Add an adaptive denoising mode.

On key frame, will always start with normal denoising mode,
but based on a computed noise metric (normalized mse on source diff)
may switch to aggressive mode (and back down again).

Change-Id: I20330b2dcf3056287be37223302b2cab5fc103eb
This commit is contained in:
Marco Paniconi 2014-08-06 17:19:29 -07:00 коммит произвёл Marco
Родитель 2aea20d613
Коммит 8db245b6a1
5 изменённых файлов: 159 добавлений и 5 удалений

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@ -37,7 +37,8 @@ enum denoiserState {
kDenoiserOff,
kDenoiserOnYOnly,
kDenoiserOnYUV,
kDenoiserOnYUVAggressive // Aggressive mode not implemented currently.
kDenoiserOnYUVAggressive,
kDenoiserOnAdaptive
};
static int mode_to_num_layers[12] = {1, 2, 2, 3, 3, 3, 3, 5, 2, 3, 3, 3};

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@ -108,7 +108,8 @@ extern "C"
* For temporal denoiser: noise_sensitivity = 0 means off,
* noise_sensitivity = 1 means temporal denoiser on for Y channel only,
* noise_sensitivity = 2 means temporal denoiser on for all channels.
* noise_sensitivity >= 3 means aggressive denoising mode.
* noise_sensitivity = 3 means aggressive denoising mode.
* noise_sensitivity >= 4 means adaptive denoising mode.
* Temporal denoiser is enabled via the configuration option:
* CONFIG_TEMPORAL_DENOISING.
* For spatial denoiser: noise_sensitivity controls the amount of

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@ -341,8 +341,10 @@ void vp8_denoiser_set_parameters(VP8_DENOISER *denoiser, int mode) {
denoiser->denoiser_mode = kDenoiserOnYOnly;
} else if (mode == 2) {
denoiser->denoiser_mode = kDenoiserOnYUV;
} else {
} else if (mode == 3) {
denoiser->denoiser_mode = kDenoiserOnYUVAggressive;
} else {
denoiser->denoiser_mode = kDenoiserOnAdaptive;
}
if (denoiser->denoiser_mode != kDenoiserOnYUVAggressive) {
denoiser->denoise_pars.scale_sse_thresh = 1;
@ -397,9 +399,23 @@ int vp8_denoiser_allocate(VP8_DENOISER *denoiser, int width, int height,
vpx_memset(denoiser->yv12_mc_running_avg.buffer_alloc, 0,
denoiser->yv12_mc_running_avg.frame_size);
if (vp8_yv12_alloc_frame_buffer(&denoiser->yv12_last_source, width,
height, VP8BORDERINPIXELS) < 0) {
vp8_denoiser_free(denoiser);
return 1;
}
vpx_memset(denoiser->yv12_last_source.buffer_alloc, 0,
denoiser->yv12_last_source.frame_size);
denoiser->denoise_state = vpx_calloc((num_mb_rows * num_mb_cols), 1);
vpx_memset(denoiser->denoise_state, 0, (num_mb_rows * num_mb_cols));
vp8_denoiser_set_parameters(denoiser, mode);
denoiser->nmse_source_diff = 0;
denoiser->nmse_source_diff_count = 0;
// TODO(marpan): Adjust thresholds, including effect on resolution.
denoiser->threshold_aggressive_mode = 40;
if (width * height > 640 * 480)
denoiser->threshold_aggressive_mode = 180;
return 0;
}

