adjust RDMULT for UV plane in quantization RDO
This patch adds a weighting factor on RDMULT for UV blocks. The change has an overall gain about 0.5% based on ssim, between 0.1 and 0.2% by psnr numbers. Change-Id: I97781b077ce3bb7e34241b03268491917e8d1d72
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9c8ad79fdc
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7c03a1c308
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@ -243,9 +243,9 @@ struct vp8_token_state{
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};
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// TODO: experiments to find optimal multiple numbers
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#define Y1_RD_MULT 1
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#define UV_RD_MULT 1
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#define Y2_RD_MULT 4
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#define Y1_RD_MULT 4
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#define UV_RD_MULT 2
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#define Y2_RD_MULT 16
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static const int plane_rd_mult[4]=
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{
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@ -309,7 +309,7 @@ void vp8_optimize_b(MACROBLOCK *mb, int ib, int type,
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eob = d->eob;
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/* Now set up a Viterbi trellis to evaluate alternative roundings. */
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rdmult = (mb->rdmult << 2)*err_mult;
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rdmult = mb->rdmult * err_mult;
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if(mb->e_mbd.mode_info_context->mbmi.ref_frame==INTRA_FRAME)
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rdmult = (rdmult * 9)>>4;
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