2016-08-15 20:27:19 +03:00
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}
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}
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}
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2016-09-15 23:23:12 +03:00
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/* Smooth in the direction orthogonal to what was detected. */
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2016-08-15 20:27:19 +03:00
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void od_filter_dering_orthogonal_4x4_c(int16_t *y, int ystride,
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2016-09-16 18:06:50 +03:00
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const int16_t *in, int threshold,
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int dir) {
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2016-09-15 23:23:12 +03:00
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int i;
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int j;
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int offset;
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if (dir > 0 && dir < 4)
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offset = OD_FILT_BSTRIDE;
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else
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offset = 1;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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int16_t yy;
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int16_t sum;
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int16_t p;
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yy = in[i * OD_FILT_BSTRIDE + j];
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sum = 0;
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p = in[i * OD_FILT_BSTRIDE + j + offset] - yy;
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2016-09-16 18:06:50 +03:00
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if (abs(p) < threshold) sum += p;
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2016-09-15 23:23:12 +03:00
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p = in[i * OD_FILT_BSTRIDE + j - offset] - yy;
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2016-09-16 18:06:50 +03:00
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if (abs(p) < threshold) sum += p;
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2016-09-15 23:23:12 +03:00
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y[i * ystride + j] = yy + ((5 * sum + 8) >> 4);
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}
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}
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2016-08-15 20:27:19 +03:00
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}
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/* This table approximates x^0.16 with the index being log2(x). It is clamped
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to [-.5, 3]. The table is computed as:
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round(256*min(3, max(.5, 1.08*(sqrt(2)*2.^([0:17]+8)/256/256).^.16))) */
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static const int16_t OD_THRESH_TABLE_Q8[18] = {
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2016-08-19 01:10:22 +03:00
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128, 134, 150, 168, 188, 210, 234, 262, 292,
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327, 365, 408, 455, 509, 569, 635, 710, 768,
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2016-08-15 20:27:19 +03:00
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};
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2016-10-08 01:10:19 +03:00
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/* Compute deringing filter threshold for an 8x8 block based on the
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2016-08-15 20:27:19 +03:00
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directional variance difference. A high variance difference means that we
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have a highly directional pattern (e.g. a high contrast edge), so we can
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apply more deringing. A low variance means that we either have a low
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contrast edge, or a non-directional texture, so we want to be careful not
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to blur. */
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2016-10-08 01:10:19 +03:00
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static INLINE int od_adjust_thresh(int threshold, int32_t var) {
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int v1;
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/* We use the variance of 8x8 blocks to adjust the threshold. */
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v1 = OD_MINI(32767, var >> 6);
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return (threshold * OD_THRESH_TABLE_Q8[OD_ILOG(v1)] + 128) >> 8;
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2016-08-15 20:27:19 +03:00
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}
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2016-10-12 00:47:36 +03:00
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static INLINE void copy_8x8_16bit(int16_t *dst, int dstride, int16_t *src, int sstride) {
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int i, j;
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for (i = 0; i < 8; i++)
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for (j = 0; j < 8; j++)
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dst[i * dstride + j] = src[i * sstride + j];
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}
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static INLINE void copy_4x4_16bit(int16_t *dst, int dstride, int16_t *src, int sstride) {
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int i, j;
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for (i = 0; i < 4; i++)
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for (j = 0; j < 4; j++)
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dst[i * dstride + j] = src[i * sstride + j];
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}
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/* TODO: Optimize this function for SSE. */
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2016-10-13 01:09:48 +03:00
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void copy_blocks_16bit(int16_t *dst, int dstride, int16_t *src,
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2016-10-18 22:56:37 +03:00
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dering_list *dlist, int dering_count, int bsize)
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2016-10-12 00:47:36 +03:00
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{
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int bi, bx, by;
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if (bsize == 3) {
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for (bi = 0; bi < dering_count; bi++) {
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2016-10-18 22:56:37 +03:00
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by = dlist[bi].by;
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bx = dlist[bi].bx;
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2016-10-12 00:47:36 +03:00
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copy_8x8_16bit(&dst[(by << 3) * dstride + (bx << 3)],
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dstride,
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2016-10-13 01:09:48 +03:00
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&src[bi << 2*bsize], 1 << bsize);
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2016-10-12 00:47:36 +03:00
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}
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} else {
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for (bi = 0; bi < dering_count; bi++) {
