vp9: Non-rd partition selection: use consec_zeromv to set sb_is_skin.
Change-Id: I084360cdeabfc63e146a969053d91baee27f4001
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bfc2a7e3a0
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01283e2727
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@ -772,36 +772,55 @@ static int choose_partitioning(VP9_COMP *cpi,
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vp9_build_inter_predictors_sb(xd, mi_row, mi_col, BLOCK_64X64);
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// Check if most of the superblock is skin content, and if so, force split
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// to 32x32. Avoid checking superblocks on/near boundary and avoid low
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// resolutons for now.
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// to 32x32, and set x->sb_is_skin for use in mode selection.
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// Avoid checking superblocks on/near boundary and avoid low resolutions.
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// Note superblock may still pick 64X64 if y_sad is very small
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// (i.e., y_sad < cpi->vbp_threshold_sad) below. For now leave this as is.
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x->sb_is_skin = 0;
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#if !CONFIG_VP9_HIGHBITDEPTH
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if (cpi->use_skin_detection && !low_res && (mi_col >= 8 &&
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mi_col + 8 < cm->mi_cols && mi_row >= 8 && mi_row + 8 < cm->mi_rows)) {
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CYCLIC_REFRESH *const cr = cpi->cyclic_refresh;
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int bl_index1, bl_index2, bl_index3;
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int num_16x16_skin = 0;
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int num_16x16_nonskin = 0;
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int is_skin = 0;
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int consec_zeromv = 0;
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uint8_t *ysignal = x->plane[0].src.buf;
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uint8_t *usignal = x->plane[1].src.buf;
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uint8_t *vsignal = x->plane[2].src.buf;
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int spuv = x->plane[1].src.stride;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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int is_skin = vp9_compute_skin_block(ysignal,
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const int block_index = mi_row * cm->mi_cols + mi_col;
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const int bw = num_8x8_blocks_wide_lookup[BLOCK_64X64];
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const int bh = num_8x8_blocks_high_lookup[BLOCK_64X64];
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const int xmis = VPXMIN(cm->mi_cols - mi_col, bw);
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const int ymis = VPXMIN(cm->mi_rows - mi_row, bh);
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// Loop through the 16x16 sub-blocks.
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int j, i;
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for (i = 0; i < ymis; i+=2) {
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for (j = 0; j < xmis; j+=2) {
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int bl_index = block_index + i * cm->mi_cols + j;
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bl_index1 = bl_index + 1;
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bl_index2 = bl_index + cm->mi_cols;
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bl_index3 = bl_index2 + 1;
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consec_zeromv = VPXMIN(cr->consec_zero_mv[bl_index],
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VPXMIN(cr->consec_zero_mv[bl_index1],
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VPXMIN(cr->consec_zero_mv[bl_index2],
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cr->consec_zero_mv[bl_index3])));
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is_skin = vp9_compute_skin_block(ysignal,
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usignal,
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vsignal,
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sp,
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spuv,
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BLOCK_16X16,
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0,
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consec_zeromv,
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0);
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num_16x16_skin += is_skin;
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num_16x16_nonskin += (1 - is_skin);
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if (num_16x16_nonskin > 3) {
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// Exit loop if at least 4 of the 16x16 blocks are not skin.
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i = 4;
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j = 4;
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i = ymis;
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j = xmis;
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}
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ysignal += 16;
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usignal += 8;
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