aom/vp8/encoder/onyx_int.h

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C
Исходник Обычный вид История

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
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*/
#ifndef VP8_ENCODER_ONYX_INT_H_
#define VP8_ENCODER_ONYX_INT_H_
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#include <stdio.h>
#include "vpx_config.h"
#include "vp8/common/onyx.h"
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#include "treewriter.h"
#include "tokenize.h"
#include "vp8/common/onyxc_int.h"
#include "vpx_dsp/variance.h"
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#include "encodemb.h"
#include "vp8/encoder/quantize.h"
#include "vp8/common/entropy.h"
#include "vp8/common/threading.h"
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#include "vpx_ports/mem.h"
#include "vpx/internal/vpx_codec_internal.h"
#include "vpx/vp8.h"
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#include "mcomp.h"
#include "vp8/common/findnearmv.h"
#include "lookahead.h"
#if CONFIG_TEMPORAL_DENOISING
#include "vp8/encoder/denoising.h"
#endif
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#ifdef __cplusplus
extern "C" {
#endif
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#define MIN_GF_INTERVAL 4
#define DEFAULT_GF_INTERVAL 7
#define KEY_FRAME_CONTEXT 5
#define MAX_LAG_BUFFERS (CONFIG_REALTIME_ONLY? 1 : 25)
#define AF_THRESH 25
#define AF_THRESH2 100
#define ARF_DECAY_THRESH 12
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#define MIN_THRESHMULT 32
#define MAX_THRESHMULT 512
#define GF_ZEROMV_ZBIN_BOOST 12
#define LF_ZEROMV_ZBIN_BOOST 6
#define MV_ZBIN_BOOST 4
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#define ZBIN_OQ_MAX 192
#if !(CONFIG_REALTIME_ONLY)
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#define VP8_TEMPORAL_ALT_REF 1
#endif
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typedef struct
{
int kf_indicated;
unsigned int frames_since_key;
unsigned int frames_since_golden;
int filter_level;
int frames_till_gf_update_due;
int recent_ref_frame_usage[MAX_REF_FRAMES];
MV_CONTEXT mvc[2];
int mvcosts[2][MVvals+1];
#ifdef MODE_STATS
int y_modes[5];
int uv_modes[4];
int b_modes[10];
int inter_y_modes[10];
int inter_uv_modes[4];
int inter_b_modes[10];
#endif
vp8_prob ymode_prob[4], uv_mode_prob[3]; /* interframe intra mode probs */
vp8_prob kf_ymode_prob[4], kf_uv_mode_prob[3]; /* keyframe "" */
int ymode_count[5], uv_mode_count[4]; /* intra MB type cts this frame */
int count_mb_ref_frame_usage[MAX_REF_FRAMES];
int this_frame_percent_intra;
int last_frame_percent_intra;
} CODING_CONTEXT;
typedef struct
{
double frame;
double intra_error;
double coded_error;
double ssim_weighted_pred_err;
double pcnt_inter;
double pcnt_motion;
double pcnt_second_ref;
double pcnt_neutral;
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double MVr;
double mvr_abs;
double MVc;
double mvc_abs;
double MVrv;
double MVcv;
double mv_in_out_count;
double new_mv_count;
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double duration;
double count;
}
FIRSTPASS_STATS;
typedef struct
{
int frames_so_far;
double frame_intra_error;
double frame_coded_error;
double frame_pcnt_inter;
double frame_pcnt_motion;
double frame_mvr;
double frame_mvr_abs;
double frame_mvc;
double frame_mvc_abs;
} ONEPASS_FRAMESTATS;
typedef enum
{
THR_ZERO1 = 0,
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THR_DC = 1,
THR_NEAREST1 = 2,
THR_NEAR1 = 3,
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THR_ZERO2 = 4,
THR_NEAREST2 = 5,
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THR_ZERO3 = 6,
THR_NEAREST3 = 7,
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THR_NEAR2 = 8,
THR_NEAR3 = 9,
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THR_V_PRED = 10,
THR_H_PRED = 11,
THR_TM = 12,
THR_NEW1 = 13,
THR_NEW2 = 14,
THR_NEW3 = 15,
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THR_SPLIT1 = 16,
THR_SPLIT2 = 17,
THR_SPLIT3 = 18,
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THR_B_PRED = 19
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}
THR_MODES;
typedef enum
{
DIAMOND = 0,
NSTEP = 1,
HEX = 2
} SEARCH_METHODS;
typedef struct
{
int RD;
SEARCH_METHODS search_method;
int improved_quant;
int improved_dct;
int auto_filter;
int recode_loop;
int iterative_sub_pixel;
int half_pixel_search;
int quarter_pixel_search;
int thresh_mult[MAX_MODES];
int max_step_search_steps;
int first_step;
int optimize_coefficients;
int use_fastquant_for_pick;
int no_skip_block4x4_search;
