Merge "Remove unused buffer allocation functions" into nextgenv2

This commit is contained in:
Yunqing Wang 2016-09-02 17:52:48 +00:00 коммит произвёл Gerrit Code Review
Родитель 0efe92f177 8aa228019c
Коммит 99c6637dfa
2 изменённых файлов: 0 добавлений и 95 удалений

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@ -25,95 +25,6 @@
#define yv12_align_addr(addr, align) \
(void *)(((size_t)(addr) + ((align)-1)) & (size_t) - (align))
int aom_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) {
if (ybf) {
// If libaom is using frame buffer callbacks then buffer_alloc_sz must
// not be set.
if (ybf->buffer_alloc_sz > 0) {
aom_free(ybf->buffer_alloc);
}
/* buffer_alloc isn't accessed by most functions. Rather y_buffer,
u_buffer and v_buffer point to buffer_alloc and are used. Clear out
all of this so that a freed pointer isn't inadvertently used */
memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG));
} else {
return -1;
}
return 0;
}
int aom_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width,
int height, int border) {
if (ybf) {
int aligned_width = (width + 15) & ~15;
int aligned_height = (height + 15) & ~15;
int y_stride = ((aligned_width + 2 * border) + 31) & ~31;
int yplane_size = (aligned_height + 2 * border) * y_stride;
int uv_width = aligned_width >> 1;
int uv_height = aligned_height >> 1;
/** There is currently a bunch of code which assumes
* uv_stride == y_stride/2, so enforce this here. */
int uv_stride = y_stride >> 1;
int uvplane_size = (uv_height + border) * uv_stride;
const int frame_size = yplane_size + 2 * uvplane_size;
if (!ybf->buffer_alloc) {
ybf->buffer_alloc = (uint8_t *)aom_memalign(32, frame_size);
ybf->buffer_alloc_sz = frame_size;
}
if (!ybf->buffer_alloc || ybf->buffer_alloc_sz < frame_size) return -1;
/* Only support allocating buffers that have a border that's a multiple
* of 32. The border restriction is required to get 16-byte alignment of
* the start of the chroma rows without introducing an arbitrary gap
* between planes, which would break the semantics of things like
* aom_img_set_rect(). */
if (border & 0x1f) return -3;
ybf->y_crop_width = width;
ybf->y_crop_height = height;
ybf->y_width = aligned_width;
ybf->y_height = aligned_height;
ybf->y_stride = y_stride;
ybf->uv_crop_width = (width + 1) / 2;
ybf->uv_crop_height = (height + 1) / 2;
ybf->uv_width = uv_width;
ybf->uv_height = uv_height;
ybf->uv_stride = uv_stride;
ybf->alpha_width = 0;
ybf->alpha_height = 0;
ybf->alpha_stride = 0;
ybf->border = border;
ybf->frame_size = frame_size;
ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border;
ybf->u_buffer =
ybf->buffer_alloc + yplane_size + (border / 2 * uv_stride) + border / 2;
ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size +
(border / 2 * uv_stride) + border / 2;
ybf->alpha_buffer = NULL;
ybf->corrupted = 0; /* assume not currupted by errors */
return 0;
}
return -2;
}
int aom_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
int border) {
if (ybf) {
aom_yv12_de_alloc_frame_buffer(ybf);
return aom_yv12_realloc_frame_buffer(ybf, width, height, border);
}
return -2;
}
#if CONFIG_AV1
// TODO(jkoleszar): Maybe replace this with struct aom_image

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@ -71,12 +71,6 @@ typedef struct yv12_buffer_config {
#define YV12_FLAG_HIGHBITDEPTH 8
int aom_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
int border);
int aom_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width,
int height, int border);
int aom_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf);
int aom_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height,
int ss_x, int ss_y,
#if CONFIG_AOM_HIGHBITDEPTH