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2016-10-18 22:56:37 +03:00
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by = dlist[bi].by;
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bx = dlist[bi].bx;
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2016-10-12 00:47:36 +03:00
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copy_4x4_16bit(&dst[(by << 2) * dstride + (bx << 2)],
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dstride,
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2016-10-13 01:09:48 +03:00
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&src[bi << 2*bsize], 1 << bsize);
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2016-10-12 00:47:36 +03:00
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}
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}
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}
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2016-10-13 22:24:39 +03:00
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void od_dering(int16_t *y, int16_t *in, int xdec,
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2016-11-02 18:22:02 +03:00
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int dir[OD_DERING_NBLOCKS][OD_DERING_NBLOCKS], int pli,
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2016-10-18 22:56:37 +03:00
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dering_list *dlist, int dering_count, int threshold,
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2016-08-23 09:45:43 +03:00
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int coeff_shift) {
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2016-10-11 23:53:59 +03:00
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int bi;
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2016-08-15 20:27:19 +03:00
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int bx;
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int by;
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2016-11-02 18:22:02 +03:00
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int bsize;
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2016-10-08 01:10:19 +03:00
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int filter2_thresh[OD_DERING_NBLOCKS][OD_DERING_NBLOCKS];
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2016-10-07 00:27:34 +03:00
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od_filter_dering_direction_func filter_dering_direction[OD_DERINGSIZES] = {
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2016-11-02 18:22:02 +03:00
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od_filter_dering_direction_4x4, od_filter_dering_direction_8x8
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2016-10-07 00:27:34 +03:00
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};
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od_filter_dering_orthogonal_func filter_dering_orthogonal[OD_DERINGSIZES] = {
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2016-11-02 18:22:02 +03:00
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od_filter_dering_orthogonal_4x4, od_filter_dering_orthogonal_8x8
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2016-10-07 00:27:34 +03:00
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};
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2016-11-02 18:22:02 +03:00
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bsize = 3 - xdec;
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2016-08-15 20:27:19 +03:00
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if (pli == 0) {
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2016-10-11 23:53:59 +03:00
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for (bi = 0; bi < dering_count; bi++) {
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2016-10-13 00:45:07 +03:00
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int32_t var;
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2016-10-18 22:56:37 +03:00
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by = dlist[bi].by;
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bx = dlist[bi].bx;
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2016-10-13 21:18:49 +03:00
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dir[by][bx] = od_dir_find8(&in[8 * by * OD_FILT_BSTRIDE + 8 * bx], OD_FILT_BSTRIDE,
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2016-10-13 00:45:07 +03:00
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&var, coeff_shift);
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2016-10-11 23:53:59 +03:00
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/* Deringing orthogonal to the direction uses a tighter threshold
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because we want to be conservative. We've presumably already
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achieved some deringing, so the amount of change is expected
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to be low. Also, since we might be filtering across an edge, we
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want to make sure not to blur it. That being said, we might want
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to be a little bit more aggressive on pure horizontal/vertical
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since the ringing there tends to be directional, so it doesn't
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get removed by the directional filtering. */
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filter2_thresh[by][bx] = (filter_dering_direction[bsize - OD_LOG_BSIZE0])(
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2016-10-13 01:09:48 +03:00
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&y[bi << 2*bsize], 1 << bsize,
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2016-10-11 23:53:59 +03:00
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&in[(by * OD_FILT_BSTRIDE << bsize) + (bx << bsize)],
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2016-10-13 00:45:07 +03:00
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od_adjust_thresh(threshold, var), dir[by][bx]);
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2016-08-15 20:27:19 +03:00
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}
|
2016-08-19 01:10:22 +03:00
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} else {
|
2016-10-11 23:53:59 +03:00
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for (bi = 0; bi < dering_count; bi++) {
|
2016-10-18 22:56:37 +03:00
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by = dlist[bi].by;
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bx = dlist[bi].bx;
|
2016-10-11 23:53:59 +03:00
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filter2_thresh[by][bx] = (filter_dering_direction[bsize - OD_LOG_BSIZE0])(
|
2016-10-13 01:09:48 +03:00
|
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&y[bi << 2*bsize], 1 << bsize,
|
2016-10-11 23:53:59 +03:00
|
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&in[(by * OD_FILT_BSTRIDE << bsize) + (bx << bsize)], threshold,
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dir[by][bx]);
|
2016-08-15 20:27:19 +03:00
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}
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}
|
2016-10-18 22:56:37 +03:00
|
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|
copy_blocks_16bit(in, OD_FILT_BSTRIDE, y, dlist, dering_count,
|
2016-10-12 00:47:36 +03:00
|
|
|
bsize);
|
2016-10-11 23:53:59 +03:00
|
|
|
for (bi = 0; bi < dering_count; bi++) {
|
2016-10-18 22:56:37 +03:00
|
|
|
by = dlist[bi].by;
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|
|
|
bx = dlist[bi].bx;
|
2016-10-11 23:53:59 +03:00
|
|
|
if (filter2_thresh[by][bx] == 0) continue;
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|
|
|
(filter_dering_orthogonal[bsize - OD_LOG_BSIZE0])(
|
2016-10-13 01:09:48 +03:00
|
|
|
&y[bi << 2*bsize], 1 << bsize,
|
2016-10-11 23:53:59 +03:00
|
|
|
&in[(by * OD_FILT_BSTRIDE << bsize) + (bx << bsize)], filter2_thresh[by][bx],
|
|
|
|
dir[by][bx]);
|
2016-08-15 20:27:19 +03:00
|
|
|
}
|
|
|
|
}
|