int improved_mv_pred;
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} SPEED_FEATURES;
typedef struct
{
MACROBLOCK mb;
int segment_counts[MAX_MB_SEGMENTS];
int totalrate;
} MB_ROW_COMP;
typedef struct
{
TOKENEXTRA *start;
TOKENEXTRA *stop;
} TOKENLIST;
typedef struct
{
int ithread;
void *ptr1;
void *ptr2;
} ENCODETHREAD_DATA;
typedef struct
{
int ithread;
void *ptr1;
} LPFTHREAD_DATA;
enum
{
BLOCK_16X8,
BLOCK_8X16,
BLOCK_8X8,
BLOCK_4X4,
BLOCK_16X16,
BLOCK_MAX_SEGMENTS
};
typedef struct
{
/* Layer configuration */
double framerate;
int target_bandwidth;
/* Layer specific coding parameters */
int64_t starting_buffer_level;
int64_t optimal_buffer_level;
int64_t maximum_buffer_size;
int64_t starting_buffer_level_in_ms;
int64_t optimal_buffer_level_in_ms;
int64_t maximum_buffer_size_in_ms;
int avg_frame_size_for_layer;
int64_t buffer_level;
int64_t bits_off_target;
int64_t total_actual_bits;
int total_target_vs_actual;
int worst_quality;
int active_worst_quality;
int best_quality;
int active_best_quality;
int ni_av_qi;
int ni_tot_qi;
int ni_frames;
int avg_frame_qindex;
double rate_correction_factor;
double key_frame_rate_correction_factor;
double gf_rate_correction_factor;
int zbin_over_quant;
int inter_frame_target;
int64_t total_byte_count;
int filter_level;
int last_frame_percent_intra;
int count_mb_ref_frame_usage[MAX_REF_FRAMES];
} LAYER_CONTEXT;
typedef struct VP8_COMP
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{
DECLARE_ALIGNED(16, short, Y1quant[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y1quant_shift[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y1zbin[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y1round[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y2quant[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y2quant_shift[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y2zbin[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y2round[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, UVquant[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, UVquant_shift[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, UVzbin[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, UVround[QINDEX_RANGE][16]);
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DECLARE_ALIGNED(16, short, zrun_zbin_boost_y1[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, zrun_zbin_boost_y2[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, zrun_zbin_boost_uv[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y1quant_fast[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, Y2quant_fast[QINDEX_RANGE][16]);
DECLARE_ALIGNED(16, short, UVquant_fast[QINDEX_RANGE][16]);
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MACROBLOCK mb;
VP8_COMMON common;
vp8_writer bc[9]; /* one boolcoder for each partition */
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VP8_CONFIG oxcf;
struct lookahead_ctx *lookahead;
struct lookahead_entry *source;
struct lookahead_entry *alt_ref_source;
struct lookahead_entry *last_source;
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YV12_BUFFER_CONFIG *Source;
YV12_BUFFER_CONFIG *un_scaled_source;
YV12_BUFFER_CONFIG scaled_source;
YV12_BUFFER_CONFIG *last_frame_unscaled_source;
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unsigned int frames_till_alt_ref_frame;
/* frame in src_buffers has been identified to be encoded as an alt ref */
int source_alt_ref_pending;
/* an alt ref frame has been encoded and is usable */
int source_alt_ref_active;
/* source of frame to encode is an exact copy of an alt ref frame */
int is_src_frame_alt_ref;
/* golden frame same as last frame ( short circuit gold searches) */
int gold_is_last;
/* Alt reference frame same as last ( short circuit altref search) */
int alt_is_last;
/* don't do both alt and gold search ( just do gold). */
int gold_is_alt;
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YV12_BUFFER_CONFIG pick_lf_lvl_frame;
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TOKENEXTRA *tok;
unsigned int tok_count;
unsigned int frames_since_key;
unsigned int key_frame_frequency;
unsigned int this_key_frame_forced;
unsigned int next_key_frame_forced;
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/* Ambient reconstruction err target for force key frames */
int ambient_err;
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unsigned int mode_check_freq[MAX_MODES];
int rd_baseline_thresh[MAX_MODES];
int RDMULT;
int RDDIV ;
CODING_CONTEXT coding_context;
/* Rate targetting variables */