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@ -24,7 +24,7 @@ extern "C" {
#define SUM_DIFF_THRESHOLD_UV (96) // (8 * 8 * 1.5)
#define SUM_DIFF_THRESHOLD_HIGH_UV (8 * 8 * 2)
#define SUM_DIFF_FROM_AVG_THRESH_UV (8 * 8 * 4)
#define SUM_DIFF_FROM_AVG_THRESH_UV (8 * 8 * 8)
#define MOTION_MAGNITUDE_THRESHOLD_UV (8*3)
enum vp8_denoiser_decision
@ -43,7 +43,8 @@ enum vp8_denoiser_mode {
kDenoiserOff,
kDenoiserOnYOnly,
kDenoiserOnYUV,
kDenoiserOnYUVAggressive
kDenoiserOnYUVAggressive,
kDenoiserOnAdaptive
};
typedef struct {
@ -72,9 +73,14 @@ typedef struct vp8_denoiser
{
YV12_BUFFER_CONFIG yv12_running_avg[MAX_REF_FRAMES];
YV12_BUFFER_CONFIG yv12_mc_running_avg;
// TODO(marpan): Should remove yv12_last_source and use vp8_lookahead_peak.
YV12_BUFFER_CONFIG yv12_last_source;
unsigned char* denoise_state;
int num_mb_cols;
int denoiser_mode;
int threshold_aggressive_mode;
int nmse_source_diff;
int nmse_source_diff_count;
denoise_params denoise_pars;
} VP8_DENOISER;
@ -83,6 +89,8 @@ int vp8_denoiser_allocate(VP8_DENOISER *denoiser, int width, int height,
void vp8_denoiser_free(VP8_DENOISER *denoiser);
void vp8_denoiser_set_parameters(VP8_DENOISER *denoiser, int mode);
void vp8_denoiser_denoise_mb(VP8_DENOISER *denoiser,
MACROBLOCK *x,
unsigned int best_sse,

