Merge "Using num_4x4_blocks_* instead of b_{width, height}_log2."
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5925ba08a3
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@ -41,8 +41,8 @@ TEST_P(VP9SubtractBlockTest, SimpleSubtract) {
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// FIXME(rbultje) split in its own file
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for (BLOCK_SIZE bsize = BLOCK_4X4; bsize < BLOCK_SIZES;
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bsize = static_cast<BLOCK_SIZE>(static_cast<int>(bsize) + 1)) {
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const int block_width = 4 << b_width_log2(bsize);
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const int block_height = 4 << b_height_log2(bsize);
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const int block_width = 4 * num_4x4_blocks_wide_lookup[bsize];
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const int block_height = 4 * num_4x4_blocks_high_lookup[bsize];
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int16_t *diff = reinterpret_cast<int16_t *>(
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vpx_memalign(16, sizeof(*diff) * block_width * block_height * 2));
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uint8_t *pred = reinterpret_cast<uint8_t *>(
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