int64_t last_prediction_error;
int64_t last_intra_error;
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int this_frame_target;
int projected_frame_size;
int last_q[2]; /* Separate values for Intra/Inter */
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double rate_correction_factor;
double key_frame_rate_correction_factor;
double gf_rate_correction_factor;
unsigned int frames_since_golden;
/* Count down till next GF */
int frames_till_gf_update_due;
/* GF interval chosen when we coded the last GF */
int current_gf_interval;
/* Total bits overspent becasue of GF boost (cumulative) */
int gf_overspend_bits;
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/* Used in the few frames following a GF to recover the extra bits
* spent in that GF
*/
int non_gf_bitrate_adjustment;
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/* Extra bits spent on key frames that need to be recovered */
int kf_overspend_bits;
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/* Current number of bit s to try and recover on each inter frame. */
int kf_bitrate_adjustment;
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int max_gf_interval;
int baseline_gf_interval;
int active_arnr_frames;
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int64_t key_frame_count;
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int prior_key_frame_distance[KEY_FRAME_CONTEXT];
/* Current section per frame bandwidth target */
int per_frame_bandwidth;
/* Average frame size target for clip */
int av_per_frame_bandwidth;
/* Minimum allocation that should be used for any frame */
int min_frame_bandwidth;
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int inter_frame_target;
double output_framerate;
int64_t last_time_stamp_seen;
int64_t last_end_time_stamp_seen;
int64_t first_time_stamp_ever;
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int ni_av_qi;
int ni_tot_qi;
int ni_frames;
int avg_frame_qindex;
int64_t total_byte_count;
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int buffered_mode;
double framerate;
double ref_framerate;
int64_t buffer_level;
int64_t bits_off_target;
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int rolling_target_bits;
int rolling_actual_bits;
int long_rolling_target_bits;
int long_rolling_actual_bits;
int64_t total_actual_bits;
int total_target_vs_actual; /* debug stats */
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int worst_quality;
int active_worst_quality;
int best_quality;
int active_best_quality;
int cq_target_quality;
int drop_frames_allowed; /* Are we permitted to drop frames? */
int drop_frame; /* Drop this frame? */
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vp8_prob frame_coef_probs [BLOCK_TYPES] [COEF_BANDS] [PREV_COEF_CONTEXTS] [ENTROPY_NODES];
char update_probs [BLOCK_TYPES] [COEF_BANDS] [PREV_COEF_CONTEXTS] [ENTROPY_NODES];
unsigned int frame_branch_ct [BLOCK_TYPES] [COEF_BANDS] [PREV_COEF_CONTEXTS] [ENTROPY_NODES][2];
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int gfu_boost;
int kf_boost;
int last_boost;
int target_bandwidth;
struct vpx_codec_pkt_list *output_pkt_list;
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#if 0
/* Experimental code for lagged and one pass */
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ONEPASS_FRAMESTATS one_pass_frame_stats[MAX_LAG_BUFFERS];
int one_pass_frame_index;
#endif
int decimation_factor;
int decimation_count;
/* for real time encoding */
int avg_encode_time; /* microsecond */
int avg_pick_mode_time; /* microsecond */
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int Speed;
int compressor_speed;
int auto_gold;
int auto_adjust_gold_quantizer;
int auto_worst_q;
int cpu_used;
int pass;
int prob_intra_coded;
int prob_last_coded;
int prob_gf_coded;
int prob_skip_false;
int last_skip_false_probs[3];
int last_skip_probs_q[3];
int recent_ref_frame_usage[MAX_REF_FRAMES];
int this_frame_percent_intra;
int last_frame_percent_intra;
int ref_frame_flags;
SPEED_FEATURES sf;
/* Count ZEROMV on all reference frames. */
int zeromv_count;
int lf_zeromv_pct;
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unsigned char *segmentation_map;
signed char segment_feature_data[MB_LVL_MAX][MAX_MB_SEGMENTS];
int segment_encode_breakout[MAX_MB_SEGMENTS];
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unsigned char *active_map;
unsigned int active_map_enabled;
/* Video conferencing cyclic refresh mode flags. This is a mode
* designed to clean up the background over time in live encoding
* scenarious. It uses segmentation.