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@ -3299,12 +3299,119 @@ static void update_reference_frames(VP8_COMP *cpi)
&cpi->denoiser.yv12_running_avg[LAST_FRAME]);
}
}
if (cpi->oxcf.noise_sensitivity == 4)
vp8_yv12_copy_frame(cpi->Source, &cpi->denoiser.yv12_last_source);
}
#endif
}
static void process_denoiser_mode_change(VP8_COMP *cpi) {
const VP8_COMMON *const cm = &cpi->common;
int i, j;
int total = 0;
int num_blocks = 0;
// Number of blocks skipped along row/column in computing the
// nmse (normalized mean square error) of source.
int skip = 2;
// Only select blocks for computing nmse that have been encoded
// as ZERO LAST min_consec_zero_last frames in a row.
int min_consec_zero_last = 10;
// Decision is tested for changing the denoising mode every
// num_mode_change times this function is called. Note that this
// function called every 8 frames, so (8 * num_mode_change) is number
// of frames where denoising mode change is tested for switch.
int num_mode_change = 15;
// Framerate factor, to compensate for larger mse at lower framerates.
// TODO(marpan): Adjust this factor,
int fac_framerate = cpi->output_framerate < 25.0f ? 80 : 100;
int tot_num_blocks = cm->mb_rows * cm->mb_cols;
int ystride = cpi->Source->y_stride;
unsigned char *src = cpi->Source->y_buffer;
unsigned char *dst = cpi->denoiser.yv12_last_source.y_buffer;
static const unsigned char const_source[16] = {
128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128,
128, 128, 128};
// Loop through the Y plane, every skip blocks along rows and columns,
// summing the normalized mean square error, only for blocks that have
// been encoded as ZEROMV LAST at least min_consec_zero_last least frames in
// a row and have small sum difference between current and previous frame.
// Normalization here is by the contrast of the current frame block.
for (i = 0; i < cm->Height; i += 16 * skip) {
int block_index_row = (i >> 4) * cm->mb_cols;
for (j = 0; j < cm->Width; j += 16 * skip) {
int index = block_index_row + (j >> 4);
if (cpi->consec_zero_last[index] >= min_consec_zero_last) {
unsigned int sse;
const unsigned int mse = vp8_mse16x16(src + j,
ystride,
dst + j,
ystride,
&sse);
const unsigned int var = vp8_variance16x16(src + j,
ystride,
dst + j,
ystride,
&sse);
// Only consider this block as valid for noise measurement
// if the sum_diff average of the current and previous frame
// is small (to avoid effects from lighting change).
if ((mse - var) < 256) {
const unsigned int act = vp8_variance16x16(src + j,
ystride,
const_source,
0,
&sse);
if (act > 0)
total += mse / act;
num_blocks++;
}
}
}
src += 16 * skip * ystride;
dst += 16 * skip * ystride;
}
total = total * fac_framerate / 100;
// Only consider this frame as valid sample if we have computed nmse over
// at least ~1/16 blocks, and Total > 0 (Total == 0 can happen if the
// application inputs duplicate frames, or contrast is all zero).
if (total > 0 &&
(num_blocks > (tot_num_blocks >> 4))) {
// Update the recursive mean square source_diff.
if (cpi->denoiser.nmse_source_diff_count == 0)
// First sample in new interval.
cpi->denoiser.nmse_source_diff = total;
else
// For subsequent samples, use average with weight ~1/4 for new sample.
cpi->denoiser.nmse_source_diff = (int)((total >> 2) +
3 * (cpi->denoiser.nmse_source_diff >> 2));
cpi->denoiser.nmse_source_diff_count++;
}
// Check for changing the denoiser mode, when we have obtained #samples =
// num_mode_change.
if (cpi->denoiser.nmse_source_diff_count == num_mode_change) {
// Check for going up: from normal to aggressive mode.
if ((cpi->denoiser.denoiser_mode = kDenoiserOnYUV) &&
(cpi->denoiser.nmse_source_diff >
cpi->denoiser.threshold_aggressive_mode)) {
vp8_denoiser_set_parameters(&cpi->denoiser, kDenoiserOnYUVAggressive);
} else {
// Check for going down: from aggressive to normal mode.
if ((cpi->denoiser.denoiser_mode = kDenoiserOnYUVAggressive) &&
(cpi->denoiser.nmse_source_diff <
cpi->denoiser.threshold_aggressive_mode)) {
vp8_denoiser_set_parameters(&cpi->denoiser, kDenoiserOnYUV);
}
}
// Reset metric and counter for next interval.
cpi->denoiser.nmse_source_diff = 0;
cpi->denoiser.nmse_source_diff_count = 0;
}
}
void vp8_loopfilter_frame(VP8_COMP *cpi, VP8_COMMON *cm)
{
const FRAME_TYPE frame_type = cm->frame_type;
@ -3461,6 +3568,12 @@ static void encode_frame_to_data_rate
{
/* Key frame from VFW/auto-keyframe/first frame */
cm->frame_type = KEY_FRAME;
#if CONFIG_TEMPORAL_DENOISING
if (cpi->oxcf.noise_sensitivity == 4) {
// For adaptive mode, reset denoiser to normal mode on key frame.
vp8_denoiser_set_parameters(&cpi->denoiser, kDenoiserOnYUV);
}
#endif
}
#if CONFIG_MULTI_RES_ENCODING
@ -4462,6 +4575,21 @@ static void encode_frame_to_data_rate
cm->frame_to_show = &cm->yv12_fb[cm->new_fb_idx];
#if CONFIG_TEMPORAL_DENOISING
// For the adaptive denoising mode (noise_sensitivity == 4), sample the mse
// of source diff (between current and previous frame), and determine if we
// should switch the denoiser mode. Sampling refers to computing the mse for
// a sub-sample of the frame (i.e., skip x blocks along row/column), and
// only for blocks in that set that have used ZEROMV LAST, along with some
// constraint on the sum diff between blocks. This process is called every
// ~8 frames, to further reduce complexity.
if (cpi->oxcf.noise_sensitivity == 4 &&
cpi->frames_since_key % 8 == 0 &&
cm->frame_type != KEY_FRAME) {
process_denoiser_mode_change(cpi);
}
#endif
#if CONFIG_MULTITHREAD
if (cpi->b_multi_threaded)
{