Build iOS targets with XCode 5

Thanks to armando.dicianno for the patch

Fixes issue #603

Change-Id: I91ec030e5674b82c05115ed4dfbdb8ccbff22b66
This commit is contained in:
Johann 2013-11-13 14:05:27 -08:00
Родитель ffb17e2c09
Коммит 5d0c33b8e5
2 изменённых файлов: 15 добавлений и 30 удалений

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@ -925,41 +925,26 @@ EOF
;;
darwin*)
if [ -z "${sdk_path}" ]; then
SDK_PATH=`xcode-select -print-path 2> /dev/null`
SDK_PATH=${SDK_PATH}/Platforms/iPhoneOS.platform/Developer
else
SDK_PATH=${sdk_path}
fi
TOOLCHAIN_PATH=${SDK_PATH}/usr/bin
CXX=${TOOLCHAIN_PATH}/g++
CC=${TOOLCHAIN_PATH}/gcc
AR=${TOOLCHAIN_PATH}/ar
LD=${TOOLCHAIN_PATH}/arm-apple-darwin10-llvm-gcc-4.2
AS=${TOOLCHAIN_PATH}/as
STRIP=${TOOLCHAIN_PATH}/strip
NM=${TOOLCHAIN_PATH}/nm
XCRUN_FIND="xcrun --sdk iphoneos -find"
CXX="$(${XCRUN_FIND} clang++)"
CC="$(${XCRUN_FIND} clang)"
AR="$(${XCRUN_FIND} ar)"
LD="$(${XCRUN_FIND} ld)"
AS="$(${XCRUN_FIND} as)"
STRIP="$(${XCRUN_FIND} strip)"
NM="$(${XCRUN_FIND} nm)"
RANLIB="$(${XCRUN_FIND} ranlib)"
AS_SFX=.s
# ASFLAGS is written here instead of using check_add_asflags
# because we need to overwrite all of ASFLAGS and purge the
# options that were put in above
ASFLAGS="-version -arch ${tgt_isa} -g"
ASFLAGS="-arch ${tgt_isa} -g"
add_cflags -arch ${tgt_isa}
add_ldflags -arch_only ${tgt_isa}
if [ -z "${alt_libc}" ]; then
alt_libc=${SDK_PATH}/SDKs/iPhoneOS6.0.sdk
fi
add_cflags "-isysroot ${alt_libc}"
# Add the paths for the alternate libc
for d in usr/include; do
try_dir="${alt_libc}/${d}"
[ -d "${try_dir}" ] && add_cflags -I"${try_dir}"
done
alt_libc="$(xcrun --sdk iphoneos --show-sdk-path)"
add_cflags -arch ${tgt_isa} -isysroot ${alt_libc}
add_ldflags -arch ${tgt_isa} -ios_version_min 7.0
for d in lib usr/lib usr/lib/system; do
try_dir="${alt_libc}/${d}"

2
configure поставляемый
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@ -26,7 +26,7 @@ Advanced options:
${toggle_unit_tests} unit tests
--libc=PATH path to alternate libc
--as={yasm|nasm|auto} use specified assembler [auto, yasm preferred]
--sdk-path=PATH path to root of sdk (iOS, android builds only)
--sdk-path=PATH path to root of sdk (android builds only)
${toggle_fast_unaligned} don't use unaligned accesses, even when
supported by hardware [auto]
${toggle_codec_srcs} in/exclude codec library source code