*/
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int cyclic_refresh_mode_enabled;
int cyclic_refresh_mode_max_mbs_perframe;
int cyclic_refresh_mode_index;
int cyclic_refresh_q;
signed char *cyclic_refresh_map;
// Count on how many (consecutive) times a macroblock uses ZER0MV_LAST.
unsigned char *consec_zero_last;
// Counter that is reset when a block is checked for a mode-bias against
// ZEROMV_LASTREF.
unsigned char *consec_zero_last_mvbias;
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// Frame counter for the temporal pattern. Counter is rest when the temporal
// layers are changed dynamically (run-time change).
unsigned int temporal_pattern_counter;
// Temporal layer id.
int temporal_layer_id;
// Measure of average squared difference between source and denoised signal.
int mse_source_denoised;
int force_maxqp;
#if CONFIG_MULTITHREAD
/* multithread data */
pthread_mutex_t *pmutex;
pthread_mutex_t mt_mutex; /* mutex for b_multi_threaded */
int * mt_current_mb_col;
int mt_sync_range;
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int b_multi_threaded;
int encoding_thread_count;
pthread_t *h_encoding_thread;
pthread_t h_filter_thread;
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MB_ROW_COMP *mb_row_ei;
ENCODETHREAD_DATA *en_thread_data;
LPFTHREAD_DATA lpf_thread_data;
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/* events */
sem_t *h_event_start_encoding;
sem_t h_event_end_encoding;
sem_t h_event_start_lpf;
sem_t h_event_end_lpf;
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#endif
TOKENLIST *tplist;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 18:42:27 +04:00
unsigned int partition_sz[MAX_PARTITIONS];
unsigned char *partition_d[MAX_PARTITIONS];
unsigned char *partition_d_end[MAX_PARTITIONS];
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fractional_mv_step_fp *find_fractional_mv_step;
vp8_full_search_fn_t full_search_sad;
vp8_refining_search_fn_t refining_search_sad;
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vp8_diamond_search_fn_t diamond_search_sad;
vp8_variance_fn_ptr_t fn_ptr[BLOCK_MAX_SEGMENTS];
uint64_t time_receive_data;
uint64_t time_compress_data;
uint64_t time_pick_lpf;
uint64_t time_encode_mb_row;
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int base_skip_false_prob[128];
FRAME_CONTEXT lfc_n; /* last frame entropy */
FRAME_CONTEXT lfc_a; /* last alt ref entropy */
FRAME_CONTEXT lfc_g; /* last gold ref entropy */
struct twopass_rc
{
unsigned int section_intra_rating;
double section_max_qfactor;
unsigned int next_iiratio;
unsigned int this_iiratio;
FIRSTPASS_STATS total_stats;
FIRSTPASS_STATS this_frame_stats;
FIRSTPASS_STATS *stats_in, *stats_in_end, *stats_in_start;
FIRSTPASS_STATS total_left_stats;
int first_pass_done;
int64_t bits_left;
int64_t clip_bits_total;
double avg_iiratio;
double modified_error_total;
double modified_error_used;
double modified_error_left;
double kf_intra_err_min;
double gf_intra_err_min;
int frames_to_key;
int maxq_max_limit;
int maxq_min_limit;
int gf_decay_rate;
int static_scene_max_gf_interval;
int kf_bits;
/* Remaining error from uncoded frames in a gf group. */
int gf_group_error_left;
/* Projected total bits available for a key frame group of frames */
int64_t kf_group_bits;
/* Error score of frames still to be coded in kf group */
int64_t kf_group_error_left;
/* Projected Bits available for a group including 1 GF or ARF */
int64_t gf_group_bits;
/* Bits for the golden frame or ARF */
int gf_bits;
int alt_extra_bits;
double est_max_qcorrection_factor;
} twopass;
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#if VP8_TEMPORAL_ALT_REF
YV12_BUFFER_CONFIG alt_ref_buffer;
YV12_BUFFER_CONFIG *frames[MAX_LAG_BUFFERS];
int fixed_divide[512];
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#endif
#if CONFIG_INTERNAL_STATS
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int count;
double total_y;
double total_u;
double total_v;
double total ;
double total_sq_error;
double totalp_y;
double totalp_u;
double totalp_v;
double totalp;
double total_sq_error2;
int bytes;
double summed_quality;
double summed_weights;
unsigned int tot_recode_hits;
#endif
int b_calculate_psnr;
/* Per MB activity measurement */
unsigned int activity_avg;
unsigned int * mb_activity_map;
/* Record of which MBs still refer to last golden frame either
* directly or through 0,0
*/
unsigned char *gf_active_flags;
int gf_active_count;
New ways of passing encoded data between encoder and decoder. With this commit frames can be received partition-by-partition from the encoder and passed partition-by-partition to the decoder. At the encoder-side this makes it easier to split encoded frames at partition boundaries, useful when packetizing frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled, several VPX_CODEC_CX_FRAME_PKT packets will be returned from vpx_codec_get_cx_data(), containing one partition each. The partition_id (starting at 0) specifies the decoding order of the partitions. All partitions but the last has the VPX_FRAME_IS_FRAGMENT flag set. At the decoder this opens up the possibility of decoding partition N even though partition N-1 was lost (given that independent partitioning has been enabled in the encoder) if more info about the missing parts of the stream is available through external signaling. Each partition is passed to the decoder through the vpx_codec_decode() function, with the data pointer pointing to the start of the partition, and with data_sz equal to the size of the partition. Missing partitions can be signaled to the decoder by setting data != NULL and data_sz = 0. When all partitions have been given to the decoder "end of data" should be signaled by calling vpx_codec_decode() with data = NULL and data_sz = 0. The first partition is the first partition according to the VP8 bitstream + the uncompressed data chunk + DCT address offsets if multiple residual partitions are used. Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-13 18:42:27 +04:00
int output_partition;
/* Store last frame's MV info for next frame MV prediction */
int_mv *lfmv;
int *lf_ref_frame_sign_bias;
int *lf_ref_frame;
/* force next frame to intra when kf_auto says so */
int force_next_frame_intra;
int droppable;
int initial_width;
int initial_height;
#if CONFIG_TEMPORAL_DENOISING
VP8_DENOISER denoiser;
#endif
/* Coding layer state variables */
unsigned int current_layer;
LAYER_CONTEXT layer_context[VPX_TS_MAX_LAYERS];
int64_t frames_in_layer[VPX_TS_MAX_LAYERS];
int64_t bytes_in_layer[VPX_TS_MAX_LAYERS];
double sum_psnr[VPX_TS_MAX_LAYERS];
double sum_psnr_p[VPX_TS_MAX_LAYERS];
double total_error2[VPX_TS_MAX_LAYERS];
double total_error2_p[VPX_TS_MAX_LAYERS];
double sum_ssim[VPX_TS_MAX_LAYERS];
double sum_weights[VPX_TS_MAX_LAYERS];
#if CONFIG_MULTI_RES_ENCODING
/* Number of MBs per row at lower-resolution level */
int mr_low_res_mb_cols;
/* Indicate if lower-res mv info is available */
unsigned char mr_low_res_mv_avail;
#endif
/* The frame number of each reference frames */
unsigned int current_ref_frames[MAX_REF_FRAMES];
// Closest reference frame to current frame.
MV_REFERENCE_FRAME closest_reference_frame;
struct rd_costs_struct
{
int mvcosts[2][MVvals+1];
int mvsadcosts[2][MVfpvals+1];
int mbmode_cost[2][MB_MODE_COUNT];
int intra_uv_mode_cost[2][MB_MODE_COUNT];
int bmode_costs[10][10][10];
int inter_bmode_costs[B_MODE_COUNT];
int token_costs[BLOCK_TYPES][COEF_BANDS]
[PREV_COEF_CONTEXTS][MAX_ENTROPY_TOKENS];
} rd_costs;
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} VP8_COMP;
void vp8_initialize_enc(void);
void vp8_alloc_compressor_data(VP8_COMP *cpi);
int vp8_reverse_trans(int x);
void vp8_new_framerate(VP8_COMP *cpi, double framerate);
void vp8_loopfilter_frame(VP8_COMP *cpi, VP8_COMMON *cm);
void vp8_pack_bitstream(VP8_COMP *cpi, unsigned char *dest,
unsigned char *dest_end, unsigned long *size);
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void vp8_tokenize_mb(VP8_COMP *, MACROBLOCK *, TOKENEXTRA **);
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void vp8_set_speed_features(VP8_COMP *cpi);
#if CONFIG_DEBUG
#define CHECK_MEM_ERROR(lval,expr) do {\
lval = (expr); \
if(!lval) \
vpx_internal_error(&cpi->common.error, VPX_CODEC_MEM_ERROR,\
"Failed to allocate "#lval" at %s:%d", \
__FILE__,__LINE__);\
} while(0)
#else
#define CHECK_MEM_ERROR(lval,expr) do {\
lval = (expr); \
if(!lval) \
vpx_internal_error(&cpi->common.error, VPX_CODEC_MEM_ERROR,\
"Failed to allocate "#lval);\
} while(0)
#endif
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP8_ENCODER_ONYX_INT_H_